About This Content
It had all started so simply, eleven thousand years ago. The odd replacement leg here, the odd augmented eye there, and for a while everyone on the Vla-hurk home-world was quite happy with the trend towards cybernetic augmentation. Then along came the New World Religion, and the obsession with 'biological purity', and before you know it, half the Vla-hurk population is being shunned for having so much as a hip replacement operation...
...and so it went on, until after a thousand years of this, the augmented half the Vla-hurk finally said 'screw this for a game of soldiers', climbed aboard their freshly built fleet of battleships and nuked the whole planet from orbit, never to return, or set foot on a planetary surface again. And ever since, the Vla-hurk 2.0, known commonly as 'the outcasts' have roamed the galaxy, still angered at the discrimination that lives on in their now heavily-augmented memories, and determined to dish out their own form of punishment, this time against so called 'pure-biologicials', with their much feared war cry of 'how do you like them apples?'. They may be murderous cybernetic psychopaths, but they still have a sense of humor.
- 10 New ships: 4 Cruisers 3 Frigates and 3 fighters, all in a new graphical style by the same artist who did the original GSB artwork. The outcasts ships are generally of the saucer-configuration, with no shortage of engines and the odd ominous pulsing glow of their power generators...
- 6 New ship equipment modules: The outcasts have developed a number of innovative technologies not available to other races. Most famous is their holographic 'decoy projector', a cruiser module that projects a holographic copy of the hosting ship used as a decoy to attract enemy fire. They also have access to unusually long ranged sniper-lasers for their frigates, and outcast's frigates are the only vessel able to use the 'multi-target tractor beams' which are highly sophisticated units capable of trapping multiple enemy fighters in their beams simultaneously. Other new modules include the slow-then-fast moving twin-stage missiles which are harder to shoot down, the souped up solar power collector and the deadly and rapid-firing pulse gun, the ideal anti-fighter weapon to use alongside those cunning new tractor modules.
- 2 New Scenarios: Two new maps for you to fight against the outcasts (in three difficulty modes each), and to use in online challenges. Obviously you can use the race in fighting any existing maps, from any other DLC or the base game.