Ray Gigantis a unique dungeon crawler RPG which combines dungeon crawling adventure with Japanese visual novel like story telling. Players will first be introduced to the gripping tale of Ichiyawho is a young fighter shrouded in mystery.
User reviews:
Overall:
Mostly Positive (25 reviews) - 76% of the 25 user reviews for this game are positive.
Release Date: 10 Aug, 2016

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About This Game

Ray Gigantis a unique dungeon crawler RPG which combines dungeon crawling adventure with Japanese visual novel like story telling. Players will first be introduced to the gripping tale of Ichiyawho is a young fighter shrouded in mystery. As the story progresses the player will be introduced to new characters which you later get to experience as the main character. There are a total of 3 different tales told in the perspective of Ichiya, Kyle and Nil.

Innovative Battle System:
Unlike ordinary turn based RPG battles, Ray Gigantadopts a unique style where you will be fighting massive enemies from different distances and perspectives. Your party is comprised of 3 characters, each with their own unique abilities to engage in 3-way view battles. Also use the rhythm-based, Slash Beat system to unleash deadly attacks while feeling the fate of the heroes and heroine resonate through their bodies!

Story:
In a not so far away time of June 20XX... Earth’s major cities are being attacked by giant creatures called the Gigant. Each nation’s force tried to thwart the attacks to no avail. But then it was discovered that a single boy in Tokyo was able to defeat these monsters. His name, IchiyaAmakaze. This boy that defeated Gigantsusing a mysterious power called the Yorigamicame to be known throughout the world. But, after defeat of the Gigants, he lost control of his power... After destroying the city he protected, he loses his conscious. It was then where he was detained and sent to a safe location where his fate would unfold...

Flow of Game Play:
In Ray Gigant, players will start off with the story part to set the setting and then adventure off into the dungeons for exploration and battles. Your team will be comprised of three characters, each with unique abilities and will have to face various forms of enemies. After boss battles there will be event scenes to further progress the story.

Dungeon Exploration:
In Ray Gigant, the story progresses by exploring and clearing the various dungeons called Megalosites. There a number of these dungeons and players will explore them on a 3D map.

Combat:
The game features a dynamic 3-way view battle against towering Gigants. When facing huge Gigants, the characters within the party take position from 3 distances, each facing the Gigantwith methods fit for use from their positions.

Parasitism:
With the Yorigamisin coexistence with Ichiyaand others, they gradually are taken over by the Yorigami, thus imparting the state of Parasitism. During this time, the characters will fight at the expense of their very lives.

Slash Beat Mode:
Slash Beat Mode, aka SBM, is a special skill that can be unleashed by spending Slash Points (SP). Normally you are only able to execute an action 5 times per turn, but by using SBM you can execute a command over a 100 times.

Leveling System [Evolve Tree]:
The leveling within the game is done through the Evolve Tree system. The tree branches into 3 different categories, each with a distinct feature to them.

System Requirements

    Minimum:
    • OS: Windows 7 (32bit, 64bit)
    • Processor: Intel Core i5 1.90 GHz or equivelant
    • Memory: 6 GB RAM
    • Graphics: Direct X 11 compatible graphics card with 1GB of ram or equivelant
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Sound Card: Realtek High Definition Audio equivalent or better
    Recommended:
    • OS: Windows 8.1, Windows 10
    • Processor: Intel Core i5 2.80 GHz or equivelant
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750/AMD Radeon R7 equivalent or better
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Sound Card: Realtek High Definition Audio equivalent or better
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (25 reviews)
Recently Posted
Schultze
( 26.9 hrs on record )
Posted: 13 August
Here I am, right after final battle.
So... yeah.
Nice music, nice character desighn. And that's it.
Story is "meh" at start and "kill me please" later.
Battle and character progression mechanics is just worst. I mean it.
Also note there is bunch of people who can't even run game due to bugs.

Go get Strangers of the Sword City or Wizardry or M&M or whatever. This one is bad idea.

Helpful? Yes No Funny
xxkawaiikittenxx
( 3.2 hrs on record )
Posted: 13 August
If you're a fan of JRPGs this is just what you're looking for!
Helpful? Yes No Funny
man3k
( 7.6 hrs on record )
Posted: 13 August
If you're new to the Dungeon RPG genre, Ray Gigant is a great way to start!
https://www.youtube.com/watch?v=fGAFQ_rbuHo
Helpful? Yes No Funny
Raegan Ren
( 7.0 hrs on record )
Posted: 12 August
Only played a wee bit but here's some thoughts:
- Love the art
- Cool battle system
- Visuals are neat in general
- Neat levelling system
- I like the character designs
- Love the simple shonen anime style story
- However the game is way too ♥♥♥♥ing easy, by the second type-1 Gigant I was only taking 1 damage from his attacks and this was without grinding. like seriously. ♥♥♥♥.

If you like VNs and JRPGs you should grab it.
Helpful? Yes No Funny
Lunar_Seraphim
( 18.5 hrs on record )
Posted: 12 August
Product received for free
Ray Gigant has a story that is far more powerful and epic than that of most other dungeon crawler role playing games. In many other dungeon crawlers the plots tend to fall apart, are absent all together, or stop meaning anything half way through. The plot of fighting giant creatures is often over used but there were several instances in which I enjoyed such plots and Ray Gigant is among them. When I first played the title on the PlayStation Vita I was drawn in within the first five minutes by the dark and epic introduction, The music for the introduction and Ichiya’s opening cinematic contributed to it . The art also managed to instantly amaze me, I even took screenshots to keep as future wallpapers for my computer. It was unfortunate though that the art only kept a consistent quality in cut scenes. Although most of the art looked gorgeous some of it just didn’t blend especially between a few of the characters. the art of all of the dungeons was just like any other dungeon crawler but I had the same complaint for Mind Zero and Stranger of Sword City so maybe it’s just me. I enjoyed much of the soundtrack since I enjoy a mix of modern and ancient Japanese music but the elevator music in Ichiya’s living space was a bit odd, perhaps it was there for humor?

The battle system makes the game stand out the most from other dungeon crawlers thanks to the change of perspective during different stages of battle. I found it unique that it was in third person while entering commands but went to first person during the action phase. I also enjoyed the smooth character and enemy movements, they were much higher quality than what I had seen in dungeon crawlers such as Stranger of Sword City and Etrian Odyssey. The skill tree is somewhat similar to system s from games such as Child of Light but instead of points you use materials gained in battle or from crystals, one of the materials is called Materia. Each part of the tree requires different materials some of which are harder to gain. Unfortunately it didn't feel like there were enough options for the skills to learn but perhaps that is for the better.

One of the game’s more minor issues was the cliche personalities of many of the characters, Ichiya himself is the stereotypical reluctant hero who only thinks of food. I did see character growth but others might not notice any at all. The game is more story focused and even has visual novel elements that often overshadow other elements of the game. I enjoyed the game because I enjoy both role playing games and visual novels so I was able to appreciate more than just the RPG aspects. It was fun to be able to make some decisions on the character’s stance to influence conversations. Since the game can be seen as more of a visual novel at times it might not be as enjoyable if you don’t like visual novels.


Notes: I scrapped my old review to give a more thorough and detailed one since there was a bit of confusion. Keep in mind that this is my opinion of the game and be sure to research before buying. Also be sure that if you buy it your computer can run it well by checking the system requirements. My computer is above the minimum and runs it very well but other computers might not. I received the game for free but was not required to review it on the Steam page, I try to review games often to help others find games they might like. I also add other games I recommend to the bottom of most reviews.



overall I would give it an 8/10

Pros:
-Epic and immersive story
-Skill tree/ customization
-Beautiful and detailed art
-Smooth battle animations
-Unique battle system
-Occasional choices


Cons:
-Some characters are cliche
-Art doesn't always blend well
-Dungeons are too basic
-Enemies are too weak

Neutral:
-Soundtrack was mostly good w/ exceptions

Similar recommendations:
-Stranger of Sword City
- Mind Zero
Helpful? Yes No Funny
BladeOfWicca
( 10.9 hrs on record )
Posted: 12 August
I saw many people talking about this before it came out and decided it was worth a shot because I greatly enjoyed Experience's other outing on Steam, Stranger of Sword City. While this game is definitely not as hard, I find that the deeper story more than makes up for it. And as someone who ENJOYS Dungeon Crawlers that are difficult, it is a nice change of pace to have one where every single battle doesn't have me worried I'm going to misclick one thing and have everyone die. The art style is wonderful, and the fact that some new enemies/bosses speak to you is a welcome quirk. I don't speak fluent Japanese but as a fan of anime I know what a good VO sounds like, and this is one. You can HEAR the happiness/anger/frustration/evil/insert appropriate emotion here, and it actually fits with the subtitles. And the semi-4th wall breaking bits always give me a chuckle :-)

Tl;Dr
To anyone who enjoys anime rpgs with decent stories, or who enjoyed Stranger of Sword City,or to anyone who enjoys dungeon crawlers but has had the thought of "gee, it would be nice maybe ONCE to play more than the tutorial in one of these things without feeling like wanting to punch a wall cause of a cheap death", I heartily recommend this dungeon romp. Submit to fate! :-P
Helpful? Yes No Funny
Sylvarant
( 13.9 hrs on record )
Posted: 12 August
Some problems at launch which are getting solved slowly , after checking the forum I notice mostly ppl who have window 10 can't start the game but developper is working on it .

Gamewise , the story is quite nice and there is no real fan service stuffs inside so if you're looking for it this game is not for you really . This game story is about a post apocalyptic world like attack on titan or god eater which divide in 4 arcs . Each 3 first arcs are story side of one of the 3 yorigami bearers and their 2 teammates which mean 3 different chars each arc . Last arc will be the 3 yorigamis in same team to fight together . It has its own funny and sad moments to spice up the story .

I have played like over 12 hours and I'm onyl at the start of arc 2 so i assume to finish all the 4 arcs you would need at least 30-40 hours of gameplay unless you rush and skip on all the convos and only fight the strict minimum mobs/bosses you have to fight . I didn't even really grind in dungeons yet I find myself too overpower for last boss of first arc so if you want an easy dungeon crawler with need like zero or near zero grind go for it , if you want more challenge I wouldn't recommend this game although you do unlock a hard mode once you beat the game at least 1 time .

The game has nice art and music excepte the smb attack part where the music end faster than the rythm game you're suppose to play which is weird . Other than that I have no real complain about music here .

The characters are likeable but a bit too obvious as expect of japanese anime style game . Since the start of the game can cleary see a traitor among the group yet no one ever find it weird which I find funny . But then maybe because I play danganronpa too much so i always expect a traitor in the group since a start but then as I said typical japanese anime style story which love to spice things up with spy and traitors .

Overall I would give this 7.5/10 or something Not good enough for 8/10 but nto bad enough for a 7/10 so 7.5 it will be .
Helpful? Yes No Funny
jstyles266
( 6.3 hrs on record )
Posted: 11 August
omg the fan service is real. expect the "fan art" in 8-12 buisnes days
Helpful? Yes No Funny
Basileus777
( 10.8 hrs on record )
Posted: 11 August
The game is a bit on the easy side, but it's a solid dungeon crawler for those looking for more narrative in them. The art is really nice and the port is decent.
Helpful? Yes No Funny
CallMeMrPeaches
( 17.5 hrs on record )
Posted: 11 August
When this game first released it piqued my interest, but I don't have a Vita so I forgot about it until now. Picked it up on Steam and I regret it. Yet another victim of poor porting. The fx and music are poor--hell, the music ends before you're finished with Slash Beat Mode: not that you could play that part like a rhythm game in the first place, as the music doesn't sync up with the button presses when it is there. The game crashes pretty frequently as well. The story could end up being solid enough, I suppose, but I can't be asked to finish it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past day
11 of 14 people (79%) found this review helpful
2 people found this review funny
Recommended
7.0 hrs on record
Posted: 12 August
Only played a wee bit but here's some thoughts:
- Love the art
- Cool battle system
- Visuals are neat in general
- Neat levelling system
- I like the character designs
- Love the simple shonen anime style story
- However the game is way too ♥♥♥♥ing easy, by the second type-1 Gigant I was only taking 1 damage from his attacks and this was without grinding. like seriously. ♥♥♥♥.

If you like VNs and JRPGs you should grab it.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
Not Recommended
26.9 hrs on record
Posted: 13 August
Here I am, right after final battle.
So... yeah.
Nice music, nice character desighn. And that's it.
Story is "meh" at start and "kill me please" later.
Battle and character progression mechanics is just worst. I mean it.
Also note there is bunch of people who can't even run game due to bugs.

Go get Strangers of the Sword City or Wizardry or M&M or whatever. This one is bad idea.

Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 7 days
84 of 91 people (92%) found this review helpful
3 people found this review funny
Recommended
7.7 hrs on record
Posted: 11 August
Ray Gigant is an interesting play. It's unlikely to be anyones next favorite game but it does nothing terrible, for the most part it's a standard JRPG which means if you like the typical tropes of the genre you'll get a decent experience out of it and vice-versa.

It's a mix between a dungeon crawler and visual novel with periods of reading broken up by journeys into a range of locations. In these locations you take part in pretty typical JRPG turn-based battles where you can attack, use a special skill, or wait to recover action points that allow you to do one of the other two. As they go it's on the simple side but balancing your AP so you consistently have enough to continue fighting is where most of the effort stands. It bears mentioning the game is on the easy side but so far not so easy as to be boring.

Two things that make it stand out from the crowd are its leveling mechanic and art-style. It's closer to something like Final Fantasy X where instead of gaining exp by fighting you instead collect a variety of items that can then be infused into a skill tree to level what aspects you wish to focus on. And while the character designs themselves are rather average the way they're implemented like a cel-shaded style allows for some interesting points-of-view, letting the game give a sense of scale to the enemies the normal flat sprites of something like SMT: Strange Journey (just to pick a random similar game) could not accomplish.

Story-wise things are rather predictable. They remain interesting enough (particularly if you like shounen anime) but do nothing unexpected (at least as far as I've gotten). It serves its purpose in keeping you invested and moving on but has not produced anything beyond that.

In short almost everything about this game is just average. Every bit of it is something you've seen before. HOWEVER it's not necessarily a bad version of those tropes, and if you're looking for a new JRPG to tide you over until the next big hit then you could definitely do worse.
Was this review helpful? Yes No Funny
39 of 48 people (81%) found this review helpful
5 people found this review funny
Recommended
21.0 hrs on record
Posted: 11 August
This game is made by the same company that did Stranger of Sword City. The engine has been upgraded to handle animated monsters and the like, and it seems to have the same environment and monster artists. However, the character art is pure anime.

Customization: You get a pre-set team of three characters for each storyline. Each character only gets choices of which abilities to unlock first, more DPS or more defense, more damage of one element type or another, etc. This is the unfortunate downside of the game's anime nature, with fully-animated characters during boss battles.

Difficulty: Easier than Stranger of Sword City, once you get used to the combat system. The difficulty doesn't get good until the last 1/4th of the game.

Dungeons: A lot more complex and interesting than Stranger of Sword City so far. The dungeons get good starting at around the 3rd chapter of the game.

Story: The first 1/4th of the story is typical anime. Think of something like Evangelion, except, with gods and monsters from mythology rather than horrific angels. Replace the EVAs with beast spirits that manifest as fantasy weapons. Replace berserk mode with turning into a handsome hairy dude, a very pretty gunman, or a grown-up woman. After 1/4th of the story, however, it gets a lot more interesting.

Combat Mechanics: A lot of the combat system was carried over from Stranger of Sword City, but a lot of it was changed as well. Each character can do up to 5 actions, with each action taking various amounts of AP. Characters can wait to regenerate the party's AP, and defensive actions only take AP if they are triggered. When enemies attack, this gives AP back to the party. Starting with the 3rd dungeon, the combat mechanics get a lot more interesting, but they will not be spoiled here.

Overall: The game is more good than bad. It is about as casual as a dungeon crawler can get without going into straight Visual Novel territory. The game is recommended for anyone who is looking for an anime-style visual novel that has an RPG for all the fighting scenes.

If you liked the gameplay of this game, then also try...
- Stranger of Sword City ("normal" difficulty compared to this game)
- Wizardry 8 ("harder" difficulty compared to this game)
- Elminage Gothic ("very hard" difficulty compared to this game)
- The Bard's Tale Series ("brutal" difficulty without any guides or maps)
Was this review helpful? Yes No Funny
17 of 24 people (71%) found this review helpful
1 person found this review funny
Recommended
18.5 hrs on record
Posted: 12 August
Product received for free
Ray Gigant has a story that is far more powerful and epic than that of most other dungeon crawler role playing games. In many other dungeon crawlers the plots tend to fall apart, are absent all together, or stop meaning anything half way through. The plot of fighting giant creatures is often over used but there were several instances in which I enjoyed such plots and Ray Gigant is among them. When I first played the title on the PlayStation Vita I was drawn in within the first five minutes by the dark and epic introduction, The music for the introduction and Ichiya’s opening cinematic contributed to it . The art also managed to instantly amaze me, I even took screenshots to keep as future wallpapers for my computer. It was unfortunate though that the art only kept a consistent quality in cut scenes. Although most of the art looked gorgeous some of it just didn’t blend especially between a few of the characters. the art of all of the dungeons was just like any other dungeon crawler but I had the same complaint for Mind Zero and Stranger of Sword City so maybe it’s just me. I enjoyed much of the soundtrack since I enjoy a mix of modern and ancient Japanese music but the elevator music in Ichiya’s living space was a bit odd, perhaps it was there for humor?

The battle system makes the game stand out the most from other dungeon crawlers thanks to the change of perspective during different stages of battle. I found it unique that it was in third person while entering commands but went to first person during the action phase. I also enjoyed the smooth character and enemy movements, they were much higher quality than what I had seen in dungeon crawlers such as Stranger of Sword City and Etrian Odyssey. The skill tree is somewhat similar to system s from games such as Child of Light but instead of points you use materials gained in battle or from crystals, one of the materials is called Materia. Each part of the tree requires different materials some of which are harder to gain. Unfortunately it didn't feel like there were enough options for the skills to learn but perhaps that is for the better.

One of the game’s more minor issues was the cliche personalities of many of the characters, Ichiya himself is the stereotypical reluctant hero who only thinks of food. I did see character growth but others might not notice any at all. The game is more story focused and even has visual novel elements that often overshadow other elements of the game. I enjoyed the game because I enjoy both role playing games and visual novels so I was able to appreciate more than just the RPG aspects. It was fun to be able to make some decisions on the character’s stance to influence conversations. Since the game can be seen as more of a visual novel at times it might not be as enjoyable if you don’t like visual novels.


Notes: I scrapped my old review to give a more thorough and detailed one since there was a bit of confusion. Keep in mind that this is my opinion of the game and be sure to research before buying. Also be sure that if you buy it your computer can run it well by checking the system requirements. My computer is above the minimum and runs it very well but other computers might not. I received the game for free but was not required to review it on the Steam page, I try to review games often to help others find games they might like. I also add other games I recommend to the bottom of most reviews.



overall I would give it an 8/10

Pros:
-Epic and immersive story
-Skill tree/ customization
-Beautiful and detailed art
-Smooth battle animations
-Unique battle system
-Occasional choices


Cons:
-Some characters are cliche
-Art doesn't always blend well
-Dungeons are too basic
-Enemies are too weak

Neutral:
-Soundtrack was mostly good w/ exceptions

Similar recommendations:
-Stranger of Sword City
- Mind Zero
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
1 person found this review funny
Recommended
2.0 hrs on record
Posted: 11 August
Most of the gameplay is pretty "average" in terms of dungeon crawling and enemy fights but it's really worth it when you get to the BIG KAIJU BOSS FIGHT where everyone in your party is literally fighting from different parts of the city because that's how friggen HUGE the bosses get.

Also a fan of the anime "transformation sequence" where you get to play a rhythm game to boost your damage and then unleash all of it in one massive attack.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
1 person found this review funny
Recommended
10.9 hrs on record
Posted: 12 August
I saw many people talking about this before it came out and decided it was worth a shot because I greatly enjoyed Experience's other outing on Steam, Stranger of Sword City. While this game is definitely not as hard, I find that the deeper story more than makes up for it. And as someone who ENJOYS Dungeon Crawlers that are difficult, it is a nice change of pace to have one where every single battle doesn't have me worried I'm going to misclick one thing and have everyone die. The art style is wonderful, and the fact that some new enemies/bosses speak to you is a welcome quirk. I don't speak fluent Japanese but as a fan of anime I know what a good VO sounds like, and this is one. You can HEAR the happiness/anger/frustration/evil/insert appropriate emotion here, and it actually fits with the subtitles. And the semi-4th wall breaking bits always give me a chuckle :-)

Tl;Dr
To anyone who enjoys anime rpgs with decent stories, or who enjoyed Stranger of Sword City,or to anyone who enjoys dungeon crawlers but has had the thought of "gee, it would be nice maybe ONCE to play more than the tutorial in one of these things without feeling like wanting to punch a wall cause of a cheap death", I heartily recommend this dungeon romp. Submit to fate! :-P
Was this review helpful? Yes No Funny
30 of 59 people (51%) found this review helpful
6 people found this review funny
Not Recommended
17.5 hrs on record
Posted: 11 August
When this game first released it piqued my interest, but I don't have a Vita so I forgot about it until now. Picked it up on Steam and I regret it. Yet another victim of poor porting. The fx and music are poor--hell, the music ends before you're finished with Slash Beat Mode: not that you could play that part like a rhythm game in the first place, as the music doesn't sync up with the button presses when it is there. The game crashes pretty frequently as well. The story could end up being solid enough, I suppose, but I can't be asked to finish it.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
13.9 hrs on record
Posted: 12 August
Some problems at launch which are getting solved slowly , after checking the forum I notice mostly ppl who have window 10 can't start the game but developper is working on it .

Gamewise , the story is quite nice and there is no real fan service stuffs inside so if you're looking for it this game is not for you really . This game story is about a post apocalyptic world like attack on titan or god eater which divide in 4 arcs . Each 3 first arcs are story side of one of the 3 yorigami bearers and their 2 teammates which mean 3 different chars each arc . Last arc will be the 3 yorigamis in same team to fight together . It has its own funny and sad moments to spice up the story .

I have played like over 12 hours and I'm onyl at the start of arc 2 so i assume to finish all the 4 arcs you would need at least 30-40 hours of gameplay unless you rush and skip on all the convos and only fight the strict minimum mobs/bosses you have to fight . I didn't even really grind in dungeons yet I find myself too overpower for last boss of first arc so if you want an easy dungeon crawler with need like zero or near zero grind go for it , if you want more challenge I wouldn't recommend this game although you do unlock a hard mode once you beat the game at least 1 time .

The game has nice art and music excepte the smb attack part where the music end faster than the rythm game you're suppose to play which is weird . Other than that I have no real complain about music here .

The characters are likeable but a bit too obvious as expect of japanese anime style game . Since the start of the game can cleary see a traitor among the group yet no one ever find it weird which I find funny . But then maybe because I play danganronpa too much so i always expect a traitor in the group since a start but then as I said typical japanese anime style story which love to spice things up with spy and traitors .

Overall I would give this 7.5/10 or something Not good enough for 8/10 but nto bad enough for a 7/10 so 7.5 it will be .
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1 of 3 people (33%) found this review helpful
Recommended
3.2 hrs on record
Posted: 13 August
If you're a fan of JRPGs this is just what you're looking for!
Was this review helpful? Yes No Funny