Aseprite is a pixel-art tool to create 2D animations, sprites, and any kind of graphics for games.
Recent Reviews:
Very Positive (28) - 100% of the 28 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (512) - 99% of the 512 user reviews for this software are positive.
Release Date:
Feb 22, 2016

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Recent updates View all (24)

November 10

Aseprite v1.2.5-beta1

This little v1.2.5-beta1 is a preview for the next week version v1.2.5. Mainly "tiled mode" fixes (still need some work in some areas).
This is available in the beta branch:
  • Zoom timeline with Ctrl+mouse wheel (or ⌘+mouse wheel)
  • Several fixes for Tiled Mode:
    • Fixed regression bug on v1.2.4
    • Count extra tiles as the canvas size (so we can zoom in on it)
    • Brush preview now works as expected
    • Fixed Gradient tool in tiled mode
  • Fixed exporting new layer blend modes to JSON files
3 comments Read more

November 3

Aseprite v1.2.4

Hi asepriters! Aseprite v1.2.4 is available with some bug fixes and performance improvements:
  • General performance improvements (will be mainly noticeable on macOS, but affects all platforms)
  • Now themes can specify a non-installed TTF font
  • Undo limit options now really works
  • Windows 8/10: Added support for Surface Pro pen/eraser + touch gestures
  • macOS: Fixed Shift+mouse wheel to scroll horizontally on Timeline
  • Fixed several possibilities of random crashes (mainly when the Edit > Undo History window was visible)
  • Minor improvements in the Edit > Keyboard Shortcuts dialog
More info in the blog
14 comments Read more

About This Software

Aseprite is a pixel art tool that lets you create 2D animations for videogames.


  • Compose sprites using layers & frames as separated concepts
  • Create images in RGBA or Indexed color modes
  • Open/Save GIF animations, sequence of PNG files, etc.
  • A timeline where you can copy/move layers, frames, or specific images
  • Animation tools: Real-time animation preview, onion skinning, tag frames
  • Pixel art tools: shading, pixel perfect strokes, RotSprite rotation, tiled mode, filled contour
  • Export/import sprite sheets
  • A command line interface to automate conversion and sprite sheets generation
  • Updates for the whole v1.x series up to v1.9.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista, 7, 8, or 10
    • Memory: 128 MB RAM
    • Storage: 40 MB available space
    • OS: Mac OS X 10.7
    • Memory: 128 MB RAM
    • Storage: 40 MB available space
    • OS: Ubuntu 14.04 32-bit or 64-bit
    • Memory: 128 MB RAM
    • Storage: 40 MB available space
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