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Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard. It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light.
Release Date: Oct 3, 2008
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Buy Sword of the Stars I - Complete Collection

$9.99

Packages that include this game

Buy Sword of the Stars Collection

Includes 2 items: Sword of the Stars: Complete Collection, Sword of the Stars II: Enhanced Edition

Reviews

"...strategy blender Sword of the Stars mixes one part Homeworld-style RTS combat with an equal portion of interstellar empire builder Master of Orion. The concoction works superbly, adding an intricate turn-based strategy layer to the signature 3D real-time space battles."
— PC Gamer UK

"Has the things you crave vis a vis stellar dominion."
— Penny Arcade

About the Game

Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard.

It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light. But tragedy strikes, as Earth is ravaged by an alien force. The dawning of a new era was stymied by a grim, new reality...

Sword of the Stars:
  • 4 distinct races - Human, Hiver, Tarkas and Liir
  • A powerful state of the art engine delivers breathtaking graphics and robust game play
  • Each race has a unique mode of transport between star systems, creating very different styles of play
  • Over 150 distinct technologies to research on a dynamic tech tree
  • Over 40 weapons from six different weapon classes
  • Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought
  • Up to 8 players can play against the AI and one another over LAN or online
  • Choose from a variety of scenario campaigns to play alone or with friends

Born of Blood:
  • Play as the merciless Zuul Slavers with over 90 brand-new ship sections and their unique drive system – the Tunnel Drive
  • Over 25 additional technologies
  • 15 more weapons you can add to your ship designs
  • New ship sections for the original four races, including: War, Projector, Boarding, and a new type of defense satellite – the Torpedo Defense Platform
  • 4 additional galactic encounters, a new grand menace, plus 3 unique scenarios and 6 original maps
  • New game features, including Slavery, Trade Routes, and Diplomatic Communications

A Murder of Crows:
  • A New Sixth race – The Morrigi
  • New Ship Sections - Over a dozen new ship sections
  • Unique ‘Grav Flock’ Drive System for Morrigi
  • 15 new weapons
  • 27 new technologies and the new Xeno-Cultural and Drones tech tree
  • Drone carrying ships in all three size classes
  • Construction ships, a variety of orbital stations, spy ships, police cutters, and more
  • A whole new set of GUI enhancements and additions

Argos Naval Yard:
  • 19 new technologies
  • Over 75 new ship section to build
  • 10 new weapons / 3 New Scenarios
  • Single Player / Multi-player with co-op scenario maps

System Requirements

    • Operating System: Microsoft® Windows® 2000/XP/Vista
    • Processor: 1.5 Ghz Intel® Pentium® or equivalent
    • Memory: 1 GB RAM (2 GB for Vista)
    • Hard Disk Space: 3 GB Available
    • Video Card: DirectX® 9 compliant video card with 128MB RAM
    • Sound Card: DirectX® 8.1 or better compatible
    • DirectX® Version: DirectX® 9c
    • Internet Connection: at least 56k modem
    • Multiplayer Requirement: Gamespy key (provided by publisher)
Helpful customer reviews
27 of 28 people (96%) found this review helpful
53 products in account
1 review
82.0 hrs on record
So my friend introduced me to this game as he wanted more friends to play with. It was an old game (relatively) and I expected a few laughs and not much else. I didn't ask for this. I didn't ask for Civilization in space. I didn't ask for all the lore and all the different races and ships. I didn't ask for interesting space combat and with ship by ship construction and pretty high level strategy. They even forced multiple maps down my throat with a tech tree that is randomly generated from game to game! It was horrible. Terrible. I didn't want this.

On a more serious note. The game is fun, as usual especially with friends. Has a pretty good learning curve, interesting races with tons of lore to read. Every race plays different and is interesting in what they are good and not good at. Good mechanics and has actual space battle where you control the ships in 3d space. It can be a bit daunting at times and for some people it might get boring if things get slow. However I very much liked this game. Certainly gave me some sleepless nights staying up to play it. Graphics are solid. No real complaints, though games do tend to go very long.
Posted: January 18th, 2014
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10 of 10 people (100%) found this review helpful
23 products in account
4 reviews
2.8 hrs on record
Truly an amazing game. It is really interesting, you never run out of things to do. The only problem I had with the game is that it takes a bit to master... The tutorial is not very detailed, but with a few guides, you should have no problem.
I would definitely recommend it to anyone that wants to play a good strategy game.
Posted: January 27th, 2014
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8 of 8 people (100%) found this review helpful
214 products in account
7 reviews
11.6 hrs on record
This game seems not so impressive at first. The graphics aren't that good, the gameplay seems boring and so on. But if you truly get into this game, it really pays off: The research system is interesting and quite complex, the combat can be really fun (and the explosions look good :D) and to conquer over 250 stars and expanding a giant space empire is a blast.

This gem is truly not for the casuals, but for the not-so-hardcore-RTS-space-fans (yes, it's very special).
Posted: January 17th, 2014
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5 of 5 people (100%) found this review helpful
468 products in account
12 reviews
11.5 hrs on record
Great game, just steer clear of Sword of the Stars 2.
Posted: January 15th, 2014
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3 of 3 people (100%) found this review helpful
118 products in account
1 review
37.2 hrs on record
I'd probably call this game a cult classic, but I don't even think the following it has would extend that far. Which is a shame, considering how epic this game is. Honestly I can say if you want a 4X space strategy game, get this, and ignore the sequel.

Why? You might ask, surely the sequel is better! Wrong, it had a terrible, terrible launch, released in a bad unfinished state, to the point where even clicking the new game button would crash it. Which isn't the developers fault, i'd like to add, they suffered the same problem that plague's most games today, the publisher forced them to push it out the door.

But back to the original topic. SotS is addictive and more importantly, fun. Six races to choose from, each with their own quirks and style of play. You can set up a galaxy with a number of options, ranging from amount of stars, to the galaxy shape, the size of the stars themselves, the distance between them... basicaly you can create any game you like and choose who you want to play and play against.

It has a randomised research tree, every game. So don't get comfortable with those awesome beam weapons, come the next game, you might be unlucky and not get that tech. There are some essential techs that every race gets, every game, like the very basic laser or mass driver tree. But each race has different probabilities of getting access to the much more advanced technologies that are in the various trees.

The empire management is... basic, you colonise planets and they develop on their own, terraforming till they are suitable for your race, and building infrastructure. Some planets are so hostile that you can't even colonise them, although there are technologies that you might get access to that can improve the hazard they impose.

Ship design is another interesting and fun part of the experience, as you pick different sections and weapons to put on your ships. Maybe you'd like a ship fully loaded with missles? Sure, go ahead, just be mindful that if the AI has a lot of point defense, that ship will be nearly pointless. So a lot of designing can revolve around what gets thrown against you, or what you come up against.

Then, theres the random encounters... which is an option you can fiddle with in the game settings when you make the galaxy. Basically, it is what it says on the tin, a random encounter can range from a asteroid shower, which can wipe out a new colony, to getting attacked by slavers. But there are special types of encounters, which often turn out to be dangerous and can take massive fleets to stop. I'll give you an example of a grand menace I encountered in a game I played, The Peacekeeper. This dude comes into the map and travels to the center of the galaxy and makes a speech, telling you to stop all hostilities with each other and stop prodcution of war ships. Break these rules while he's on the map, and he attacks you. Sounds reasonable, right? Wrong, this guy is... holy mother of god frightening, he will literally tear your fleets to shreds, no matter what tech you have. Luckily, he doesn't discriminate and will love wailing on the AI as much as you if they step out of line.

All in all, Sword of the Stars is an impressive, and addictive game, that is starting to show it's age graphically, but the fun factor and replayability keeps me coming back to it. I deffinitely reccommend this title to any 4X fans, and especially to space strategy fans. It's an easy to pick up game, thats difficult to master.
Posted: February 14th, 2014
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Awards

Silver award from Gamershall.de

Editor's Choice from Game Shark