¡Ahora incluye un nuevo modo cooperativo para 2 jugadores! La expansión cooperativa te ofrece la oportunidad de disfrutar de horas de mazmorras y jefes especialmente diseñados para el modo cooperativo online.
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Fecha de lanzamiento: 12 jun. 2012

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Packs que incluyen este juego

Comprar Krater - Collector's Edition

Incluye 3 artículos: Krater, Krater - Dr. Cerebro Pack, Krater - Soundtrack

 

Recomendado por mentores

"An underated and overlooked Diablo style adventure from the Dev's that have just released 'Bloodsport TV.' - Recommended!"
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Acerca de este juego

Krater: Co-Op es la más reciente expansión gratuita para la aventura de exploración de mazmorras en tiempo real por escuadras conocida como Krater. El juego combina el combate vertiginoso, la administración táctica de la escuadra, la artesanía y el sistema de quests que todos conocemos, pero desde la perspectiva de la clásica estrategia en tiempo real.

Aunque la campaña se puede jugar offline, la expansión Co-Op añade la oportunidad de disfrutar de horas de mazmorras y jefes especialmente diseñados para el modo cooperativo online. También se han realizado ajustes y mejoras a casi todo, desde el equilibrio del juego, los botines mejorados y la generación de objetos hasta un HUD rediseñado y una mejora del rendimiento gráfico.

El juego te adentra en una Suecia postapocalíptica del futuro. Una vez fue el hogar de IKEA, los vikingos y Minecraft, pero hoy sus primitivos habitantes vagabundean por un exuberante mundo a la caza de artefactos tecnológicos.

En el borde de un profundo lugar de impacto conocido como Krater, tres facciones se disputan el control de la gran grieta que se abre hacia el mundo subterráneo. Una infinita cantidad de cavernas y túneles repleta de antiguos tesoros y peligros, el Underside, se extiende bajo los cimientos de la caída civilización sueca. Llegarás al Krater con tu equipo de mercenarios para vivir una fiebre del oro en la que la gente vuelve rica o directamente no vuelve.

Características Principales:

  • Aventura cooperativa: Buscad botines juntos y disfrutad de horas de misiones diseñadas especialmente para el modo cooperativo. Conquista a duros jefes para el modo cooperativo y aprovechad vuestros botines en la campaña principal
  • Exploración sin límites: No importa lo profundo que llegues, siempre hay más para explorar en un mundo de juego abierto en el que las mazmorras y eventos aleatorios se combinan con más de 60 lugares diseñados con todo detalle y más de 200 quests, todo para crear una enorme experiencia de juego. Los lugares van desde pequeños asentamientos con unos pocos habitantes que apenas logran sobrevivir hasta enormes ciudades como Solside City, un amplio punto de encuentro regional en el que encontrarás todo tipo de personajes y servicios
  • Logros: Desbloquea más de 40 logros online u offline
  • Personajes únicos persistentes: Observa cómo tu equipo de extrañas personalidades evoluciona a medida que suben de nivel y obtienen nuevas habilidades, mejoran sus atributos y su equipo, pero también...
  • Afronta las consecuencias: Tu personaje se las tendrá que arreglar con los peligros de Krater, en caso contrario podrá sufrir heridas permanentes, ¡o incluso la muerte!
  • Fabrícalo todo: Desde objetos, armas y equipo hasta las propias habilidades y poderes de tus personajes, podrás fabricarlo absolutamente todo gracias al completo sistema de artesanía de Krater.
  • Estilo visual único: Krater utiliza con sabiduría el nuevo motor Bitsquid, que soporta características gráficas y efectos de luz de DirectX 11 para crear un universo único en su género repleto de ciudades bañadas por el sol e increíbles entornos, coloridos efectos y complicados personajes
  • No es obligatorio estar conectado a un servicio online: Aquellos que prefieran permanecer al margen de los servicios online y las pantallas de inicio de sesión, Krater dispone de la campaña completa para un jugador en modo 'offline'

Requisitos del sistema

Windows
Mac OS X
    Minimum:
    • OS:Windows Vista / Windows 7
    • Processor:Dual Core 2.4GHz processor
    • Memory:2 GB RAM
    • Graphics:Shader 4.0 compatible card (minimum: Nvidia GeForce 8xxx, AMD Radeon 2xxx)
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Hard Drive: 13 GB HD space
    • NOTICE: : Krater requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
    Recommended:
    • OS: Windows 7 (64 bit)
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 4GB
    • Hard Disk Space: 13GB
    • Video Card: DirectX 11 compatible Nvidia or AMD ATI card, ATI Radeon HD6870 or higher, Nvidia GeForce GTX 460 or higher. Graphics card memory: 1 GB
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Sound: DirectX compatible sound card
    • OS: OS X 10.7.5 (Lion), 10.8.2 (Mountain Lion)
    • Processor: Intel Core 2 Duo 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8800, ATI Radeon HD 2600
    • Hard Drive: 13 GB
Análisis útiles de usuarios
A 3 de 4 personas (75%) les ha sido útil este análisis
0.6 h registradas
Publicado el 27 de mayo
ESTA YA EN ESPAÑOL
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A 47 de 51 personas (92%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4.6 h registradas
Publicado el 4 de marzo
Krater is a game which can neither be wholly dismissed nor whole-heartedly embraced. The tactical team-based RTS/ARPG hybrid battle-system is exciting, innovative, and well-implemented, while various tweaks to the typical ARPG formula show the thoughtfulness of passionate game design. The graphic design is consistent and thematically appropriate throughout. Sadly, Krater plays like a concept demo - a few hours of fun as you acclimate to the control scheme and unique design elements, followed by a steep drop-off in variety. The crafting system is essentially a grinding-incentiviser, and character progression is bizarrely limited in ways which are obviously designed to conjure up more grindplay. While the four classes do allow for some interesting combinations and teamwork, each class has only two skills. Although these skills can be tweaked in a variety of ways thanks to the unique augmentation system, the actual gameplay is largely unaffected by these tweaks and runs together in a wash of habitual button-mashing.

In many ways Krater succeeds - the writing is quirky, the world interesting, and the graphics stimulating. Unfortunately at the core of it all is an exceedingly repetitious experience. If your love for grinding or your desire to explore outweigh your distaste for repetitive gameplay, there is a unique and rewarding experience to discover here. Otherwise, avoid investing yourself in Krater: its innovation is only skin deep.
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A 19 de 27 personas (70%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
3.1 h registradas
Publicado el 3 de mayo
With a broken heart i do not recommend this game.

It had the potential to be a better title than borderlands.

It had great setting, exceptional soundtrack, humour and story.

And then... everything just froze. And we have another example that
backing early access doesn't always pay off. Or should I say 'rarely pays off'?

It's an unfinished game that most probably will never be finished. As of now (2015) i'd say it's stuck not even halfway.

I tried launching it after almost two years. Thought that I'd just play it for a moment and spill a tear or two.

Now it crashes even before the tutorial.
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A 9 de 12 personas (75%) les ha sido útil este análisis
37.5 h registradas
Publicado el 27 de junio
Premise
Krater is an aRPG, Diablo-Baldur's Gate crossover where you control a party of three characters, swappable between the fights with no limitations. Before you read the whole review and flip the table because I recommend you to try the demo: I recommend you to try the demo.

The class system
The class is immediate and simple, yet it offers a lot to play with: there are four basic classes and two races, humans and mutants; every class has two abilities, that are different from humans and mutants. We have 16 different abilities to play with, so.
The four classes are:
  • The Bruiser: the tank of the team capable of sustaining a large amount of damages
  • The Medic: pretty obvious
  • The Regulator: a very useful support class, capable of stunning and slowing with the power of the electricity
  • The Slayer: a strength based character.
Has to be mentioned how some abilities have very small differences, however, different abilities may lead to a complete different kind of build on the character.

Ability system and diversification
Every few levels we will unlock ability booster slots and implant slots, the former allow us to link a booster to our ability, the latter to link it to our character, improving our basic stats (we'll get to them in a moment).
The booster we can bind to our abilities vary from Power boosters, which improve the damage of our abilities, to Healing boosters, which gives life drain or heal aspects, to boosters that temporarily improve our stats.
The stats are:
  • Strength: determines the amount of physical damage we do.
  • Stamina: determines our maximum HP
  • Focus: improves the healing effects of our abilities and the ranged physical damage
  • Intelligence: decreases the cooldowns of the abilities we use
  • Defence: reduces the damages taken

The game and its core mechanics
Game installed, new adventure begins, we're thrown in a very short and yet useful tutorial level; it tells us why we are where we are and lets us familiarise with the combat mechanics. Quite simply, right click on an enemy and wait until it dies, using the abilities of our characters when they're not under cooldown. A very simple and immediate mechanic, so, that is easy to learn and efficient to use to blend very RPG-like elements to the frenetic action of the combats; however, this wores out quickly, and in late game becomes kind of annoying, leaving the player no solution but to fall back on the booster/implants build to differentiate the gameplay.

Execution
The graphic engine isn't the lightest in the world, but it's still pretty accessible, granting very interesting visuals and effect, even though we may notice rare graphic artifacts here and there, such as blinking pool of blood. What is disappointing is how sometimes the game fails to read our inputs, truly annoying when there are enemies on the screen: think how fun it can be to use an ability that won't trigger (or won't do it every time with the same sequence of inputs), or having your characters turning back and running towards the enemies they were fleeing from. Fortunately, this is a minor issue that happens every once in a while, so even though it has some major influence when it happens, it can be overlooked if you like the rest of the game.
The sound department is what has stricken me the most: while the voice acting is kind of minimal, it's present and shows a successful effort to improve the immersion. The voices are in line with the game: humorous and funny, a good thing that reminds me of the Final Fantasy saga (Krater takes a good amount of inspiration from it, indeed). The sound effects are great, and you might often take a break from the game, listening the birds chirping with a beautiful background music.
The durability is another good point: the Single Player campaign won't take us less than 12 hours, and to defeat the last boss we need a good party, which will probably require several hours of grinding to find all the things we need. This is a game that can entertain us for dozens of hours, if we can overlook how repetitive it tends to be once reached the end game, or if we simply love the good old grinding for items and gold, Diablo II style.

Conclusion
Krater is an indie game not free of flaws, but capable of gifting hours and hours of fun to those who can go beyond its deficiencies and limitations, easily worth its full price, a rip-off on sale.
Buy it if you like action RPG and dungeon crawlers with a good humor, but most likely try the demo, as this is a very particular and unique game.

If you need ratings
Graphic: 7
Sound: 9
Longevity: 7
Gameplay: 6

Final Score: 7/10
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A 2 de 2 personas (100%) les ha sido útil este análisis
61.5 h registradas
Publicado el 31 de julio
This is a good game for those who like to fight all of the time or to craft items. It is however not very good when it comes to buying anything or trying to make any money at all. Prices are in the realms of the ridiculous and money earned by loot dropped is pitiful. I have enjoyed playing this game so far but would only recommend it to those who have a massive amount of patience.
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