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發行日期:
2015 年 11月 20 日
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您的 Steam 需要擁有主程式 Tabletop Simulator 才能遊玩該內容。

購買 Euphoria

 

關於此內容

Only the host needs to own this DLC.

2-6 Players | Ages 13 & Up

~60 minutes

Backstory


You find yourself in a dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fiction, your workers are oblivious to their situation. This world is all they’ve ever known. You may use them at your whim.

The world as we know it has ended, and in its place the city of Euphoria has risen. Believing that a new world order is needed to prevent another apocalypse, the Euphorian elite erect high walls around their golden city and promote intellectual equality above all else. Gone are personal freedoms; gone is knowledge of the past. All that matters is the future.

The Euphorians aren’t alone. Outside the city are those who experienced the apocalypse firsthand—they have the memories and scars to prove it. These Wastelanders have cobbled together a society of historians and farmers among the forgotten scrap yards of the past.

There is more to the world than the surface of the earth. Deep underground lies the hidden city of Subterran, occupied by miners, mechanics, and revolutionaries. By keeping their workers in the dark, they’ve patched together a network of pipes and sewers, of steam and gears, of hidden passages and secret stairways.

Object of the Game


In Euphoria, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas.

Euphoria is a worker-placement game where dice are your workers. The number on each die represents a worker’s knowledge–that is, their level of awareness that they’re in a dystopia. Worker knowledge enables various bonuses and impacts player interaction. If the collective knowledge of all of your workers gets too high, one of them might desert you.

You also have 2 elite recruit cards at your disposal. One has pledged allegiance to you, but the other needs some convincing. You can reveal and use the reticent recruit by reaching certain milestones in the game…or by letting other players unwittingly reach those milestones for you.

Your path to victory is paved with the sweat of your workers, the strength of your allegiances, and the tunnels you dig to infiltrate other areas of the world, but the destination is a land grab in the form of area control. You accomplish this by constructing markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory. You can also focus on gathering artifacts from the old world, objects of leisure that are extremely rare in this utilitarian society. The dystopian elite covet these artifacts—especially matching pairs—and are willing to give you tracts of land in exchange for them.

Three distinct societies, each of them waiting for you to rewrite history. What are you willing to sacrifice to build a better dystopia?

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低配備:
    • 作業系統: XP
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Integrated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
    最低配備:
    • 作業系統: OSX 10.6
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Integrated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
    最低配備:
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Integrated
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
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