Use stunning live wallpapers on your desktop. Create your own custom wallpapers and share them on Steam Workshop!
Recent Reviews:
Overwhelmingly Positive (2,314) - 96% of the 2,314 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (29,435) - 96% of the 29,435 user reviews for this software are positive.
Release Date:
Oct 10, 2016
Developer:
Publisher:

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access will allow me to ensure stability and compatibility for a wider range of systems and focus on expanding features that users need the most. Since a multitude of wallpaper types are supported, I need to figure out which kind of wallpapers are most commonly used and then prioritize further developing those and making them as good as they can be.”

Approximately how long will this software be in Early Access?

“Until about early 2017.”

How is the full version planned to differ from the Early Access version?

“The full version will include more wallpapers and features. There is no specific plan on how many wallpapers and which features will be added, as that will depend on the feedback gathered during early access.”

What is the current state of the Early Access version?

“The current version of Wallpaper Engine includes 13 wallpapers, Steam Workshop support, an editor to create wallpapers of any kind and a multitude of options to tweak and personalize the application. Everything required for a first release is available and the application should be working well.”

Will this software be priced differently during and after Early Access?

“Yes! The price during Early Access is a little bit lower than the final price to accommodate the additional content and improved overall experience that will be added during the Early Access period. If you purchase the application now, you will not have to pay anything extra after Early Access - you will get all new content and improvements as they are being added now.”

How are you planning on involving the Community in your development process?

“The community will help shaping Wallpaper Engine through the Steam Forums and built-in feedback methods in the application. The future of Wallpaper Engine will be based on which kind of wallpapers are received well and which additional new features Workshop creators could make use of.

Finally, in case you are experiencing any bugs or problems, I will assist you and work on resolving the issue as soon as possible.”
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Recent updates View all (25)

September 17

Patch Released (updated 19.09) - Small Patch with Fixes and Better Steam Error Messages (Build 1.0.881)

Read these if you have trouble updating
Verification issue while updating
STEAM: Content file locked / Disk write error / Content encrypted

Hey all,

a new update has been released that fixes the language in the browse window not being set correctly. The files also have a digital signature now which should help reduce anti-virus programs causing 'content file locked' issues and otherwise interfering with Steam updates long term.

A new, clearer error message is being displayed when Steam services are offline, because such issues need to be fixed by Valve.

Update 1.0.887
I updated the version of Chrome (or rather Chromium) to 61.0.3163.91 now as well since the previous one seemed to make AMD drivers pick the wrong graphics card on some laptops and show a black screen, while this one does that less frequently. If you still have a black screen you can probably fix it by forcing it to choose the right graphics card: http://steamcommunity.com/app/431960/discussions/2/1474222595304133614/

Full changelog

Fixes
  • Fixed browse window not applying language setting.

Additions
  • Added more Workshop error messages that point out that Steam is at fault for the Workshop being offline.
  • Added digital signature to all binaries.
  • Added an application warning for G++ because it is broken and messes up the wallpaper window.
  • Added Steam button to running downloads that opens the Steam download page, to make it more obvious that Steam is performing downloads and make it easier to resume them when it isn't progressing.
39 comments Read more

September 7

Patch released - New Tutorials, Particle Presets and Effects (Build 1.0.866)

Read these if you have trouble updating
Verification issue while updating
STEAM: Content file locked / Disk write error / Content encrypted

Hey all,

a new patch has been released that adds numerous new particle presets including leaves, fire, smoke, lightning and bubbles. The particle system supports sprite sheets and perspective rendering now and received some performance improvements under Dx10/11.



There are also a number of new scene tutorials available that demonstrate what you can do with some of the effects, you can find them here on the wiki. Or check out the completed wallpapers here: http://steamcommunity.com/sharedfiles/filedetails/?id=1129923010



CEF + Chromium have been updated to a more recent version and a few global CSS classes have been added for project properties, so they can be styled more conveniently. Another issue with monitor detection has been fixed, since Windows has been reporting duplicated monitors as separate locations. You can now also access the wallpaper properties of other monitors more easily in the 'load properties' dialog of each wallpaper.


Full changelog

Additions
  • Added Windows 7 attachment mode option to work around behavior with fullscreen borderless windows.
  • Performance improvements for Dx10+ particles.
  • Added sprite sheet support for particles.
  • Added support for <a> tags in web properties to open in external browser.
  • Added update warning dialog if the updater cannot close the program (because the user runs it as admin or due to AVs).
  • Added single and dual channel texture format support.
  • Added CSS classes for property styling: ugcDanger, ugcWarning, ugcSuccess, ugcSub.
  • Added position picker to some shader properties.
  • Added text filter to material browser.
  • Improved editor responsiveness by detecting project file changes asynchronously.
  • Added spin brush to all flow maps in editor.
  • Added new fire image effect.
  • Added dozens of new particle presets and textures.
  • Added various new parameters to existing effects.
  • Added perspective rendering option to all particle systems.
  • Made it possible to load wallpaper configurations from other monitors that were stored before.

Fixes
  • Fixed crash when wallpaper has invalid camera path.
  • Fixed tray menu not opening via keyboard.
  • Fixed shake shader artifacts on Intel GPUs.
  • Fixed Windows returning too many monitors when using duplication mode.
  • Fixed some custom characters in wallpaper properties breaking the config (").
  • Attempted to deal with Steam not sending a message when a download was completed already (stuck on 100%).
  • Fixed 'next wallpaper' option not working when using playlist with 'when logging in' setting.
  • Fixed open from file/url wallpapers not auto selecting in browser.

Misc
  • Removed Steam API error message when running empty queries.
  • Updated CEF to version cef_binary_3.3112.1656.g9ec3e42 (Chromium 60.0.3112.90).
  • Disabled Chromium render watchdog.
48 comments Read more
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About This Software

Wallpaper Engine enables you to use live wallpapers on your Windows desktop. Various types of wallpaper are supported, including 3D and 2D animations, websites, videos and even certain applications. Choose an existing wallpaper or create your own and share it on Steam Workshop!



  • Bring your desktop alive with realtime graphics, videos, applications or websites.
  • Personalize your wallpapers with your favorite colors.
  • Use interactive wallpapers that can be controlled with your mouse.
  • Support for many aspect ratios and native resolutions including 16:9, 21:9, 16:10, 4:3.
  • Support for multi monitor environments.
  • Wallpapers will pause while playing games.
  • Create your own wallpapers with the Wallpaper Editor.
  • Use the Steam Workshop to share your wallpapers.
  • Wallpaper Engine can be used in parallel to any other Steam game or application.
  • Supported video formats: mp4, WebM (Workshop); mp4, WebM, avi, m4v, mov, wmv (local files).

Wallpaper Engine aims to deliver an entertaining experience while using as few system resources as possible. To not distract or hinder you while playing a game or working, you can choose to automatically pause or completely stop the wallpaper while using another application or playing fullscreen (including borderless windowed mode). Various options to tweak quality and performance exist to make Wallpaper Engine suit your needs. As a general rule of thumb, 3D, 2D and video based wallpapers will perform best, while websites and applications will require more resources from your system. Having a dedicated GPU is highly recommended, but not required.

The Steam Workshop integration will allow you to share your own wallpapers with the Steam community. Using the Wallpaper Editor, you can create 3D and 2D wallpapers by importing pictures or 3D models and textures. Video, web and application wallpapers are created by simply importing your files into the editor and pushing them to Workshop as a wallpaper. All wallpapers on Workshop are ready-to-use and can either be distributed for free or a price of your choice.

System Requirements

    Minimum:
    • OS: Windows 7 (with Aero), 8.1, 10
    • Processor: 1.66 GHz Intel i5 or equivalent
    • Memory: 1024 MB RAM
    • Graphics: HD Graphics 4000 or above
    • DirectX: Version 10
    • Storage: 512 MB available space
    • Additional Notes: Windows N versions require the 'Media Feature Pack' from Microsoft. Aero must be enabled on Windows 7. High contrast mode is not supported. Max video res. Windows 8, 10: 4K, Windows 7: 1080p
    Recommended:
    • OS: Windows 8.1, 10
    • Processor: 2.0 GHz Intel i7 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: NVIDIA GeForce GTX 660, AMD HD7870, 2 GB VRAM or above
    • DirectX: Version 11
    • Storage: 1024 MB available space
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