Quem precisa saber a história? Quem precisa de coleta de recursos? Diplomacia é tão ano passado. Gratuitous Space Battles vai direto ao ponto de combate dos jogos de estratégia de ficção científica com muitas e completamente injustificadas batalhas espaciais entre grandes frotas espaciais.
Análises de usuários: Praticamente positivas (423 análises)
Data de lançamento: 16/nov/2009

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Comprar Gratuitous Space Battles

Pacotes que incluem este jogo

Comprar Gratuitous Space Battles - Complete Pack

Inclui 6 itens: Gratuitous Space Battles, Gratuitous Space Battles: Galactic Conquest, Gratuitous Space Battles: The Nomads, Gratuitous Space Battles: The Order, Gratuitous Space Battles: The Swarm, Gratuitous Space Battles: The Tribe

Comprar Gratuitous Battle Pack

Inclui 2 itens: Gratuitous Space Battles, Gratuitous Tank Battles


Recomendado por curadores

"This is a fun game that I totally and horrifically suck at, but that's completely my fault and not the game's. :)"

Sobre este jogo

Quem precisa saber a história? Quem precisa de coleta de recursos? Diplomacia é tão ano passado. Gratuitous Space Battles vai direto ao ponto de combate dos jogos de estratégia de ficção científica com muitas e completamente injustificadas batalhas espaciais entre grandes frotas espaciais.
Gratuitous Space Battles combina o apelo visual de um RTS (estratégia em tempo real) com um viciante sistema de posicionamento de unidades e a jogabilidade de jogos de defesa de torres. Em GSB, o jogador não controla espaçonaves individuais durante a batalha. As espaçonaves seguem um conjunto pré-determinado de ordens e formações escolhidas por você antes do início das batalhas.
GSB dá a você o posto de almirante supremo do espaço, encarregando-lhe com o desenvolvimento de cada espaçonave e com a composição da sua frota, bem como das ordens gerais de batalha. Este não é um jogo baseado em pequenas e insignificantes escolhas como muitos dos jogos de RTS por aí, mas um jogo que exige análise e planejamento cuidadosamente pensados e uma estratégia visando todo o jogo. Grandes batalhas podem ser vencidas ou perdidas dependendo somente em quão bem você equilibrou a necessidade de escudos defensivos e blindagem contra um caro ataque de canhões de laser e torpedos de plasma.
GSB também possui um inovador modo multijogador de desafios. Você pode enviar a sua melhor frota para servir de inimiga para outros jogadores e contar quantos jogadores venceram ou foram derrotados pelo seu desafio. Desse jeito, você nunca ficará sem inimigos brilhantemente projetados para guerrear!
  • 4 diferentes e destraváveis raças de jogador
  • Mais de 40 modelos de espaçonave
  • Mais de 120 módulos para personalizar as suas espaçonaves
  • Escolha entre partidas contra o computador, modo de sobrevivência sem fim ou jogue contra as frotas de outros jogadores com o sistema de desafio online
  • Jogue com diferentes regras já que cada batalha tem suas próprias anomalias espaciais para você lidar.

Requisitos de sistema

Mac OS X
    • OS: Windows XP or Vista
    • Processor: 1.5 GHz processor
    • Memory: 1GB
    • Graphics: 3D Card with 128MB video memory
    • DirectX®: 9.0c
    • Hard Drive: 300 MB
    • Sound: Any
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel 1 Ghz
    • Memory: 512 MB
    • Graphics: 32MB video card
    • Hard Drive: 75 MB
Análises úteis de usuários
2 de 2 pessoas (100%) acharam esta análise útil
59.1 hrs registradas
Publicada: 28 de outubro
Very enjoyable watching my fleet destroying the enemy fleet. It takes a while to figure out the best way to play, and once you figure it out, the fun starts. Starting from this game, Positech became one of my favourite indie game devs.
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2 de 4 pessoas (50%) acharam esta análise útil
1.2 hrs registradas
Publicada: 7 de novembro
To much long-term planning for my tastes. The main game loop involves you designing ships, deciding which ones to deploy, then assigning orders. Then you just wait and see if it works. If it doesn't work, then you have to try to figure out what went wrong and how to win. I just find that loop to not be very engaging and be more mentally exhausting than stimulating. The amount of thinking about tradeoffs and all the decisions the game wants you to make are more stressful than fun - it's pretty much everything I don't want to do in my free time (it's the same sort of mental exhaustion I encounter at work).
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0 de 1 pessoas (0%) acharam esta análise útil
8.1 hrs registradas
Publicada: 27 de outubro
They are certainly gratuitous. I'm a really bad commander though.
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42.3 hrs registradas
Publicada: 7 de novembro
Seems somewhat monotonous at first glance, but there's far more strategy involved once you get into to. If you enjoy the base games, the DLC races are worth the money. They add some decent variations to the game.
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0.4 hrs registradas
Publicada: 15 de novembro
Anyone who has seen George Lucas' magnum opus to mediocrity, the Star Wars pre-quels, will sympathise with this game. In the Star Wars pre-quels, the future-emperor Palpatine conducts endless yawn-inducing political machinations around the Imperial Senate while the Jedi conduct equally pointless and only mildly more interesting aggressive negotiations. All this banality is interspersed with serial idiot Jar-Jar Binks perpetrating his unique brand of aggressive stupidity with criminally negligent fervour. Cut to the gratuitous space battles already.

With the focus on space battles, GSB has dispensed with fatuous back stories. You basically get a bunch of space ships and attack another bunch of space ships. Aside from tweaking the loadouts on the ships that's essentially it. It does get repetitive but the space combat is well implemented with a visually mesmerising myriad of missles, torpedoes, lasers and other weapons-of-death. There's nothing but gratuitous grandiose space battles and everyone is better off for it.
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6.0 hrs registradas
Publicada: 17 de novembro
Fun strategy game here. Seems simplistic at first but it becomes much more difficult requiring some in depth thought.
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5.1 hrs registradas
Publicada: 18 de novembro
Wouldn't say it's worth full price of 15$, and it's disappointing that somehow the DLC isn't cross platform while the original game is.

In this game you can customize 3 classes of spaceships (fighters, frigates and cruisers) and change their weapons loadouts, armor thickness and shield strength (all about the tradeoffs). It comes with a few (10-ish) single player campaign missions and 3 races each with it's own set of ship hulls.

The learning curve is there but it's not steep, you can get away with skipping the tutorial. What you do in this game is you customize your ships, and on a budget with restricted amounts of pilots you deploy them into pre-determined battlezones, you customize the AI a little and then watch the battle ensue. You cannot manually control or micromanage ships while the battle is on-going, you must decide it all before the battle.

It's a unique but cool take on real time strategy. In space. You can expect to get anywhere between 3-10 hours from it depending on how fast you catch on to techniques for easy victories, and how much time you spend customizing your ships. For me, as soon as I'd unlocked all the modules and finished all the campaign missions, it was over. There wasn't even any lore to get into. I didn't have any interest in online play either.

Overall it was a decent and fun game, but I found it lacking in content (both mission quantity and amount of things to do for honor points. Once you've unlocked everything, there's no reward for winning battles any longer), not quite worth a 15$, but if you catch it on sale, it's worth at least one playthrough :)
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295.1 hrs registradas
Publicada: 22 de novembro
The number of hours I've logged in this game should give you an idea of how replayable this is IF you like this kind of game, which I obviously do :3

How I would describe the game:

-a couple or handful of hours of campaign, which really equates to; getting you used to the game mechanics
-then you have custom campaigns, this is where all of my time has gone; the numerous combinations of ships to create your fleets are absolutely fantastic, there are tons of commands to program into the ships, tons of balancing to do while creating your ships, revisions, reasons for 'special mission' ships, and best of all you are going up against fleets created by other users

Quite obviously, I recommend this, but only for the people who love strategy (and the weapons/shields/ships have a very star trekky feel, which may influence some in one way or another.)
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6 de 7 pessoas (86%) acharam esta análise útil
64.4 hrs registradas
Publicada: 7 de julho
Played this one quite a bit. I really like the concept, but the execution is just slightly lacking. The ability to customize is fantastic, as is the ability to order around your fleets. The problems are:
  1. Differentiation between races and outfits is too slight. Huge swings in stats/price could lead to things getting unbalanced (and the one race that's the most different is unbalanced), but the gear on offer is just too similar to other entries in its category (of which there aren't that many). If you get a shield that's advertised as 'fast-recharge', but has a recharge rate just a tiny bit higher than the standard one, it's kind of disappointing. Likewise if you switch to a new faction to discover that aside from ship classes and small passive ability, their only advantage is a single racial outfit that's (again) almost identical to the standard one.
  2. A game that's essentially a management sim has to have decisions to make, tradeoffs between cost, power, weight, etc. This game has those in spades, except for the problem above. But, it also has to have careful balance, so no one linear strategy (always get the cheap/expensive stuff, just spam A, etc.) dominates. I would assert that the game fails this second test. Due to eccentricities in how damage is calculated, it's possible to build a 'tank' ship that's almost invulnerable to attack. Combine that with the prevalence of (arguably) the game's best weapon, a multi-warhead missile launcher with the best range and striking power available (and because of the multiple warheads, it handily defeats the point defense system options - and did I mention missiles have infinite ammo?), and you have a recipe for an intense stalemate. If you avoid such degenerate tactics, the game can be fun, but I would rather see exploitative things nerfed out of existence.
  3. Playing the campaign mode is the most enjoyable for me, once everything's unlocked. But the mac version is buggy, and I've been unable to get it to work properly. It'll play the standard campaign fine, but won't load up either of the other 2 maps. The whole point of any TBS style 4X game (which this expansion turns it into) is the variety in the randomized map and different factions, etc., but this game comes with exactly one galaxy map to try and conquer (later patched to 3, but that's still too few, and as noted, they don't work right). There is a user-created program that will make randomized maps, but only for the win version apparently.
  4. Oh, and lastly, combat is entirely non-interactive (you're basically watching a movie of how well your forces do), and it maxes out at 8x speed. Fine, except that your fleets start far enough apart and often move at such glacial speeds that it takes a minute or more of staring at wallpaper peeling until they make contact.
So, I wanted to like this more than I did. It's still good, but falls short of greatness.
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3 de 4 pessoas (75%) acharam esta análise útil
0.1 hrs registradas
Publicada: 23 de agosto
To start my account.
This is the best game ever.
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3 de 4 pessoas (75%) acharam esta análise útil
12.9 hrs registradas
Publicada: 20 de junho
If you love strategy and senseless violence, then you love this one.
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4 de 6 pessoas (67%) acharam esta análise útil
26.8 hrs registradas
Publicada: 19 de junho
These battles sure are gratuitous.
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1 de 1 pessoas (100%) acharam esta análise útil
145.6 hrs registradas
Publicada: 27 de maio
GSB is a mixed bag. Some people will adore it, but even i will agree that it can get a bit dull after awhile. I also agree that the game is horribly overpriced. However, the game is good for a rainy day (or a sunny day, if you live in a cave like me), and can be pretty fun if you want to get away from the in-your-face action of FPS games. It's actualy fairly relaxing to watch if you have nothing better to do. Obviously i have nothing better to do, considering i've sunk 117 hours into it as of writing this, so i guess that says something about enjoyability.

Overall, fun game, but it costs more than it should. I suppose that's why we have sales.

6.5/10 ~ 9.5/10 (depends on what kind of day i'm having)
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1 de 1 pessoas (100%) acharam esta análise útil
56.7 hrs registradas
Publicada: 31 de maio
I know the dlc milking money factor is strong with this game but i must say i have bought them all and had alot of fun with it i do not reget buying this game its a blast trying differant combos of weapons shields sub systems and ships finding the most deadly combo for your overall price spent on a fleet the campaign is also pretty fun using other ppls fleets to challege you cuz u never know whats coming could be the most deadly fleet you have ever seen or a herd of barbie jeeps with thrusters with the killer instinct of a baby sheep adds a nice change to the easy at first and gets harder later on at a semi steady pace
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1 de 1 pessoas (100%) acharam esta análise útil
15.8 hrs registradas
Publicada: 7 de junho
GSB is the kind of game I like; you can jump in, have some fun whenever free time presents itself. While the game is rich in detail and strategy, it gets boring fairly fast. I find myself frustrated with some of the confines it presents for the actual battles. I would love the ability to create my own battles in detail and alter tactics as the battle unfolds. The developer has unfortunately made it impossible to do these things and requires you to replay only the battles it created and you also have to anticipate your outcome ahead of the battle by telling your fleet what to do before the battle begins. Without the ability to reinforce teams or reassign ships you end up losing a battle because your good ships are flying in circles far away instead of helping out damaged allies.
Ultimately GSB is a fun game and the price is right to recommend, however I would like to see some love from the devs in further development and expansion packs. So far, nothing has come from them in a while.
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1 de 1 pessoas (100%) acharam esta análise útil
14.0 hrs registradas
Publicada: 12 de junho
This game does exactly what it says on the tin. It has lots of battles. And they're in space. And they're completely gratuitous. No plot or characterisation to get in the way. Just lots of lasers and explosions.

The ships are beautifully designed. The graphics and special effects are glorious. And while the sound effects are a bit quiet compared to the rest of the game, especially when zoomed out (which is also not that good - not possible get the entire map into view), they are still as epic as you'd expect building-sized missiles and highway-thick lasers to sound.

That said, this game is not without its flaws. The zoom function, I've already mentioned - sometimes, you want to get an entire battle into view, just to see the sheer scope of things. Not possible, however. Fighters have little love in this game, having the smallest amount of customisation options. It is also quite easy to unlock everything, myself having done so after the first eight or so battles.

I've read some of the other reviews. They complain that despite the vast amounts of customisation, the battles are not conducive to that, instead forcing players to stick to the same narrow tactics, strategies and loadouts, in order to win. This is not true. Admittedly, it is possible to win that way. However, the real difficulty in the game is abandoning your OP strategy, and trying to win with your favourites, rather than the "proper way". Is it difficult? Yes. Is it frustrating? Yes. But, that is half the fun of the game.

Other people are giving negative reviews, because they missed the point of the game entirely. They were expecting an RTS, and what they got was something completely different. You are not a fleet admiral. You are not on the battlefield, commanding your ships. (Well, unless you select the 'direct control' button). What you are, is the guy on the space station, outfitting your faction's ships before the battle, then giving orders to the captains of said ships. You are the guy whose job it is to make sure as many of your guys come back. And doing it within a budget.

As to the people who complain about the cost of the DLCs. So what? You don't have to buy them. And if you paid attention to the developer's website, you'd know that the price is due to the cost of getting the new ships designed - The developer does not create ships himself, instead hiring a 3d designer from out of house, and contracting it to him.

One nitpick I do have though, is that the 'Complete Pack' on Steam is anything but, since it does not include the Parasite or Outcast factions.

In conclusion, a beautiful game, with some flaws, but nothing that should put you off getting it. I've had hours of fun with this game, and it has infinite replayability.
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1 de 1 pessoas (100%) acharam esta análise útil
54.6 hrs registradas
Publicada: 12 de junho
Quick start to the game and easy to progress through the single player scenarios.
The ability to speed up gameplay is a boon, especially when trying out different configurations in a campaign.
Initially played this a lot constantly, now I treat it as casual game probably only playing 15-20 minutes a session
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1 de 1 pessoas (100%) acharam esta análise útil
53.8 hrs registradas
Publicada: 20 de junho
This game combines 2 of 3 elements a good game should have: gameplay and freedom (ship with no engines? here you go! ship with no offensive capabilites, made only to help other ships? as you wish!).
Unfortunately, there is no plot (at least without the DLCs), therefore after some time it simply becomes repetitive. The basic four races are good enough for the first play-through, and thousands of possible ship configurations should not to ignored.
Finally, despite deceptively simple graphics, the battles are somehow incredibly satisfying to watch, and possibility of speeding up or slowing down the play speed is awesome!
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1 de 1 pessoas (100%) acharam esta análise útil
13.4 hrs registradas
Publicada: 21 de junho
An enjoyable strategy romp featuring multiship spacebattles and poping destruction eye candy. The layers of planning and countless combinations of ships and equipment are very deep.

The learning curve can be a bit steep though, and if you are a hands on type of player you may be dissapointed as there is little to no interaction to be had once battle starts.
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1 de 1 pessoas (100%) acharam esta análise útil
6.4 hrs registradas
Publicada: 22 de junho
Fun game, lots of options for play. I do enjoy this game, kinda big learning curve though.
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