At first, it can be visually overwhelming, there are particles flying everywhere on the screen.
But soon, as you start sensing about where your ship should be, and master the control, that stops being a problem, and you're free to fully enjoy drifting through the "cosmic supper", in an exceptional visual spectacle.
It is fairly challanging, but it's about right, just enough to give you a sense of purpose and achievement.
It never went overboard to becoming stressful.
I just wish it had more diversity. Maybe an upgradeable ship, other challanges, skills / other power-ups, more remarkable locations, etc.
It is an OK formula, but it can't keep you for long, given what today's gaming has to offer.
The later stages don't add anything new, it's just more of the same, with some visual changes, and as a result, the campaign is very short.