Angel Flare is a new approach to aerial shoot’em ups. We have created a shooter with minor RPG elements, such as pilots that affect the Plane controls, different types of planes each with varying attributes, unique upgrades for you plane, weapons and even wingman drones.
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Release Date: Jul 21, 2017

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Recent updates View all (3)

August 15

Patch 1.0.3 is now Live!

Todays notes are fairly small. We've nailed down most of the bugs now. The notes for todays patch are below.

  • Fixed an issue where mouse support was unable to be deactivated
  • Fixed an issue with the Leaderboards button sometimes not showing up
  • Fixed the Expanded Load upgrade so that it doesn't use both items at the same time.
  • Fixed an issue where the quick select buttons didn't work to change planes on the Main Menu.
  • Fixed an issue where wingmen health wasn't updating properly on their HUD.
  • Fixed some minor issues with a few different Story levels.


If you see something that needs fixing, please feel free to let us know!

Happy Hunting.
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August 1

Patch 1.0.2 is now Live!

Hello folks!

This patch addresses a number of issues, but most prominently the issue of optimization. Full notes are below.

  • Gameplay: Fixed gameplay lag and sluggish movement.
  • Gameplay: Fixed disappearing clouds.
  • Gameplay: Fixed Desert map mesh, where some parts of the map didn’t connect
  • Gameplay: Enemy aggressiveness balanced.

  • Hangar: Fixed Plane upgrades that had their sprites switched.

  • UI Buttons: Improved mouse UI control.
  • UI Buttons: Fixed buttons that didn’t display correct colour when not selected.
  • UI Gameplay: Improved In-game UI menu and sub-menu response.
  • UI Level Select: Fixed an instance when the Level Listing would be hidden off-screen.
  • UI Settings: Fixed bug when resolution didn’t match the display visual.

  • Story Mode: Fix an bug that mission timer was running during in-game dialogs.
  • Story Mode: Fixed Levels that wasn’t loading Tutorial instructions.
  • Story Mode: Fixed an issue where dialog instructions would display incorrect button.
  • Story Mode: Fixed the bug when during in-game dialog, the game would stay in an endless loop.
  • Story Mode: Fixed; When the level is finished during pilot special, the UI became unresponsive.
  • Story Mode: Fixed the instance when the level is successful and a lose enemy would shot down player’s plane during end screen results, and in result the game calling a fail mission.

We are of course still looking for more bugs and doing more balancing, so if you guys have any comments please send them our way, and we'll see what we can do to address them.

Happy Hunting!
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About This Game

The world of Angel Flare is set in a fictitious future where new countries have emerged and old ones have disappeared. The game is told by the memories of one of the pilots, Rob, thus the vintage colour scheme. He is remembering the days that lead him and his friends to be professional pilots. Do you remember the day you made that crucial decision that changed your life? That’s Angel Flare's story.

Angel Flare is a new sport. Imagine the combination of Formula One/Nascar with Laser Tag/Paint Ball in the sky. So the weapons and ammunition are not military class type, they are ineffective and used only for show.


  • 15+ Different Fighter Jets, with each one having its own specific attributes
  • 10+ Types of weapons (Missiles, Lasers, Incendiary Missiles, Prism Lasers and more)
  • 30+ Unique upgrades for the plane (Afterburners, Anti-Gravity Engine, Stealth Body…)
  • 6 Pilots with unique Skills and unique superpower (Hacking, Time Slow, Call reinforcements…)
  • 2 Types of Wingman drones to accompany you in the air skirmishes
  • Challenges Maps, With unique set of rules and conditions
  • A robust system of collectible blueprints that allow you to unlock new planes
  • Stunning Visuals with a unique art style
  • Varying weather Effects
  • Many locations including Mountains, Sea, Great Plains and Deserts
  • Full controller support

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2+
    • Processor: 2.4 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 8800 GT / ATI Radeon HD 4770
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: DirectX 9.0c Compatible
    Minimum:
    • OS: 10.7.5 (Lion)
    • Processor: 2.2 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 8800 / ATI Radeon HD 3850
    • Storage: 1 GB available space
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