In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit! GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!
リリース日: 2010年11月17日
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In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit!
GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!
ANYONE CAN PLAY: Utilizing its dynamic level intensity, ION ASSAULT is both accessible for the beginner as well as challenging for the skilled gamer. The faster you destroy obstacles, the more enemies the game will throw at you, so play it safe and clear one obstacle at a time or go crazy and see how many enemies the game can throw at you for a maximum score!

Key features:

  • Classical Shoot’em up with tactical depth: Ion Particles are limited for each level
  • Wield thousands of Ion Particles.
  • Use your space ship to fight against enemies and to destroy asteroids by absorbing and blasting Ion Particles.
  • Collect valuable power ups to improve your ship, your defense or your fire power.
  • Blast 30 different enemies using a variety of patterns to attack.
  • Fight through 4 large sectors, each guarded by a huge boss!
  • Over 20 levels, 5 levels in each sector
  • Conquer the leaderboard by mastering the innovative multiplier-based scoring mechanic.

システム要件

    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: Core 2 Duo @ 2.0GHz
    • Memory: 1 GB RAM
    • Graphics: 512 MB Video Card (GeForce 7800 GT / ATI HD 2600 XT)
    • DirectX®: DirectX 9
    • Hard Drive: 150 MB space free
    • Sound: DirectX-compatible soundcard
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7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 298
67 件のレビュー
記録時間: 2.3 時間
一風変わったSTG.日本語対応.
エリア内に散らばる粒子を集めて一気に照射することで小惑星や敵を破壊していく.全ての小惑星を破壊したら次ステージに行ける(キャンペーン).
バリア強化アイテムを取らない限り、基本敵に一回触れただけで死ぬが、小惑星に当たったときは跳ねるだけ.
エリア全体に粒子が散らばっており、照準の線が細いため自分が何処を向いてるのか見失いやすく、操作にも慣れが必要.
しかしながらなれると結構簡単にクリアできるし、粒子をうまく反射させて複数の敵・小惑星を破壊した時はかなり気持ちがいい.
普通のSTGでは物足りない、普通のSTGに飽きてしまったという人に良いかもしれない.
操作性と見やすさを改善すればかなりの良ゲーになると思う.

キャンペーンとは別にサバイバルモードがあり、こちらは延々と敵を倒してハイスコアを目指すというもの.
投稿日: 2013年12月5日
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12 人中 11 人 (92%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 37
2 件のレビュー
記録時間: 5.0 時間
At first, it can be visually overwhelming, there are particles flying everywhere on the screen.
But soon, as you start sensing about where your ship should be, and master the control, that stops being a problem, and you're free to fully enjoy drifting through the "cosmic supper", in an exceptional visual spectacle.

It is fairly challanging, but it's about right, just enough to give you a sense of purpose and achievement.
It never went overboard to becoming stressful.

I just wish it had more diversity. Maybe an upgradeable ship, other challanges, skills / other power-ups, more remarkable locations, etc.
It is an OK formula, but it can't keep you for long, given what today's gaming has to offer.
The later stages don't add anything new, it's just more of the same, with some visual changes, and as a result, the campaign is very short.
投稿日: 2013年12月24日
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19 人中 14 人 (74%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 195
4 件のレビュー
記録時間: 2.1 時間
Pretty Asteroids-type shooter with lovely particle effects and graphics. Sadly, the novelty of the particle effects soon wears very thin and each stage becomes a chore of gathering particles and killing asteroids - not very challenging or deep at all. The add-on weapons, such as seeking drones or mines add very little variety to your shooting arsenal and are nowhere near as powerful as a full ion blast, so you end up just sticking to hoovering up particles and shooting them at rocks and enemies.

To make things worse, the music is terrible. I mean, just terrible. Each sector (consisting of 6 levels each) has its own music, which consists of the same 30 seconds looped over and over again. Its not bad enough the gameplay is so awfully repetitive, the music makes things worse by adding to the monotony.

Get this if it comes with a Humble Bundle, or you REALLY want a shooter for a buck or so, but you probably wont get much more than 30-60m gametime out of this before you hit the unistall button.

The Good:
- Decent Boss fights
- Lovely particle graphics

The Bad:
- Extremely repetitive gameplay
- Extremely monotonous music
投稿日: 2014年1月5日
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8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 285
5 件のレビュー
記録時間: 3.3 時間
I got this game for pretty cheap and I enjoyed my time with it. To be honest I thought I was going to be playing Nano Assault ha whatever this purchase was a happy accident.

It's very different from most smhups in that it is like Asteroids with a twist instead of firing infinite ammo you gather Ions (LOOK AT THE PARTICLE EFFECTS!) which are all over the field and aim them at asteroids or enemies to break/destroy them. Now this is very easy in the beginning but once enemies start spawning you have to be quick to destroy them for they can move and harvest ions which is your ammunition meaning you can't gather any ammo to take a good shot at them if they have opened spawning gates and have ships tailing you to the point where you can't go get ions to shoot them. Things got hectic fast!

Ah well anyway if you liked games that involve space ships and shooting space rocks and enemies I think you will enjoy this game. Also some people say it's a bit on the harder side I think it's just right though.
投稿日: 2014年1月3日
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 206
3 件のレビュー
記録時間: 5.0 時間
This is a unique and enjoyable little shoot-em up. Whereas most shmups are about precision movement with wildly imprecise shooting of bullets everywhere, this changes it up with it's mechanic wherein you need to gather up enough matter from the map to shoot out. The result is that you have to get skilled at shooting precisely, because if you waste a shot, you have to gather up particles again for the next try. Often if I wasn't sure if I could be precise enough, I would opt to move in really close before taking the shot. It's very fast paced and challenging. At first it was a bit overwhelming with so many particles moving on the screen, but I got over that quickly. They made good art choices which kept the enemies or shots from getting drowned out by the particles, so it was very seldom that anything snuck up on me in the chaos. All around, I was very impressed with the art for this game. Often 2D shmups are made with far less eye candy.

The one bad thing I'll say is that I was rather frustrated by their level progression system. There isn't really a save file that you can continue from. Instead you just permanently unlock levels by beating them, which would be fine except that it doesn't do it by stages, it does it by the larger chapters, of which there are only 4 in the game. This means you have to beat 25% of the game at a time to make any permanent progress. If you call it quits for the night on stage 3-5, then next time you have to start again at 3-1. On the bright side, while you're in a playthrough, you can keep hitting continue when you die, so you don't get sent all the way back for that, just for closing down the game session.

Don't let that flaw stop you from getting it however. It's a great game, but you just need to make sure you have a chunk of time to devote to it if you want to make progress.
投稿日: 2014年4月4日
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