Experience piloting and customizing massive armored units called Wanzers while engaging in high-intensity battles driven by a compelling story. The battle begins now!
Análises de usuários:
Últimas:
Ligeiramente positivas (14 análises) - 78% das 14 análises de usuários dos últimos 30 dias são positivas.
Todas:
Neutras (550 análises) - 62% das 550 análises de usuários deste jogo são positivas.
Data de lançamento: 28/set/2010

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Comprar Front Mission Evolved

Idiomas disponíveis: inglês, francês, italiano, alemão, espanhol

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

-50%
$9.99
$4.99
 

Sobre este jogo

No ano 2171, o mundo é um lugar diferente. Os países se fundiram em super nações rivais chamadas E.C.U. e U.C.O. Os seres humanos começaram uma investida gigantesca no espaço ao construírem elevadores orbitais para instalar satélites de vigilância e espionar os seus adversários. Porém, a tensão aumenta quando um elevador orbital da E.C.U é destruído por forças desconhecidas. Dylan Ramsey, um jovem engenheiro, rapidamente se vê rapidamente inserido em uma roda de destruição, conspiração e alianças quebradas em uma nova guerra que se tece entre os E.C.U e a U.C.O.
  • Ação com tiro em terceira pessoa - Ação em ritmo acelerado o espera ao batalhar inimigos nos labirintos de concreto das cidades, nos terrenos congelados da Antártida e uma miríade de locais únicos.
  • Opções de personalização - Os jogadores podem criar estratégias para os seus combates ao selecionar entre dezenas de armas, anexos de ombros e peças de wanzers para construir uma máquina de guerra que se encaixa ao seu estilo de jogo.
  • Multijogador online - FME é o primeiro da sua série a contar com multijogador online com um modo baseado em equipes com partidas de mata-mata entre wanzers gigantes de até 4 contra 4.
  • Visuais Exagerados - Com vídeos de computação gráfica de tirar o fôlego feitos pela Visual Works, o estúdio de ponta cujos trabalhos anteriores incluem cenas da aclamada série FINAL FANTASY®.
  • Habilidades de batalha - Ganhe vantagem tática sobre um adversário ao equipar suas armas com uma ampla variedade de diferentes habilidades como um tiro corrosivo ou perfurador.
  • Sistema E.D.G.E. - Ative o sistema E.D.G.E. em seu wanzer para entrar em um estado de Overdrive de alto desempenho que aumenta o seu poder e desacelera os inimigos.

Requisitos de sistema

    Minimum:
    • OS: Windows XP, Vista, Windows 7
    • Processor: Intel Pentium D 1.8 GHz or AMD Athlon 64 x2 1.8 GHz
    • Memory: 1GB RAM (XP), 2GB RAM (Vista/7)
    • Graphics: 512MB NVIDIA GeForce 7800 series graphics card or equivalent
    • DirectX®: 9.0c
    • Hard Drive: 11 GB Free Space
    • Sound: DirectX® 9.0c compatible sound card
    • Controller Support: Mouse, Keyboard, Xbox 360 Controller
    Recommended:
    • OS: Windows XP, Vista, Windows 7
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon 64 x2 2.4 GHz
    • Memory: 2GB RAM (XP), 3GB RAM (Vista/7)
    • Graphics: 512MB NVIDIA GeForce 8800 series graphics card or better
    • DirectX®: 9.0c
    • Hard Drive: 11 GB Free Space
    • Sound: DirectX® 9.0c compatible sound card
    • Controller Support: Mouse, Keyboard, Xbox 360 Controller
Análises de usuários
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Últimas:
Ligeiramente positivas (14 análises)
Todas:
Neutras (550 análises)
Últimas análises
Hyperbola
( 5.3 horas registradas )
Publicada: 30 de junho
Played this game like 4 years ago. I had fun. I think.
When are we getting Demon Souls remastered on pc?
Shadow
( 13.2 horas registradas )
Publicada: 25 de junho
First of all, the story in this game is very predictable. For those of you who are familiar with the hero's journey concept, it plays out by the book here. The voice acting also could be a lot better. The people don't feel like they mean what they say.

Alright, now that I've got that off my chest, the gameplay itself is decent. Giant mechs fight each other and blow each other up. If you die, the game gives you the option of reconfiguring your mech, and if you are dying a lot, I highly reccomend that you do so. Some of the boss fights can be impossible without the right build. However, I am highly annoyed that even though they encourage playing to your strengths, at the same time, certain missions require certain types of mech, which is really annoying when everything else is customizable.

I got this in a humble bundle, and in my opinion, that is the best way to get it. It really isn't worth buying unless it's on sale.

Decent game, not great.
BigDaddy44444
( 20.7 horas registradas )
Publicada: 25 de junho
I am problably the BIGGEST front mission fan of all time.... but this game is not front mission. It no longer has the story and epic feel to it anymore. I loved it back in the day when it was a tactical rpg, you controlled your own squad of mechs and made them work together to create an unstoppable team, but times have changed. Apparently newer games dont like that anymore and it really infuriates me. Games used to be so good and now they are just being destroyed. Now front mission isnt even trying to appeal to it's fans. Its trying to appeal to those kids who play call of duty all day long. However it is not just that it is a shooter now. It is just not front mission. They did great on a shooter for front mission once, it was only released in japan sadly. It was called front mission online, and it was made for the ps2 and that is better than this.
Randy Lahey
( 1.7 horas registradas )
Publicada: 22 de junho
Except when it crashes, this game can be fun
CYBORG
( 10.8 horas registradas )
Publicada: 22 de junho
Cool game!
FeniEnt
( 6.2 horas registradas )
Publicada: 5 de junho
I expected an action game with mechs and that's exactly what I got.
Machine5464
( 4.0 horas registradas )
Publicada: 5 de junho
Story and cut scences became quickly annoying especially when you couldn't skip past them. The game features being able to customize your Wanzer or mech but I found with about every mission it was changing my setup and causing all the money I put into my mech to be wasted. Didn't even bother finishing the campaign.
Revanchist
( 5.6 horas registradas )
Publicada: 3 de junho
Game feels like it game out in 2002, which isn't a bad thing. Yeah its got some of the clunk that those games had, but if you ever feel like you want some nostaligic nonsense, this is prty good for it. Old odd part is that it came out in 2010 not 2002, so the lack of options make it kinda silly. 7/10.
Stuxnet
( 11.6 horas registradas )
Publicada: 28 de maio
Meu jogo favorito de mech.
Ótima jogabilidade, gráficos bonitos.
Personalize seu wanzer desde pinturas á armas e membros (pernas, braços, tronco...).
Por 2005 passava na tv o desenho Heavy Gear e esse jogo me lembra muito os gears do desenho. 95% de semelhança.
Comprei esse jogo porque queria reviver o Heavy Gear e acertei, o jogo é maravilhoso!
Meu único problema é não conseguir jogar com meu joystick Saitek ST90, que comprei especialmente pro jogo. Pelo que vi nas configurações, ele é próprio para controles e não joysticks.
Análises mais úteis  Nos últimos 30 dias
2 de 2 pessoas (100%) acharam esta análise útil
Não recomendado
4.0 horas registradas
Publicada: 5 de junho
Story and cut scences became quickly annoying especially when you couldn't skip past them. The game features being able to customize your Wanzer or mech but I found with about every mission it was changing my setup and causing all the money I put into my mech to be wasted. Didn't even bother finishing the campaign.
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1 de 2 pessoas (50%) acharam esta análise útil
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3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
17.1 horas registradas
Publicada: 25 de janeiro
Vale a pena pela sensação de pilotar diretamente os wanzers, e pela customização das peças, ainda que não tão desafiante quanto nos jogos clássicos.
Os combates são bons, mas o enredo é meia-boca.
A exploração do cenário foi mal trabalhada... a única coisa a se fazer é procurar por uns itens escondidos que liberam uma conquista, mas isso não me deu motivação suficiente para achá-los.

Recomendo para quem gostava dos jogos da franquia.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
11.6 horas registradas
Publicada: 28 de maio
Meu jogo favorito de mech.
Ótima jogabilidade, gráficos bonitos.
Personalize seu wanzer desde pinturas á armas e membros (pernas, braços, tronco...).
Por 2005 passava na tv o desenho Heavy Gear e esse jogo me lembra muito os gears do desenho. 95% de semelhança.
Comprei esse jogo porque queria reviver o Heavy Gear e acertei, o jogo é maravilhoso!
Meu único problema é não conseguir jogar com meu joystick Saitek ST90, que comprei especialmente pro jogo. Pelo que vi nas configurações, ele é próprio para controles e não joysticks.
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257 de 344 pessoas (75%) acharam esta análise útil
11 pessoas acharam esta análise engraçada
Não recomendado
23.4 horas registradas
Publicada: 30 de setembro de 2014
I used to love Front Mission, when it was a tactical RPG. Now, it's just a simple shooter.
Even if it's still a good game, it's not a real Front Mission for me.
If you've never experienced the "real" Front Mission, it's OK.
But if you know what the Front Mission games are, you'll scream !
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90 de 114 pessoas (79%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Não recomendado
5.4 horas registradas
Publicada: 27 de agosto de 2015
I'm an avid Front Mission fan and I knew before playing that this game was bad, but I had hope that it wasn't as bad as it was made out to be, but wow, just wow.

TL;DR
Believe every negative review about this game, it's bad. Don't buy if you liked old FM.

Pros
- The wanzers for all they're worth are really nicely rendered.

Cons
Bugs
- Crashes, a lot. It's 2015 (at the time of the review) the game was created in 2010 and it still crashes because they didn't bother to fix its bugs forcing you to replay missions especially on foot sections.

Story
- The story is bottom barrel garbage. It's like an extremely incoherent version of the worst Gundam story mixed with a poor interpretation of Front Mission: Gunhazard's story mixed with a heavily Americanised story akin to modern FPS at the time. Instead of crafting a compelling side story in the universe of Front Mission we've come to know, we get the "it's a reboot" trope with everything starting in New York like in the movies, I'll let that sink in. It has no saving grace.

Sound and Audio
- The sound and audio are mediocre at best nothing stands out. The game's score has that Hollywood feel which you'll recognise from the start screen and is extremely generic and lacklustre. It doesn't have the inventive score capacity displayed in the prior entries.

Weapons
- Wanzer weapons feel so underpowered, either that or the enemies are enormous bullet sponges.

Customisation
- Customisation is garbage whether you're an old Front Mission fan or a newcomer. You earn money in levels to buy parts to customise your wanzer so it should be great and a saving grace right, wrong. Before buying parts you'd normally select the parts, see how it looks on your wanzer then look at its stats against what's currently equipped. Well you can see the stats but you don't get a preview of the part, all you get is a picture with poor resolution under the stats. So if you want to view it on you wanzer you'll have to waste money purchasing it and once you buy it there's no way to re-equip your previously equipped part unless you repurchase it...I'll let that sink in as well.
- You can now paint each part(limb) separately, it sounds nice until you realise how much of a hassle it is. Each part can be coloured differently via a colour picker however it's rather fiddly and doesn't remember colours when you want to recolour other parts so if you want to use the same shade of a colour throughout your wanzer good luck remembering and finding the colour.

AI
- Why do you even have companion AI partners if they're going to be utterly useless? Your partners basically do nothing throughout the game. Sure they can shoot the enemies but what's the point if they do no damage and I mean no damage at all. Here's an example, missiles do a decent amount of damage, 4 missiles can reduce basic enemy health by a 1/4 however when one of your partner fire their missiles full barrage of 4 the enemies take no damage...I kid you not. I stood behind a building (so that the enemy wouldn't agro on me) in amazement as my partner fired barrage after barrage and watched its health and it stayed at full health regardless.
- Enemy AI is even worse than your partner's and I'm not taking in a dumb kind of way, I mean in an unfair kind of way. If there's a fire fight between your partners and enemies, the enemy AI's aim is potato but once you get into the picture their aim goes to pin-point laser assisted. Also they become affixed on you no matter what, disregarding your partners altogether.

On Foot Sections
- The on foot sections are so generic, under developed and buggy I wonder as to why they were even included. When you dismount you're equipped with an assault rifle and a rocket launcher which can take down enemy wanzer with 4 shots Now you might be saying "4 shots that seems overpowered" and it is considering it takes 16 missiles while in wanzer to destroy basic enemy wanzer. Before anyone says "But, you could've dismount in FM3 and Gun Hazard" while true once you'd dismount you either had to run for your life or find an unpiloted wanzer as you're squishy and only eqipped with a pistol which did 1 point of damage. If it takes 4 rockets to take down a wanzer what's the point of being in wanzers to begin with.

Out of place Wanzer Designs
- The wanzers designed specifically for this game do not match the current long standing design the series has or is known for and come off as being out of place when compared. What you get is some more akin to concept sketch or anime with unnecessary sharp edges, curves and skulls as opposed to the rectanglular or circular constructs.

Verdict
You know you're in for a rough ride from the beginning cutscene where they pronounce wanzer as wanzer instead of vanzer. I tried to like it but it's a terrible game with or without the FM series applied biases. It brings nothing new to the table while poorly accomplishing everything which existed prior. Everything about this game is a let down, from the incoherent story, poor customisation, forced game sections, on foot sections, generic audio offerings and unlikeable characters. Square-Enix should've had more confidence in itself and released a turn-based tactics game with the improvements which FM5 made as that was the most perfect version to date.
Can I recommend this game to long-time FM fans who may think "that it's not that bad, right?", no. Can I recommend this game to mech fans hoping for a new game to play, no. This game has no redeeming qualities whatsoever. If you're looking for a FM game to play do yourself a favour and play FM:Gun Harzard, FM3, FM4 or FM5 instead.
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58 de 77 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
9.8 horas registradas
Publicada: 1 de janeiro de 2014
Alright, let's talk about a game I bought because it was cheap and I based only on the screenshots. NOTE: I never played a front mission game before, I know its more of a strategy game but I am basing it off what I was presented with ingame.

Gameplay: The combat in my opinion is VERY satisfying, explosions are loud, your enemys explode violently and their husks ragdoll to the ground. You can dismember enemies to weaken them or just shoot the center mass to kill them outright. I am pretty sure when you dismember them you weaken their overall armor but I only noticed this with the boss fights. Combat is pretty tough, I died 22 times throughout the campaign on normal You can also skate around like every japanese mech game ever which is basically when you slide around using jets and somehow not scraping up your mech's feet. Combat is somewhat on the faster pace with the skating with you and enemies and the general low health of both parties. Also the game does a good job making it feel like you are controlling a mech, with your mech stomping around when you are not skating and the screen shaking (not the bad shaking where aim is crap, the good shaking where your crosshair does not move) Most of the guns feel powerful aswell. Customization is fun and not that restrictive. You make a 'Wanzer' (from the German word "wanderpanzer"; wander for "walking, and panzer for "armor") using differant arms, legs, torsos, weapons and backpacks. I must admit I am disappointed at the lack of digitigrade legs and tank treads, but their is plenty of parts to choose from.

Graphics: The graphics are nice, characters look like humans and the mechs look like mechs. Cities are detailed and blah blah its a game from the modern age all games look amazing nowadays. Enemies can lose limbs (well you blow off the armor to reveal the inner workings, which looks cool as hell)

Sound: The sound is good, the guns sound cool and explosions are loud. The voice acting sounds a bit weird at some points of the game, but its not that bad.

Story: Alright time for the story, you play as Dylan Ramsey as an engineer working to make wanzer prototypes and while going on a test run, some major sh!t goes down in New York. Time to head into battle with little thought! You mainly are looking for your father but its kinda dangerous because enemy wanzers, troops and tanks want you very dead. That's about as far as I will go with story because I don't wanna ruin it. The story was not the best in my opion but it kept me intrested all the way through, course it has everything from violance to romance (lots of ♥♥♥♥ blocking, may I add. (why is that word blocked? What if I use it in a non vulgar way such as setting up a gun for firing?)) I also will add that the bosses are puss!es and run away alot, BUT when you do kill them its sastifying.

Conclusion: I went in with low expectations, but I was pleased. The game is fun and I played all the way through in one go. The game is 6 (My profile says 5.9 so I am rounding) hours long, this includes retries from death. I do have a complaint for the story, difficulty spikes and some cliche crap here and there, but I had fun, that's all that matters, right? I never played Front Mission before and I know this game is very differant from all the others as the others are turn based strategy and this is a thirst person shooter. I can see how fans of the series can be disappointed but I say, atleast give this game a chance. I give it an 8/10.
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44 de 56 pessoas (79%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
2.7 horas registradas
Publicada: 9 de julho de 2014
I played the previous Front Mission games and they were brilliant! none of them failed to entertain me. However I can see they've tried something new, a real time action game. Being a fan of the previous series, I bought this game. It's an okay game, but its very repetitive and gets boring. The graphics aren't the best either and the weapons variety is very low. Weapons look the same... and I was looking forward to the FV-24B vulcan from the previous games. I did not see it unfortunately :(. Ah wells... I can see they're trying a new thing, but it hasn't gone well and the Front Mission series has officially been announced. Over.
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66 de 93 pessoas (71%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
Recomendado
3.8 horas registradas
Publicada: 15 de agosto de 2014
FME is a great game. The single player is great, BUT the multiplayer? If you are getting this game for multiplayer prepare to face... nobody. if you want to play with your friends tell them and then you can play a LAN game, but other than that, it's empty. Even though the game has no multiplayer it is a great single player experience. Thank you, and i hope this review was helpful!
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40 de 50 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
10.3 horas registradas
Publicada: 21 de fevereiro de 2015
Well, this game turned out to be a disappointment.

I bought it remembering the amazing experience I had with Front Mission III on the original PlayStation. Sadly, this can hardly be compared, let alone even be called a FM game. While FM III was a turn strategy RPG, FM Evolved is a third-person shooter - a rather huge step away from the franchhise's original concept. However, this alone would not bother me that much, provided that the game was enjoyable. Sadly, this was not the case. Here's a list of 10 things that in my opinion make this game a failure:

1. Generic plot - insert "save the world" template here and supplement it with a handful of overused cliches.
2. Boring characters - a yet another bunch of two-dimensional cliches you couldn't care less about.
3. Unconvincing voice acting - there is more emotion in the sound of a flushing toilet than in the voices you hear in this game.
4. Failed customization - even though there is a variety of wanzer models and parts to choose from, the default model is so OP in comparison that you will always go for it.
5. Annoying enemy AI - this game should be called "Dylan must die" because every single enemy is hellbound on targeting you. It doesn't matter how many allies you have in the mission or how much closer they are to the enemy than you - every single hostile unit will aim and shoot at you regardless of the distance or circumstances.
6. Failed role system - because of the enemy AI, you basically cannot play as anything other than mid-to-short range brawler. Wanted to play as a sniper? Forget it - the enemy will never leave you alone, regardless of the difficulty level.
7. Annoying bosses - fighting bosses is almost entirely luck-dependent as most of them have one or two ridiculous attacks that you can either hardly avoid and/or survive.
8. Failed ally AI - your allies are useless. Completely and always.
9. Human mode glitches - when running around as a human, prepare for some uncooperative controls and random kicks to Windows.
10. Lack of a save option - the biggest failure this game has to offer. You simply cannot save by yourself and are subject to the mercy of the autosave and elusive check points. You will have to replay a lot when the game kicks you out to Win, and trust you me that it freakin' will.

Not worth your time.
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