Faites l'expérience du pilotage extrême dans ces unités blindées appelées Wanzers et plongez dans des combats titanesques et un scénario haletant.
Évaluations des utilisateurs : variables (494 évaluation(s)) - 62% des 494 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 28 sept 2010

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Acheter Front Mission Evolved

Langues supportées : Anglais, Français, Italien, Allemand, Espagnol

 

À propos de ce jeu

2171, le monde n'est plus le même. Les pays font maintenant partie de deux super nations rivales : l'U.S.N. et l'O.C.U. Les humains se sont lancés dans une course à l'espace pour s'espionner mutuellement au moyen d'ascenseurs spatiaux. La tension monte le jour où un de ces ascenseur est détruit par une force inconnue. Dylan Ramsey, un jeune ingénieur, se trouve embarqué dans un conflit titanesque entre l'O.C.U. et l'U.S.N.
  • Action à la troisième personne - Action nerveuse dans des environnements urbains, arctiques et autres.
  • Options de personnalisation - Les joueurs peuvent choisir parmi des douzaines d'armes pour construire des machines de guerre.
  • Multijoueur en ligne - FME est le premier de la série qui comprend un mode multijoueur basé sur des équipes de 4 contre 4.
  • Vues surplombantes - Comprend des cinématiques soufflantes des studios qui ont fait les séries des FINAL FANTASY®.
  • Aptitudes au combat - Prenez l'ascendant sur vos ennemis en vous équipant avec des armes spéciales.
  • Système E.D.G.E. - Activez le mode E.D.G.E. de vos équipements pour entrer en mode surpuissant et ralentir vos ennemis.

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : Intel Pentium D 1.8 GHz ou AMD Athlon 64 x2 1.8 GHz
    • Mémoire Vive : 1 Go de RAM (XP), 2 Go de RAM (Vista/7)
    • Affichage : Carte graphique NVIDIA GeForce 7800 series ou équivalent avec 512Mo de mémoire vidéo
    • DirectX® : 9.0c
    • Disque dur : 11 Go d'espace disque disponible
    • Son : Carte son compatibleDirectX® 9.0c
    • Contrôleurs compatibles : Souris, Clavier, Contrôleur Xbox 360
    Recommandée :
    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : Intel Core 2 Duo 2.4 GHz ou AMD Athlon 64 x2 2.4 GHz
    • Mémoire Vive : 2 Go de RAM (XP), 3 Go de RAM (Vista/7)
    • Affichage : Carte graphique NVIDIA GeForce 8800 series ou meilleure avec 512 Mo de mémoire vidéo
    • DirectX® : 9.0c
    • Disque dur : 11 Go d'espace disque disponible
    • Son : Carte son compatible DirectX® 9.0c
    • Contrôleurs compatibles : Souris, Clavier, Contrôleur Xbox 360
Évaluations intéressantes des utilisateurs
84 personne(s) sur 106 (79%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
5.4 heures en tout
Posté le : 27 août 2015
I'm an avid Front Mission fan and I knew before playing that this game was bad, but I had hope that it wasn't as bad as it was made out to be, but wow, just wow.

TL;DR
Believe every negative review about this game, it's bad. Don't buy if you liked old FM.

Pros
- The wanzers for all they're worth are really nicely rendered.

Cons
Bugs
- Crashes, a lot. It's 2015 (at the time of the review) the game was created in 2010 and it still crashes because they didn't bother to fix its bugs forcing you to replay missions especially on foot sections.

Story
- The story is bottom barrel garbage. It's like an extremely incoherent version of the worst Gundam story mixed with a poor interpretation of Front Mission: Gunhazard's story mixed with a heavily Americanised story akin to modern FPS at the time. Instead of crafting a compelling side story in the universe of Front Mission we've come to know, we get the "it's a reboot" trope with everything starting in New York like in the movies, I'll let that sink in. It has no saving grace.

Sound and Audio
- The sound and audio are mediocre at best nothing stands out. The game's score has that Hollywood feel which you'll recognise from the start screen and is extremely generic and lacklustre. It doesn't have the inventive score capacity displayed in the prior entries.

Weapons
- Wanzer weapons feel so underpowered, either that or the enemies are enormous bullet sponges.

Customisation
- Customisation is garbage whether you're an old Front Mission fan or a newcomer. You earn money in levels to buy parts to customise your wanzer so it should be great and a saving grace right, wrong. Before buying parts you'd normally select the parts, see how it looks on your wanzer then look at its stats against what's currently equipped. Well you can see the stats but you don't get a preview of the part, all you get is a picture with poor resolution under the stats. So if you want to view it on you wanzer you'll have to waste money purchasing it and once you buy it there's no way to re-equip your previously equipped part unless you repurchase it...I'll let that sink in as well.
- You can now paint each part(limb) separately, it sounds nice until you realise how much of a hassle it is. Each part can be coloured differently via a colour picker however it's rather fiddly and doesn't remember colours when you want to recolour other parts so if you want to use the same shade of a colour throughout your wanzer good luck remembering and finding the colour.

AI
- Why do you even have companion AI partners if they're going to be utterly useless? Your partners basically do nothing throughout the game. Sure they can shoot the enemies but what's the point if they do no damage and I mean no damage at all. Here's an example, missiles do a decent amount of damage, 4 missiles can reduce basic enemy health by a 1/4 however when one of your partner fire their missiles full barrage of 4 the enemies take no damage...I kid you not. I stood behind a building (so that the enemy wouldn't agro on me) in amazement as my partner fired barrage after barrage and watched its health and it stayed at full health regardless.
- Enemy AI is even worse than your partner's and I'm not taking in a dumb kind of way, I mean in an unfair kind of way. If there's a fire fight between your partners and enemies, the enemy AI's aim is potato but once you get into the picture their aim goes to pin-point laser assisted. Also they become affixed on you no matter what, disregarding your partners altogether.

On Foot Sections
- The on foot sections are so generic, under developed and buggy I wonder as to why they were even included. When you dismount you're equipped with an assault rifle and a rocket launcher which can take down enemy wanzer with 4 shots Now you might be saying "4 shots that seems overpowered" and it is considering it takes 16 missiles while in wanzer to destroy basic enemy wanzer. Before anyone says "But, you could've dismount in FM3 and Gun Hazard" while true once you'd dismount you either had to run for your life or find an unpiloted wanzer as you're squishy and only eqipped with a pistol which did 1 point of damage. If it takes 4 rockets to take down a wanzer what's the point of being in wanzers to begin with.

Out of place Wanzer Designs
- The wanzers designed specifically for this game do not match the current long standing design the series has or is known for and come off as being out of place when compared. What you get is some more akin to concept sketch or anime with unnecessary sharp edges, curves and skulls as opposed to the rectanglular or circular constructs.

Verdict
You know you're in for a rough ride from the beginning cutscene where they pronounce wanzer as wanzer instead of vanzer. I tried to like it but it's a terrible game with or without the FM series applied biases. It brings nothing new to the table while poorly accomplishing everything which existed prior. Everything about this game is a let down, from the incoherent story, poor customisation, forced game sections, on foot sections, generic audio offerings and unlikeable characters. Square-Enix should've had more confidence in itself and released a turn-based tactics game with the improvements which FM5 made as that was the most perfect version to date.
Can I recommend this game to long-time FM fans who may think "that it's not that bad, right?", no. Can I recommend this game to mech fans hoping for a new game to play, no. This game has no redeeming qualities whatsoever. If you're looking for a FM game to play do yourself a favour and play FM:Gun Harzard, FM3, FM4 or FM5 instead.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
11 personne(s) sur 14 (79%) ont trouvé cette évaluation utile
1.9 heures en tout
Posté le : 2 janvier
Summary:
Front Mission Evolved is a third-person mech action game published by Square Enix. Overall it's something I'd expect from perfectly average game. Graphics and sounds are ok, whole action part is just about shooting and punching tanks and big mechs while controlling a big mech (except the on-foot parts). It's not a bad game but it doesn't deserve a recommendation at all as there are so many better games in TPS action genre.

Pros:
- Average gameplay. Don't expect something to get really excited at, just shoot or punch everything and try to enjoy it as much as you can.
- Modify your mech. More assault rifles, more rocket launchers,... or just a better design, spray mechs like your cars in Need for Speed style! Or if you just don't want to customize your mech, you can select a premade one.
- Steam achievements.

Cons:
- Partners' AI. Don't expect much help from them, enemies will even focus on you anytime. They don't die, they don't help. They want to watch and make you feel like you are not alone.
- Story. Just expect cringeworthy and really uninteresting story, this game is based on action.
- Dead multiplayer.
- Linear campaign progress. That wouldn't be bad if it wasn't so obvious. You just see that's always "beat those enemies to move to another sector".
- Average gameplay. You can spend your money better, buy this only if you are really bored and there's nothing better on sale.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
13.3 heures en tout
Posté le : 19 septembre 2015
I recommend this game to fans of Front Mission and giant mechs, but only if you can get the game plus all of the DLC on a decent sale - it's not worth the full price IMO. Also, if you are on the fence about this game then you are probably better off not buying it.

To be blunt, this game is not remarkable, but it does provide a taste of 3rd-person wanzer piloting that I've often dreamed of.

Customization
Wanzer customization has always been central to Front Mission games and fortunately this one doesn't fail to deliver. You have a reasonable selection from which to customize your wanzer parts, weapons, abilities, etc. You can set yourself up to be a slow tank, a thin-skinned but swift machine or anything in between. Then you can choose between a variety of weapons including assault rifles, shotguns, sniper rifles, grenade launchers, missile launchers and more. There are also backpacks that add certain perks.

The color scheme editor allows a great level of customization as well.

Campaign
The story isn't amazing but it gets the job done. You'll work your way through the missions, experiencing a variety of challenges as you go. Certain missions demand specific loadouts and there is no single loadout that works under ALL circumstances.

Although there are some challenging moments the game is relatively easily, except when it comes to some boss fights in which the bosses can seem massively overpowered. At this point you'll probably need to read a guide to learn what the best loadout is and what tactics to use for the battle.

There are segments occasionally in which you are in your wanzer while loaded into the drop-heli with dual chainguns and missiles that you get to use to unleash hellfire on enemies. That's always fun.

Combat
The combat is entertaining. Skating around enemies while blasting them with a variety of weapons and locking on with your homing missiles while using your own jetpack to dodge enemy fire can be rather fun. However, the controls will take a little time to master before you can get to this point.

Environment
The environments leave a little to be desired. They kind of remind me of Armored Core levels on Playstation 2 which always felt somewhat empty and lifeless. At the same time, they aren't entirely uninspired.

Multiplayer
Multiplayer is dead, sadly. I bought the Last Stand DLC because I love that type of game mode, but unfortunately I've never been able to play it with another player. You can play it alone, but you get no XP for upgrades and it is rather monotonous making it completely pointless.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 15 (60%) ont trouvé cette évaluation utile
8.5 heures en tout
Posté le : 13 décembre 2015
I just finished the single player campaign and came away pretty dissappointed.

1. The story is the most cliche'd nonsense conceived. Things happen, no real believable development and it sounds like an 80s cartoon with so much focus on the gameplay gimmick, all wrapped up in your standard pretentious references. The acting is bad, but ....given what's there.. can't be expected to be better.

2. Given it's essentially Armored Core lite, you would think they would stick with the gameplay in the former series, but nope.. not a chance. The part selection is rather shallow, the AI is somehow dumber than in the former series, your partners aren't good for anything and the most serious fault is the on foot sections. Why include the onfoot sections? They are an interesting idea, but the execution is like an afterthought. The control/feel for the on foot section is really bad. You could call the overall mech game weak, but the onfoot sections are terrible. At least the aiming in the mech sections is forgiveable.

3. The sound effects in this game is straight out of Transformers the movie. It is terrible, nonsensicle and has such a presence that I was annoyed from start to finish. The music is generic "epic" and forgettable.

4. I played through the campaign and resolved to uninstall it right away, so I have not tried the multiplayer. The mech sections were not that compelling, so I don't think whatever community happens to be there would be worth my time.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
27.1 heures en tout
Posté le : 2 janvier
a good game. lack of users on multiplayer. i would recomend downloading mechwarrior online instead if you want a multiplayer mecha warfare game. (PLUS, ITS FREE TO PLAY)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante