Aseprite is a pixel-art tool to create 2D animations, sprites, and any kind of graphics for games.
Recent Reviews:
Very Positive (37) - 97% of the 37 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (547) - 99% of the 547 user reviews for this software are positive.
Release Date:
Feb 22, 2016
Developer:
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Recent updates View all (27)

December 14

Aseprite v1.2.6

A quick release with some important fixes:
  • Adjust scroll correctly when tiled mode is changed
  • Fixed random crashes using Sprite > Color Mode menu options
  • Fixed possible crashes using the undo limit option.
  • macOS: Fixed Shift+2 on English keyboard layout (previous fix works only for Spanish-like layouts)
  • Linux: Fixed crash on CLI mode
More info in the blog
6 comments Read more

December 7

Aseprite v1.2.5

Hi asepriters! Aseprite v1.2.5 is available with several bug fixes:
  • Keyboard shortcuts changes:
    • Shift+G: Selects the Gradient tool (so now G key selects the Paint Bucket tool only)
    • Ctrl+': Switches the Grid visibility (in previous version it was Shift+G)
    • Ctrl+Shift+': Switches the Pixel Grid visibility (in previous version it was Alt+Shift+G)
  • Fixed possibility to assign same key to several tools
  • Fixed Shift+2 keyboard shortcut on macOS
  • Fixed some glitches with the Editor crosshair when the brush size popup is open
  • Fixed application icon on Linux/X11
  • New Switch Nonactive Layers Opacity command available to turn on/off this experimental feature
  • +Changes in v1.2.5-beta1 and v1.2.5-beta2
More info in the blog
5 comments Read more

About This Software

Aseprite is a pixel art tool that lets you create 2D animations for videogames.

Features


  • Compose sprites using layers & frames as separated concepts
  • Create images in RGBA or Indexed color modes
  • Open/Save GIF animations, sequence of PNG files, etc.
  • A timeline where you can copy/move layers, frames, or specific images
  • Animation tools: Real-time animation preview, onion skinning, tag frames
  • Pixel art tools: shading, pixel perfect strokes, RotSprite rotation, tiled mode, filled contour
  • Export/import sprite sheets
  • A command line interface to automate conversion and sprite sheets generation
  • Updates for the whole v1.x series up to v1.9.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista, 7, 8, or 10
    • Memory: 128 MB RAM
    • Storage: 40 MB available space
    Minimum:
    • OS: Mac OS X 10.7
    • Memory: 128 MB RAM
    • Storage: 40 MB available space
    Minimum:
    • OS: Ubuntu 14.04 32-bit or 64-bit
    • Memory: 128 MB RAM
    • Storage: 40 MB available space
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