Who needs backstory? Who needs resource-gathering? Diplomacy is so last year. Gratuitous Space Battles cuts right to the chase of sci-fi strategy games, and deals with large, completely unjustified space battles between huge opposing space fleets.
User reviews: Mostly Positive (541 reviews) - 74% of the 541 user reviews for this game are positive.
Release Date: Nov 16, 2009

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Gratuitous Space Battles

LUNAR NEW YEAR SALE! Offer ends in

-10%
$14.99
$13.49

Packages that include this game

Buy Gratuitous Space Battles - Complete Pack

Includes 6 items: Gratuitous Space Battles, Gratuitous Space Battles: Galactic Conquest, Gratuitous Space Battles: The Nomads, Gratuitous Space Battles: The Order, Gratuitous Space Battles: The Swarm, Gratuitous Space Battles: The Tribe

LUNAR NEW YEAR SALE! Offer ends in

Buy Gratuitous Space Battles Ultimate Collection

Includes 9 items: Gratuitous Space Battles, Gratuitous Space Battles 2, Gratuitous Space Battles: Galactic Conquest, Gratuitous Space Battles: The Nomads, Gratuitous Space Battles: The Order, Gratuitous Space Battles: The Outcasts, Gratuitous Space Battles: The Parasites, Gratuitous Space Battles: The Swarm, Gratuitous Space Battles: The Tribe

LUNAR NEW YEAR SALE! Offer ends in

Buy Gratuitous Battle Pack

Includes 2 items: Gratuitous Space Battles, Gratuitous Tank Battles

LUNAR NEW YEAR SALE! Offer ends in

 

Recent updates View all (1)

October 27, 2015

Gratuitous Space Battles ULTIMATE EDITION

Hi there GSB fans! We have just released an insanely low-priced compilation of absolutely everything in the universe associated with battles in space that are exceedingly gratuitous. This new pack is to be found here:

http://store.steampowered.com//sub/81059

...and it contains...

Gratuitous Space Battles 2
Gratuitous Space Battles
GSB: Galactic Conquest (Campaign)
GSB: the Tribe
GSB: The Order
GSB: The Outcasts
GSB: The Swarm
GSB: The Nomads
GSB: The Parasites.

So if you think you might not have enough gratuitous space battles in your life, now is the perfect buying opportunity :D

6 comments Read more

About This Game

Who needs backstory? Who needs resource-gathering? Diplomacy is so last year. Gratuitous Space Battles cuts right to the chase of sci-fi strategy games, and deals with large, completely unjustified space battles between huge opposing space fleets.
Gratuitous Space Battles combines the visual appeal of an RTS, with the addictive unit-placement and design gameplay from tower defense games. In GSB, the player does not control individual ships at all during battle. The ships fight to a pre-determined set of orders and formations given to them by you before the battles.
GSB casts you as supreme space admiral, tasked with the design of individual spaceships, and the composition of your fleet, as well as general orders of engagement. This is not a twitch-based real time arcade game like many an RTS, but a game of careful thought, planning and big-picture strategy. Huge space battles can be won or lost depending on just how cleverly you balanced the needs of defensive shielding and armor against the expensive punch of laser cannons and plasma torpedoes.
GSB also features an innovative multiplayer challenge system. You can upload your ultimate fleet to serve as the enemy to other players, and keep track of how many other players have won and lost against your challenge. That way, you will never run out of cunningly designed enemies to battle against!
  • 4 different unlockable player races
  • Over 40 different ship hulls
  • Over 120 spaceship modules
  • Choice of skirmish vs AI, never-ending survival mode or play against other player’s fleets with the online challenge system
  • Play with different rules as each battle has different spatial anomalies to deal with.

System Requirements

Windows
Mac OS X
    • OS: Windows XP or Vista
    • Processor: 1.5 GHz processor
    • Memory: 1GB
    • Graphics: 3D Card with 128MB video memory
    • DirectX®: 9.0c
    • Hard Drive: 300 MB
    • Sound: Any
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel 1 Ghz
    • Memory: 512 MB
    • Graphics: 32MB video card
    • Hard Drive: 75 MB
Helpful customer reviews
3 of 3 people (100%) found this review helpful
12.7 hrs on record
Posted: December 31, 2015
I believe this is a good game, but I doubt it is for everyone. If you're looking for a quick strategy game, as in the action happens quickly, then this may not be for you.

For every other strategy player, you might find this game enjoyable. There is a fair learning curve to start with, but then you get the hang of it, and it becomes natural to know a cruiser beam laser won't penetrate another cruiser's shield. You will find yourself designing ships that supplement each other, and maybe on a few levels sending forth fighter swarms, which actually work. Then you get to see the after action report. But if you pay attention to the battle, you won't really need it.

Overall, I believe some people won't enjoy this game, but if you aren't in a rush, this is a game for you.
Was this review helpful? Yes No Funny
18 of 33 people (55%) found this review helpful
5 people found this review funny
10.6 hrs on record
Posted: August 24, 2015
A couple of weeks ago I was in the mood for some strategic space combat - as I regularly am - and decided to revisit Gratuitous Space Battles. The game promises a straightforward brawl without the complications or delay presented by having any kind of story to get in the way.

First, you design your ships. There's a great deal of customization options available, but many are locked when you first begin the game. In order to unlock them, you'll need to play through the missions (more of "combat scenarios" as there is no story behind any of them). It's rather frustrating, almost feeling like the developer decided there needed to be some sense of progression in the game since there would be no story, but I found it to simply get in the way.

Once you've designed your ships, you select your scenario and plan out your ship deployment. Many times you will see the enemy deployment, but on harder difficulties the enemy deployment will be a mystery. After finalizing your deployment, you press play. And here lies the second central conceit of GSB - the battle plays out in front of you without any control. After starting the scenario, your ships fight the enemy on their own, based on the starting deployment and fairly detailed movement and targeting parameters you can give each ship in the planning phase.

I've found the AI to be - at times - frustratingly stupid, which can cripple your careful deployment. There is an option to retain manual control over your ships, allowing the game to play much more like a traditional RTS, and often times I resorted to that so that I could quickly change targets as the situation warranted. This feels like a concession, though, to unhappy players, as the game is clearly designed to be played in a manner where you set up all the pieces and then see what happens when you press start.

Still, with the ship design and deployment phase leading to you sitting back and watching your work unfold, it's very satisfying when everything works together just the way you envisioned it. GSB does a respectable job capturing what it would be like to be a fleet admiral who set the battle plan but had no direct control over the course of the fight (with the one caveat that the fleet admiral would be able to give orders throughout the fight as necessary).

The main problem I had, though, is that it just didn't hold my interest. While the lack of any story to get in the way of the action may be appealing to some, I found that there was no real reason to keep playing. Stories allow you to become invested in the game world, to identify with a character or a faction. Sometimes the story is just the experience of having explored the map and built your bases - you've invested time and effort into the game world. Here, there is nothing even like that.

Sure, there are some vague hints about the game universe in the faction descriptions, but the scenarios become a matter of simple trial and error. If one ship design doesn't work, just go back to the drawing board and pump out another design. There's no penalty if you fail, and there's no way that you can lead your navy to victory once the tide begins to turn against them...you just have to watch them die.

To be fair, an expansion has been released that adds in a Galactic Conquest mode, where you actually have a persistent campaign. But I'm not going to buy an expansion for a game unless I'm interested in seeing more, and GSB wasn't compelling enough for me to want more.

Also listed on my website.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
13.0 hrs on record
Posted: February 11
There's a great game in this thing somewhere, but it's riddled with infuriating problems. The UI is clunky. Given the number of actions you're expected to take while setting up your fleet for a battle, there are hardly ANY keyboard shortcuts that are useful. It's just constant button clicking... GUI items that you'd expect to be able to simply double click to activate... well you can't. You have to click the item, then click a separate "ok button" across the screen, then probably click an "are you sure" button half-way back the other way across the screen. Which isn't a huge deal, but it gets excessive really fast because it's a common thing throughout the whole game.

There is also at least one glaring logical bug that freezes the game. In the ship designer, you can open a "load" dialog to load a saved ship. In this dialog, you can also delete any of your saved ships. If the ship you deleted is the one that was active before opening the dialog, it's basically frozen. Every time you try to do anything, the game generates a new error window, but you can't see it if the game is in full screen mode. You'll be greeted by 20 error windows when you alt-f4 out of the game.

Also, it's one of those games that handles alt-tabbing poorly. On my system, if I alt-tab, I'm welcomed by a black screen when I come back. It will never restore. I have to close the game and lose whatever I forgot to save.

A lot of potential, but a lot of overlooked frustrations that should have been ironed out before releasing it. Not that it matters now because it's so old, but this is me releasing the frustration I've built up by playing this game. RAWR!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: February 11
I liked the demo enough to buy the game, too bad the demo was more fun than the full game.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
110.6 hrs on record
Posted: February 8
Buyer beware.

I downloeded the game 1/20/16 battle modes are broken you cannot gain honor cannnot progress in the game past a certain point.


steam://openurl/http://www.pcgamer.com/gratuitous-space-battles-2-developer-is-moving-on/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0
Was this review helpful? Yes No Funny