Mit mehr als 2 Millionen verkauften Kopien knüpft die neue Episode der international erfolgreichen S.T.A.L.K.E.R. Serie nahtlos an den ersten Teil Shadow of Chernobyl an. S.T.A.L.K.E.R.: Call of Pripyat entführt PC Spieler abermals in die Nähe des Kernreaktors von Tschernobyl, der 1986 explodiert war.
Nutzerreviews: Äußerst positiv (2,661 Reviews)
Veröffentlichung: 11. Feb. 2010

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Enthält 3 Artikel: S.T.A.L.K.E.R.: Call of Pripyat, S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Shadow of Chernobyl

 

Von Kuratoren empfohlen

"The atmosphere in this game is outstanding. Make sure to turn the difficulty up to the max for the best experience, the gunfights get very intense."

Über dieses Spiel

Mit mehr als 2 Millionen verkauften Kopien knüpft die neue Episode der international erfolgreichen S.T.A.L.K.E.R. Serie nahtlos an den ersten Teil Shadow of Chernobyl an. S.T.A.L.K.E.R.: Call of Pripyat entführt PC Spieler abermals in die Nähe des Kernreaktors von Tschernobyl, der 1986 explodiert war. Diese so genannte "Zone" ist eine kontaminierte Gegen, die vom Militär abgeriegelt wurde und die nun von den Stalkers bewohnt ist, modernen Glücksjägern auf der Suche nach einzigartigen Artifakten. Als Agent Alexander Degtyarev, untersuchen Sie getarnt als Stalker das mysteriöse Verschwinden von 5 Militärhelikoptern und müssen sich dabei gegen die unterschiedlichen Stalker-Gruppen bewähren.
  • Eines der ersten DirectX11 Spiele
  • Die Geschichte beginnt wo S.T.A.L.K.E.R.: Shadow of Chernobyl endete
  • Fotorealistische Umgebungen: Alle Lokationen sind nach ihrem realistischen Vorbild an Hand von Photographien entworfen
  • Eine neue spannende Geschichte mit einer Anzahl einzigartiger Charaktere
  • Erweitertes System von Zweighandlungen
  • Neue Monsters: Chimera und Burer. Neue Verhaltensweisen und Fähigkeiten für alle Monster
  • Neues A-Life System, dass die beliebtesten Funktionen der ersten zwei Spiele der Serie erweitert
  • Emissionen beeinflussen die Welt der Zone maßgeblich
  • Schlaffunktion wurde dem Spiel beigefügt
  • Neues Benutzerinterface
  • Die Möglichkeit das Spiel nach Bewältigung im freien Modus fortzusetzen
  • Bis zu 32 Spieler können im Mehrspielermodus gegeneinander antreten. Vier verschiedene Spielmodi und zahllose Maps stehen zur Verfügung

Systemvoraussetzungen

    Minimum:
    • Betriebssystem: Windows XP, SP2
    • Prozessor: 2.2 GHz Intel Pentium 4/ 2.2. GHz AMD Athlon XP 2200+
    • Speicher: 768 MB RAM
    • Grafik: nVidia GeForce 5900 128 MB / AMD Radeon 9600 XT 128 MB
    • DirectX®: DirectX 9 kompatibel
    • Festplatte: 6 GB frei
    • Sound: DirectX 9 kompatibel
Hilfreiche Kundenreviews
7 von 9 Personen (78%) fanden dieses Review hilfreich
16.3 Std. insgesamt
Verfasst: 18. November 2014
Sehr gutes Spiel. Es ist sehr aufregend. Als ich es gespielt habe konnte ich mich richtig in das Spiel hineinversetzen. Es hat (wie jedes der 3 Spiele dieser Spielereihe) etwas besonderes. Es ist schon recht gruselig und hat eine atemberaubende Atmosphäre. Leider gibt es dort kaum was zu machen nach dem man die Story durch hat. Ich finde aber dass es sich trotzdem gelohnt hat es zu kaufen.
War dieses Review hilfreich? Ja Nein Lustig
3 von 5 Personen (60%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
28.4 Std. insgesamt
Verfasst: 23. Januar
Ich hab nun S.T.A.L.K.E.R Call of Pripyat Durch und kann nur ein sagen
Hammer geiles Spiel Die Story find ich spitze Die Idee was passiert wäre wenn das Atomkraftwerk mehr schaden angerichtet hätte Sehr geil und Gut Umgesetzt
Ich freue mich nun S.T.A.L.K.E.R Clear sky zu spielen und Die neue Grafik und die Welt und alles was es zu bieten hat Wieder Zu Erleben
Ich wünsch euch noch viel Spaß in Der Zone
War dieses Review hilfreich? Ja Nein Lustig
241 von 299 Personen (81%) fanden dieses Review hilfreich
20 Personen fanden dieses Review lustig
11.6 Std. insgesamt
Verfasst: 16. November 2014
I navigated a minefield in search of a helicopter, on arrival I was assaulted by a flash mob of over 20 pigs that humped me to death. 9/10
War dieses Review hilfreich? Ja Nein Lustig
230 von 303 Personen (76%) fanden dieses Review hilfreich
12 Personen fanden dieses Review lustig
47.5 Std. insgesamt
Verfasst: 11. November 2014
There is a Vladimir Putin lookalike engineer, 10/10. Maximum replay value.
War dieses Review hilfreich? Ja Nein Lustig
95 von 113 Personen (84%) fanden dieses Review hilfreich
17 Personen fanden dieses Review lustig
52.5 Std. insgesamt
Verfasst: 10. Dezember 2014
A NUUU CHEEKI-BREEKI I V DAMKI!

P.S. When you CHEEKI-BREEKI some SHELOOPON' with your VOLYNA, they will get MASLEENA in their head.

7,62×39mm/10

Would cheeki breeki again.
War dieses Review hilfreich? Ja Nein Lustig
78 von 91 Personen (86%) fanden dieses Review hilfreich
19 Personen fanden dieses Review lustig
1.8 Std. insgesamt
Verfasst: 22. Dezember 2014
Like Skyrim with Russians.

10/10
War dieses Review hilfreich? Ja Nein Lustig
46 von 47 Personen (98%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
21.2 Std. insgesamt
Verfasst: 24. Januar
This game is a good shooter combined with nice RPG in open-world, many quests, dark climate and high difficulty level. What do you need more? Maybe lot of guns with possibility to modify them? That's also included.
This game is different than a STALKER book, but Strugatsky brothers may be proud of that.

VERDICT:
If you're a fan of good, difficult shooters, you have to play it.
If you're a fan of Metro climate games, you have to play it.
Why are you still reading this? You should have started playing this.
War dieses Review hilfreich? Ja Nein Lustig
51 von 61 Personen (84%) fanden dieses Review hilfreich
16 Personen fanden dieses Review lustig
15.1 Std. insgesamt
Verfasst: 19. Dezember 2014
I went over to a drunken man.
He said ''Give me more Vodka!''
i said ''No''
He then whipped out a Shotgun and shot me
Then he stole my Vodka and ran away shouting ''CHEEKI BREEKI''
10/10 Would Vodka again
War dieses Review hilfreich? Ja Nein Lustig
39 von 42 Personen (93%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
70.9 Std. insgesamt
Verfasst: 19. Dezember 2014
The most atmospheric open world game that you can ever play.
War dieses Review hilfreich? Ja Nein Lustig
26 von 29 Personen (90%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
14.9 Std. insgesamt
Verfasst: 4. April
Better than Clear Sky worse than Shadow of Chernoybl.

Full video review: https://www.youtube.com/watch?v=B0qXOAPcLyk
War dieses Review hilfreich? Ja Nein Lustig
32 von 40 Personen (80%) fanden dieses Review hilfreich
6 Personen fanden dieses Review lustig
13.0 Std. insgesamt
Verfasst: 18. Januar
A good depiction of life in Ukraine
War dieses Review hilfreich? Ja Nein Lustig
22 von 26 Personen (85%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
64.8 Std. insgesamt
Verfasst: 13. Januar
"10/10
10/10
100/100
100/100
Best game. Best game."
-JonTron, 2014
War dieses Review hilfreich? Ja Nein Lustig
24 von 30 Personen (80%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
44.9 Std. insgesamt
Verfasst: 23. Dezember 2014
My STALKER experience as follows:

Shot by Bandits: Lost to the Zone
Shot by Mercenaries: Lost to the Zone
Shot by Military: Lost to the Zone
Shot by Monolith: Lost to the Zone
Shot by angry Stalkers: Lost to the Zone
Shot by zombie: Lost to the Zone
Killed by radiation: Lost to the Zone
Killed by psy-field: Lost to the Zone
Killed by blood loss: Lost to the Zone
Killed by hunger: Lost to the Zone
Killed by an emission: Lost to the Zone
Killed by an anomaly: Lost to the Zone
Killed by Snorks: Lost to the Zone
Killed by Chimera: Lost to the Zone
Killed by a Flesh: Lost to the Zone
Killed by Controller: Lost to the Zone
Killed by Bloodsucker: Lost to the Zone
Killed by Blind dogs: Lost to the Zone
Killed by Psy Dog: Lost to the Zone
Killed by Pseudodog: Lost to the Zone
Killed by Hamster: Lost to the Zone
Killed by Boar: Lost to the Zone
Killed by Pseudogian: Lost to the Zone
Killed by Burer: Lost to the Zone

10/10 would lose again
War dieses Review hilfreich? Ja Nein Lustig
23 von 29 Personen (79%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
53.8 Std. insgesamt
Verfasst: 22. November 2014
Been to pripyat.
Less mutants - more trees.
Less anomalies - more crushed glass.
Almost ♥♥♥♥ed in my pants when i recogniced the piano in the theatre from real life.
War dieses Review hilfreich? Ja Nein Lustig
21 von 26 Personen (81%) fanden dieses Review hilfreich
7 Personen fanden dieses Review lustig
20.8 Std. insgesamt
Verfasst: 15. Februar
Fell into a pit and died to snorks.

Best game 10/10 would go snorkeling again.
War dieses Review hilfreich? Ja Nein Lustig
13 von 13 Personen (100%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
21.7 Std. insgesamt
Verfasst: 24. Januar
I spotted the derelict ship, known by the local STALKER's as Skadovsk, in the distance. A wave of hope passed over me. The Zone was cruel, unforgiving, and merciless. With the sky growing darker every second, the tension and anxiety building up, I made the final sprint to the Skadovsk. It was difficult to see at this point, with only the silhouettes of dead trees and abandoned machinery to guide my way. My flashlight had ran out of battery, along with my PDA. Navigation was close to impossible. I could feel the Zone closing in, with the sounds of the unnatural creatures this unholy place has birthed echoing in the darkness. I may have a weapon - however, it was badly damaged, and my single magazine of ammunition wouldn't do me much good, as my gun was unreliable and often jammed or malfunctioned. No prayer could change the fact that I was a walking meal for these creatures. Creatures, whose shimmering eyes you could see in the distance with no visible body, speeding across your vision. Whatever unnatural cloaking the Zone has given them, they could attack from any direction. I wasn't going to let them get that chance. The Skadvosk was near, now. I'm getting exhausted. I'm hungry. I'm thirsty. I had used my last bandage after getting shot by a bandit, if I wanted to survive, I had to get inside. Just as I approached the gaping hole in the hull of the ship, those piercing yellow eyes appeared in a cluster of dead grass. The eyes that followed me, watching me, waiting for me to slip up before it attacks. It was all I could see, the rest of the world was encompassed in a miserable darkness that could strike fear into a fearless man. Just as I had stepped inside the broken hull, sprinting with my last burst of stamina to the sealed door, ear-piercing shots were heard above me, along with the heart warming Russian insults being directed at the creature that was just hunting me. Stepping in the ship, closing the door behind me, I quickly unloaded my haul to Beard, the bartender and trader. The weight lifted from my shoulders, I purchased some Bread and Vodka with my newly acquired Rubles, and sat around the table, listening to my fellow STALKER's tell the tales of their own Misery.
War dieses Review hilfreich? Ja Nein Lustig
12 von 13 Personen (92%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
43.8 Std. insgesamt
Verfasst: 10. Januar
The vanilla game is good but for the full experience get the Misery mod through ModDB. You will die, you will limp away from skirmishes and fights with mutants, you will end up consuming Charlie Sheen levels of cocaine just to make it back to camp with a half beating heart to sell your loot for scraps, you will smoke more weed than Willie Nelson just to survive an encounter with poltergeists or controllers, drink more vodka than Courtney Love to cope with radiation, eat raw mutant flesh like Hannibal Lector to subside your overwhelming hunger, you will save every three steps, you will want to punch your monitor, you will probably take your aggression out on your spouse and/or kids but ♥♥♥♥♥♥♥it you enjoy every second while doing it because this is how a game is supposed to feel and how it's to be played. You will most likely release your bowels while venturing tunnels or the zone at night so make sure you get your diapers ready, the ambiance is unbelievable, the mod is very hardware intsenive but if your rig can handle it then its very aesthetically pleasing if you like dead trees, grass and half ♥♥♥♥♥ voice overs. Its also very likely you will develop premature stages of Carpaul Tunnel from looking every direction every .6 seconds to see if something is going to molest your face and dignity.

This game is highly recommended to anyone who is masosadistic enough to venture into the zone and struggle through every aspect of life.
15/10
War dieses Review hilfreich? Ja Nein Lustig
11 von 12 Personen (92%) fanden dieses Review hilfreich
81.1 Std. insgesamt
Verfasst: 9. Dezember 2014
I love the STALKER games; they have an interesting setting and story, post-apocalyptic feel, interesting open areas to explore, lots of unscripted yet interesting encounters, horror elements, authentic industrial environments, and refreshingly unforgiving FPS gameplay.

Call of Pripyat is definitely the least buggy and most polished of the series. Extremely compelling, fun to explore, and just plain awesome. Also, many of the game's locations are very close to real-life locations in the zone, and they look impressively authentic when you compare photos to screenshots (which I absolutely love).

There are less side quests, but they are individually larger, more interesting, and better thought out than all the mini-side-quests in STALKER: SoC. The interface is also much improved from previous STALKERs, highlighting matching ammo when you mouse over a gun, for example. There aren't as many stashes, but the stashes in CoP can be found without knowing where they are beforehand. Artifact rarity is handled the best in CoP, compared to SoC (too plentiful and easy to get) and Clear Sky (nearly impossible to get). Emissions and equipment upgrades are the best in the series here, as well.

The story of CoP is very loose, to let you do whatever you want in whatever order you want, though it's not nearly as good as the story of the original SoC. The game's ending is similar in style to that of Fallout, where it shows you short clips about people and places in the game, telling you what happens to them afterwards. I felt like it was an epic and satisfying end to the trilogy. Ironically, though, the Pripyat area of the game was the worst in terms of well-thought-out-edness in story, dialogue, and missions/quests. Pripyat is, on the other hand, really awesome because the entire area is closely moddled after the Eastern section of real-life Pripyat, with the only major difference being that a service center building is in the game where a kindergarten building is in real life (that, and all the impassible "video game fences" around the edges of the in-game area).

There is a very active modding community for the game, as well. My favorite mod for Call of Pripyat is 'SGM', which adds a ton of content and improves the graphics.

Awesome game. highly recommended if you like survival FPS games.
War dieses Review hilfreich? Ja Nein Lustig
12 von 14 Personen (86%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
67.2 Std. insgesamt
Verfasst: 21. November 2014
Misery has never felt this good.
War dieses Review hilfreich? Ja Nein Lustig
10 von 11 Personen (91%) fanden dieses Review hilfreich
53.9 Std. insgesamt
Verfasst: 7. November 2014
Stalker is a fantastic franchise, and this game is the perfect closing for the depressive story. *nano-spoiler* Strelok, the ♥♥♥-kicker and protagonist of the first game and the most important character of the series dind't get a very good ending in my playthough... but that's the beaulty of this game. *end of nano-spoiler* What you do and what you didn't do is important in the end. This is the best of all three games technically, but it's not better than the first in terms of mood. Maybe that's just because Shadow of Shernobyl was the first one I played, I don't know. If you like FPS and RPGs, and think that the odd relationship between Call of Duty, Fallout and Penumbra should result in a cool ♥♥♥♥♥♥♥, genetically threesomely impossible, ucranian child, you will fall in love with this gem of a series. They are cheap even in full price, I asure you.

And one more thing: I am a HUGE fan of Fallout series (but yeah I prefer the original. More Mad Max and less America ♥♥♥♥ Yeah than the PFS ones, but still) but S.T.A.L.K.E.R is better. You shoot, your bullet has a parabolic trajectory, it hits the head, the enemy dies. No "5 hits in the head because ♥♥♥♥ realism and fun, ATRIBUTES AND MATH!!!" If there is an enemy around, you see it. No "I can't see because of a calculation between atributes and random enconter generator" or anything. Of course, this is a matter of taste.

Also, this game is almost bug free (it was 100% vanilla bug free in my playthough, at least). Perfect.
War dieses Review hilfreich? Ja Nein Lustig