Prepare your balls for an epic journey to Ballhalla. Feel the rhythm to overcome deadly hazards and marble at awful puns in the roll playing game of the year. May the torque be with you!
User reviews:
Overall:
Positive (14 reviews) - 92% of the 14 user reviews for this game are positive.
Release Date: 5 Aug, 2016

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Buy Road to Ballhalla

SPECIAL PROMOTION! Offer ends 12 August

-10%
14,99€
13,49€
 

Recent updates View all (8)

5 August

Twitch Plays Ballhalla is live now



To celebrate the launch of Road To Ballhalla, we've made a very special "Twitch Plays" build of the game. We honestly don't think Twitch will beat it, but we'll see. As a way to reward participants, the game will drop steam keys for a range of tinyBuild titles - join us to win!

http://twitch.tv/tinybuild - Twitch Plays Ballhalla is live now

0 comments Read more

4 August

Day -1 Patch



Just rolled out another patch.

  • Improved Token calculation. Now, you're rewarded with 1 more Token when you collect 100% yellow orbs. On the other hand, just rushing through the trials will get you less Tokens than before.
  • Updated Twitch Integration to include users from the chat into the mocking text messages more often.
  • Small improvements to several trials, mostly in world 2&3.
  • Fixed a bug where you could actually lose time stars when rolling a time that is worse than your highscore. Really, nobody has noticed this?

Waaaahhh, only about 21 hours until release!

0 comments Read more

Reviews

“The game is a bastard and I love it!”
Gamer Laughs

“An inventive and joyus ride. Or should I say... roll?”
9/10 – BitCultures

“Impressive Package”
8/10 – GamesPew

About This Game

Rhythm-driven Gameplay

Move with the music to overcome even the most difficult hazards, like laser beams or insane camera angles trying to explode both your balls and your brain.

Dynamic Music and SFX

The dynamic music by Emmy-nominated composer Nicholas Singer is tailored to the rhythm and style of each level, with sound effects adjusting to the level's music. Without it, you'd fail even harder.

Epic Storyline

Not included. Instead, be guided by floor texts that make fun of you when you fail and drop awful puns even if you unexpectedly don't.

Scavenger Hunt

Discover secret areas that lead to other secret areas which in turn lead to other secret areas1. You get the idea, and maybe even the rainbow that awaits you at the end of the treasure. Probably you'll just google it though.

Speedrolling

Replay levels in Rush mode as fast as you can and prove that you are a good person by beating other players' highscores.

Style your Balls

Be rewarded with awesome bonus contents like tasty new colors2 and trail effects for your balls.

Did you just Twitch?

Enable Twitch integration and let the game mock not only you, but also your audience.

Workshop Integration (coming soon!)

Community levels are probably better anyways - create and share your own challenges with the level editor, available a few weeks after launch.


1 May contain traces of you going nuts.
2 gluten-free

System Requirements

    Minimum:
    • OS: Windows 7/8/8.1/10 64bit
    • Processor: Dual-Core Intel or AMD processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 550 GTX / AMD Radeon 5770 HD series card
    • Storage: 1 GB available space
    • Sound Card: Who cares?
    • Additional Notes: Needs a 64bit OS
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (14 reviews)
Recently Posted
youtube.com/kirkyeehee
( 0.8 hrs on record )
Pre-Release Review
Posted: 7 August
Product received for free
Neon Labyrinth was my first thoughts when playing this game. I quickly found myself lost in the excitement and thrill of going through a course... starting off sooo simple, but quickly getting harder, funner, and faster paced.

My first Impressions video tells it better than my words do lol.

https://www.youtube.com/watch?v=qd70Q26wIIA
Helpful? Yes No Funny
BearInABackpack
( 5.8 hrs on record )
Posted: 7 August
Product received for free
Having been awhile since I have played a marble game, it was nice to revisit the genre with Road to Ballhalla!

For sake of brevity:

PROS:
It has a great soundtrack, very clever and challenging levels, and great humor.

CONS:
Kinda spendy ($14.99 at writing, though on %10 sale until Aug 12th) for content, since it can be beat in 2-3 hours. Addition of community map suppor tin a couple of weeks will help this greatly.

I had a great deal of fun playing this, and would recommend the game to potential buyers!

If you want to check out a far more in-depth review of the game than what is said here, check out my review:

https://youtu.be/SgAHIXQvFLI
Helpful? Yes No Funny
TenaciousRif
( 1.3 hrs on record )
Pre-Release Review
Posted: 5 August
Product received for free
Road to Ballhalla is a beautiful, and challenging game. You need to think outside the box, and use your Balls to complete the challenges placed in front of you. Highly Recommend!
Helpful? Yes No Funny
Fleshy26
( 3.0 hrs on record )
Pre-Release Review
Posted: 5 August
Product received for free
Very fun game that has some hilarious puns and secrets hidden inside. Only 3 hours in, but still so much to do! For a more in depth analysis, check out our review here : https://hardknockgamers.com/review-road-ballhalla/
Helpful? Yes No Funny
Temko
( 8.2 hrs on record )
Posted: 5 August
Product received for free
Road to Ballhalla takes the ball-rolling frustration simulator to a whole new sarcastic level with tight controls, interesting puzzles and a steep difficulty curve.

Full review:
https://www.youtube.com/watch?v=vlYlaRW2NfI

Text:
The game is a nice mix of clean gameplay and cool graphics, where the simple controls are exploited to the fullest to bring complex and deep puzzles to the player with a nice variety of levels and mechanics that shake the thing up quite a bit.

The PC PC controls are pretty bad, with both no mouse control in the menu's and weird audio levels in the options, and with no advanced graphics it's preset or bust. This doesnt make it an ugly game, but it does mean that unless you like what you get, you're out of luck.

The game also does not shy away from being hard, so unless you enjoy the physics puzzler ganre, this might not be the game for you, but for me personally, as someone that generally does not like puzzle games, the varied mix of mechanics and puzzle elements coupled with the variety of sarcastic jokes and notes in the game, does keep it special.

The game also splits Speedrunning and score attacks, which is a smart move.

The game doesn't pretend to be more than it is: It's about rolling a ball to the end of a level and surviving the puzzles. And it does that with charm, control and good execution.
Helpful? Yes No Funny
{FITH}™Dragnix
( 5.5 hrs on record )
Pre-Release Review
Posted: 5 August
Product received for free
Target Audience: Marble Madness Fans, or those who like action puzzle mechanics.

Summary:
A great example of a game that knows what it is, and complements its core design with smart design decisions along the way. Puzzle action fans will love the level design here, as it does a great job of keeping a good pace of introducing new mechanics and keep the gameplay fresh. The game is right in terms of difficulty, allowing for speed runners to really challenge themselves, while allowing “regular” players to take some time and try to work their way systematically. The controls complement the gameplay rather well, and the sound and music enhance the gameplay in the right ways. The biggest disappointment that the game has is maybe its lack of content: but that will be helped by the forthcoming steam workshop integration and capabilities. But rather then quantity, Road to Ballhalla focused on Quality, and it shows in a lot of elements here. In the end, it's not going to blow you away in any element, but it rewards you with solid gameplay.

Video Review: https://www.youtube.com/watch?v=YQpE9iZFBoI

Lists:
Positives:
  • Good pacing in terms of mechanics introduction. Just as you get a hang of a mechanic, another mechanic comes to help keep things fresh.
  • Great level design. Not repetitive at all, and uses the traps and mechanics well to keep it
  • Controls are good. Both Keyboard and controller work well here (I prefer a controller).
  • Like the division between the time attack section and the collection section of gameplay.
  • Good sound design, with good reactionary effects. Enhances gameplay, forcing you to react to those sounds.
  • Like the overall feel to the game. Color schemes are good, and customization options don't detract from the gameplay with the choices available.
  • Music is appropriate to the levels in question. It's not Emmy-level of any sort, but it's the best you can expect from a game: it enhances the gameplay.

Negatives:
  • Once in a while, a level concept doesn't work rather well. The camera adjustment level is very hit and miss, and for me, it wildly miss.
  • For some, content will be lacking here. 3 Hours or so into gameplay, and I was 70% of my way to Ballhalla. It feels like it needed a bit more.
  • If you're an AVG user: you'll have to disable AVG. The game does not like anti-virus software.
  • Would like to see mouse driven menus.
Helpful? Yes No Funny
mortee50
( 4.0 hrs on record )
Pre-Release Review
Posted: 5 August
Product received for free
When you look at Road to Ballhalla it looks like you basic marble rolling game. It should since that it was it is. Road to Ballhalla is a marble rolling game. Road to Ballhalla is one of if not the best marble rolling game I have ever played though.

Road to Ballhalla is a great marble rolling game for three reasons. First the controls are simple and tight. When you die in the game it is your fault and not because of the controls. Second the game has great level design. Care and thought were put into the levels. The game does a great job coming up with unique ways to use the different mechanics and obstacles to make each level feel unique. Finally the game is surprisingly funny. Who would have thought a marble rolling game would actually be funny. Road to Ballhalla is genuinely funny as the "narrator" tries to trick you and taunts you when you fail.

Road to Ballhalla is not a perfect game though. The biggest problem is the game is pretty short. If you aren't into time trials or 100% levels, the game will only last around three to four hours. The game is adding Steam Workshop support though so hopefully the community can add a lot of interesting levels to the game. The other slight issue I had with the game is that it is kind of on the easy side.

If you don't like marble rolling games, Road to Ballhalla is not going to be for you. If you like marble rolling games though I think you will really enjoy Road to Ballhalla.

For my full review check out Geeky Hobbies .
Helpful? Yes No Funny
Most Helpful Reviews  In the past 7 days
9 of 9 people (100%) found this review helpful
2 people found this review funny
Recommended
8.2 hrs on record
Posted: 5 August
Product received for free
Road to Ballhalla takes the ball-rolling frustration simulator to a whole new sarcastic level with tight controls, interesting puzzles and a steep difficulty curve.

Full review:
https://www.youtube.com/watch?v=vlYlaRW2NfI

Text:
The game is a nice mix of clean gameplay and cool graphics, where the simple controls are exploited to the fullest to bring complex and deep puzzles to the player with a nice variety of levels and mechanics that shake the thing up quite a bit.

The PC PC controls are pretty bad, with both no mouse control in the menu's and weird audio levels in the options, and with no advanced graphics it's preset or bust. This doesnt make it an ugly game, but it does mean that unless you like what you get, you're out of luck.

The game also does not shy away from being hard, so unless you enjoy the physics puzzler ganre, this might not be the game for you, but for me personally, as someone that generally does not like puzzle games, the varied mix of mechanics and puzzle elements coupled with the variety of sarcastic jokes and notes in the game, does keep it special.

The game also splits Speedrunning and score attacks, which is a smart move.

The game doesn't pretend to be more than it is: It's about rolling a ball to the end of a level and surviving the puzzles. And it does that with charm, control and good execution.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
5.5 hrs on record
Pre-Release Review
Posted: 5 August
Product received for free
Target Audience: Marble Madness Fans, or those who like action puzzle mechanics.

Summary:
A great example of a game that knows what it is, and complements its core design with smart design decisions along the way. Puzzle action fans will love the level design here, as it does a great job of keeping a good pace of introducing new mechanics and keep the gameplay fresh. The game is right in terms of difficulty, allowing for speed runners to really challenge themselves, while allowing “regular” players to take some time and try to work their way systematically. The controls complement the gameplay rather well, and the sound and music enhance the gameplay in the right ways. The biggest disappointment that the game has is maybe its lack of content: but that will be helped by the forthcoming steam workshop integration and capabilities. But rather then quantity, Road to Ballhalla focused on Quality, and it shows in a lot of elements here. In the end, it's not going to blow you away in any element, but it rewards you with solid gameplay.

Video Review: https://www.youtube.com/watch?v=YQpE9iZFBoI

Lists:
Positives:
  • Good pacing in terms of mechanics introduction. Just as you get a hang of a mechanic, another mechanic comes to help keep things fresh.
  • Great level design. Not repetitive at all, and uses the traps and mechanics well to keep it
  • Controls are good. Both Keyboard and controller work well here (I prefer a controller).
  • Like the division between the time attack section and the collection section of gameplay.
  • Good sound design, with good reactionary effects. Enhances gameplay, forcing you to react to those sounds.
  • Like the overall feel to the game. Color schemes are good, and customization options don't detract from the gameplay with the choices available.
  • Music is appropriate to the levels in question. It's not Emmy-level of any sort, but it's the best you can expect from a game: it enhances the gameplay.

Negatives:
  • Once in a while, a level concept doesn't work rather well. The camera adjustment level is very hit and miss, and for me, it wildly miss.
  • For some, content will be lacking here. 3 Hours or so into gameplay, and I was 70% of my way to Ballhalla. It feels like it needed a bit more.
  • If you're an AVG user: you'll have to disable AVG. The game does not like anti-virus software.
  • Would like to see mouse driven menus.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.0 hrs on record
Pre-Release Review
Posted: 5 August
Product received for free
When you look at Road to Ballhalla it looks like you basic marble rolling game. It should since that it was it is. Road to Ballhalla is a marble rolling game. Road to Ballhalla is one of if not the best marble rolling game I have ever played though.

Road to Ballhalla is a great marble rolling game for three reasons. First the controls are simple and tight. When you die in the game it is your fault and not because of the controls. Second the game has great level design. Care and thought were put into the levels. The game does a great job coming up with unique ways to use the different mechanics and obstacles to make each level feel unique. Finally the game is surprisingly funny. Who would have thought a marble rolling game would actually be funny. Road to Ballhalla is genuinely funny as the "narrator" tries to trick you and taunts you when you fail.

Road to Ballhalla is not a perfect game though. The biggest problem is the game is pretty short. If you aren't into time trials or 100% levels, the game will only last around three to four hours. The game is adding Steam Workshop support though so hopefully the community can add a lot of interesting levels to the game. The other slight issue I had with the game is that it is kind of on the easy side.

If you don't like marble rolling games, Road to Ballhalla is not going to be for you. If you like marble rolling games though I think you will really enjoy Road to Ballhalla.

For my full review check out Geeky Hobbies .
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
3.0 hrs on record
Pre-Release Review
Posted: 5 August
Product received for free
Very fun game that has some hilarious puns and secrets hidden inside. Only 3 hours in, but still so much to do! For a more in depth analysis, check out our review here : https://hardknockgamers.com/review-road-ballhalla/
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1 of 3 people (33%) found this review helpful
Recommended
1.3 hrs on record
Pre-Release Review
Posted: 5 August
Product received for free
Road to Ballhalla is a beautiful, and challenging game. You need to think outside the box, and use your Balls to complete the challenges placed in front of you. Highly Recommend!
Was this review helpful? Yes No Funny
Recommended
5.8 hrs on record
Posted: 7 August
Product received for free
Having been awhile since I have played a marble game, it was nice to revisit the genre with Road to Ballhalla!

For sake of brevity:

PROS:
It has a great soundtrack, very clever and challenging levels, and great humor.

CONS:
Kinda spendy ($14.99 at writing, though on %10 sale until Aug 12th) for content, since it can be beat in 2-3 hours. Addition of community map suppor tin a couple of weeks will help this greatly.

I had a great deal of fun playing this, and would recommend the game to potential buyers!

If you want to check out a far more in-depth review of the game than what is said here, check out my review:

https://youtu.be/SgAHIXQvFLI
Was this review helpful? Yes No Funny
Recommended
0.8 hrs on record
Pre-Release Review
Posted: 7 August
Product received for free
Neon Labyrinth was my first thoughts when playing this game. I quickly found myself lost in the excitement and thrill of going through a course... starting off sooo simple, but quickly getting harder, funner, and faster paced.

My first Impressions video tells it better than my words do lol.

https://www.youtube.com/watch?v=qd70Q26wIIA
Was this review helpful? Yes No Funny