FIGHT THE PAST TO SAVE THE FUTURE. STOP THE SINGULARITY. Learn the truth behind a massive cover-up of the catastrophic SINGULARITY, an event that fractured time and threatens the world as we know it. Armed with powerful, advanced weaponry and the experimental Time Manipulation Device, fight enemies from the past, the present, and...
Valutazione degli utenti:
Molto positiva (29 recensioni) - 89% delle 29 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Molto positiva (1,581 recensioni) - 1,581 recensioni degli utenti (92%) per questo gioco sono positive.
Data di rilascio: 30 giu 2010

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Acquista Singularity


Informazioni sul gioco


Learn the truth behind a massive cover-up of the catastrophic SINGULARITY, an event that fractured time and threatens the world as we know it. Armed with powerful, advanced weaponry and the experimental Time Manipulation Device, fight enemies from the past, the present, and abominations caught somewhere in between.

Key Features:

  • Use the TMD – Time Manipulation Device – to change the age of objects and enemies and bend time to your will.
  • Age enemies to dust in seconds, manipulate objects outside the laws of gravity, and degrade objects to a withered state or renew them to their pristine form.
  • Unlock upgrades to harness the TMD’s full power and expand your full arsenal of advanced weaponry.
  • Heart-pounding, first person combat action that immerses you in a world where the past and present collide.
  • Travel seamlessly between two eras – 1950s Russia and modern day – each rendered with stunning lighting, physics, and effects using the Unreal 3 Engine.
  • Traverse the blur between the past and future in order to stop the mysterious SINGULARITY that threatens the world.

Requisiti di sistema

    • OS: Windows® XP/Vista/Windows 7 (Does not support Windows 2000)
    • Processor: Intel Dual Core 2.8 GHz or AMD Ahtlon 64 x2 Dual-Core 4800+ or better
    • Memory: 1GB for XP, 2GB for Vista/Win7
    • Graphics: 3D hardware accelerator card required - 100% DirectX® 9.0c-compliant 256 MB video card and drivers*
    • DirectX®: DirectX® 9.0c (Included)
    • Hard Drive: 8GB of uncompressed hard disk space (plus 400 MB for the Windows® swap file and 12 KB free for saved games)
    • Sound: 100% DirectX® 9.0c-compliant true 16-bit sound card and drivers
    • Other Requirements: A 100% Windows® XP/Vista/Windows 7-compatible computer system
    • Keyboard/Mouse:100% Windows® XP/Vista/Windows 7-compatible mouse, keyboard and drivers

    *Supported Chipsets for Windows® XP/Vista/Windows 7
      - All NVIDIA® GeForce® 8800 GT 256 MB RAM and better chipsets (excluding 9400 cards)
      - All ATI Radeon™ X1800 256 MB RAM and better (excludes X1800 GTO, HD2400, HD2600, and HD3450)
      - Motherboard integrated video chipsets not supported

Recensioni dei giocatori
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Molto positiva (29 recensioni)
Molto positiva (1,581 recensioni)
Pubblicate di recente
( 5.3 ore in totale )
Pubblicata: 26 luglio
wow did activision throw this one under the bus at release, a short but very underrated game with a cool story and interesting gameplay. Lacks originality but makes up for it in not being the typical modern-shooter.
Reeze The Vampire
( 19.3 ore in totale )
Pubblicata: 25 luglio
This game is cool as hell. The time play is really well worked into the story, and the time mechanics in combat are really awesome. The graphics are nice, the art is really good, the gunfights are really well integrated. It all works really well together. I can't lie, though, this game steal A LOT from Half-Life 2. If you've played both before, you will really see what I mean. That aside, they picked a good game to mimic, because this came out really well.
( 8.8 ore in totale )
Pubblicata: 25 luglio
Singularity is one of those "old" FPSs that still sort of works. The graphics are good for the era they were made in and still holds up pretty well, the story while barebones works, and the weapons (while a bit vanilla but with a few interesting new ones) are satisfying to use. There is a fair bit of enemy variety, and you get a few neat time powers to kill them with. You can upgrade these powers using in-game currency, but the upgrades are pretty much just power boosts. You can also upgrade your weapons using kits found around the game, but again it's pretty basic, increasing stats but nothing else (the guns don't look any different). Once you get the ability to freeze time in a big bubble thought the game kind of gets really easy.

Overall, this game is essentially Bioshock, only using time manipulation instead of genetics, but a fair bit less intricate.

The Good
- Story works
- Nice graphics
- A barebones leveling system
- Explores the idea of alternate timelines pretty well
- Interesting level design

The Bad
- Fairly short
- Very little replay-value
- Can only carry 2 guns at a time
- Fairly easy

Final verdict: I'd recommend this game if you're just looking for some quick shooting time with some time powers, but you might want to wait until it gets discounted.
( 7.0 ore in totale )
Pubblicata: 24 luglio

The first time I bought this game, I picked it up in a Kmart bargain bin for 20 bucks in 2012. I didn't many expectations, bit any I did have were blown out of the water. I'm a huge fan of bith sci-fi and historical fiction/alternate history, and this being a glorious combination of the two was the perfect game for me. It's the smooth fps feel of a Call of Duty campaign combined with the quality story and special powers that give it a Bioshock feel. I recently picked it up during the last steam sale for 15 bucks and it was easily worth every penny. At $30 as the normal price, I don't know if I would recommend it unless you're a fan of everything I mentioned previously. I've played through it once in 7 hours on normal, but that was while exploring jjust about every nook and cranny and listening to every audio recording I could. You could blast through it much quicker if you would like. I would definitely recommend this game.
the Way
( 12.7 ore in totale )
Pubblicata: 22 luglio
Good game. I advise making liberal use of your special powers to optimize the experience. It is pretty easy to plow throw large chunks of it like a standard shooter with upgradable gear. Using the abilities you accrue will differentiate the experience. Perhaps playing hard mode first run would encourage more TMD.

I played it intently and enjoyed it over the span of a few days. It kept my interest solidly though likely you have played similar games. Singularity has an excellent element, leaving it to you most of the time to enjoy. The preset experience requirements of, as we say, TM, feel limited. This game is on an enjoyable mission to the pleasantly cool ending.

Competent visuals, sometimes very good indeed, in particular the variety of time manipulating devices. Good sound, I experienced a handful of minor audio glitches. Visual glitch only if I adjusted a particular setting in registry. It is well documented via search though I did endure a small amount of trial and error.

The game is a few years old. Good gamepad support. Requires editing registry to change many settings resulting in improvement or a potential crash on run condition, again all well documented. Oob it ran like it should on Windows 10 though I did need to adjust settings further.

It works well enough @ 21:9 though requires editing windows registry to set correct resolution. Its not perfect but I did not feel the need to utilize flawless widescreen, perhaps benefitting from a recent to date of purchase patch. Elements are not ideal but like many titles the core is solid and I was not distracted.
( 13.8 ore in totale )
Pubblicata: 17 luglio
It's like wolfenstein with a touch of bioshock.
Soldier Of Fondue
( 8.7 ore in totale )
Pubblicata: 16 luglio
Yeah, this is a good game.

Neat story, great shooter mechanics, good graphics .. I don't think the story is too bizarre.. First part of the game is the weakest part IMHO. Graphics, as I said, are nice.
( 1.0 ore in totale )
Pubblicata: 12 luglio
Another game that is having check points????!!!! I don't get this... Are today programmers not able to make a good code
where you can save the progress whenever you want?... It looks it is like that unfortunately!
Cannot recommend this game therefore...

You cannot save, but got the message: All unsaved progress will be lost. Are you sure you want to quit...
How stupid is that...?

I gave it another try, 'cos it actually isn't a bad game...
Then next next issues:
I got captured... all my weapons and upgrades were gone...
I got only pistol afterwards according to game script... got that updated (more damage, bigger clip)...
However, I need 10 shots to kill this mutated enemy and there were 5 send at once to make my life heavy... i don't have enough ammo for them even after weapon upgrade...

But what is helping is to uninstall then game, not to lose more nerves on game logic...
As said, not a bad game, but also nothing for me as it looks...
Phase Giagus
( 10.3 ore in totale )
Pubblicata: 4 luglio
A fun hidden gem. It has its faults: Bland characters, only decent storytelling, kind of a weird type of ending, and just plain no desirable personality within the game itself; but it is a pretty alright story and a fun game, and you become a pretty strong death machine toward the end with all the weapons and upgrades. Decent 9 to 11 hour experience with v cool gameplay mechanics. The worst thing for me was the voices, all the sound effects overpowered them most of the time and you couldn't hear them, but anyways, like i said, it was pretty fun.
( 9.0 ore in totale )
Pubblicata: 2 luglio
Prodotto ricevuto gratis
The story is crazy, its amazing how it went out. It has also some plot twist, just remember when you play it, remember your journey. You'll see some crazy stuff. Totally recommend buying this.
Recensioni più utili  Negli scorsi 30 giorni
27 persone su 30 (90%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
2.7 ore in totale
Pubblicata: 27 giugno
I like the ideas of Half Life Gravity Gun + Quake atmosphere + Bioshock gameplay a bit; when combining together
Questa recensione ti è stata utile? No Divertente
9 persone su 9 (100%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
8.6 ore in totale
Pubblicata: 29 giugno
Lowest recorded price at time of review: $7.50
Worth that price: Totally

Singularity is a game that can be summed up in one word: Adequate.

Some quick pros and cons before I go in-depth:
+ No regenerating health. Use medkits to heal
+ Terrific pacing
+ Doesn't overstay its welcome
- Can only carry two weapons at a time
- A lot of corridors, few open spaces
- Really easy

Everything else can simply be described as adequate. The story is decent, there are audio logs and notes that you can observe if you're into it, otherwise they can be passsed. Minimal cutscenes, story is mostly delivered via gameplay. However, the environmental storytelling doesn't really make a lot of sense. You'll see some messages written on the wall that leave you wondering things like "Why would a person write that?" The pacing is great, at least. The ebb and flow of tension is right on. Which is something that a lot of games like this underestimate the importance of and subsequently flub. But Singularity nails pacing.

The shooting is fine. There's an alright variety of weapons. Pistol, machine gun, shotty, sniper rifle, plus some more heavy artillery. But you can only carry two weapons at a time. Which is not a mechanic I'm fond of. I know it's unrealistic that a person could carry a dozen weapons on their person, but this isn't a military simulation kind of shooter. Very much an arcade kind of shooter. Let us carry more guns please. That being said, there is a particular weapon that is seriously overpowered and makes the rest of the game a cakewalk. Not that it was ever particularly difficult to begin with. So once you pick up that gun, you really don't even need a second one.

There's an upgrade system for both yourself and your weapons, which is adequate. A simple Damage+ and Reload Speed+ kind of upgrade system. Health+ and Stamina+ for your character, etc. I found myself purchasing a lot of upgrades simply because I had nothing else to spend the currency on. A lot of the upgrades just make an already easy game easier.

Enemy variety is fine. All the humans are... well, humans. All the mutants are mostly interesting. Not always the most imaginative designs, but at least there are some diverse attack patterns to deal with. Unfortunately, the game tends to only throw one kind of enemy hoard at you at once.

This game's unique mechanic is your ability to control the time of certain objects. And it's alright. You can move certain objects backward and forward through time, like taking a decayed, broken bridge and restoring it to new so that you can continue. And some interesting puzzles and gameplay are borne of this interesting mechanic. Unfortunately, there's only a couple interesting puzzles the devs came up with and they repeat them pretty frequently. So, it's a really fun gimmick the first time, and then a bit ho-hum for the rest of the game.

It's a very linear game, which isn't necessarily a bad thing. Sometimes linear is alright. I can appreciate a tight, focused narrative/gameplay experience, which this for the most part is. And there is slight (very slight) exploration. The most typical kind of exploration you'll be doing is entering a room with two exits. One exit is the way forward, and the other exit turns out to be a closet with resources in it that you spend two seconds in before moving on to the other exit. My major gripe is that there's a lot of surprise locking doors that prevent you from backtracking to the previous room. Very frequently, you'll get locked out of a section of the map before you expected to. The F key will illuminate some footsteps showing you the correct way to go, so often I'd light up the correct way, and then go the opposite way so that I know I'm going down some brief explorative path before I continue. That all being said, linear games are fine, but this one might have been slightly too linear.

Graphics and sound are, you guessed it: adequate. The game looks fine. It's detailed and interesting to look at. The graphics aren't mindblowing, they're just as good as they need to be. Not distractingly pretty or distractingly ugly. Just right. Audio, same story. Voice acting is fine. A bit generic. I hope you like token Russian accents. Monster noises are believable. Good ambience. The gun sounds are a bit anemic, however. I really wish the weapon sound design was stronger, because it really did detract from the experience a bit. But, y'know, it's not bad. It's just... adequate.

All in all, I enjoyed my time with the game. It's good for about 7-8 hours, which is just right for this game. It doesn't feel padded or drawn out, nor does it feel rushed. It lasts exactly as long as it needs to, and it never lets itself get stale. I played it in two sittings. The second sitting was the majority of the game, and in the middle of that, I took a break to eat lunch. And all throughout that lunch, I kept thinking to myself, "I really want to finish eating so I can keep playing." Not a lot of shooters give me that experience. It's a combination of good pacing, good story, and not-exhausting gameplay that really makes that happen.

Nothing is absolutely spectacular about this game, but nothing is boring, dull, or just plain bad, either. It's not earthshattering by any means, but I don't think anybody making the game expected it to be. They set out to make just a pretty good shooter, and that's exactly what they've done. So, as long as your expectations are in the right place, you'll probably have a good time.
Questa recensione ti è stata utile? No Divertente
5 persone su 5 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
10.3 ore in totale
Pubblicata: 4 luglio
A fun hidden gem. It has its faults: Bland characters, only decent storytelling, kind of a weird type of ending, and just plain no desirable personality within the game itself; but it is a pretty alright story and a fun game, and you become a pretty strong death machine toward the end with all the weapons and upgrades. Decent 9 to 11 hour experience with v cool gameplay mechanics. The worst thing for me was the voices, all the sound effects overpowered them most of the time and you couldn't hear them, but anyways, like i said, it was pretty fun.
Questa recensione ti è stata utile? No Divertente
3 persone su 4 (75%) hanno trovato questa recensione utile
25.0 ore in totale
Pubblicata: 29 giugno
Singularity is a Sci-Fi FPS Puzzle/ time manipulation game. I recomend that you dont get it unless you get it cheaper than 20.00, I'd get it at games deal instead cause its not worth the price it is on steam.

-not enough weapons (one pistol, one shotgun, one sniper, ect.)
-Costs too much

-runs smooth
-great voce over acting
-Good Graphics
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
27 persone su 31 (87%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
17.2 ore in totale
Pubblicata: 17 febbraio
Se dovessimo riassumere Singularity potrei dire che:
Ha le funzionalità alla "Bioshock" (I kit medici, le registrazioni audio)
Ambientazione e atmosfera alla "Half-Life" (Personaggi)
E gameplay Alla "Call of Duty" (due armi alla volta)
Mischiate questi 3 giochi e vi sbucherà fuori, appunto, Singularity.


Guanto Cmt: Come avevo scritto nella recensione di Prince of Persia, ho trovato quest'arma molto stupenda. Con rallentamenti di tempo in una sfera, telecinesi, "invecchiare" gli oggetti... ha parecchi poteri.
Quindi principalmente il gioco mi è piaciuto sopratutto per questa arma.

Gameplay: abbastanza godibile. Porterai sempre 2 armi ma avrai un arsenale di 7 armi, che saranno le classiche, solo il "Cercatore" è più "originale" potendo sparare proiettili radiocomandati.


Trama: Sulla norma, classica storia dove i russi dominano il mondo e te devi fermarli, l'unica "novità" di questo tipo di trama sono i viaggi nel tempo e E-99.

IA Nemica: L'IA dei soldati nemici è abbastanza scadente, ti sparano pure quando c'è un muro davanti da quanto sono scemi.
al contrario l'IA dei mutanti, che col potere che si teletrasportano diventano più "difficili" da abbattere.


Situazioni "Imbarazzanti": Piccole scenette senza senso per esempio:
Ragazza spia-militare col mitra in mano che ti dice "puoi abbattere quel nemico di spalle?" cioè, hai un cazzo di mitra, sei pure una specie di soldatessa, perchè cacchio dovrei farlo io? (e non è neanche un livello "tutorial").
Oppure quando c'è una porta bloccata, e allora devi aiutare la tipa a farla passare in un condotto e fartela aprire da fuori. MA HAI UN CAZZO DI GUANTO TEMPORALE!, BASTA PUNTARE ALLA PORTA PER FARLA CADERE A PEZZI!
e molte altre che non vi starò qui ad elencare.

Difficoltà sbilanciata: La modalità "Difficile" non è difficile per niente, ci sono certi livelli molto complicati (pure in difficoltà normale).
E questi ultimi sono prima di metà gioco, manco da dire alla fine.

Armi troppo potenti: Anche qua le armi le ho trovate sbilanciate. Puoi potenziartele tramite una specie di "negozio" per così dire, anche se lo potenzi poco il danno, riuscirai a oneshottare sia mutanti che soldati. Diciamo che è sbilanciato pure a livello di armi.

Longevità molto corta: Purtorppo questo gioco ha un grandisismo difetto, dura veramente pochisismo, sulle 5.30-6 ore, appena riuscirete ad abituarvi a giocare, vi accorgerete che siete alla fine del gioco


Che dire, è un gioco che potrei consigliare a tutti gli amanti dei fps, non grido al capolavoro ma è un gioco molto buono.

voto 7.5/10
Questa recensione ti è stata utile? No Divertente
20 persone su 21 (95%) hanno trovato questa recensione utile
11.7 ore in totale
Pubblicata: 30 agosto 2014
A Katorga 12 va di scena lo shooter old-school condito da instabile E-99

Raven software ci propone l'ucronia in cui l'U.R.S.S. nel 1955 pone le basi per conquistare il pianeta, scoperto il fantomatico E-99 elemento che fa apparire l'odierno grafene, panacea per tutti i problemi mondiali, un detersivo per lavatrici.

Storia: impersoneremo Nathaniel Renko capitano dell'esercito U.S.A. che come ogni clichè che si rispetti si ritroverà ad affrontare una situazione del tutto inaspettata e più grande di lui. La trama non è originale ma è solida e ben orchestrata presentando 3 finali alternativi.
Siamo, su un elicottero, diretti a Katorga 12 -un'isola della ex Unione Sovietica- per un problema ad un satellite, causato proprio da un picco d'energia elettromagnetica partorito dall'oramai inabitata colonia. Tuttavia una seconda ondata mette fuori uso il nostro mezzo di trasporto facendoci precipitare. Qui scopriamo gli esperimenti sull'E-99 condotti durante la guerra fredda, quando iniziano i viaggi temporali a cavallo tra il '55 e il 2010...

Gameplay: vecchia scuola; niente coperture o schivate solo uno scatto temporaneo. L'equipaggiamento non vanta un vasto arsenale, ma le armi risultano ben diversificate tra pistola, fucile a pompa, mitragliatrice, fucile di precisione, bombe stasi e soprattutto l'originale quanto riuscito C.M.T. Il congegno, ideato da Barisov, è in grado di manipolare il tempo oltre che possedere abilità offensive (come l'onda d'urto alla Gravity Gun di Half Life 2) e difensive; un'arma che idealmente ci rimanda anche alle meccaniche di Timeshift.
Il divertimento è assicurato dal cambio di ritmo, tra pause narrative ed enigmi ambientali e situazioni intrattenute da frenetiche sparatorie. L'evoluzione delle abilità è garantita dalla scoperta di item ad alimentare gli upgrade per approfondire le modalità d'intervento.
Completa il quadro una serie di file audio che ricorda molto lo stile Bioshock, con cui condivide l'importanza di una location molto ispirata, caratterizzata stavolta dall'elemento E-99 e dalla possibilità di viaggiare in epoche diverse.

I.A: nemica aggressiva e diversificata nei pattern d'attacco; resa meno efficace solo da un level-design non sempre ben riuscito, soprattutto negli ambienti esterni risolvibili troppo facilmente con fucili in grado di ritardare il tempo.
Le boss-fight sono leggermente sottotono, una difficolta maggiore avrebbe reso più appetibili questi momenti.

Comparto grafico: che presenta texture in bassa definizione. Buona la propaganda filo-russa disseminata sull'isola atta a donare personalità.

Comparto tecnico non era eccezionale nel 2010, anno di uscita del titolo, e non lo è a maggior ragione oggi a 4 anni di distanza. Il frame-rate è granitico per questo titolo mosso dall'Unreal Engine 3. Gli effetti particolari non stupiscono; c'è dell'aliasing marcato.

Comparto audio: ottimo, accompagna magnificamente alcune situazioni di forte tensione; buono il doppiaggio e l'effettistica.

Commento finale: Katorga 12 è ricca di fascino, così come il periodo storico e l'espediente temporale. Ci sono elementi presi da capolavori assoluti come bioshock e half-life; forse questo ha mosso qualche critica in più nell'immediata uscita, ma il titolo mi sembra valido e con una trama senza buchi . Il gameplay in generale è divertente, peccato solo per il level-design non originale.

voto 7,9
Questa recensione ti è stata utile? No Divertente
16 persone su 16 (100%) hanno trovato questa recensione utile
13 persone hanno trovato questa recensione divertente
11.8 ore in totale
Pubblicata: 3 dicembre 2015
Assolutamente consigliato. E' come se BioShock e Half Life 2 avessero avuto un bambino!:)
Questa recensione ti è stata utile? No Divertente
10 persone su 10 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
6.3 ore in totale
Pubblicata: 28 novembre 2014
ottimo gioco
molto curato in tutti i dettagli
peccato che non sia molto conoscuto, per il resto magnifico :)
Questa recensione ti è stata utile? No Divertente
4 persone su 4 (100%) hanno trovato questa recensione utile
7.8 ore in totale
Pubblicata: 12 maggio 2015
Singularity è un FPS molto bello con un idea stupenda e ben sviluppata. Si ha i suoi annetti, ha qualche bug, non è molto longevo ma mi è piaciuto un sacco e quindi concludendo se avete voglia di uno sparatutto con una stupenda storia allora regalatevelo!

Grafica 7.5
Gameplay 7.5
Longevità 6.5
Storia 9
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
7.6 ore in totale
Recensione di una copia anticipata
Pubblicata: 12 luglio 2011
Se le trovate a poco e amate gli fps, prendetelo. Durata non eccelsa (8-10 ore) ma una trama avvincente e alcune caratteristiche puculiari come la manipolazione del tempo lo rendono un buon prodotto, anche se si rifà troppo ad altri giochi... mi ha ricordato Dead Space per i potenziamenti e le tracce da seguire, Bioshock per i mutanti, l'uso della mano, i dialoghi e i finali alternativi, FEAR per le scene "horror" del passato e il bullet time, Metro 2033 per l'ambientazione Russa e l'uso delle maschere anti-gas... insomma alcune buone idee e un pò di scopiazzamento qua e là.
Questa recensione ti è stata utile? No Divertente