Experience piloting and customizing massive armored units called Wanzers while engaging in high-intensity battles driven by a compelling story. The battle begins now!
Recenzje użytkowników: Mieszane (361)
Data wydania: 28 Wrz, 2010

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Kup Front Mission Evolved

Obsługiwane języki: Angielski, Francuski, Hiszpański, Niemiecki, Włoski

 

O tej grze

In the year 2171, the world is a changed place. The countries have merged into rival super nations called U.C.S. and O.C.U. The human race started a massive push into space by building orbital elevators to set up surveillance satellites to watch over their adversaries. However, tension rises when a U.C.S. orbital elevator is destroyed by unknown forces. Dylan Ramsey, a young engineer, finds himself quickly caught in a swirl of destruction, conspiracies and crumbling alliances in a new war brewing between the O.C.U. and the U.C.S.
  • Third-Person Shooter Action - Fast-paced action awaits as players battle enemies in the concrete mazes of cities, the frozen wastes of the Antarctic and a host of unique locations.
  • Customization Options - Players can strategize their combat by choosing from dozens of weapons, shoulder attachments, and wanzer parts to build a war machine that suits their play style.
  • Online Multiplayer - FME is the first in its series to boast online multiplayer with a team-based mode with up to 4-on-4 wanzer-sized death matches.
  • Over-the-Top Visuals - Features breathtaking CG movies by Visual Works, the cutting-edge studio whose previous work includes cut scenes for the acclaimed FINAL FANTASY® series.
  • Battle Skills - Gain a tactical advantage over an opponent by equipping your weapons with a wide variety of different skills such as a corrosive or piercing shot.
  • E.D.G.E. System - Activate the E.D.G.E. system on your wanzer to enter a state of high-performance overdrive by boosting its power and slowing down enemies.

Wymagania systemowe

    Minimum:
    • OS: Windows XP, Vista, Windows 7
    • Processor: Intel Pentium D 1.8 GHz or AMD Athlon 64 x2 1.8 GHz
    • Memory: 1GB RAM (XP), 2GB RAM (Vista/7)
    • Graphics: 512MB NVIDIA GeForce 7800 series graphics card or equivalent
    • DirectX®: 9.0c
    • Hard Drive: 11 GB Free Space
    • Sound: DirectX® 9.0c compatible sound card
    • Controller Support: Mouse, Keyboard, Xbox 360 Controller
    Recommended:
    • OS: Windows XP, Vista, Windows 7
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon 64 x2 2.4 GHz
    • Memory: 2GB RAM (XP), 3GB RAM (Vista/7)
    • Graphics: 512MB NVIDIA GeForce 8800 series graphics card or better
    • DirectX®: 9.0c
    • Hard Drive: 11 GB Free Space
    • Sound: DirectX® 9.0c compatible sound card
    • Controller Support: Mouse, Keyboard, Xbox 360 Controller
Pomocne recenzje klientów
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
3.7 godz. łącznie
Zamieszczono: 16 marca
Bardzo dobra gra w której do walki wykorzystuję się roboty. Może grafika nie powala, ale zabawa jest przednia, jest także dużo opcji modernizacji mechów. Wręcz gigantyczna ilość broni począwszy od młotów, karabinów na bazookach kończąc. Ale to tylko broń trzymana w rękach są także działka obrotowe i wyrzutnie rakiet, z auto namierzaniem przeciwników które umieszczamy na barkach robotów. Jest tego masa.
Podsumowując gra jest świetna choć grafika czasami straszy. Ale można się przyzwyczaić.
Gżę wystawiam 8 bo świetnie się bawiłem.

POLECAM
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Zamieszczono: 15 lutego
Fajne mechy + nudna rozgrywka = UTOPIONY POTENCJAŁ (uwielbiałem SHOGO!)
Czy ta recenzja była pomocna? Tak Nie Zabawna
16 z 22 osób (73%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
175.8 godz. łącznie
Zamieszczono: 2 grudnia, 2014
Great game for those who have tried Armored Core, Macross vfx/SDF-1, Hawken, Titanfall.
I'd love to see more people playing this game... It's great. I have played the entire series from the start. Front Mission 3 being my favorite.

Imagine the Stryder titan from titanfall on Steroids. That's what you get here.
Czy ta recenzja była pomocna? Tak Nie Zabawna
25 z 42 osób (60%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Zamieszczono: 9 listopada, 2014
If you love Mechwarrior or Heavy Gear or Mobile suit Gundam then this game is worth a shot, it's not as well made as Gundam Target insight or the Armored Core games but if you like mech games then get this on sale if you can.
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 8 osób (75%) uważa, że ta recenzja jest pomocna
10.3 godz. łącznie
Zamieszczono: 21 lutego
Well, this game turned out to be a disappointment.

I bought it remembering the amazing experience I had with Front Mission III on the original PlayStation. Sadly, this can hardly be compared, let alone even be called a FM game. While FM III was a turn strategy RPG, FM Evolved is a third-person shooter - a rather huge step away from the franchhise's original concept. However, this alone would not bother me that much, provided that the game was enjoyable. Sadly, this was not the case. Here's a list of 10 things that in my opinion make this game a failure:

1. Generic plot - insert "save the world" template here and supplement it with a handful of overused cliches.
2. Boring characters - a yet another bunch of two-dimensional cliches you couldn't care less about.
3. Unconvincing voice acting - there is more emotion in the sound of a flushing toilet than in the voices you hear in this game.
4. Failed customization - even though there is a variety of wanzer models and parts to choose from, the default model is so OP in comparison that you will always go for it.
5. Annoying enemy AI - this game should be called "Dylan must die" because every single enemy is hellbound on targeting you. It doesn't matter how many allies you have in the mission or how much closer they are to the enemy than you - every single hostile unit will aim and shoot at you regardless of the distance or circumstances.
6. Failed role system - because of the enemy AI, you basically cannot play as anything other than mid-to-short range brawler. Wanted to play as a sniper? Forget it - the enemy will never leave you alone, regardless of the difficulty level.
7. Annoying bosses - fighting bosses is almost entirely luck-dependent as most of them have one or two ridiculous attacks that you can either hardly avoid and/or survive.
8. Failed ally AI - your allies are useless. Completely and always.
9. Human mode glitches - when running around as a human, prepare for some uncooperative controls and random kicks to Windows.
10. Lack of a save option - the biggest failure this game has to offer. You simply cannot save by yourself and are subject to the mercy of the autosave and elusive check points. You will have to replay a lot when the game kicks you out to Win, and trust you me that it freakin' will.

Not worth your time.
Czy ta recenzja była pomocna? Tak Nie Zabawna
9 z 14 osób (64%) uważa, że ta recenzja jest pomocna
16.6 godz. łącznie
Zamieszczono: 16 grudnia, 2014
This game is just like any other old fasioned single player game. If you have played the older games, Front Mission 3 ,4 and ect then you probably will think this is odd. It's not turn base any more. They've created it to be more of a 3rd person shootem up. It's a little sad but what can you do? It's still pretty fun and pretty hard. I enjoyed it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
14 z 24 osób (58%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
6.0 godz. łącznie
Zamieszczono: 7 lutego
Right, will get to the bare bones stuff of this game with the pros, cons and misc

Pros:
-Nice artwork
-Decent looking mecha
-An okay Customisation for the mechas
-Not to bad controls for a multi platform game

Cons:
-Crappy dubs (All the people sound like they don't believe in what they're doing)
-Overused, uninspired scenario
-Graphics aren't that good
-Bosses are boring and uninspired
-Combat is just sloppy
-Too short, I finished the campaign in just 5 hours
-Silly unbelievable love story
-The characterised bad guys are lame, so lame that they look, sound and feel like Saturday Morning cartoon bad guys
-On foot phases are sloppy
-Quite bland ambience

Misc:
-Sometimes the terrible dubs made me laugh quite hard
-Screw phisics
-Doesn't feel like a real war situation
-Crickey!

Notes: I do not recommend this game at all to anyone, it is a waste of money, a waste of time and a waist of patience... For those Front Mission vets like me, it is definitively a waste of time, this is why I dislike Square Enix, this isn't the first franchise they butchered, it won't be the last.
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 10 osób (60%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
0.8 godz. łącznie
Zamieszczono: 8 marca
Combat handles like a fat lady on skates with a twisted ankle. If you want intuative combat this is not the game for you.
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 12 osób (58%) uważa, że ta recenzja jest pomocna
8.1 godz. łącznie
Zamieszczono: 8 stycznia
FME is a fairly short third person Mech Shooter. This is a game that doesn't do anything particularly bad, combat's okay, story is fairly cookie cutter (only YOU can save the whole word!) and flying around in a mech is fun enough. However the game doesn't really do any good or great either.

There is a decent bit of Mech customization, from paint jobs and decals to various weapons and parts. However you probably won't use or try a lot of those customizations out as the main campaign is very short (I beat the whole thing in about 8 hours) and there really isn't a whole lot of replayability.

Pick it up on sale and enjoy a decent enough Mech Shooter.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
8.4 godz. łącznie
Zamieszczono: 26 lipca, 2014
Pamietam czego spodziewalem się po tej grze. Kaszanki. Gry słabej, którą wyłączę po kilku minutach i będę żałował, że wogóle nalazła się w mojej bibliotece. Jednak gdy juz ja uruchomiłem, mimo beznadziejnego wprowadzenia, coś mi mówiło żeby jednak dać jej szansę, tym bardziej, że dodano ja do pisma.

Słaba grafika, jakby jeszcze z PS2, niewpadająca w ucho muzyka (nawet głównego motywu juz nie pamiętam... ani tego czy tam wogóle była muzyka...a to o czymś świadczy), fabuła, która przedstawia z soba tyle co wyschnięty ogórek, czyli nic. Postacie... w sumie ich nie zapamietałem jako dobrze napisanych, ale przynajmniej nie byli totalnie płytcy. Dla przeciętnego gracza gra niewarta by choćby dotknać ją kijem na sklepowej półce.

Ale. Jest ale. Gra niesie (przynajmniej dla mnie) niezwykłe dozy grywalności. Nie wiem czym były spowodowane, wiem tylko, że niezmiernie się przy tym tytule bawiłem, ba nawet z ciekawością śledziłem wątek fabularny. Możliwości rozbudowy naszego mecha i zmieniania jego oręża należy zaliczyć na plus bo to naprawdę niezły bajer i naprawdę szkoda, że reszta gry jest co by tu powiedzieć - niedorobiona. Ale strzelanie - naprawdę emocjonujące.

Gdyby twórcy nad nią trochę przysiedli, ulepszyli grafikę, scenariusz i poprawili wszędobylskie błędy, nie wątpie, że przy zachowaniu tego pierwiastka grywalności, wyszedłby z tego naprawdę dobry tytuł. Może nawet hit. Tymczasem jednak nawet nie wiem czy polecić FME, czy nie. W moim odczuciu gra jest warta jednak tego by dać jej szansę. Ale raczej na jakiejś dobrej wyprzedaży, po dość niskiej cenie.

Istnieje szansa, że wam się spodoba.

Polecam, Ponczeks
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
7.5 godz. łącznie
Zamieszczono: 21 lipca, 2014
Very good game 7/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
10.2 godz. łącznie
Zamieszczono: 9 lipca, 2013
Gra jest nawet niezła,ale tak naprawdę jest monotonna ciągle to samo chodzimy zabijamy,grafika jest nieco przestarzała ale pasuje do klimatu gry.Możemy tuningować naszego wanzera,w niektórych misjach nie sterujemy mechem a głównym bochaterem,jest to trochę takie urozmaicenie,ale mogło być wykonane lepiej.Jako wade można też uznać brak jezyka polskiego ale nie powinno za bardzo przeszkadzać.Gra posiada tryb multiplayer(serwery świecą pustkami niestety)nie ma coopa a mógł być,inteligencja wrogów i naszych sojusznków jest słaba.Twórcy mogli się trochę bardziej postarać modele wrogów są praktycznie takie same,a walki z bossami są pozbawione emocji,myślenia po prostu walimy w wroga (aż nie padnie).
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
9.2 godz. łącznie
Zamieszczono: 17 lutego, 2013
Fajna gra, podobna do Hawken, lecz hawken jest podróbą tej gry :3
Misje czasami trudne i żmudne, daje +8/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
2.1 godz. łącznie
Zamieszczono: 2 lipca, 2014
jedyne co mi w tej gierce się spodobało to to że robimy mecha tak jak chcemy od kolorów do broni.
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
2.7 godz. łącznie
Zamieszczono: 13 maja, 2014
Przyzwoita gra o mechach. Nic ponadto.
Czy ta recenzja była pomocna? Tak Nie Zabawna
230 z 302 osób (76%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
23.4 godz. łącznie
Zamieszczono: 30 września, 2014
I used to love Front Mission, when it was a tactical RPG. Now, it's just a simple shooter.
Even if it's still a good game, it's not a real Front Mission for me.
If you've never experienced the "real" Front Mission, it's OK.
But if you know what the Front Mission games are, you'll scream !
Czy ta recenzja była pomocna? Tak Nie Zabawna
54 z 73 osób (74%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
3.6 godz. łącznie
Zamieszczono: 15 sierpnia, 2014
FME is a great game. The single player is great, BUT the multiplayer? If you are getting this game for multiplayer prepare to face... nobody. if you want to play with your friends tell them and then you can play a LAN game, but other than that, it's empty. Even though the game has no multiplayer it is a great single player experience. Thank you, and i hope this review was helpful!
Czy ta recenzja była pomocna? Tak Nie Zabawna
36 z 44 osób (82%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
2.7 godz. łącznie
Zamieszczono: 9 lipca, 2014
I played the previous Front Mission games and they were brilliant! none of them failed to entertain me. However I can see they've tried something new, a real time action game. Being a fan of the previous series, I bought this game. It's an okay game, but its very repetitive and gets boring. The graphics aren't the best either and the weapons variety is very low. Weapons look the same... and I was looking forward to the FV-24B vulcan from the previous games. I did not see it unfortunately :(. Ah wells... I can see they're trying a new thing, but it hasn't gone well and the Front Mission series has officially been announced. Over.
Czy ta recenzja była pomocna? Tak Nie Zabawna
44 z 59 osób (75%) uważa, że ta recenzja jest pomocna
9.8 godz. łącznie
Zamieszczono: 1 stycznia, 2014
Alright, let's talk about a game I bought because it was cheap and I based only on the screenshots. NOTE: I never played a front mission game before, I know its more of a strategy game but I am basing it off what I was presented with ingame.

Gameplay: The combat in my opinion is VERY satisfying, explosions are loud, your enemys explode violently and their husks ragdoll to the ground. You can dismember enemies to weaken them or just shoot the center mass to kill them outright. I am pretty sure when you dismember them you weaken their overall armor but I only noticed this with the boss fights. Combat is pretty tough, I died 22 times throughout the campaign on normal You can also skate around like every japanese mech game ever which is basically when you slide around using jets and somehow not scraping up your mech's feet. Combat is somewhat on the faster pace with the skating with you and enemies and the general low health of both parties. Also the game does a good job making it feel like you are controlling a mech, with your mech stomping around when you are not skating and the screen shaking (not the bad shaking where aim is crap, the good shaking where your crosshair does not move) Most of the guns feel powerful aswell. Customization is fun and not that restrictive. You make a 'Wanzer' (from the German word "wanderpanzer"; wander for "walking, and panzer for "armor") using differant arms, legs, torsos, weapons and backpacks. I must admit I am disappointed at the lack of digitigrade legs and tank treads, but their is plenty of parts to choose from.

Graphics: The graphics are nice, characters look like humans and the mechs look like mechs. Cities are detailed and blah blah its a game from the modern age all games look amazing nowadays. Enemies can lose limbs (well you blow off the armor to reveal the inner workings, which looks cool as hell)

Sound: The sound is good, the guns sound cool and explosions are loud. The voice acting sounds a bit weird at some points of the game, but its not that bad.

Story: Alright time for the story, you play as Dylan Ramsey as an engineer working to make wanzer prototypes and while going on a test run, some major sh!t goes down in New York. Time to head into battle with little thought! You mainly are looking for your father but its kinda dangerous because enemy wanzers, troops and tanks want you very dead. That's about as far as I will go with story because I don't wanna ruin it. The story was not the best in my opion but it kept me intrested all the way through, course it has everything from violance to romance (lots of ♥♥♥♥ blocking, may I add. (why is that word blocked? What if I use it in a non vulgar way such as setting up a gun for firing?)) I also will add that the bosses are puss!es and run away alot, BUT when you do kill them its sastifying.

Conclusion: I went in with low expectations, but I was pleased. The game is fun and I played all the way through in one go. The game is 6 (My profile says 5.9 so I am rounding) hours long, this includes retries from death. I do have a complaint for the story, difficulty spikes and some cliche crap here and there, but I had fun, that's all that matters, right? I never played Front Mission before and I know this game is very differant from all the others as the others are turn based strategy and this is a thirst person shooter. I can see how fans of the series can be disappointed but I say, atleast give this game a chance. I give it an 8/10.
Czy ta recenzja była pomocna? Tak Nie Zabawna
55 z 85 osób (65%) uważa, że ta recenzja jest pomocna
8.1 godz. łącznie
Zamieszczono: 10 grudnia, 2013
This game is abyssmal. The only reason why I finished was because I put money in it and I didn't want it to be wasted. With that said let's get to the trial. Where to begin; it's boring, I just wanted to quit halfway through the game, but you know, money spent, and with that said lets get down to the boring aspects. My biggest gripe is the weapon system, a single gun alone is underpowered, I went into battle weilding two, in addition Front Mission Evolved puts an emphasis on shooting body parts, such destroyed body parts leave the enemy at a disadvantage, which really doesn't matter because you blow them apart seconds later for the effect to be relevant.

The gameplay is very linear, the game won't let you play certain missions unless you have a sniper rifle, kind of legs or something or other. The controls are also pretty clunky, mouse movement is fine but the controls on your keyboard are a different story.

Speaking of which, you get a relatively small variety of weapons, rifles, SMG's, swords, sniper rifles, shotguns, and shields (why the ♥♥♥♥ are these here?), but you also get should mounted weaponry, which are pretty nice, mainly missile launchers, rockets, miniguns. These help out a lot, because as I cannot stress enough, your guns are pretty weak. Not to mention the sniper rifle is useless in boss fights and around the end of the game. The guns also have an overheat system, as do the shoulder weaponry, pretty annoying, like the SKATE's recharge. However you can also utilize just a sword and shield if you want a swordsman style gameplay but I'll touch upon that later.

Then comes along the movement system, walking is mind numbingly slow, as such the only way to get around is to use the SKATE System, and the disadvantages mean life or death in some cases, burning out the entire charge for SKATE forces you wait 8 seconds for a recharge (or less depending on customization), a lot of stuff can go down in the time, especially near the end of the game, and that's time nobody has either! You also get the EDGE system, time slows down, you become invulnerable and deal out godly amounts of damage, the EDGE system is recharged through fighting.

The enemies are all cookie cutter-type enemies, they pose no challenge, little threat, their just...there pretty much, yet they remain durable enough for me to need two guns, at times a new type will be introduced but really it's just the same thing with a different gun or body type. This all makes the combat and gameplay repetitive, as the only things getting changed up don't make an impact, and there are no enemies that try something dramatic or pull a twist., it's 5 types, they're all fodder. There's also bosses, and around the end you fight 4 you met earlier and you fight them alone, pretty darn difficult, only interesting moment really.

The story, CLICHES GALORE and it's dull and typical like a lot of things Hollywood pumps out. Unknown bad guy decides to be a terrorist and destroys space elevators to make a statement about the world, and the young perky engineer guy (protagonist) must rise and stop him. No plot twists, it's just...bland. Which brings me to the characters! Oh boy are you in for a treat! One dimensional! The characters don't change, they don't adopt new viewpoints, get different outlooks on life, you know the symptoms, voice acting is fine, but the catchphrases are a pain. Hope you like cutscenes, you'll get endless amounts to progress the story.

With that said lets get down to the maps, LINEAR ON-RAILS SHOOTER HO! Summarized it, you're forced down a path with the same enemies (stated earlier) all to get to something. With occassional breaks into large areas to move around and fight enemies, bosses, only to be shoved down the same forward path again. But it's got collectables laden along the way, a ♥♥♥♥ton, have fun finding 20 sensor nodes in nooks, crannies, you name it. However there are three emblems per level, these unlock decals and emblems for your mech, basically the only collectables that matter.

Now from time to time, you won't be fighting in a mech you'll sometimes be on foot in third person, and the weapons selection is small, rifle, rocket launcher, shotgun, grenades, and the enemies this time around are just as cookie cutter! The on-foot segments are a change of pace, but they don't break the monotony, as it all delves back into the same formula as when driving a mech. Same goes for gunship landing segments, however, I did find those a bit fun, mainly because I got guns that were actually powerful, but it all boils down to 'circle area, and land.'

Are we done? Nope! Remember when I mentioned that bit about swordsman style, well were getting into customization! Now to the games credit, customization is pretty nice (of course, they posted it all over the videos and pics). You get to compare weapons, body types (this is the armor), backpacks, legs and arms, and really you can customize to some pretty big lengths. There are three types of legs, bi-pedal, multi-leg, and hover, their all just about the same though as what really matters is the skate system, but multi-leg does let you carry more heavier weaponry while hover gives you more manuvering. You can change up your weapons to become like, a dual sword weilding person, a heavy sniper, or just do what I did and fit as much OP stuff on as possible.

Backpacks give you all kinds of benefits, more energy for SKATE, anti-missile systems, more power for carrying heavier weaponry, faster recharge, movement and such, and the game won't force you to use a certain kind of backpack for missions. And while were on customization, you can choose decals, colors, you know the jist.

But the biggest incriminating factor about this game is the fact it has multiplayer, BUT NO ONE PLAYS IT, it's dead. makes the DLC pretty useless, along with the customization and decals mentioned earlier. Also to addon is that the end of the game, the final part, is very unforgiving.
All this combines to make little to no-replayability.
The designs and looks of the mechs are pretty nice though, that's the only redeeming factor.

TL;DR: Front Mission Evolved is boring, linear, on-rails, and it's a massive time sink for such boredom, multiplayer is non-existant, the story is dry and flat, and it's all stuffed behind pretty graphics. Don't buy it. It's not worth anything.
Czy ta recenzja była pomocna? Tak Nie Zabawna