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Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
Release Date: Sep 19, 2009

Buy Hammerfight

$4.99

Packages that include this game

Buy KranX Complete Pack

Includes 3 items: Yumsters 2: Around the World, Musaic Box, Hammerfight

Reviews

“There are a lot of reasons to play Hammerfight. It has a good story, unique gameplay and it provides a good challenge.”
– Geoff Gibson, DIYgamer
“The moment you start up the game, you will be kicked in the balls”
– Anthony Burch, Destructoid
“The physics are well-tuned, the art is fantastic. Go get it, physics game fans!”
– Matthew Wegner, Fun-Motion

About the Game

Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
This creates an unequaled feel of the real strike, a feel of the mass of the weapon in your hands. Simulated physics and direct mouse control creates a huge variety of possible battle techniques and an unlimited field for perfecting one's fighting skill.
  • Intuitive mouse control
  • Realistic physics, breakable objects
  • Great storyline
  • High quality art
  • More that 50 weapons
  • 3 additional modes, up to 4 players

PC System Requirements

    • OS: Windows 98SE / ME / XP / Vista
    • Processor: Athlon / Pentium III 2 GHz
    • Memory: 256 Mb
    • Graphics: DirectX 8.0 compatible with 64 Mb VRAM
    • DirectX®: 8.0
    • Hard Drive: 150 Mb
    • Sound: DirectX 8.0 compatible

Mac System Requirements

    • OS: Mac OS X 10.5 or later
    • Processor: Intel (32 or 64 bit)
    • Memory: 256 Mb
    • Graphics: Any GPU supported by Mac OS X
    • Hard Drive: 150 Mb
    • Sound: Any hardware supported by Mac OS X

Linux System Requirements

    • OS: Compatible with Ubuntu 11.04
    • Processor: x86 or amd64 2GHz
    • Memory: 256 Mb
    • Graphics: Any reasonable GPU supported
    • Hard Drive: 150 Mb
    • Sound: Any reasonable hardware supported
Helpful customer reviews
10 of 13 people (77%) found this review helpful
387 products in account
6 reviews
10.1 hrs on record
Underappreciated, engaging, challenging, and surprisingly in depth, Hammerfight is more than worth your money. Some fiddling with the DPI is necessary to fully explore the unique physics-combat. Few other games have quite the same satisfaction in smacking something. 8/10.
Posted: April 1st, 2014
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1 of 1 people (100%) found this review helpful
333 products in account
16 reviews
33.7 hrs on record
A great game with great physics, I still go back and redownload it to play through the whole thing every now and again!
Posted: May 21st, 2014
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1 of 1 people (100%) found this review helpful
57 products in account
1 review
5.9 hrs on record
only settings are audio sliders and windowed mode. the game is entirly mouse driven (no mouse sensitivity setting) and is rediculusly hard that is only doubled by some terrable mechanics and the lack of sensitivity settings. you will need at least a 1ft sq area to move you mouse just to play this game. i hope your hand dosent tuch the mouse pad at all cause if it does you hand will be rubbed compleatly raw as you have to move the enitre mouse 3-4 inches just to make a small move and sliding your hand across that gets very painfull very quickly. untill the mouse sensitivity setting gets put in i would say dont wast the money on it and get a more compleate game (like one with a options menu and not ♥♥♥♥ mechanics).
Posted: May 6th, 2014
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1 of 1 people (100%) found this review helpful
137 products in account
1 review
0.4 hrs on record
Incredibly poor background design makes it way too hard to discern where it is safe to go, and what is actually a wall. Besides, the interface is very busy, making it very difficult to determine what is actually going on. Everything is just making sounds, sparks, or having stuff fall off. The basic gameplay concept is sound, but it should have been implemented with much simpler graphics.
Posted: May 7th, 2014
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1 of 1 people (100%) found this review helpful
3 products in account
2 reviews
0.3 hrs on record
The controlls are rubbish, you cant move to attack because if you do then you will have to move your mouse all the way from one side of the desk to the other! THis game should be desined for a analog stick not mouse and keyboard.
Posted: May 7th, 2014
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142 of 169 people (84%) found this review helpful
164 products in account
45 reviews
12.8 hrs on record
I love this game with the same passion that I hate it. I can't recommend it to general/casual players, because it is so harsh, unfriendly and unforgiving. But I can recommend it to people looking for a real challenge, who won't mind looking for information on the Internet and dealing with frustrating game features (which are most of them).

The core mechanic of this game (a brawler fight with flying machines and attached weapons) is loads of fun. It's a fresh original concept and it is done perfectly. Different weapons have _very_ different characteristics, every each one feels different, and there is extreme attention to detail. Basically, every pixel matters - if you hit your enemy with the tip of your sword has a completely different effect than if you hit it with your blade (and how much you slash him) or the hilt. Every weapon has different weight, different sharpness, it's harder or easier to manage. Blades are very good againt skin, but it's difficult to penetrate armor with them. This is a paradise for someone enjoying exactly this - different weapon/armor combinations and their interactions.

The game is based purely on skill. It's extremely hard to master and there are so many details you wouldn't even think of (until you read web guides). You'll die all the time, and repeat, repeat, repeat. But once you become good at it, the battles are so enjoyable. They are still very hard - you haven't dodged a flying debris? Half dead. You haven't dodged or deflected a sword thrust? Dead. But you'll start seeing the details and be able to react better; it won't be just a chaos on screen. And then it starts to be a real fun.

Unfortunately, as much as the battle mechanics are awesome, the rest of the game implementation is awful. Weapon selection is bad, weapon market is bad, game UI is especially tragic, a lot of features are not explained at all, there is a lot of bugs, often you have no idea why you died, enemies are frequently off-screen but still can attack you, allies often perform actions that hurt you (like shooting or throwing bombs your way), .... I could go on and on. You'll grind your teeth every time you have to deal with this or you make some mistake that can't be reversed (like imbuing your weapon with a gem during the battle because of clicking a mouse button in the wrong time - what a great feature).

If you want to play this game, here are some tips:
* http://wikicheats.gametrailers.com/Hammerfight_-_PC
* http://hubpages.com/search/Hammerfight
* http://forums.steampowered.com/forums/showthread.php?t=2035787
* in order to reduce graphical clutter on the screen, set quality to 0.2 in game and also edit Config.ini and set GFX_RENDER_* to 'false'
* you can switch full-screen with alt+tab and you can release/grab your mouse cursor with ctrl+g
Posted: December 19th, 2013
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Awards

2008 Independent Game Festival - Nominee for the Seumas McNally Grand Prize
2008 Independent Game Festival - Nominee for Excellence in Visual Art