8-Bit Armies is a retro Real-Time Strategy game. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Featuring a campaign of 25 single-player missions, 12 co-op missions, multiplayer and skirmish modes.
User reviews:
Recent:
Mostly Positive (41 reviews) - 73% of the 41 user reviews in the last 30 days are positive.
Overall:
Very Positive (855 reviews) - 88% of the 855 user reviews for this game are positive.
Release Date: 22 Apr, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

Recent updates View all (22)

26 July

8-Bit Armies Update #19 - 07/26 @ 17:00 (PST)

Let's play some LAN games!

Well, it required a bit more effort than we originally planned, but today we're very happy to release LAN support for 8-Bit Armies! It's beta, but our internal testing shows that it's stable and working with just a couple minor issues we didn't want you to wait on. Please give it a try and let us know if you encounter any errors.

We're also making a change to our Featured Community Maps. Some of you didn't want to auto-subscribe to 3 new maps each week - and we agreed. Therefore, we've modified our back-end so that auto-subscribing is no longer necessary. Again, let us know if you spot anything out of the ordinary.

As always, we appreciate your feedback and hope you enjoy the new features!

-8Bit


NEW FEATURES:

  • LAN mode support (BETA).
  • - (Known Issue: Rally point lines missing)
  • - (Known Issue: Ready boxes are slow to update from players other than host)
  • Featured Community Maps no longer auto-sync/subscribe. Players will only auto-subscribe if they host using a community map

8 comments Read more

20 July

Major Announcement! -- 8 Bit Hordes is Coming!

Hi everyone!

We originally released 8-bit Armies on April 22nd and thanks to your ongoing support we’ve been able to provide substantial gameplay and content updates over the past 16 weeks. It’s been a wild ride as we simultaneously juggled working on our next game in the 8-Bit series as well as short-term weekly patches. Some of the features and content we’ve made available since launch include…

  • A new military faction with new units and structures
  • More multiplayer maps
  • New Co-Op campaign missions
  • Performance upgrades for multiplayer
  • A new multiplayer gameplay mode and additional game setup options
  • Our development Terrain Editor map creation modding tool
  • Steam Trading Cards
  • More AI personalities and difficulty settings
  • Mod support for custom voice responses, music tracks, and text in the game
  • And finally, a BUNCH of smaller balance changes and improvement requests to UI and general gameplay that were requested by the players.

Everything we have done has been toward the goal of making the game better and growing the community. As an independent developer it’s been tough to get the word out so we appreciate all the help we’ve received from you guys, as well as sites like ClanWars and GameReplays that host leaderboards for 8-Bit Armies.

WHAT’S NEXT

As many of you recall we had a “Coming Soon?” link on our main menu that hinted at a bold fantasy and military faction mash-up. From that one image, we received many suggestions on what our next faction release should be. When we looked at the production schedule, we realized that we didn’t want to go completely dark while players waited for the planned fantasy content. So, some of the team took a slight detour and launched our free GUARDIANS faction while the rest continued working toward our original goal of creating a retro RTS mash-up that hasn’t been done before. We have achieved enough progress now that we are ready to talk about our next title!

In Mid-summer 2016 we will be launching the 8-Bit Armies successor - a retro-themed fantasy RTS called 8-BIT HORDES! It will be fully inter-operable with 8-Bit Armies so that the factions can both play with and against each other. Our plan is to launch 8-Bit Hordes with TWO factions, a 20+ mission single-player campaign, a new Frank Klepacki soundtrack, all-new maps, and a new co-op campaign. Pricing will be similar to 8-Bit Armies and a launch-day discount is also expected. Most importantly, for all of those of you that have supported us and already own the current game, we are working with Steam to make the game available at a substantial discount reserved exclusively for our current players.

As always, we couldn’t do it without your support, feedback, and enthusiasm! We check the forums daily and do our best to respond to everything that looks like it needs our attention – or we pass it along to our team if they haven’t already seen it. 8-Bit Armies development will continue as we work on further improvements that you have asked for. LAN support is just around the corner and other multiplayer features are in the queue.

And finally, here’s a link to the Steam page and official trailer for 8-Bit Hordes. We’ll announce Beta signups as soon as it’s possible to do so – stay tuned!

8-Bit Hordes Official Steam Page

-8Bit

46 comments Read more

Reviews

“This is probably the most beginner-friendly entry the genre has seen in the last decade, and it just works.”
Gaming Nexus

“The ex-Westwood guys did an awesome job here! Clearly recommended for purchase.”
HQ Gaming Network

“For fans of old Command & Conquer, this should be high on your list. A great title for those looking to get into the RTS genre or return to the classic RTS formula.”
Select Button

About This Game

A Blast from the Past
8-Bit Armies is a retro Real-Time Strategy game for the PC. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Collect resources, build up and defend your base, amass your army of military units, and ultimately crush your opponents! 8-Bit Armies features offline single-player missions, two-player cooperative missions, AI skirmish mode, and Player-vs-Player Multiplayer modes running on dedicated game servers.

Initial release includes:
  • 25 offline campaign missions
  • 12 co-op missions to play with your friends
  • 10 multiplayer/skirmish maps that support up to 8 players online
  • AI with multiple difficulty options to play with cooperatively or fight against
  • Classic Base-Building mechanics let you construct the ultimate HQ from which to launch attacks against your foes
  • Destructible environments on maps ranging from small to very large
  • Easy to understand modern military units and structures lets RTS beginners jump right in
  • From the same team that brought you RTS classics such as Star Wars: Empire at War, Universe at War, and Grey Goo

8-Bit Armies is for anyone that enjoys RTS games, or felt overwhelmed by more serious games. With hours of solo and co-op gameplay included, there's something here for everyone!

More reviews from game journalists...


"Its biggest offering to the RTS genre is its brilliant retro design and vivid, colourful graphics coupled with easy-to-learn gameplay. For those intimidated by the complexity of RTS games, 8-Bit Armies is a great place to start."
- CGMagazine

"Simple and balanced game play make 8-bit Armies an indie game gem! I wasn’t kidding when I said that I can’t stop playing this game, it is that good!"
- Just Press Start

"I love the the game, and it is definitely worth buying." and... "It's a fun, fun game and I'm absolutely, absolutely loving it!"
- Worth A Buy (YouTube)

System Requirements

    Minimum:
    • OS: Windows Vista SP2
    • Processor: 2.6 GHz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTS 250 or ATI Radeon HD 3870
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.6 GHz+ Quad Core Processor
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce 550 Ti or AMD Radeon HD 6800 Series
    • DirectX: Version 11
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (41 reviews)
Overall:
Very Positive (855 reviews)
Recently Posted
Not So Dead
( 6.4 hrs on record )
Posted: 7 August
Brilliant little RTS game, throws me back to earlier command and conquer's. The AI is a complete ♥♥♥♥♥ but that's what makes it fun. Great in CO-OP and single player but sadly servers are not very active.

Would recommend being nuked by AI again 8/10
Helpful? Yes No Funny
AFRO Shipmate
( 25.1 hrs on record )
Posted: 7 August
Oh yea, that classic CNC goodness, without the baggage of that era. The campaign is smart and earning more stuff to play on further missions is excellent. Really want to play the Co-op, but haven't just yet. Can't wait to see more from these guys.
Helpful? Yes No Funny
PotentMind™
( 183.5 hrs on record )
Posted: 2 August
(Please note my review was brought to the direct attention of the fanbase in order to reduce its "helpfulness")

It is now 4 months in since this game got introduced. Here is my verdict after a couple hundred games. I've played all the cnc games for hundreds, if not thousands of hours as well.

Pros:
-low requirements
-cnc feel (except more spam and less decision making)
-smooth game play
-OK path finding for combat units
-good for beginners, low skill cap, noob friendly
-good if you like having a small circle of friends to match against. Lan supported now.

Cons:
-pricey for the amount of content, yes even at 15 bucks
-factions play and feel similar. All units have a single role.
-campaign is dull and repetitive. They use multi-player maps and just add some objectives. Very repetitive even for only 20 missions.
-empty multi-player lobby. If you are playing this game, get friends to buy it too
-extremely small font. Don't play this on a laptop because you will absolutetly hurt your precious eyes.
-quick match takes any where from a few minutes to over an hour to find a game. Yes, you'll have to wait that long.
-quick match screen is still glitched (should be hot fixed right?), no player names, factions, etc come up during load time. You have to figure it out in game.
-no replay system but is promised to come "soon"
-linear gameplay. Linear tech tree. Only one viable build order. No room for creativity.
-heavily imbalanced with lack of hot fixes. All Top 10 players currently all play the same faction.
-path finding has glitches and bad ai (specially your harvesters).
-graphical glitches, some of which are game breaking. Your opponent might come with a permanently invisible tank.
-lack of large map selection
-color blind folks are doomed. Red and orange are the same color (literally the same color for my eyes).
-heavily based on "select all"-and-attack-move.
-Map editor is not user friendly at all
-lack of clan system
-lack of official ranking system
-no voip support
-no unit sounds
-UI is static and can't be adjusted
-bad narrator to notify when your attacked. Sometimes it will tell you, other times it won't.
-units blend in with the cityscape
-lack of custom map support
-spamfest, although to be fair the game was designed for this.
-factions share graphics for a lot of structures
-lack of rotating buildings, ultimately creating a slight imbalance based on start position
-waypoints are limited to 1 node from buildings
-units that shoot well beyond line of sight, which can attack ground in unsighted territory, creating guesswork and imbalance.
-lack of support for Mac
-Various UI glitches. Various launch glitches. I still get the same error and have to launch twice for some reason.
-other glitches. I've had a a game where I searched for the last enemy building for an hour only to find it was a glitch. He eventually quit, but this kind of thing is what I consider game breaking.
-lack of game modes. Really, there's only 1 people play.
-lack of tournaments, even by the small community that exists.
-you can hear units and shots on the map where you aren't. Creates imbalance and lack of need to scout. Similarly you can see objects destroyed on the map without scouting.
-cash-grab business model for purchasing. Spend 15 bucks for half a game but you can vs against the guy who spent 30 bucks. They are planning for 3 split games as well... maybe 4. So get your wallet ready.
-other complaints that are more complaints than "cons"

Overall this game is designed to be simple and feed your thirst for a cnc game for a little while. There are too many glitches and terrible support from the development team for me to promote this game. It could've be something, but will most likely starve to death, if it hasn't already. It will only survive from getting those 15 bucks from you every few months.

Final word of advice: If you see the game for 5 bucks, buy and play it for a couple days; otherwise, hit back and save yourself the headache. I personally don't see enough support for this game to shine.
Helpful? Yes No Funny
LateNightTip
( 46.8 hrs on record )
Posted: 1 August
Big fan, very similar to the original Stracraft, Would love to see an expansion or more DLC for game
Helpful? Yes No Funny
Matchbox Master
( 56.7 hrs on record )
Posted: 31 July
Uh...
Not too sure what to write here so here's a recipe for Pancakes instead:

Ingredients:
1 1/2 cups all-purpose flour
3 tablespoons sugar
1 tablespoon baking powder
1/4 teaspoon salt
1/8 teaspoon freshly ground nutmeg
2 large eggs, at room temperature
1 1/4 cups milk, at room temperature
1/2 teaspoon pure vanilla extract
3 tablespoons unsalted butter, plus more as needed

Now to make it:
1. In a large bowl, whisk together the flour, sugar, baking powder, salt, and nutmeg.
2. In another bowl, beat the eggs and then whisk in the milk and vanilla.
3. Melt the butter in a large cast iron skillet or griddle over medium heat.
4. Whisk the butter into the milk mixture. Add the wet ingredients to the flour mixture, and whisk until a thick batter is just formed
5. Keeping the skillet at medium heat, ladle about 1/4 cup of the batter onto the skillet, to make a pancake. Make 1 or 2 more pancakes, taking care to keep them evenly spaced apart. Cook, until bubbles break the surface of the pancakes, and the undersides are golden brown, about 2 minutes. Flip with a spatula and cook about 1 minute more on the second side. Serve immediately or transfer to a platter and cover loosely with foil to keep warm. Repeat with the remaining batter, adding more butter to the skillet as needed.
6. Procedure for adding fruit to pancakes: Once the bubbles break the surface of the pancakes, scatter the surface with sliced or diced fruit, or chocolate chips, nuts, etc. Flip with a spatula and cook for 1 minute more, being careful not to burn toppings.
Helpful? Yes No Funny
Dark Lord Of The Memes
( 7.0 hrs on record )
Posted: 29 July
This Game Is so ♥♥♥♥ing Amazing! Its Super Fun. And Its A Complete BLAST with freinds!!!!!!!!!
Helpful? Yes No Funny
TheDiamond_Killer121
( 7.7 hrs on record )
Posted: 29 July
HEY YOU my friend plays this i played with him and he had like a dragon is it from lucky blocks ??? oh and the games SO FUN even tho its not that fun without more troops :P
Helpful? Yes No Funny
Spoons
( 20.6 hrs on record )
Posted: 28 July
This is one of the lesser known steam games, I had originally gotten then this game from watching KYRsp33dy play it with the crew. However Shortly after i realized that the pricey tag and simple gameplay wasnt exactly for me. Even for someone who is newer to the RTS genera this game is quite a bit lackluster. Also i cant refund it... i want my money

Pros:
-Easy to get into and start playing with 3-4 friends? im not sure I dont have enough friends willing to buy this and im pretty sure you dont have 4 friends willing to buy this game.
-Good multiplayer if your team isnt stupid, however fights are always one sided
-Broken unit cap system which allows you to spawn 3 units per second which is great in a game crashing type of way.
You can make 30 minute games aand hour long by having 500 units fight another army of 500 units. allowing the frame rate and server to litterally kill themselves and destroy everything. This is kinda a con
-Good graphics, If you like pixel art and pixely designs the art style will definitly hook you.

Cons: (theres gonna be alot so strap up)
-Terrible multiplayer to say in the least, im convinced that all of the people hosting these servers are located in russia
-Poor unit cap design, This allows for you to create an insane amount of troops in a short time which is broken to say in the least.
-Self hosted servers, This allows you to not get a server with 0 down time! spend your days wondering if someone more dedicated than you will host one. Eventually leaving the game to go play Civ 5 or something that is easier to play. But seriously having player hosted servers on this game is a terrible thing. The already small fanbase is killing itself even more with having basicalyly no multiplayer options for a game because of lack of people.
-More multiplayer (oh boy) The quickmatch option was put into the game for you to be able to duke it out mono y mono. However activity is above as active as Depth and you could easily spend 15 minutes without having a match found for you. If your looking to get this game to play with people online and have great and epic battles, Don't.
-Campain, The campain is kinda stale to say in the least. Basically the Division with the premise of "Do the same thing with a different description!". ♥♥♥♥ sucks and is bland
-Units, Nothing makes sense all weaknesses are ignored ALL HAIL THE BEAR the most overpowered troop in the game. Even if you have 3 million helicopters you will still get vehicle rushed by the ♥♥♥♥bois and hate yourself
-15 dollars is cheap but not cheap enough for this game
-Poor unit AI causing you harvester to have the mental capacity of a 1 month old marmot and your troops to act weird in everyway possible
-Community from what ive seen is trash, meaning maxed out oil and resources with no superweapons because the owner must protect his bears like a ♥♥♥♥. People acting like this is cs:go casual and their moms arnt home to see them be cancerous.
-Poorly made rts game despite its good intentions and great Dev's.
-Very Little features to make it user friendly or easy to use. No ability to select all of one troop on the ENTIRE map. Causing you to have a squad of 100 helicopters and 20 helicopters you dont know about. Poor minimap control or features. No ability to rotate your viewpoint so if you get a ♥♥♥♥♥♥ one, GG.
-Graphics are pleasing and nice but it all masses together to look bland overall and is confusing to try and sort out (note: im talking about troops not maps).
-Units, Any AOF unit has the armor made out of wet paper unless its the bear *cough cough* if you cant tell spamming the bear has no down sided. Unless you have the laser superweapon which is turned off 90% of the time.
- Your teammates either rush and get themselves and their armies killed or sit back with 300 troops and watch as you get decimated by someone they could easily kill. 10 minute rule benifits renegades massively (you guessed it, its the bear)
-Buildings are OP, Allowing you to have infinite of them doesnt stop at x9 production but allows x20 if you want making even the strongest troop take .1 seconds to produce.


Rating:
Campain 4/10 - repetative unless you like 10 tanks every minute being thrown at you with the Ai having a base with 2 turrets and no defending troops
Multiplayer 3/10 - Now hear me out on this, Fun when it was a new release but is now basically none existant except for private lobbies. At the begining when multiplayer games were easy to find I had some fun but now that theres no lobbies. If it was an active community it would be a 8/10 however... yeahhhhh

Overall this game had good intentions and a good design to its troops and base however it wasn't given what it needed.
If this game had fixed the unit cap and balanced the troops it has already then it might have been a great game or atleast a decent one. However with no multiplayer or people buying this to boost the players and multiplayer, ♥♥♥♥ sucks i mean it REALLY sucks. The sale on the game dragged a few people in causing it spike in popularity but that was short lived. They tried to add more troops and factions then improve the problems they already had with the it. It did switch it up a little bit but overal the gaurdians only reallys useful troop is the anti air which is overpowered to say in the least. 15 of those cheap buggers can wipe out atleast 75 helicopters and made air defenses unsless. 10/10 Decision my dude bros the dev really hit it off there but it was a valent effort to say in the least. Swapped up the gameplay quite a bit and made fighting people a little harder than the helicopter on helicopter action that was everywhere. This is another game to sit in my steam library for the rest of eternity because ive run out of things to do 20 hours into the game (afk for 4 of those hours).
Helpful? Yes No Funny
Revenge146
( 11.5 hrs on record )
Posted: 28 July
"Welcome back Commander"

8-Bit Armies is an RTS developed by Petroglyph Games, the same developers that made Grey Goo. The art style that the game is based around is very nice looking and will help due to the game having no unit cap, which can lead to large scale battles. At the time of writing, two factions have been introduced, the Renegades and the Guardians. They play as the NOD and GDI quite closely with similar super-weapons, a nuke and an orbital laser.

Pros
- Great artstyle
- factions are completely free
- workshop support
- no unit cap
- frequent updates

Cons
- Dying/dead multiplayer
- Usually, mass producing will win you the game, not much strategy
- DLC campaign for the Guardians faction
- Not amazing A.I.

Worth it?

Full Price:
- Yes

On Sale:
- Yes

Verdict: A fun game with a well done price range at £10, some shallow gameplay may not be a great idea for some players, but it is still fun wiping out the enemy with hundreds of tanks.
Helpful? Yes No Funny
Eduardochi [EngieFam] || REG ||
( 3.9 hrs on record )
Posted: 28 July
hola no soy muy bueno en esto de los análisis pero queria dar mi punto de vista sobre lo que es y me gustaria que fuese el juego.

English version below

PROS
+gran idea muy original
+interfaz sencilla y facil de entender
+es sencillo de jugar pero dificil de perfeccionar
+unidades y edificios muy detallados
+muchos colores para los equipos (sobretodo el Negro y el blanco)
+entornos llenos de referencias mixtas (easter eggs), los cuales son muy graciosos en algunos casos
+es divertido joder a la IA
+mapas muy detallados y trabajados (no tiene nada que ver con los easter eggs)
+las cajas con bombas nucleares que destruyen tu ejercito en un segundo xD

pero no todo es bueno...

CONS
-musica repetitiva
-la campaña de los guardianes es un DLC...
-los edificios y coches del entorno no sirven de nada
-los edificios no re pueden rotarse(se que puede sonar como una idiotez pero rotar un edicio puede llegar a ser muy util en casos diversos)
-no hay edificios capturables en las escaramuzas
-los desarrolladores estan haciendo un juego nuevo sin terminar casi nada de este!! (eso es algo que me molesto muchisimo)
-las unidades no tienen voces propias
-el juego esta en Aleman y Ingles pero no en Español...

eso seria todo lo malo desde mi punto de vista (si se me escapo algo pueden decirmelo, se agradeceria muchisimo)

Recomendaciones

-Quitar a los guardianes y su campaña como DLCs y meterlos dentro del juego base como una actualizacion o simplemente hacer que no sean DLCs ya que eso debe ir dentro del juego no como un DLC..
-Ponerle mas empeño al juego, si puede sonar raro pero me gustaria que primero terminen el 8 bits Armies y luego hacen el 8 bits Hordes pero me parece un insulto y a otras personas tambien que se pongan a hacer otro juego (pago encima) sin haber hecho casi nada de este
-Hacer mas utiles los edificios del entorno (por lo menos que las tropas de infanteria puedan entrar en ellos y atrincherarse y que los ingenieros en su interior puedan raparar el edificio
-que los ingenieros puedan capturar edificios enemigos y si son de otra faccion puedas construir sus vehiculos (seria genial)
-que las unidades tengan voz (no me parece ralmente necesario pero se apreciaria mucho)
-no mas facciones ni sus campañas en DLCs
-mas soundtracks (se que esta el DLC pero el juego deberia tener un soundtrack un poco mas amplio)
-Agregar el Idioma español (por favor esto atraeria a mas jugadores Hispanoablantes al juego, y tambien deberian ponerlo, porque me parece injusto que no tenga español pero si aleman)
-Dejar el Soundtrack que es un DLC como DLC

pues eso seria todo me gustaria que los desarrolladores y el staff vieran este analisis y que sepan que yo apoyo al juego por eso critique esos puntos porque quiero que sea un buen juego y que no se quede como un early access

English Version

i am not very good at this analysis but I wanted to give my view about what is and I would like it to be the game.

PROS
+ Great original idea
+ Simple and easy to understand interface
+ It is simple to play but difficult to perfect
+ Highly detailed units and buildings
+ Many colors for teams (especially the Black and white)
+ Environments filled with mixed references (easter eggs), which are very funny in some cases
+ Is fun ♥♥♥♥ AI
+ Very detailed and elaborate maps (nothing to do with easter eggs)
+ Boxes with nuclear bombs that destroy your army in a second xD

but all is not good ...

CONS
-Music repetitive
-the guardians campaign is a DLC ...
-the environment buildings and cars are useless
-the buildings can not be rotated (it may sound like an idiot but rotate a edicio can be very useful in many cases)
-no catchable buildings in skirmishes
-the developers are making a new game unfinished almost nothing about this !! (That's something that upset me a lot)
-the units do not have their own voices
-the game is in German and English but not in Spanish ...

that would be all bad from my point of view (if I missed something can tell me, you appreciate a lot)

recommendations

-Remove The guards and his campaign as DLCs and put them in the base game as an upgrade or just make them not DLCs as this should go into the game not as a DLC ..
-Sweeping harder to game development, if it may sound weird but I would like to first finish the 8 bits Armies and then make the 8 bits Hordes but it seems an insult and others also are advised to make another game (payment above) without He has done almost nothing of this
-Make More useful the surrounding buildings (at least infantry troops can enter them and retrench and engineers inside the building can raparar
which engineers can capture enemy buildings and if they are of another faction can build their vehicles (would be great)
units which have a voice (I do not think erally necessary but would be greatly appreciated)
No more factions or their campaigns DLCs
-more soundtracks (is this the DLC but the game should have a slightly wider soundtrack)
-Add The Spanish Language (please this will attract more Spanish speakers players to the game, and also should put it, because it seems unfair that does not have Spanish but German)
-Let The Soundtrack which is a DLC as DLC

because that would be all I would like developers and the staff saw this analysis and to know that I support the game so criticize those points because I want to be a good game and you do not run as an early access
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
18 of 32 people (56%) found this review helpful
1 person found this review funny
Not Recommended
1.4 hrs on record
Posted: 24 July
First off, the game is pretty good. It's a simple, straight forward RTS that was executed very well. It was very promising, but the devs released an unfinished game and are now charging for new content as dlc and even as a completely new game.

They promised 6 factions and have only release one new faction aside from the original one. The game was released incomplete and should be in early access.

You have to pay for the campaigns for the new factions, which is pretty greedy but whatever, the campaigns probably aren't interesting anyways.

Here is what totally ruins this game and shows how greedy / horrible the devs are. They are releading an entirely new game with two of the new factions. They promise a discount, but that's just paying for more dlc that should have been part of the game to begin with.

This is a very simple, straight forward game without much content. $15 or even $20 would be fine for all of the current and yet to be released content, but the devs are just horrible, horrible humanbeings and want to milk anyone who is interested in their game by charging for all future content, which should have been included in the first place. RTS communities are pretty small and loyal now, and they're approaching this like it is some kind of mobile game where those who truely want everything are just going to be nickle and dimed to death.

This game already had a small playerbase but the devs just destroyed any hopes for it to grow.

DO NOT BUY THIS GAME IF YOU WANT TO PLAY WITH OTHER PEOPLE. IT WILL BE DEAD SOON DUE TO THE DEV'S HORRIBLE GREED.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
1 person found this review funny
Recommended
35.9 hrs on record
Posted: 20 July
8-Bit Armies is a classic Command and Conquer esque RTS that is simple and yet engaging. However, if you are solely into singleplayer, this is not your game. The singleplayer lacks content, is border-line repetetive and has no real story. The multiplayer, on the other hand, is some of the most fun I've had in an RTS.

Pros:
- Fun C&C style base building and resource management
- Easy to learn, not so easy to master, combat
- Voxel based graphics that suit the game in a charming way
- Good soundtrack
- Workshop support for community made maps (including remakes of classic C&C maps)
- Competetive multiplayer that seems to be (at the moment) populated by a reasonable amount of people as to not have to wait that long for a game

Cons:
- Lack of singleplayer content
- Only 2 factions (but credit to the dev(s), they update regularly, and I'm sure factions will eventually be added to)
- Perhaps a slight lack of diversity in terms of units and playstyles
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
11.5 hrs on record
Posted: 28 July
"Welcome back Commander"

8-Bit Armies is an RTS developed by Petroglyph Games, the same developers that made Grey Goo. The art style that the game is based around is very nice looking and will help due to the game having no unit cap, which can lead to large scale battles. At the time of writing, two factions have been introduced, the Renegades and the Guardians. They play as the NOD and GDI quite closely with similar super-weapons, a nuke and an orbital laser.

Pros
- Great artstyle
- factions are completely free
- workshop support
- no unit cap
- frequent updates

Cons
- Dying/dead multiplayer
- Usually, mass producing will win you the game, not much strategy
- DLC campaign for the Guardians faction
- Not amazing A.I.

Worth it?

Full Price:
- Yes

On Sale:
- Yes

Verdict: A fun game with a well done price range at £10, some shallow gameplay may not be a great idea for some players, but it is still fun wiping out the enemy with hundreds of tanks.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
3.8 hrs on record
Posted: 22 July
As a long-time fan of WestWood studios, who had all of their games on hard disk, and now thusly have all their games on Origin, I shall say that while I do enjoy this game, I find myself floating to other games in the genre instead. But in the few cases I jump on it's a lot of fun to experiment with countering the current strategies.

However, with that said I'd also like to mention the fact that the A.I using a single, brutal-against-newer-players strategy, which involves constant steamrolling and steamrolling, throwing a few units at a time at the enemy base to occupy them, and then when you build an army up they mass together a big ball ofaircraft, anti infantry, and anti ground and steamroll your army, then steamroll your base, I've seen it happen. It's even happened to me, and I haven't been able to counter it. Which brings me onto another point: There needs to be a better way of expanding. I find myself stuck on 1 base and then long distance mining because it's so expensive to expand, I really don't think building a daisy chain of buildings to the next oil derrick is a good idea. I'm not going to say make it so that you can build anywhere without limit, since that can turn into a whole lot of balancing issues. No, what I'm saying is simpler. Give us back the Surveyor. (and nod/scrin's equivilant.) Surveyor should be unlocked either with the motor pool, barracks, or the tech lab. The Surveyor should have the ability to unpack into a mini HQ, which you can build near, simple right? Makes expanding cheaper and more avaliable. That's pretty much my only gripe with the game, but it's a bigg'un.



In conclusion, yes this is a fun game, but no, it's not fully fleshed out. I hope you take my suggestion into consideration, Petroglyph, I've been a fan since I was four. All the best you guys!
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
149.8 hrs on record
Posted: 27 July
Great game. It aims to be a fast paced RTS and i feel it achieves this well.

The Developers are still actively working on this game and adding more to their 8-Bit universe with their 8 Bit Hordes expansion. They are trying to create a universe where dragons can fight against tanks and even more. The devs are also active in the community and happily discuss feedback for the game.

With the pricing they have for 8 Bit Hordes for 8BA owners it shows they care about their playerbase.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
2 people found this review funny
Recommended
26.5 hrs on record
Posted: 8 July
The Brotherhood of Nod wants you! Wait... This isn't Command and Conquer! or is it? It's even better! The game itself pays homage to the original C&C base building and resource gathering and unit queuing. It's as about as close to having another Command and Conquer game that we will ever get to. DAMN YOU EA!!!!!!!!!!!!!!!!!!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
25.1 hrs on record
Posted: 7 August
Oh yea, that classic CNC goodness, without the baggage of that era. The campaign is smart and earning more stuff to play on further missions is excellent. Really want to play the Co-op, but haven't just yet. Can't wait to see more from these guys.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
4.0 hrs on record
Posted: 25 July
To start off, this is a simplistic RTS game with simple graphics and 2 factions to date. Each faction has unique units and campaigns (but only the renegade campaign is free).

The campaign for the renegades is quite straight forward. You get your units and either hold out for a set time, get cash or you destroy certain targets. No convoluted objectives. The campaign for the renegades is quite long at 25 levels and can be difficult at times depending on the difficulty and mission you're playing. Each mission also grants bonus' for the start of each mission you play from that point forward. While this does introduce a nice twist, it can sometimes actually be a detriment, especially when it gives you buildings and turrets but no power plants. As mentioned above the second campaign is paid DLC.

The unit choice is rather limited, and you'll find that you end up spamming one or two unit types without any infantry in your sight. Tanks can and will just run over your infantry and will end up turning rocket troop spams to mush in seconds. While this isn't a bad feature, the infantry can't garrison buildings like they can in CC. The renegades have a tank with missile launchers good vs everything and the gaurdians have an air force that is the only way to victory because their tanks use flame throwers (which was pulled off well in CC Tiberiums war with Nod's flame tanks, but not here).

The renegades have a nuke as their super-weapon, capable of destroying large armies if not moved. The guardians have a giant laser that also instantly destroys targets but persists for a few seconds and can move.

The building system. The building system isn't bad, but its not good. Each additional building (say, barracks) that you build does not allow you to build troops from two places, but rather, just doubles the training speed of the first. Not a terrible mechanic, but prevents you from building and amassing a secret base and army away from your main base.

Overall, if the game was £5 or less, I would recommend. But, as it is £10.99, I don't recommend this game.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
3.9 hrs on record
Posted: 28 July
hola no soy muy bueno en esto de los análisis pero queria dar mi punto de vista sobre lo que es y me gustaria que fuese el juego.

English version below

PROS
+gran idea muy original
+interfaz sencilla y facil de entender
+es sencillo de jugar pero dificil de perfeccionar
+unidades y edificios muy detallados
+muchos colores para los equipos (sobretodo el Negro y el blanco)
+entornos llenos de referencias mixtas (easter eggs), los cuales son muy graciosos en algunos casos
+es divertido joder a la IA
+mapas muy detallados y trabajados (no tiene nada que ver con los easter eggs)
+las cajas con bombas nucleares que destruyen tu ejercito en un segundo xD

pero no todo es bueno...

CONS
-musica repetitiva
-la campaña de los guardianes es un DLC...
-los edificios y coches del entorno no sirven de nada
-los edificios no re pueden rotarse(se que puede sonar como una idiotez pero rotar un edicio puede llegar a ser muy util en casos diversos)
-no hay edificios capturables en las escaramuzas
-los desarrolladores estan haciendo un juego nuevo sin terminar casi nada de este!! (eso es algo que me molesto muchisimo)
-las unidades no tienen voces propias
-el juego esta en Aleman y Ingles pero no en Español...

eso seria todo lo malo desde mi punto de vista (si se me escapo algo pueden decirmelo, se agradeceria muchisimo)

Recomendaciones

-Quitar a los guardianes y su campaña como DLCs y meterlos dentro del juego base como una actualizacion o simplemente hacer que no sean DLCs ya que eso debe ir dentro del juego no como un DLC..
-Ponerle mas empeño al juego, si puede sonar raro pero me gustaria que primero terminen el 8 bits Armies y luego hacen el 8 bits Hordes pero me parece un insulto y a otras personas tambien que se pongan a hacer otro juego (pago encima) sin haber hecho casi nada de este
-Hacer mas utiles los edificios del entorno (por lo menos que las tropas de infanteria puedan entrar en ellos y atrincherarse y que los ingenieros en su interior puedan raparar el edificio
-que los ingenieros puedan capturar edificios enemigos y si son de otra faccion puedas construir sus vehiculos (seria genial)
-que las unidades tengan voz (no me parece ralmente necesario pero se apreciaria mucho)
-no mas facciones ni sus campañas en DLCs
-mas soundtracks (se que esta el DLC pero el juego deberia tener un soundtrack un poco mas amplio)
-Agregar el Idioma español (por favor esto atraeria a mas jugadores Hispanoablantes al juego, y tambien deberian ponerlo, porque me parece injusto que no tenga español pero si aleman)
-Dejar el Soundtrack que es un DLC como DLC

pues eso seria todo me gustaria que los desarrolladores y el staff vieran este analisis y que sepan que yo apoyo al juego por eso critique esos puntos porque quiero que sea un buen juego y que no se quede como un early access

English Version

i am not very good at this analysis but I wanted to give my view about what is and I would like it to be the game.

PROS
+ Great original idea
+ Simple and easy to understand interface
+ It is simple to play but difficult to perfect
+ Highly detailed units and buildings
+ Many colors for teams (especially the Black and white)
+ Environments filled with mixed references (easter eggs), which are very funny in some cases
+ Is fun ♥♥♥♥ AI
+ Very detailed and elaborate maps (nothing to do with easter eggs)
+ Boxes with nuclear bombs that destroy your army in a second xD

but all is not good ...

CONS
-Music repetitive
-the guardians campaign is a DLC ...
-the environment buildings and cars are useless
-the buildings can not be rotated (it may sound like an idiot but rotate a edicio can be very useful in many cases)
-no catchable buildings in skirmishes
-the developers are making a new game unfinished almost nothing about this !! (That's something that upset me a lot)
-the units do not have their own voices
-the game is in German and English but not in Spanish ...

that would be all bad from my point of view (if I missed something can tell me, you appreciate a lot)

recommendations

-Remove The guards and his campaign as DLCs and put them in the base game as an upgrade or just make them not DLCs as this should go into the game not as a DLC ..
-Sweeping harder to game development, if it may sound weird but I would like to first finish the 8 bits Armies and then make the 8 bits Hordes but it seems an insult and others also are advised to make another game (payment above) without He has done almost nothing of this
-Make More useful the surrounding buildings (at least infantry troops can enter them and retrench and engineers inside the building can raparar
which engineers can capture enemy buildings and if they are of another faction can build their vehicles (would be great)
units which have a voice (I do not think erally necessary but would be greatly appreciated)
No more factions or their campaigns DLCs
-more soundtracks (is this the DLC but the game should have a slightly wider soundtrack)
-Add The Spanish Language (please this will attract more Spanish speakers players to the game, and also should put it, because it seems unfair that does not have Spanish but German)
-Let The Soundtrack which is a DLC as DLC

because that would be all I would like developers and the staff saw this analysis and to know that I support the game so criticize those points because I want to be a good game and you do not run as an early access
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
Not Recommended
73.1 hrs on record
Posted: 24 July
I was only able to get 70+ hours in the game riding on the false promise of new factions. However after waiting for 2 months for this mystery 3rd faction the game became extremley stale and the community died off. It fails to capture the charm and character of the classic C&C games. It had potential but it ultimately came crashing down and the team is expecting to release a new "8bit Hordes" RTS game. The community was friendly and open but the game was left to die.
Was this review helpful? Yes No Funny