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In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit! GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!
Release Date: 17 Nov 2010
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£9.99

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Jet Car Stunts + Ion Assault - only 3 more days!

5 May 2014

Jet Car Stunts hit Steam on May 1st with a great launch offer:
Buy Jet Car Stunts until May 8th and get Ion Assault for free!

This offer lasts over the next three days - so spread the word!

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90% Discount: bitComposer is celebrating its 5th anniversary!

19 March 2014

If you haven’t played Ion Assault, yet – this is your chance! bitComposer is celebrating its 5th anniversary by going on an exceptional sale. Pre-heat your lasers and save an unbelievable 90% on Ion Assault.

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http://store.steampowered.com/sale/bitcomposersale

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About the Game

In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit!
GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!
ANYONE CAN PLAY: Utilizing its dynamic level intensity, ION ASSAULT is both accessible for the beginner as well as challenging for the skilled gamer. The faster you destroy obstacles, the more enemies the game will throw at you, so play it safe and clear one obstacle at a time or go crazy and see how many enemies the game can throw at you for a maximum score!

Key features:

  • Classical Shoot’em up with tactical depth: Ion Particles are limited for each level
  • Wield thousands of Ion Particles.
  • Use your space ship to fight against enemies and to destroy asteroids by absorbing and blasting Ion Particles.
  • Collect valuable power ups to improve your ship, your defense or your fire power.
  • Blast 30 different enemies using a variety of patterns to attack.
  • Fight through 4 large sectors, each guarded by a huge boss!
  • Over 20 levels, 5 levels in each sector
  • Conquer the leaderboard by mastering the innovative multiplier-based scoring mechanic.

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: Core 2 Duo @ 2.0GHz
    • Memory: 1 GB RAM
    • Graphics: 512 MB Video Card (GeForce 7800 GT / ATI HD 2600 XT)
    • DirectX®: DirectX 9
    • Hard Drive: 150 MB space free
    • Sound: DirectX-compatible soundcard
Helpful customer reviews
19 of 28 people (68%) found this review helpful
102 products in account
6 reviews
7.1 hrs on record
It's okay
Posted: 6 May 2014
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3 of 3 people (100%) found this review helpful
231 products in account
3 reviews
5.0 hrs on record
This is a unique and enjoyable little shoot-em up. Whereas most shmups are about precision movement with wildly imprecise shooting of bullets everywhere, this changes it up with it's mechanic wherein you need to gather up enough matter from the map to shoot out. The result is that you have to get skilled at shooting precisely, because if you waste a shot, you have to gather up particles again for the next try. Often if I wasn't sure if I could be precise enough, I would opt to move in really close before taking the shot. It's very fast paced and challenging. At first it was a bit overwhelming with so many particles moving on the screen, but I got over that quickly. They made good art choices which kept the enemies or shots from getting drowned out by the particles, so it was very seldom that anything snuck up on me in the chaos. All around, I was very impressed with the art for this game. Often 2D shmups are made with far less eye candy.

The one bad thing I'll say is that I was rather frustrated by their level progression system. There isn't really a save file that you can continue from. Instead you just permanently unlock levels by beating them, which would be fine except that it doesn't do it by stages, it does it by the larger chapters, of which there are only 4 in the game. This means you have to beat 25% of the game at a time to make any permanent progress. If you call it quits for the night on stage 3-5, then next time you have to start again at 3-1. On the bright side, while you're in a playthrough, you can keep hitting continue when you die, so you don't get sent all the way back for that, just for closing down the game session.

Don't let that flaw stop you from getting it however. It's a great game, but you just need to make sure you have a chunk of time to devote to it if you want to make progress.
Posted: 4 April 2014
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11 of 19 people (58%) found this review helpful
524 products in account
6 reviews
1.8 hrs on record
Nice visuals and interesting firing mechanic quickly dissolve into a run of the mill twin stick asteroids clone with weak gameplay and an odd level completion requirement. Also the survival mode is not based on health but destroying ships and accumulating points to add to the clock.
Posted: 17 February 2014
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1 of 1 people (100%) found this review helpful
245 products in account
18 reviews
1.8 hrs on record
An asteroid shooter where you vacuum particles out of the playing field and then shoot them around. This means that you have to keep moving to get enough particles, and aimed shot and deliberation are often more important than just shooting everywhere. Visually quite appealing. The shot particles bounce off asteroids and arena walls in waves and sometimes leave nice refraction patterns.

Good game for what it is.
Posted: 22 March 2014
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2 of 3 people (67%) found this review helpful
458 products in account
7 reviews
5.4 hrs on record
Fun little twin-stick shooter. Interesting hook, where you collect the particles you fire from around the map. Short campaign, plus a survival mode.
Posted: 21 February 2014
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