Racket: Nx is an Arcade Space Sport, focusing on spatial awareness, motor control and reflexes. It's inspired by Racquet-ball, classic arcade games, outer space, psychedelia, and competitive eSports.
Évaluations des utilisateurs :
Globales :
très positives (178 évaluation(s)) - 99% des 178 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 31 janv. 2017

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe davantage. En savoir plus

Ce que les développeurs ont à dire :

Pourquoi l'Accès anticipé ?

“We're trying to do something new within the already new world of VR.
So while our vision for RNX is crystal clear, we're treading uncharted territories here.
With Early Access, we get to have you guys as our compass, reality check, and travelling companions :)

Additionally, we are a new studio with no previous products, and Early Access provides us with a great way to start getting some traction.”

Pendant environ combien de temps ce jeu sera en Accès anticipé ?

“We're planning to release 3 large Early Access versions before our final launch by the end of the year:

* Early Access 1 - Q1 2017 (current)
* Early Access 2 - Q2 2017
* Early Access 3 - Q3 2017
* Full game launch! - Q4 2017”

Comment sera la version finale de la version en Accès anticipé ?

“We have a detailed roadmap in the Community Hub here on Steam, but here are the highlights:

* Music! (God damn we can't wait for this one!)
* Competitive features (Rank based match making, stats, etc.)
* Unlockable Avatar and Racket types
* Spectating, replay and streaming tools
* Level creation, sharing and rating tools
* More game modes (single and multiplayer)
* Lots of gameplay content (Sets, hex and powerup types, etc.)”

Quel est l'état actuel de la version en Accès anticipé ?

“Early Access 1 has most of our game's major pieces in basic form:

* All major game modes
* Multiplayer > Competitive (1v1 tug of war, played over Sets)
* Solo (single player Sets, with the goal of finishing in the minimal amount of time)
* Arcade mode (infinite wave run with increasing difficulty, previously known as Training)
* Sets (hand crafted “playlists” of waves, with a beginning and an end. A bit like levels)
* Powerup infrastructure (currently just a single, insta-activate powerup)
* First pass on a grand unified UI scheme”

Le jeu sera-t-il tarifé différemment pendant et après l'Accès anticipé ?

“Each of our three large releases will see the price rise slightly. We prefer this to having one big price bump upon launch, but if you think differently, please let us know in the Community Hub.”

Comment comptez-vous impliquer la Communauté dans le processus de développement ?

“The Community Hub here is probably going to be our main channel.
We'll be updating our roadmap as things develop, sharing our considerations as we consider them, asking for your opinions, and collecting your feedback throughout.
Come say hi.

... Was that the last question?
Cool.”
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Remarque : requiert un casque de réalité virtuelle. Veuillez consulter la section Support VR située à droite pour plus d'informations.

Acheter Racket: Nx

 

Mises à jour récentes Tout voir (18)

9 juillet

Early Access 2 BETA, anyone?



Hey guys and gals.

We've been working long and hard on the next big update to RNX, and today we uploaded the beta version of Early Access 2 for you to try out!
We'd love to get your feedback.

If you're interested, please join our Discord server, and come to the Beta chat.

Link to our Discord server:
https://discord.gg/mQsrRUr

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28 mai

Early Access 2: Open League - It's comin yo!




Hey there, boys and girls!

The Free Weekend is about to come to a close, and I wanted to take the chance to tell you a bit about what's coming for RNX.

For over a month and half we've been working hard on our next big release, Early Access 2: Open League.
For those who don't already know us, we don't like releasing stuff before it's properly done and polished. Since EA2 touches on almost every aspect of the game, we can't really release it in bits and pieces without betraying our own standards. So it'll all come out when it's done :)

In the meantime, I'm glad to tell you about some of the major features you can expect from EA2:

  • Ranked Multiplayer - competitive multiplayer games will be ranked, players will be rated and fun will be had!

  • MUSIC! - we've collected some of the finest electronic musicians to produce music in 6 channels for RNX. Expect glitch, trance, IDM, DnB, and more.

  • Upgraded Arena - our arena is going through some deep renovations as we speak. More on that down the road.

  • New Content - we're gonna have more stuff to do, additional tricks to learn and new tactics to develop.
Thank you all for your patience, suggestions and feedback! I know we haven't made big updates in a few weeks, but it's going to pay back in dividends.

- Dave

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À propos de ce jeu

Racket: Nx is what we call an Arcade Space Sport. Imagine playing racquet-ball in a 360 arena, with classic arcade-style game rules and influences. Now put that arena in outer space and you've got RNX!

"It is, fundamentally, a game about hitting things with other things and not since Wii Tennis have I felt so excited about such a simple premise."
- Road To VR

"My pizza burned in the oven, because i forgot about it while playing this game..."
- Tumult

"This is the first game I played where I actually almost forgot that I was in VR"
- Failinbad





RNX is a game of skill. It's all about landing that clutch shot that saves you from the timer, or nailing that perfect streak that wins you the match. It's about flow; being in the zone, pushing your skills and sweating it out.

To that extent, Racket: Nx is the first game to use Waves' Nx 3D audio technology. This tech does high quality realtime positional audio simulation, substantially easing your immersion and allowing you to rely on your ears to tell you what's where.

Ultimately, our vision is to create the first eSport for VR. That means making the physics tight and precise, encouraging you to always push the bar and improve your game. It means giving our all to the audio-visuals, making the game fun to play and to watch. It means introducing game elements that adds drama and make competitive games nail-biting, skill based and tactical. And above all, it means nurturing our community and treating our players with respect and honesty.

We're very excited about all this, and we're just getting started.

Please enjoy responsibly!
(No, really. Be careful not to hit stuff when you play.)

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 7 (64bit) or higher
    • Processeur : Core i5
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVidia GeForce GTX 970 or better
    • DirectX : Version 11
    • Espace disque : 500 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 7 (64bit) or higher
    • Processeur : Core i7
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVidia GeForce GTX 980 or better
    • DirectX : Version 11
    • Espace disque : 500 MB d'espace disque disponible

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