Orange Season is a farm-life RPG, focused on exploration and different gameplay mechanics.
All Reviews:
Positive (19) - 94% of the 19 user reviews for this game are positive.
Release Date:
Apr 21, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Orange Season is built based on people's feedback. For years I've lurked on every kind of community related to other series of farm games reading every comment that people had about them. Now I want to hear what people have to say about the game I built over the years and use this feedback to shape the final game.”

Approximately how long will this game be in Early Access?

“I expect the game to be complete by 2018, but player's feedback will be important to determine when that really happens. After the game is complete, I'll continue to add new free content for as long as there are still people interested in playing it.”

How is the full version planned to differ from the Early Access version?

“More content !!!

  • More crops
  • More animals
  • More villagers
  • More places (even new towns)
  • More Items and Tools
  • More Tasks
  • More Festivals
  • More Minigames
  • More Reasons to Love It

What is the current state of the Early Access version?

“The game is fully playable on an endless mode across all 4 seasons. Winter's snow hasn't covered everything yet, but it'll be here before long.
There are some Festivals available in Spring and more will be added to Summer very soon.
The first town is complete and almost all of it's villagers are already available. Ten of them are potential spouses for when the marriage function is complete.
There are some crops and animals to raise in the farm across all seasons and also several shops in the town.”

Will the game be priced differently during and after Early Access?

“No. The price of the game won't increase during nor after Early Access.”

How are you planning on involving the Community in your development process?

“Feedback has always been important and it will continue to be. I read every player's comments and consider their suggestions. Other than this, the game's source code will be available for all players interested in creating mods for it.”
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Buy Fantasy Farming: Orange Season


Recent updates View all (15)

October 12

Orange Season Update 0.2.4

Hello everyone! I've released a new update patch today, to finally includes horses in the game.

Horses can be bought from Stella and are super fast. They can even climb stairs, so you can ride them and go anywhere you want.

Here's the full changelog:

Bug Fixes:
  • Fixed issue that prevented chickens from being sold
  • Fixed issue that caused animals and objects left inside the house to disappear when the house upgrade is completed
  • Fixed Fatal Error that happened when hovering a villager crop with the hoe or watering can equipped
  • Fixed Fatal Error that happened if you tried to knock on a door in the middle of a tool animation
  • Fixed an issue that caused the player to automatically eat a fish when you used the Eat/Use button to stop fishing

  • Improved the logic used to determine the area of effect of some tools
  • Changed seeds so that they are used with both "use" and "action" buttons when hovering a tilled soil
  • From now on, newborn chicks will never have worse traits than it's mother
  • Changed the time hud
  • More perfomance improvements
  • From now on, the rocks in the caves will reset every day, so you don't need to destroy the ones you're not interested on.
  • Removed some useless data from the save files
  • Removed spawn of regular rock items in the mine and fields
  • Changed the order of tools in the toolbar
  • Restored the ability to run while holding items
  • Increased copper drop rate
  • Copper and Silver drop rate increased to 100% in Blue Nodes

New Stuff:
  • Horses!
  • Added a basic calendar to the pause menu
  • Added a new special day: Candy Day
  • Added a new task for Phi
  • Added new Rock Town Villagers: Amanda, Gabriel and Ilda
  • Added Dashing Player Sprites
  • New resolution option: 1600x900
  • You can now have a male character with the female sprite or a female character with the male sprite.
  • Added new items in the general store: Chocolate, Sugar, Flour and Tea Bag

For Modders:
  • Added method to include new icons from separate images
  • Added method to include new items
  • Added method to include new characters
  • Added method to add/change a character schedule
  • Changes to the festival manager to make it easier for mods to include new festivals
8 comments Read more

October 1

Orange Season Update 0.2.3

Hello, everyone! I know it hasn't been a week yet, but here I am again with another update. This is the changelog:

  • Added new characters: Cinth and Rory
  • Added Rory's Farm House
  • Improved Billy Routine
  • Added new animals: Yaks, Mountain Goats and Ducks
  • Added new seeds: Cabbage, Broccoli and Chillipepper
  • Added Pat-Pat (Nathalia's cat)
  • Fixed issue with Serge's Routine
  • New Items: Yak Milk, Mountain Goat Milk and Duck Egg
  • Renamed Chicken Feed to Bird Feed
  • Added new cutscene with Raphael and Devin
  • From now on, Breaking an Ore Node will always give you an item, even if it is just clay.
  • Changed the speed boost you receive when riding animals
  • Fixed issue that caused weeds to grow over tilled soil and crops
  • Fixed issue that prevented the game from loading mods when it wasn't run through steam.
  • Changed game to automatically load images from mod folders instead of loading regular game images. This allows mods to replace game graphics without any code.
  • Increased silver node spawn rate
  • Increased chance of finding blue crystals
  • Added a screen effect to indicate a cutscene is being played. Also paused the music.
  • Fixed position issue with player animations
  • Fixed Every clock in the game (They now show the correct hour)
  • Fixed some grammar issues
  • Fixed issue that caused animals and objects in the farm house to be left behind when expanding the house.

I've added many new methods to the content manager, to allow manipulation of villager's dialogues.
12 comments Read more
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About This Game

Orange Season is a farm-life RPG focused on exploration and different gameplay mechanics. It's a game you can play for hundreds of hours and you'll always have something new to discover.

Game Features:

  • High focus on exploration, with many hand crafted areas (mountains, forests, caves, deserts, lakes and much more).
  • Town festivals.
  • Raise animals and plant crops on your farm.
  • Tame wild animals and bring them to your farm.
  • Increase your friendship with the town's villagers by interacting to them and completing quests.
  • Farm customization
  • Open Source: The whole game code is available with the game, so modders can change anything they want.
  • Mod System: Every single detail of the game can be modified by installing mods on them.

Upcoming Features:

  • Three different towns, with different themes and dozens of characters each.
  • Several festivals inspired by real life festivities from around the world.
  • More than 30 different types of animals.
  • Marriage system with over 10 potential spouses.
  • Rival Marriage system, without predefined couples.
  • Several minigames.
  • Share a single farm and inventory across different save files, so you can play around with what-if scenarios.
  • Companion System: You can ask a villager to hang out with you, or take one of your animals for a walk. They will follow you and participate in everything you do.

System Requirements

Mac OS X
    • OS: WindowsR 7/8/8.1/10 (32bit/64bit)
    • Processor: Intel Core2 Duo or better
    • Memory: 2 GB RAM
    • Graphics: OpenGL 4.1 capable GPU
    • DirectX: Version 9.0
    • Storage: 300 MB available space
    • OS: Mac OS X 10.10 or better
    • Processor: Intel Core2 Duo or better
    • Memory: 2 GB RAM
    • Graphics: OpenGL 4.1 capable GPU
    • Storage: 300 MB available space
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