Of Kings And Men is an independently developed, third-person multiplayer “Persistent Medieval War” game.
Nutzerreviews:
Kürzlich:
Größtenteils negativ (37 Reviews) - 21% der 37 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Ausgeglichen (1,187 Reviews) - 52 % der 1,187 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 25. Aug. 2016

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

Of Kings and Men implements many experimental ideas not seen before. Community feedback is crucial to designing, testing and sometimes even discarding those elements. The development team works closely with the community to figure out issues early and to adjust plans accordingly.”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

Of Kings and Men is planned to release the final version and leave Early Access after 1.5 to 2 years”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

  • The combat system will be extended to feature Horses, Squads, Crossbows, Spears and Throwing weapons, as well as Siege Engines
  • Players will be able to design their own weapons by combining different parts.
  • The game will hold tournaments and competitions with ranking systems
  • Players can work together to build castles, establish diplomatic relations to other player factions, implement a feudal hierarchy (with a few players playing as Kings), running large player-built cities, run industries, command an NPC workforce, trade, upgrade production cycles, and fight as mercenaries for the different factions.

Was ist der derzeitige Stand der Early Access-Version?

“At Early Access, the game contains the combat system and various game modes for it, as well as an early implementation of the war system; which will allow players to recruit armies, wage war against other kingdoms, and fight as a soldier or mercenary within those battles.”

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“Yes, the game will increase in price after Early Access.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“To participate in the development process and to brainstorm with the team, the forum is the first stop. Players and developers are having healthy discussions there about features that are going to be implemented and have already been implemented. Also, direct communication and discussion with the developers happens regularly on the games Discord channel.”
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GANZWÖCHIGES ANGEBOT! Endet am 27. März

-33%
$24.99
$16.74
 

Kürzliche Updates Alle anzeigen (90)

23. März

1.6.2.447.39805 - Balancing progression

To address the biggest issue with the current progression system, which is a huge difference between low and high level players, making it impossible to play with any level but 50, it was decided to increase the base of all character stats and implement lower steps with every point investment.

Light and medium armor is used rather rarely at the moment, and to encourage wearing less heavy equipment, encumbrance effect was increased for movement speed as well as attack speed for both melee and ranged characters.

Archery has also been slightly changed with Damage stat affecting ranged weapons, but encumbrance implementation will also slow archers down if they wear heavier armor than light, naturally balancing the buff.

  • Free full respec is given to everyone.

  • Balanced character stats.
  • Added Damage stat affecting archery.
  • Increased encumbrance effects for movement speed.
  • Added encumbrance for melee speed and ranged reloading.
  • Stabbing damage decreased once character's arms are fully outstretched.
  • Added an autobalance feature.
  • Added a kill feed for practice.

  • Fixed double nocking when holding a bow for too long.
  • Fixed the camera not moving with TAB pressed.
  • Fixed not being able to start a vote.
  • Fixed reloading a crossbow when no bolts are left.
  • Fixed a top-down view appearing on Duel and Skirmish.
  • Fixed the menu breaking if flying too far away in spectator mode.
  • Fixed spectating while the spawning countdown is visible.
  • Fixed the map view on Lake being invisible.

5 Kommentare Weiterlesen

16. März

1.6.2.440.42449 - Conquest mode

After a week of testing, a new conquest game mode is now officially released! We'll be continuing to tweak and improve the mode by adding new mechanics and balancing numbers like respawn time, but would much appreciate your feedback on its first version!

The new conquest encourages team play and communication by allowing you to choose your own objectives and priorities, and makes gameplay much more dynamic, since team members can choose to spawn on captured flags, and immediately rush into a battle.

With new artists joining the team, we're finally able to work on visual and sound assets. Our first goal will be to get rid of the current User Interface, which is inconvenient to work with, and add a new unique design to make gaming experience memorable even while scrolling through menus.

Tell us what you think about the new game mode, and expect more updates coming soon!

40 Kommentare Weiterlesen
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Über dieses Spiel



Notes On Early Access:

Of Kings And Men is coming to Steam's Early Access program. This means the game is still in active development, and will be subject to change. You can find our roadmap below.

Persistent Medieval War

Of Kings And Men allows you to experience huge, player-driven battles like no other. Engage in massive combat with more than 200 players, capture territories, or practice your fighting skills in competitive matches with intuitive melee combat.

Throughout Early Access, Of Kings And Men will introduce strategic elements, allowing players to conquer and control the land by political, economic or military means. Send armies to protect your cities and invade enemy territories. Lead your troops into decisive orchestrated sieges against player-built fortifications that are fought with hundreds of friends and foes simultaneously. Every victory or defeat shapes history forever.

Key Features in the Early Access launch:

  • Battles. Over 200 players can battle it out in large, skirmish regions
  • Factions. Team up and wage war against enemy kingdoms
  • Skills. Train your character and practice your personal skills
  • Progression. Unlock Swords, Polearms, Spears, Bows, Crossbows, and other authentic 13th Century weapons and armors to customize your look and play style
  • Dynamic Combat. Fight with a fast-paced and intuitive combat system, based on the experience of Historical European Martial Arts (HEMA) fighters and medieval manuscripts
  • Custom Engine. Donkey Crew’s custom engine is tailored specifically to the game.

Systemanforderungen

    Minimum:
    • Betriebssystem: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Prozessor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 10 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Prozessor: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHz
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: Nvidia GPU GeForce GTX 780 / AMD GPU Radeon R9 290
    • Speicherplatz: 10 GB verfügbarer Speicherplatz
Nutzerreviews Mehr erfahren
Kürzlich:
Größtenteils negativ (37 Reviews)
Insgesamt:
Ausgeglichen (1,187 Reviews)
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