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Battle online with up to 64 players through 7 historically inspired war zones as you experience the conflict between Lancaster & York first hand!
Release Date: Feb 6, 2013

Play War of the Roses

Free to Play

Packages that include this game

Buy Vikings and Roses - Unleash the War Pack

Includes 5 items: War of the Roses, War of the Roses: Kingmaker, War of the Vikings, War of the Roses Novel, War of the Vikings E-book: Berserker King

Buy War of the Roses: Kingmaker

War of the Roses: Kingmaker includes arsenal and armor updates, three new maps and two additional gameplay modes, including the Assault Mode.


Buy War of the Roses: Kingmaker - Four Pack


Recent updates View all (19)

Anti Cheat is LIVE!

June 18th, 2014

Greetings community.

A 4.8gb patch containing the Anti Cheat for War of the Roses has gone live.

Please report any issues you may have with the Anti Cheat client to our forums.

The War of the Roses Team

63 comments Read more

About the Game

War of the Roses is a team based third person action game set in 15th century England. Two rival branches of the Royal House of Plantagenet - the house of Lancaster (the reds) and the house of York (the whites) – fight over the throne, and the player is thrown into the fray.

The years of 1455-1485 in England are an extraordinary setting filled with conflict, treachery and bloodshed. In the wake of the “death of chivalry” at Agincourt in 1415 and the introduction of gunpowder, warfare changed - the gloves came off, so to speak. The old and the new clashed on the battlefield while personal vendettas motivated the desire for war.

War of The Roses sees players go toe-to-toe with their opponents using authentic and visceral weapons of the time period including broad swords, long bows and battle-axes.

Key Features:

  • Four Ways To Play – Play as a Footman, Gaurdsman, Longbowman, or Footknight allowing you to explore the various combat options that fight your expertise best.
  • Mass Devastation - Up to 64 player competition in both Team Death Match and Conquest modes. Battle online through 11 historically inspired war zones as you experience the conflict between Lancaster & York first hand.
  • Rank Up and Earn Coins Through Battle – gain experience and coins as you battle your way through your prowess on the fields of battle.

System Requirements

    • OS:Windows Vista Service Pack 2
    • Processor:Dual Core 2.4GHz processor
    • Memory:4 GB RAM
    • Graphics:Shader 4.0 compatible card (minimum: Nvidia GeForce 9800, AMD Radeon 4830)
    • Hard Drive:8 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:Onboard Video Card: Not Supported
    • OS:Windows 7 Service Pack 1
    • Processor:Quad Core Intel or AMD processor
    • Memory:4 GB RAM
    • Graphics:Shader 4.0 compatible card (recommended: Nvidia GeForce 680, AMD Radeon 6670)
    • Hard Drive:10 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:Onboard Video Card: Not Supported
Helpful customer reviews
82 of 100 people (82%) found this review helpful
148 products in account
1 review
589.0 hrs on record
War of the Roses has come a long way, or rather suffered a very steep downfall.

At its launch date in 2012 War of the Roses was definitely the best Mount&Blade-like experience one could hope for. The game was exiting: brutally challenging, very fair and nicely balanced. This was a game for core-players with a steep but very rewarding learning curve and high skill-ceiling. The (old) armor-system was very complex and good implemented in the overall gameplay mechanics. Deflecting & glancing blows were common, and it was hard to overcome plate armor with simple sword-blades. One had to use his wits and skills when fighting opponents without a suitable weapon to counter their loadout-choices. This made the game very enjoyable at the early launch-state.

But all of this is not the case anymore, the game has gravely decreased in quality and is nothing more than a rotting patchwork, leaking players every week.

The countless misdirected balance-patches and simplifications of game-mechanics were painful to witness.
Rather than addressing the ever swelling balance-problems and bugs - the development team decided to flood the game with mostly unbalanced and unwanted content, which only derailed the game even more. The removal of the complex armor system and the increase of hitbox-sizes was a very poor move, Fatshark tried to stabilize the playerbase by lowering the skill and learning curve, but this only backfired even more.

This game still suffers from fatal bugs and exploits - which have been very well documented and reported by the community since launch.
The network-performance of the game is horrible and was never addressed by the developer, and due to the iron-grip of the Multiplay-only monopoly the actual server-coverage and quality is very poor.

I stopped playing WotR after trying to help the game back to its old glory by participating in balance-betas and writing extensive feedback. The game did not improve and is very unlikely to do so in the future. The last patch (which was yet again very disappointing) was months ago and Fatshark abandoned the game, moving their team to War of the Vikings.

It makes me sad to say it, as this game was once so great - but no, don't waste your money on this game.
Posted: March 21st, 2014
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48 of 59 people (81%) found this review helpful
17 products in account
2 reviews
1,102.5 hrs on record
As the 1000+ hours demonstrate this has been my favourite game for quite some time now. Unfortunately, due to mismanagement, missing anti-cheat, totalitarian attitudes towards players on the forums, and glitches and bugs that just never get fixed, the player-base is falling!

In detail

Mismanagement: Promises were and have been made and NEVER fulfilled. These include a single-player mode, leader boards, and monthly content updates that were there for a while but now it’s not even one in half a year.

Missing anti-cheat: The servers are full with cheaters and despite promises of bans and account wipes from Paradox, nothing has been done. An anti-cheat system was announces last year and was stated to be coming “soon”... it is now June the following year and there is nothing. Most people leaving the game say this is the reason.

Totalitarian attitudes towards players on the forums: The game had an amazing community forum right from Alpha. Players got to know each other on and off the battlefield and some fantastic discussions were had on balance, new content, and tournaments. Unfortunately, once the community started to complain about broken promises and bad game experiences, the Mods started banning and infracting left right and centre. Prizes were promised for tournaments but were not given or only given after months of nagging by the organisers...

Glitches and bugs: Some bugs were reported during Alpha and never fixed. The worst part is that many bugs were reported and fixed in a patch, only to reappear with the next patch.

Summary: The game started off in Beta offering around 60% of what the Publishers were promising, which was an amazing start. Players loved it and it held an average daily player list of around 2000 players for months. It peaked at maybe 70% and then with the introduction of the Kingmaker patch it started to fall and has since fallen into an abyss of laggy servers, bad netcode, cheaters, OP-builds and weapons, a server browser that doesn’t work, leader boards that don’t work, and a publisher who keeps promising and promising but who never does anything.

My loyalty to the game drives me to recommend it, but right now I just can’t.
Posted: June 2nd, 2014
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35 of 53 people (66%) found this review helpful
29 products in account
1 review
16.4 hrs on record
First things first, I applaud the makers of this game for exploring a historical period rarely (perhaps never?) touched on in gaming history. Truly, I enjoyed my time running around the English countryside. The countryside, while not exactly Crysis-level graphics porn, is still wonderfully rendered.

Now, let's move into the less flattering aspects of this game. The first problem I noticed about this game is the controls. Now you still move around with the WASD keys, so that's pretty standard. But to swing your weapon around, you would click on your mouse and move it to decide the direction of your swing. This is awkward because your mouse also controls your view, so swinging your weapon around means your view will be swinging around as well. Now you may point out that I can always play as an archer, but what's the point of playing this game then? If you're unsure if this is a game for you, play the trial (that's the free version on Steam) first. If it makes you dizzy, then this is definitely not the game for you.

The second problem is the balance of this game. It's not difficult to find a random dude lobbing everyone's head off with the Peasant Polearm (it's a rake...). Even if it doesn't result in an insta-kill, it still deals a heavy dose of damage. The swing speed is much faster than any axe. Seriously, what's up with that? If that didn't convince you, let me point out that the Longbow cannot kill a player at full health with an arrow to the face, regardless of range. If that still didn't convince you, then may you be killed by dudes dressed in rags. These guys can takedown a heavily armoured knight with their speed.

Eleven months (at the time of writing this review) after release, bugs and exploits are still aplenty. I just saw a guy rode a horse into a wall and disappear into it. The said guy then proceeded to shoot everyone in the back, and no one is able to get to him. FIX YOUR DAMN GAME, FATSHARK!

Again at the time of writing, I've clocked in six hours into this game. And I encountered three hackers. That translates to one hacker in every two hours. That, to me, is very serious. Note that I played on servers with Anti Cheat on, but I guess that is not working at the moment.

Bottomline: Try the free version, if this game is your cup of tea and you can live with the hackers and cheaters, then buy Kingmaker. Otherwise, forget it.
Posted: January 14th, 2014
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14 of 17 people (82%) found this review helpful
72 products in account
2 reviews
905.6 hrs on record
This game has two fighting mechanics:
Melee and ranged. This is playing a central role in the game, because you can setup your own class.
You can basically do everything. You can choose perks for your soldier. You can also choose which weapon (main weapon and sidearm) and which dagger. When you choose a weapon, you can also decide which fighting style you'd like to have. For example you can choose between Imperial or Milanese fighting style. You can choose between many different armor types. There are light armors and heavy armors. If you want you can also ride a horse and play with lance. Shields are available as well.

Melee is much more complicated than ranged. While attacking you can choose between four directions. You can hit from the left and right side. You can also perform overhead swings and you can stab your opponent. Same for parrying your opponents attack! To attack you press the left mouse button and move your mouse to the attacking direction. To parry you press the right mouse button and move your mouse to the direction you want to parry.
Parrying with shields is a lot easier! You basically have to press your right mouse button and it blocks to all four directions.
But shields make you heavier and slower. And shield can also break. You have to decide carefully how you set up your own class!

While you play melee in the Third-Person Perspective ranged is in the First-Person
If you want to play ranged you can choose between three different ranged weapons:
• Bow
You can choose which bow you'd like to take and you can choose the arrow. Compared to the crossbow the bow is faster but performs less damage.
• Crossbow
You can choose between different crossbows and arrows. Crossbows have a longer reload time than bows. If you aim carefully you can perform a lot of damage!
• Handgonne
The handgonne is a little bit different. You take your handgonne and shoot once. Then you switch to melee and have to wait for the handgonne to magically reload ;)

The in-game currency
To create your own class you have to earn in-game gold. If your new it might be a bit hard to earn a lot of gold. But the most weapons, shields, armors and helmets are cheap. Only the exclusive stuff is expensive: For example special looking weapons or colours for your armors. If you want you can also pay real money to get in game gold. But this is not necessary.

War of the Roses is a lot of fun because you can choose almost everything for your own soldier.
The game's biggest problems are the balance issues. Some weapons are stronger than others.
Posted: June 22nd, 2014
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15 of 23 people (65%) found this review helpful
78 products in account
3 reviews
70.0 hrs on record
This game can be fun at times, and when I first got it, it was a blast! However, the community has gone very far downhill. Trolls abound, and there is only so much the server admins can do to combat them. Unless you play strictly TDM, you WILL run into someone who wants to ruin your day, particularly in duel servers. With the lack of an actual 1v1 duel mode, there is little to be done about these griefers. With the overall poor experience I've had with the game, I have to give it a thumbs down, unfortunately.
Posted: January 20th, 2014
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