Basics and Game play This is a game about survival. Finding food and clean water while keeping yourself well-rested and in good health will all be challenges you will face. {Save the World} of Miolhr from the 6 overpowered DoJo leaders and all other challenges as you make your way through each Biome.
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Release Date: Jan 15, 2016

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I do have a ways to go as far as funding for everything I would like to include with the final build.”

Approximately how long will this game be in Early Access?

“Hopefully less than 5 Months. I do hope to complete this before December 2016.”

How is the full version planned to differ from the Early Access version?

“Improved Enemy Designs, Audio, Sound Track and Animation are in the Works.
Future Feature(s) include..
  • Light Editions Homes and During Aggro Nights.
  • Achievements.
  • Trading Cards.
  • Extended Items/Weapons and Crafts
    As of Now most items Weapons are Crafts are easy to make.
    Full game requires Extended Crafts.
  • More Items and Quest as Well as Areas to Explore.
  • Planning on Tons of Items, Weapons and Armors. (Rarity)
  • Including Items, Weapons, Armor and Craftables.
  • Log Yard. External Area to Explore outside of Loot Location(s).
  • More Catch-able animals and more Join-able Members.
  • Elemental Effects (ex. Windstorms chance of Tornado)
  • Updated Icons and Boss Designs.
  • More Homes and Destroy-able Buildings.
  • Expand on Main Story and DoJo's in Game.
  • Add more to Home Design with how much you can change them.
  • Temp Based Environments. (During Certain Months you have chance of catching ???)
  • Patrol Squad Added.
These are the major ones I really want to add.”

What is the current state of the Early Access version?

“Later in early access. I have gone through multiple steps and currently in version 10.5 from build 1 long ago. I third of the game is Complete. This include a lot of things Done from Update 10- Up to 11(0.1.4).

10.5 Includes

  • Updated Day and Night lighting fixed.
  • Added Cars!(Lootable)
  • Elemental Damage in Desert Biome Added!
  • New NPC's and Animations!
  • Intro Video and Prologue
  • Audio Voiced Starting Team Members
  • New Icons, Sprites for NPC, Characters and Environments.
  • Patrol Squad! (Coming Soon)
  • ReBalancing Environmental Size!
  • Bikes in the works?!(Coming Soon...)
  • New Audio for Background and Areas(Coming Soon)
  • Aggro-ing Items Added.
  • Temp based environment (Coming Soon)

  • Weather and Weather based effects (Coming Soon/Check Site)

  • Muggy
  • Rain
  • Stormy
  • Thunderstorm
  • Windstorm
  • Updated Audio and Music!(Coming Soon)
  • Adjusted Controls.
  • Added Day and Night Displays.
  • Adjusted Crafting Hammer.
  • Fixed Flashlight.
  • Added more Class based Characters.
  • Adjusted Damage.
  • Save Screen and Loading Adjusted.
  • Capture Battles Adjusted.
  • Enemy Levels Re-Balanced.
  • New Items Fixed Items and Quest.
  • Added extended DoJo.
  • Minor fixes and changes!
  • Small fixes!
  • and more...

Will the game be priced differently during and after Early Access?

“I want to keep the base price the same. I have no plans of changing this.”

How are you planning on involving the Community in your development process?

“Feedback in key as with any good game. I will do my best to get back with everyone. Thanks again for your time.”
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Recent updates View all (27)

August 1

Patch 11 0.1.7

  • Steam Badges Updated!
  • Lighting Adjusted for inside and outside homes!
  • Training Area Updated!
  • Health Change indicators are now on Clothing!
  • Adjusted Flashlight!
  • Updated starting tutorial!
  • Items Adjusted! (Freezer Device added)
  • Chest Updated!
  • Minor Adjustments with electrical devices to stop crashing issue!
  • Fixed Training Dummies blackout screen issue!
  • Extended Food and Drink Meters!
  • DoJo Battles Updated!
    (New DoJo setup and now DoJo's require you to be a certain level to enter!)
  • Removed Extended HUD until crashing issue is fixed with script!
    minor fixes...

0 comments Read more

July 21

Patch Update 11(0.1.6)

Minor Fixes and patches to update !
(Light adjustment in next Patch!)

0 comments Read more
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About This Game

{LINK REMOVED}

Story


Long ago the Scientist of Miolhria worked on a cure for the multiple illnesses of their time. One of these "Cures" had horrible side effects turning man into Z's. This cause Havoc and Chaos all over Miolhria.

Miolhriankind's last hope was left with these same scientist who continued to experiment with the Virus which changed so many of the Miolhrians into these Z's.

(As you can tell not all of the People of Miolhria were Genuses..)

After years of experimentation and luck a second cure was found but didn't work as they expected.
Side effect from the second "Cure" allowed some people of Miolhr to Control Elemental Skills.
These People were called Users. Elemental type(s) are Fire, Water, Poison and Ice.

(User are people with the ability to control Element Powers.)

After years of training, the Top Users created DoJo's to train
and perfected their talents.

Years later Z's stated to build immunities and split off into 3 forms.
Poison. Blazing. Earth!

This also allowed them to use these Skills.

At the same time User trained developed 2 New Skills. Physical
and Tool.
With these 6 Skills the World of Miolhria was balanced
for a short time.

DoJo leaders stared to develop Dual User abilities.
This was mostly through their training.
This gave them the ability to control 2 Elements at once.
For years DoJo leaders ruled the lands of Miolhria...

..until now...

[url][/url]

(More to come)
  • 600+ Items!(Coal, Shotgun, Mushroom Soup, First Aid and more.. )
  • 200 + Weapons!(Tools, Magic, Spears, Guns and more..)
  • 200+ Armor! (Armor, Shirts, Boots, Caps, Belts and more..)
  • 40 Quest (20 Multi-Use Quest)
  • 5 Biomes to Explore!
  • Multiple Enemy types including Zombies, Animals and Looters to fend off!
  • 6 DoJo's to Conquer!
  • Loot random locations from Med Centers, Homes, Weapon Shops to Deli(s)!
  • More to come with future releases!
  • Crafting System that allows you to create food, Weapons and more!
  • Safe houses to stay in or Create your own home base!
  • Make a Campfire and cook or Breakdown Items to make more Useful Items!
  • Uses Cages and Traps to catch wild animals and Cook, Skin or Train them!
  • Find Other survivors and complete quest for them to get them to join you!
  • Be warned not all Team Members will work well together which may effect Disposition!
  • Chance System which effects..
  • Air Drops! (Effect amount of Drops in an Area)
  • Visitor Breaking in! (Zombies, Animals, or Looters)
  • Team Members! (Exploration)
  • Chances of Finding Rare Items!
  • Power Outage!
  • Pipes not to work! (No Water)
  • Chances of getting a Cut or getting a Sprains!
  • and more..
  • Environment Chance of Rain will help with Crop Growth but Thunderstorm may cause a Boss Zombie to appear!
  • Coming Soon Environmental Situations (Wind Storms may have a Chance of causing a Tornado)
  • More to Come...Stay Tuned!

    {LINK REMOVED}

System Requirements

    Minimum:
    • OS: Windows 7(64 bit)/ Windows 8(64 bit)/ Windows 10(64 bit)
    • Processor: Intel i3
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
    • Additional Notes: Supported Xbox 360, Xbox One and PS3 Controller. Other Controller may work via manual text file mapping. PS4 not tested!
    Recommended:
    • OS: Windows 7(64 bit)/ Windows 8(64 bit)/ Windows 10(64 bit)
    • Processor: Intel i3
    • Memory: 1 GB RAM
    • Additional Notes: Supported Xbox 360, Xbox One and PS3 Controller. Other Controller may work via manual text file mapping. PS4 not tested!
Customer reviews
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Most Helpful Reviews  Overall
30 of 38 people (79%) found this review helpful
1 person found this review funny
Not Recommended
4.9 hrs on record
Early Access Review
Posted: December 20, 2015
They literally did not proof read this game at all. You may find spelling mistakes in every 2nd or 3rd sentence. Even look at the store page screenshots, there are quite a few uploaded there but you can see the one that shows a red menu and it has "ilnesses" at the top.. that's the kind of mistakes. Typical foreigners who do not know any better and could easily make the 100's of corrections to the spelling and grammer to make this game presentable. Also from the looks of things I am only at the very first level of the game and there could be some really bad grammar choices down the road, but they should at least make the first hour of gameplay mistake-free. I mean, considering it is written by non-english speaking developers... They did a pretty decent job so far but there are a lot of mistakes to be corrected. http://i.imgur.com/C2XVasZ.jpg you life? http://i.imgur.com/u6vJFiq.jpg keep in mine?

But that's not all. The game is extremely complicated. If you look at the screenshots you will see how diverse the gameplay is, it's like they thought of everything and included a rough draft of their ideas. It's actually inspiring. But more than anything it is confusing. I still really have no idea how to attack an enemy. At first, you are in the training zone and no enemies attack you so you are free to attack them. I binded kicking and punching to '5' and '6' on the keyboard (the only options, as 1-4 are used for other items, meanwhile I am using an Xbox controller for everything else) and the attacking doesn't seem to work as it should. Very first possible sighting of an actual enemy and they just instantly kill you. Then after death it enters this altered state where you need to find a campfire to escape and the enemies are faster and harder, but if you die again it doesn't even really matter, you wind up back at home anyway. According to the game lore, you are sent to an alternate dimension http://i.imgur.com/9SyaKCj.jpg

They also seem to try to copy the lore of Pokemon... The main character seems to look a lot like the Ash character from the series (although slightly creepier) and it's all about fighting the gym leaders. Even the very first town is called Oak Town. But I would think in those types of games you would have a bunch of minions but I haven't been introduced to those types of mechanics yet. As much explaining as they have done, it's just hard to understand how to play. I can't honestly recommend this game, but if you do end up with a copy.. try it out. It's weird enough to play for a bit.
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A developer has responded on Dec 21, 2015 @ 10:20am
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17 of 21 people (81%) found this review helpful
Not Recommended
4.9 hrs on record
Early Access Review
Posted: December 17, 2015
NOTE: I was supplied with this key by the developer, this however did not affect the review.

Intro

Survive Me Miolhr is a RPG based on a zombie theme. It has graphics reminiscent of Nintendo DS Pokemon games, a slightly confusing sound, and gameplay that is just too confusing to make sense of.

Graphics

The graphics for this game are fine and I actually like them. However the graphics are hindered significantly by a cluttered HUD (Heads-up Display) and side menus that just take up the whole screen. It’s to the point where the user cannot even see the graphics, let alone enjoy them.

Sound

The sound is decent, it’s nothing special. The only issue I really had with the sound is that there was this an annoying barking noise that seemed to be part of the soundtrack and it only served to irritate me to the highest degree.

Gameplay

The gameplay is the weakest part of this game. It’s absolutely horrendous and atrocious to put it mildly. Basically, the game throws a storyline and gameplay information at you that is so hard to make sense of. It tries to stuff two hours of plot and gameplay tutorials into two minutes and it just does not work.

Pros & Cons

Pros:

• The graphics are really cool and brought back nostalgia of Pokemon HeartGold and SoulSilver on the Nintendo DS.
• The soundtrack isn’t too bad apart from the barking noise I described earlier.
• The story has a lot of potential.

Cons:

• The screen is too cluttered by text and menus.
• The barking noise is extremely annoying.
• The gameplay is near non-existent because it’s so hard to understand.

Overall Thoughts

This game is a disaster, just don’t even mess with it right now. However, in fairness, it is in Early Access and is self-admitting when it comes to the fact that it is far from a complete product. It has a ton of potential, it’s just up to the Developers on whether they want to make a proper foundation for that potential to flourish and blossom. As of right now, that potential is not being utilized properly.
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A developer has responded on Dec 18, 2015 @ 10:49pm
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13 of 21 people (62%) found this review helpful
28 people found this review funny
Not Recommended
0.6 hrs on record
Early Access Review
Posted: January 12
I attacked a tree with an axe and the tree dodged. I attacked the tree again and got a headshot.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Not Recommended
3.7 hrs on record
Early Access Review
Posted: February 21
Some feedback:
- Opening Menu: The Opening Menu to the game where you can choose to continue or start a game is so ugly and hard to read. What's with some of the fonts in this game?
- Graphics: Nothing seems to match. Everything looks like it's from a different game. I would say hire a real pixel artist but some of the sprites are okay. Also why are some of the characters transparent? The sun and moon look like they were found on Google Images. A lot of the text is unreadable at certain points.
- Gameplay: Character movement feels very stiff and slow, a lot of room for improvement. I personally don't want to play games that control like this. It was okay when Pokemon did it in the 90s but that was a long time ago. The game has tutorials and training, but the character dialogue is so hard to understand at times I can't follow a lot of it.

Hopefully it being in Early Access means something. Best of luck to the developer. I'll have to try this game again in the future and see how it improves.
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A developer has responded on Feb 24 @ 5:52pm
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3 of 5 people (60%) found this review helpful
Recommended
4.6 hrs on record
Early Access Review
Posted: March 10
A 90's game in 2016? It's more likely than you think!

"Survive Me Miolhr" is an RPG based game with a zombie theme. When I first played the game, it reminded me a lot of the old 90's Pokémon. Not only does the gameplay remind me of Pokémon, but the main character looks similar to Ash. At first, I had a great nostalgic feeling. However, I was very disappointed when I encountered one of the many bugs in this game. Despite the crashes and bugs, the similarities to Pokémon kept me motivated. I continued to play, and I recommend it even with those errors.


Pros:
  • Any non-ancient PC can handle the game. If you want to check if you can handle the game, go to "canyourunit.com".
  • Good choice of sound, it is a little repetitive but it does fit the game very well.
  • Very nice graphics, I love the nostalgic feeling this game gives you.
  • I appreciate the storyline in this game. The first few hours are a bit confusing, but after this short struggle, it makes sense and is a positive addition.
  • Motivating achievements, very easy to unlock.
  • Training mode which gives you a taste of the game and teaches you how to play it.
  • Awesome developer, who takes suggestions into account.
  • This game is great for experienced players. It starts out tough, which is nice for a good challenge.
Cons:
  • The keyboard controls could use some fine-tuning. It would be more user-friendly to have one row of controls, instead of what it is right now.
  • While I like the sounds overall, there is a barking noise that is irritating. I would prefer if it was removed.
  • There are several bugs and crashes due to the game still being in Early Access. They are being looked at by the developer and should be fixed by the time it is fully released, so I can forgive this.
  • The tutorial could provide some more information on certain items, including details about keys.
  • There are typos in the game and on the store page. A proofreader would be helpful.
  • The character controls a bit stiffly, and is slower than needed. I would like the movements to be smoother.

Overall experience:

The concept of "Survive Me Miolhr" is good. Its unique flare and compelling story makes it worth playing. It has a lot to improve on, but as an Early Access game, this is to be expected. I recommend giving it a try, either in Early Access or when it is fully developed. Certainly Pokémon lovers would find something in common with it, but it has other appealing elements too.


Rating:

I rate this game 6/10 for its Early Access score. When it has been fixed up, I will bump that number up accordingly!"


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Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
8.5 hrs on record
Early Access Review
Posted: March 23
A 90's game in 2016? It's more likely than you think!

"Survive Me Miolhr" is an RPG based game with a zombie theme. When I first played the game, it reminded me a lot of the old 90's Pokémon. Not only does the gameplay remind me of Pokémon, but the main character looks similar to Ash. At first, I had a great nostalgic feeling. However, I was very disappointed when I encountered one of the many bugs in this game. Despite the crashes and bugs, the similarities to Pokémon kept me motivated. I continued to play, and I recommend it even with those errors.


Pros:
Any non-ancient PC can handle the game. If you want to check if you can handle the game, go to "canyourunit.com".
Good choice of sound, it is a little repetitive but it does fit the game very well.
Very nice graphics, I love the nostalgic feeling this game gives you.
I appreciate the storyline in this game. The first few hours are a bit confusing, but after this short struggle, it makes sense and is a positive addition.
Motivating achievements, very easy to unlock.
Training mode which gives you a taste of the game and teaches you how to play it.
Awesome developer, who takes suggestions into account.
This game is great for experienced players. It starts out tough, which is nice for a good challenge.
Cons:
The keyboard controls could use some fine-tuning. It would be more user-friendly to have one row of controls, instead of what it is right now.
While I like the sounds overall, there is a barking noise that is irritating. I would prefer if it was removed.
There are several bugs and crashes due to the game still being in Early Access. They are being looked at by the developer and should be fixed by the time it is fully released, so I can forgive this.
The tutorial could provide some more information on certain items, including details about keys.
There are typos in the game and on the store page. A proofreader would be helpful.
The character controls a bit stiffly, and is slower than needed. I would like the movements to be smoother.

Overall experience:

The concept of "Survive Me Miolhr" is good. Its unique flare and compelling story makes it worth playing. It has a lot to improve on, but as an Early Access game, this is to be expected. I recommend giving it a try, either in Early Access or when it is fully developed. Certainly Pokémon lovers would find something in common with it, but it has other appealing elements too.


Rating:

I rate this game 6/10 for its Early Access score. When it has been fixed up, I will bump that number up accordingly!"
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0 of 4 people (0%) found this review helpful
Not Recommended
0.1 hrs on record
Early Access Review
Posted: May 14
VERY ♥♥♥♥
Was this review helpful? Yes No Funny
Not Recommended
9.8 hrs on record
Early Access Review
Posted: July 26
Product received for free
First off, disclaimer: I purchased this on itch.io some time ago. Recently the developer announced that he could give Steam keys to those who bought it over there, and thus I got a Steam copy. So I did not receive the original for free, but I did recieve the Steam copy for free.

I promised I'd review this sucker, so I gave it a fair shake tonight, and...mmf. I actually really want to like this game; it's clear there's a lot of mechanics and depth to this experience, but I just couldn't enjoy it.

It's rough around the edges, to start; and a lot of that roughness cracks right through the middle of core game mechanics. Some of it is harmless; bad spelling, oddly-alligned visual elements, rough graphics here and there. Some of it ruins the game, such as the numerous crashes I experienced (accessing crafting, accessing my equipment, and trying to turn on a stove all crashed my game for unguessable reasons), lighting issues (one area I was brought to was entirely pitch black, ruining a run), and beyond.

I tried to work around the problems, but on top of all this bugginess...the game's hard. You can choose from Normal or Expert difficulty at the start, and I merely chose Normal... It's a survival-based game, you have food, water, health meters...but everything drains far too quickly right from the bat for you to get a foothold in the game.

Here's my best example: Due to all the complexity, I started by doing the optional multi-part tutorial, but I honestly could not complete it...as my character would die of one stat zeroing out or another before I could!

A combination of difficulty plus bugginess makes this one impenetrable for me. After about 5 crashes, a 'soft-lock' due to the lighting bug making me blind, and a few game overs from death before I did anything of import...yeah, I had to call it a day. I'm not the best gamer out there, but I'm hardly the worst; it would take some real effort and luck to actually make progress in this.

Here's hoping it gets better. A less-buggy experience, with the difficulty toned down (at LEAST for the start of the game; meters really shouldn't be so quick to decrease but hard to increase), would make this a lot more interesting to jump into I feel. For all I've said here, there is clearly something fun to be had in this game; the dev has some great ideas. He just really needs to make it all more accessible to the rest of us.
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A developer has responded on Jul 26 @ 10:43pm
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