Lead your team of Runners to survive a corrupt megacorporation’s intrigue threatening thousands of lives in this action-strategy game, set in the most popular cyberpunk universe of all times. The Director's Cut version combines the Shadowrun Chronicles: Boston Lockdown and the INFECTED! campaign into one game.
User reviews:
Overall:
Mixed (14 reviews) - 64% of the 14 user reviews for this game are positive.
Release Date: Dec 10, 2015

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Recent updates View all (1)

February 11

"Missions" DLC for Shadowrun Chronicles announced

Hoi chummers,
after the first round of Beta Tests we have gatherd feedback and will be integrating that, then it's off to another round of testing and after that (hopefully) the release, which should be coming end of February.
Stay tuned!

0 comments Read more

Reviews

“After spending many, many years playing the pen-and-paper version of the game, I've found that Cliffhanger Productions' multiplayer-enabled, tactics-focused take on the tech fantasy universe is the purest Shadowrun videogame experience on offer today.”
Destructoid

“Shadowrun Chronicles is XCOM with magic”
HardcoreGamer

About This Game

The Director's Cut version combines the Shadowrun Chronicles: Boston Lockdown and the INFECTED! campaigns into one game, so you don't need any other product to play.

Arriving in Boston to get away from some heat back home, you accidentally become witness to an event that will change your and every Boston citizen's life forever: A crazed dragon emerges from an underground lab spreading a trail of iridescent particles and attacks the NeoNet towers - with you inside - then crashes into Fenway Park, killing thousands. And this is only the beginning! Entrapped in a city plagued by a deadly virus, assaulted by the minions of a megacorporation, attacked by the infected and with a dragon on a rampage through the city, you will have to unearth the secret conspiracy that connects it all.

The following INFECTED! campaign puts you in a race against the clock, to save yourself from the nanite-induced disease that struck Boston. Finding out that you have gotten infected yourself during one of your fights against the headcases, you struggle desperately to find a cure for the Cognitive Fragmentation Disorder you are now suffering from, while the AI that has infected you tries to assert control over your body and mind.

Welcome to the dark side of the future, chummer. It’s going to be a hell of a ride.

Featuring:

  • Run and Gun! Gripping and deadly tactical turn-based combat in true Shadowrun style: Choose from a wide array of skill groups, magic, technology and weapons to survive!
  • Teamwork! Build up your team of runners or join with other players in live co-op to find the best combination of skill, magic and technology for survival.
  • You'll never run alone! Team up with friends for your next run or swap stories with other runners in the hangout. Take other player's characters with you into a mission as henchmen
  • Every move counts! Dive behind cover, find alternate routes with clever use of your skills, send your drones or spirits into battle and use any weapon at your disposal to make it out alive.
  • Be who YOU want to be! Create your individual Shadowrunner in a completely level-free character system from over 60 different combat and non-combat skills, unique backgrounds and five metahuman races. Start a muscle-packed former Troll bouncer and become an expert Rigger, sending your drones into combat, or complement your spell slinging mage with the abilities of a skillful sniper. The choice is yours!
  • Gear up! Employ a variety of armor, augmentations, cyberware, magic and of course tons of weapons! Lob a grenade at your enemies, blast them with a mana ball or pass them unnoticed by hacking their security systems. Over 50 different enemies from vicious gangers to combat drones and corporate wagemages await!
  • Features a cool Shadowrun music soundtrack with 10+ tracks from various composers as an extra bonus!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7/Windows 8.1 or newer
    • Processor: 2.0+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 1024 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Recommended:
    • OS: Windows 7/Windows 8.1 or newer
    • Processor: 2.5+ GHz or better
    • Memory: 4 GB RAM
    • Graphics: 2048 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Minimum:
    • OS: OSX 10.7 +
    • Processor: 2.0+ GH or better
    • Memory: 2 GB RAM
    • Graphics: 1024 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Recommended:
    • OS: OSX 10.7 +
    • Processor: 2.5+ GHz or better
    • Memory: 4 GB RAM
    • Graphics: 2048 MB NVidia or ATI graphics card
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: 2.0+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 1024 MB NVidia or ATI graphics card with dedicated drivers
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Requires internet connection to play
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 2.5+ GHz or better
    • Memory: 4 GB RAM
    • Graphics: 2048 MB NVidia or ATI graphics card with dedicated drivers
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: Requires internet connection to play
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (14 reviews)
Recently Posted
Rift
( 5.9 hrs on record )
Posted: June 8
I was only introduced to the Shadowrun Pen and Paper system recently. Go figure, someone born in the 80's who is only just now being introduced to SR. Anyway, here goes.

I don't know if it's just the fact I don't care enough about Voice Acting to be hypercritical about it in this game like some of the reviews I have read, or if I just haven't found any fault in it as of yet. Still playing the game, so I'll have to keep listening. Although, for me, the only thing Voice Acting is good for is to make it so I don't have to read the text myself.

As far as the Skill system is concerned, I like the utter freedom you get when playing the Pen and Paper system, and yes the SR: Returns Skill system gives you a bit more freedom than the system present in this title, but I like the choices you have to make. It forces you to build a cohesive character rather than one that can be all things to all people. Why am I going to be this physical powerhouse that can at the same time finesse his way through the entire game. In a single player game, it's fine to max out everything. In a multiplayer game, you have other players to fill in the holes left by our character concept.

As for the gameplay, it plays almost identically to SR: Returns. You have your allotted movement and actions. The only difference being you could perform an aggressive action and still move after in SR: Returns. In this you have to do your moving before any aggresive actions. So far, I am pretty enamored of the mechanics. I haven't come across the hazards others talked about as of yet.

So far, I am throroughly enjoying this game.
Helpful? Yes No Funny
Narcoleptic Spy
( 9.3 hrs on record )
Posted: April 26
I'm a huge fan of the Shadowrun universe and I have thoroughly enjoyed playing all of the other Shadowrun titles on steam.

This game, however, is disappointing in two distinct ways:

-As a game in general-
It lacks all kinds of polish. The ones that annoyed me the most is no shortcut keys and a weird in-combat zoom in that would sometimes hide enemy movement. Oh, my mistake, there is actually one shortcut key: Enter allows you to move the dialog along when you have no conversation options (which is about 95% of the time), but ONLY once you have clicked it first. I can't explain how annoying it is to press Enter and expect something to happen and then pressing it a few more times and then realizing "Oh, yes. It only works once I've clicked it."

-As a Shadowrun title-
Don't get me wrong, there are some good character and story bits in the game but it is a far cry from any of the other Shadowrun titles. There doesn't seem to by any character development. For most of the time that I played (which I'll admit is not very long) I have not seen any conversation choices and the few I have encounter you can't really call 'choices' because there is only one. Everything has been boiled down to the most basic it can get. Anything that isn't shooting has now been reduced to clicking an icon that you find from time to time on you missions and cyberdecks now function just like a gun. You literally can shoot someone for real damage outside of the matrix with your cyberdeck, which is good I guess because outside of cut scenes the matrix doesn't seem to be part of the game. And as far as I can tell, all summoned creatures (drones, spirits ect.) share cap within the party. You can only have 2 things summoned at any time.

I must add that I'm not entirely sure about the matrix thing as I have not played a lot.

-=Conclusion=-
If you are looking for a turn based RPG, it's quite lacking and I would recommend looking elsewhere. I suggest any other Shadowrun title on steam, Blaggards or Wasteland 2.

If you are looking for a Shadowrun game, it's utterly atrocious. I recommend you send angry letters to the developers OR pretend this failure of a Shadowrun title doesn't exist and move on with your life.

PS.
There is one other thing about the game I feel I should mention. It's a shared world, meaning it's like an MMO. You get to see all the other players running around your game and you can go on mission with them and so on. Now this is not really for or against the game but nobody wants to see a shotgun wielding, lingerie wearing, transvestite troll named 'Pen!s'.

Edit: Really, Steam? I can't even say P E N I S. What if it's his given name?
Helpful? Yes No Funny
rokus
( 16.8 hrs on record )
Posted: April 3
This is a reluctant reccomendation. Pick it up on sale, and only if you have played Dragonfall and the other titles, and feel like you just want more, and/or have a few friends that you really want to go shadowrunning with.

It is important to note that the 'Director's Cut' is actually the original game plus the first DLC in one convenient package.

The story is linear, the mechanics are oversimplified, and the customization has a few wonky quirks. Still, you *know* you want to see how Boston is holding up in 2072. The answer is, holy Landsdowne street kid, Fenway is still standing!

If you are a New Englander, the accents are done well enough, but the pacing will make you feel like you are suffering kids reading paragraphs aloud in 4th grade all over again. Real southies running shadows would be talking about the Sox at least twice as fast, and with more cussing. There are enough fun culture references to crack a smile though.

Overall, the game plays the way you would expect from user generated content - not a published, full price release title. I do enjoy user generated missions and campaigns, so it's not a coffin nail. The developers are still updating the game, so it may pay to keep an eye on it too.

The big big redeeming cookie is multiplayer turn based strategy, so hopefully your significant other is cool rolling a decker to debuff your targets, or vice versa.

You will want to play this if you have already played the other Shadowrun titles and want another good story, or you have some runner friends you trust enough to watch your back, or you have some *ahem* fond memories of adventures in the combat zone....
Helpful? Yes No Funny
Blastom
( 0.5 hrs on record )
Posted: January 15
The whole game seems lack of polish.
Every click and movement feels like delayed and then compensated by faster than normal animations. This makes the movements of the characters jumppy.
The enemy turn starts before your last runner finishes movement if they appear on that turn.
There's no real storyline lays like the other shadowrun games.
Some of the npcs in town are highlighted with orange names, but gives nothing in chatting. Their name remains orange even when the only option is "Good Bye" in chat.

The game seems unable to be launched without server connection. I got this game several months earlier, but couldn't connect the server until now. And something about server didn't work properly as it said "update disabled".

Just wait for another traditional shadowrun game, if you're a fan of it.
Helpful? Yes No Funny
Kalsue
( 250.8 hrs on record )
Posted: January 14
If you like shadowrun return then you will like this as well. :)
Helpful? Yes No Funny
source.transformer
( 2.8 hrs on record )
Posted: January 8
For a $30 (plus) game - it feels like it is still in beta.

The in-game/gameplay HUD textures look low-res. The back-story profile you can pick for your character reads like it was thrown together quickly. The summoning/spell speciailization feels sloppy. There doesn't seem to be a good back-story like dragonfall.
Helpful? Yes No Funny
CHILLI DOG
( 38.7 hrs on record )
Posted: January 4
I got this on sale for $10 so that may shape my opinion but I have had a great time with it. I have played everything Shadowrun, including pen and paper. I don't know that I like the RPG mechanics of this as much as the Harebrained Schemes games but I love the action and shorter missions. The other games are written great but sometimes I wish there was a little less of it. Sometimes I just want to go on a run and shoot a bunch of corporate security without reading ten pages of exposition and character interaction.
Helpful? Yes No Funny
SwordBeams
( 28.0 hrs on record )
Posted: December 27, 2015
Fun so far. Think Xcom: Enemy Unknown, but with Co-op and RPG elements.

Standouts for me are the soundtrack, which is excellent, and the cosmetic customization.

Updating after completing the main game, minus challenges:

Things I liked-
Soundtrack
costmetic customization (so I can change my look without altering effectiveness)
simple but effective controls and UI
an interesting story (coming from a newcomer to Shadowrun in general)

Things I didn't like-
Limited class abilities
limited gear
recycled maps and missions (understandable for side quests)
The majority of the voice acting, which is oddly only present for about 1/5 of the conversations in the game.

Overall, this game is excellent for the money (especially on sale) and very impressive considering the size of the team behind it. I've dumped a couple dozen hours into it and definitely have gotten my money's worth and then some. My largest complaint would be the way gear unlocks are staggared. Toward the middle of the third act, you unlock access to a myriad of new gear, but after going 15 or so missions since the last unlocks, you'll probably have enough cash to just pick up the best items for your build. It's not like it's a "this thing has better stats in these categories and this thing has better other categories," as much as this is better than that. This takes a relatively large selection and narrows it down to a single choice (maybe two), imposing an artificial limit to your decision.

There are a couple "boss encounters" in the game, but only the final Boston Lockdown story mission stands out as a "real" boss. The difficulty curve up to that point was pretty static: ♥♥♥♥ up a movement early in a mission and you MIGHT end up taking a couple extra hits. The final Boston Lockdown mission, the curve jumps up 3-4 notches. It took my buddy and I (who usually steamroll stuff like this) a couple tries to work out mechanics and strategy. Definitely a standout moment in the campaign and left us wishing there had been more of that than recycled maps, but again with such a small dev team, I understand why.

A note for the future: If there was weapon customization, I think I'd have creamed my jeans.
Helpful? Yes No Funny
Nettle
( 9.8 hrs on record )
Posted: December 24, 2015
I really want to like this game. It has interesting character development, quite fluid and playable combat system, great theme. Sadly, for me its multiplayer system is completely off-putting. Everytime after a run, I go back to the base and my immersion is completely broken by random people running through my char and everywhere around the screen.

If I knew beforehand that this is basically mmo, I would not buy it, as it really destroyes any sense of accomplishment from single player campaign. The game is advertised as indie strategy rpg, as xcom with magic. In fact it is tactical mmorpg. If it were clearly described as mmo, I would recommend it as the gameplay is sound, however as a single player title I cannot do so.

If you want good single player RPG go for one of the Harebrained's titles. Or Witcher, or something, but beware - this certainly is not a single player title.
Helpful? Yes No Funny
Henshaw
( 0.5 hrs on record )
Posted: December 23, 2015
Good game. Just like the singleplayer games.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
5.9 hrs on record
Posted: June 8
I was only introduced to the Shadowrun Pen and Paper system recently. Go figure, someone born in the 80's who is only just now being introduced to SR. Anyway, here goes.

I don't know if it's just the fact I don't care enough about Voice Acting to be hypercritical about it in this game like some of the reviews I have read, or if I just haven't found any fault in it as of yet. Still playing the game, so I'll have to keep listening. Although, for me, the only thing Voice Acting is good for is to make it so I don't have to read the text myself.

As far as the Skill system is concerned, I like the utter freedom you get when playing the Pen and Paper system, and yes the SR: Returns Skill system gives you a bit more freedom than the system present in this title, but I like the choices you have to make. It forces you to build a cohesive character rather than one that can be all things to all people. Why am I going to be this physical powerhouse that can at the same time finesse his way through the entire game. In a single player game, it's fine to max out everything. In a multiplayer game, you have other players to fill in the holes left by our character concept.

As for the gameplay, it plays almost identically to SR: Returns. You have your allotted movement and actions. The only difference being you could perform an aggressive action and still move after in SR: Returns. In this you have to do your moving before any aggresive actions. So far, I am pretty enamored of the mechanics. I haven't come across the hazards others talked about as of yet.

So far, I am throroughly enjoying this game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
32 of 39 people (82%) found this review helpful
1 person found this review funny
Recommended
223.0 hrs on record
Posted: December 13, 2015
I played this gaming system while it was in development and felt it had real potential. It took a while for the finished product to come out but I am extremely pleased! Those who are famiiliar with the old school pen and paper version of this RPG will find this computer adaptation very enjoyable. The turn based tactical missions are challenging and fun. There is plenty of loot to be found during missions provided your team has the skills needed to grab it. The developers left room for add ons to the content. Im still working on the main story but having a blast and hoping more content continues to come out for this game!
Was this review helpful? Yes No Funny
17 of 20 people (85%) found this review helpful
1 person found this review funny
Recommended
28.0 hrs on record
Posted: December 27, 2015
Fun so far. Think Xcom: Enemy Unknown, but with Co-op and RPG elements.

Standouts for me are the soundtrack, which is excellent, and the cosmetic customization.

Updating after completing the main game, minus challenges:

Things I liked-
Soundtrack
costmetic customization (so I can change my look without altering effectiveness)
simple but effective controls and UI
an interesting story (coming from a newcomer to Shadowrun in general)

Things I didn't like-
Limited class abilities
limited gear
recycled maps and missions (understandable for side quests)
The majority of the voice acting, which is oddly only present for about 1/5 of the conversations in the game.

Overall, this game is excellent for the money (especially on sale) and very impressive considering the size of the team behind it. I've dumped a couple dozen hours into it and definitely have gotten my money's worth and then some. My largest complaint would be the way gear unlocks are staggared. Toward the middle of the third act, you unlock access to a myriad of new gear, but after going 15 or so missions since the last unlocks, you'll probably have enough cash to just pick up the best items for your build. It's not like it's a "this thing has better stats in these categories and this thing has better other categories," as much as this is better than that. This takes a relatively large selection and narrows it down to a single choice (maybe two), imposing an artificial limit to your decision.

There are a couple "boss encounters" in the game, but only the final Boston Lockdown story mission stands out as a "real" boss. The difficulty curve up to that point was pretty static: ♥♥♥♥ up a movement early in a mission and you MIGHT end up taking a couple extra hits. The final Boston Lockdown mission, the curve jumps up 3-4 notches. It took my buddy and I (who usually steamroll stuff like this) a couple tries to work out mechanics and strategy. Definitely a standout moment in the campaign and left us wishing there had been more of that than recycled maps, but again with such a small dev team, I understand why.

A note for the future: If there was weapon customization, I think I'd have creamed my jeans.
Was this review helpful? Yes No Funny
13 of 16 people (81%) found this review helpful
1 person found this review funny
Not Recommended
9.3 hrs on record
Posted: April 26
I'm a huge fan of the Shadowrun universe and I have thoroughly enjoyed playing all of the other Shadowrun titles on steam.

This game, however, is disappointing in two distinct ways:

-As a game in general-
It lacks all kinds of polish. The ones that annoyed me the most is no shortcut keys and a weird in-combat zoom in that would sometimes hide enemy movement. Oh, my mistake, there is actually one shortcut key: Enter allows you to move the dialog along when you have no conversation options (which is about 95% of the time), but ONLY once you have clicked it first. I can't explain how annoying it is to press Enter and expect something to happen and then pressing it a few more times and then realizing "Oh, yes. It only works once I've clicked it."

-As a Shadowrun title-
Don't get me wrong, there are some good character and story bits in the game but it is a far cry from any of the other Shadowrun titles. There doesn't seem to by any character development. For most of the time that I played (which I'll admit is not very long) I have not seen any conversation choices and the few I have encounter you can't really call 'choices' because there is only one. Everything has been boiled down to the most basic it can get. Anything that isn't shooting has now been reduced to clicking an icon that you find from time to time on you missions and cyberdecks now function just like a gun. You literally can shoot someone for real damage outside of the matrix with your cyberdeck, which is good I guess because outside of cut scenes the matrix doesn't seem to be part of the game. And as far as I can tell, all summoned creatures (drones, spirits ect.) share cap within the party. You can only have 2 things summoned at any time.

I must add that I'm not entirely sure about the matrix thing as I have not played a lot.

-=Conclusion=-
If you are looking for a turn based RPG, it's quite lacking and I would recommend looking elsewhere. I suggest any other Shadowrun title on steam, Blaggards or Wasteland 2.

If you are looking for a Shadowrun game, it's utterly atrocious. I recommend you send angry letters to the developers OR pretend this failure of a Shadowrun title doesn't exist and move on with your life.

PS.
There is one other thing about the game I feel I should mention. It's a shared world, meaning it's like an MMO. You get to see all the other players running around your game and you can go on mission with them and so on. Now this is not really for or against the game but nobody wants to see a shotgun wielding, lingerie wearing, transvestite troll named 'Pen!s'.

Edit: Really, Steam? I can't even say P E N I S. What if it's his given name?
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Recommended
38.7 hrs on record
Posted: January 4
I got this on sale for $10 so that may shape my opinion but I have had a great time with it. I have played everything Shadowrun, including pen and paper. I don't know that I like the RPG mechanics of this as much as the Harebrained Schemes games but I love the action and shorter missions. The other games are written great but sometimes I wish there was a little less of it. Sometimes I just want to go on a run and shoot a bunch of corporate security without reading ten pages of exposition and character interaction.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
16.8 hrs on record
Posted: April 3
This is a reluctant reccomendation. Pick it up on sale, and only if you have played Dragonfall and the other titles, and feel like you just want more, and/or have a few friends that you really want to go shadowrunning with.

It is important to note that the 'Director's Cut' is actually the original game plus the first DLC in one convenient package.

The story is linear, the mechanics are oversimplified, and the customization has a few wonky quirks. Still, you *know* you want to see how Boston is holding up in 2072. The answer is, holy Landsdowne street kid, Fenway is still standing!

If you are a New Englander, the accents are done well enough, but the pacing will make you feel like you are suffering kids reading paragraphs aloud in 4th grade all over again. Real southies running shadows would be talking about the Sox at least twice as fast, and with more cussing. There are enough fun culture references to crack a smile though.

Overall, the game plays the way you would expect from user generated content - not a published, full price release title. I do enjoy user generated missions and campaigns, so it's not a coffin nail. The developers are still updating the game, so it may pay to keep an eye on it too.

The big big redeeming cookie is multiplayer turn based strategy, so hopefully your significant other is cool rolling a decker to debuff your targets, or vice versa.

You will want to play this if you have already played the other Shadowrun titles and want another good story, or you have some runner friends you trust enough to watch your back, or you have some *ahem* fond memories of adventures in the combat zone....
Was this review helpful? Yes No Funny
10 of 19 people (53%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: January 15
The whole game seems lack of polish.
Every click and movement feels like delayed and then compensated by faster than normal animations. This makes the movements of the characters jumppy.
The enemy turn starts before your last runner finishes movement if they appear on that turn.
There's no real storyline lays like the other shadowrun games.
Some of the npcs in town are highlighted with orange names, but gives nothing in chatting. Their name remains orange even when the only option is "Good Bye" in chat.

The game seems unable to be launched without server connection. I got this game several months earlier, but couldn't connect the server until now. And something about server didn't work properly as it said "update disabled".

Just wait for another traditional shadowrun game, if you're a fan of it.
Was this review helpful? Yes No Funny
12 of 23 people (52%) found this review helpful
Not Recommended
2.8 hrs on record
Posted: January 8
For a $30 (plus) game - it feels like it is still in beta.

The in-game/gameplay HUD textures look low-res. The back-story profile you can pick for your character reads like it was thrown together quickly. The summoning/spell speciailization feels sloppy. There doesn't seem to be a good back-story like dragonfall.
Was this review helpful? Yes No Funny
28 of 58 people (48%) found this review helpful
3 people found this review funny
Not Recommended
9.8 hrs on record
Posted: December 24, 2015
I really want to like this game. It has interesting character development, quite fluid and playable combat system, great theme. Sadly, for me its multiplayer system is completely off-putting. Everytime after a run, I go back to the base and my immersion is completely broken by random people running through my char and everywhere around the screen.

If I knew beforehand that this is basically mmo, I would not buy it, as it really destroyes any sense of accomplishment from single player campaign. The game is advertised as indie strategy rpg, as xcom with magic. In fact it is tactical mmorpg. If it were clearly described as mmo, I would recommend it as the gameplay is sound, however as a single player title I cannot do so.

If you want good single player RPG go for one of the Harebrained's titles. Or Witcher, or something, but beware - this certainly is not a single player title.
Was this review helpful? Yes No Funny
6 of 17 people (35%) found this review helpful
Recommended
250.8 hrs on record
Posted: January 14
If you like shadowrun return then you will like this as well. :)
Was this review helpful? Yes No Funny