Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
User reviews:
Mixed (1,383 reviews) - 64% of the 1,383 user reviews for this game are positive.
Release Date: Sep 19, 2009

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Includes 3 items: Hammerfight, Musaic Box, Yumsters 2: Around the World



“There are a lot of reasons to play Hammerfight. It has a good story, unique gameplay and it provides a good challenge.”
– Geoff Gibson, DIYgamer
“The moment you start up the game, you will be kicked in the balls”
– Anthony Burch, Destructoid
“The physics are well-tuned, the art is fantastic. Go get it, physics game fans!”
– Matthew Wegner, Fun-Motion

About This Game

Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
This creates an unequaled feel of the real strike, a feel of the mass of the weapon in your hands. Simulated physics and direct mouse control creates a huge variety of possible battle techniques and an unlimited field for perfecting one's fighting skill.
  • Intuitive mouse control
  • Realistic physics, breakable objects
  • Great storyline
  • High quality art
  • More that 50 weapons
  • 3 additional modes, up to 4 players

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 98SE / ME / XP / Vista
    • Processor: Athlon / Pentium III 2 GHz
    • Memory: 256 Mb
    • Graphics: DirectX 8.0 compatible with 64 Mb VRAM
    • DirectX®: 8.0
    • Hard Drive: 150 Mb
    • Sound: DirectX 8.0 compatible
    • OS: Mac OS X 10.5 or later
    • Processor: Intel (32 or 64 bit)
    • Memory: 256 Mb
    • Graphics: Any GPU supported by Mac OS X
    • Hard Drive: 150 Mb
    • Sound: Any hardware supported by Mac OS X
    • OS: Compatible with Ubuntu 11.04
    • Processor: x86 or amd64 2GHz
    • Memory: 256 Mb
    • Graphics: Any reasonable GPU supported
    • Hard Drive: 150 Mb
    • Sound: Any reasonable hardware supported
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (1,383 reviews)
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801 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
9.2 hrs on record
Posted: September 26
One of the most unique and awesome games I've ever played. It's got a decent story, fantastic visuals, great music and a FANTASTIC game feel. You can FEEL the weight of the weapon on your craft and you can FEEL every hit and every impact. It's a great experience to play. For the low price, I cannot recommend it enough.
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Most Helpful Reviews  Overall
159 of 190 people (84%) found this review helpful
12.9 hrs on record
Posted: December 19, 2013
I love this game with the same passion that I hate it. I can't recommend it to general/casual players, because it is so harsh, unfriendly and unforgiving. But I can recommend it to people looking for a real challenge, who won't mind looking for information on the Internet and dealing with frustrating game features (which are most of them).

The core mechanic of this game (a brawler fight with flying machines and attached weapons) is loads of fun. It's a fresh original concept and it is done perfectly. Different weapons have _very_ different characteristics, every each one feels different, and there is extreme attention to detail. Basically, every pixel matters - if you hit your enemy with the tip of your sword has a completely different effect than if you hit it with your blade (and how much you slash him) or the hilt. Every weapon has different weight, different sharpness, it's harder or easier to manage. Blades are very good againt skin, but it's difficult to penetrate armor with them. This is a paradise for someone enjoying exactly this - different weapon/armor combinations and their interactions.

The game is based purely on skill. It's extremely hard to master and there are so many details you wouldn't even think of (until you read web guides). You'll die all the time, and repeat, repeat, repeat. But once you become good at it, the battles are so enjoyable. They are still very hard - you haven't dodged a flying debris? Half dead. You haven't dodged or deflected a sword thrust? Dead. But you'll start seeing the details and be able to react better; it won't be just a chaos on screen. And then it starts to be a real fun.

Unfortunately, as much as the battle mechanics are awesome, the rest of the game implementation is awful. Weapon selection is bad, weapon market is bad, game UI is especially tragic, a lot of features are not explained at all, there is a lot of bugs, often you have no idea why you died, enemies are frequently off-screen but still can attack you, allies often perform actions that hurt you (like shooting or throwing bombs your way), .... I could go on and on. You'll grind your teeth every time you have to deal with this or you make some mistake that can't be reversed (like imbuing your weapon with a gem during the battle because of clicking a mouse button in the wrong time - what a great feature).

If you want to play this game, here are some tips:
* http://wikicheats.gametrailers.com/Hammerfight_-_PC
* http://hubpages.com/search/Hammerfight
* http://forums.steampowered.com/forums/showthread.php?t=2035787
* in order to reduce graphical clutter on the screen, set quality to 0.2 in game and also edit Config.ini and set GFX_RENDER_* to 'false'
* you can switch full-screen with alt+tab and you can release/grab your mouse cursor with ctrl+g
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72 of 78 people (92%) found this review helpful
52.6 hrs on record
Posted: October 23, 2014
Alright listen up. I've read a lot of useless reviews about this game, and most of them contain misleading or just plain wrong information. I've played this game an insane amount (the number you see is only a fraction), so I feel like I should try to set the record straight.

If you have a mouse with adjustable DPI, put it as high as it will go. Put the in-game DPI at 100. If you still can't move around easily, buy a new mouse, because yours is horrible. You want a mouse with at least 800 DPI, which shouldn't be difficult to find. Pretty much any ♥♥♥♥♥♥ wireless mouse now days has that.

I'm not going to give this game an across the board recommendation. It's full of perplexing design choices: Really hard at the beginning, need 2 mice to trade items between profiles, can't un-equip gems without editing the game files, gem farming is really tedious,(just edit them, it's not worth farming), can't manually select levels in the arena, runs at 50 fps (why?), need to play through multiple times to unlock every game mode and weapon, and the giant hud gets in the way a lot because the game is locked at 800x600.

That being said, POWER THROUGH THE FIRST LEVEL WITH THE flying insects. Yes, it's hard. It's hard because you suck. It gets easier after that, and even easier once you actually learn how to control your momentum and spacing properly. Controlling the flying thing while wielding a weapon is weird at first, but once you get the hang of it, it works incredibly well, and the game has a ridiculous amount of depth. I'm still learning new techniques after over 100 hours in.

As for miscellaneous stuff you should probably know: Once you put a gem on a weapon, you can't take it off. You have to edit the gem away. There are plenty of guides on how to do that. Blood rubies are essential for arena (the best part of the game by far), and they are very difficult to get. I'd recommend not farming them and just editing them onto your weapons once you finish the main story.

This is one of the most unique and most satisfying games I have ever played, but it takes some time to actually learn how to play well. Give it 4 or 5 hours. If you can tolerate it that long but still aren't having fun, give it until you start doing arena fights. If you still don't like it, then I guess it's not for you.
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191 of 300 people (64%) found this review helpful
2 people found this review funny
Not Recommended
9.4 hrs on record
Posted: December 25, 2013
Hammerfight is based around the nifty concept of flying machines laden with swinging weaponry that you control using your mouse. However, while the concept is pretty cool, the actual game leaves a LOT to be desired; the menus, UI, controls, story, objectives and general game format are horribly confusing, the resolution is poor and the game is unfairly difficult. Often you'll die very suddenly after being stunned and rammed into a wall, and there's so much happening on screen that even when you can control your machine it's easy to lose track of what's going on. In spite of this, I enjoyed it for the most part, but a less determined gamer may quickly lose interest or quit from frustration.
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26 of 28 people (93%) found this review helpful
2 people found this review funny
61.4 hrs on record
Posted: June 28, 2015
One of the best indie games i have ever played. The combat mechanic is absolutely solid and completely satasfying. Now, the concept of the game is very strange i'll admit, but the world will truly grab you. This game was a massive part of my childhood and at $5 it's an absolute steal. The dozens of weapons and upgrades are incredible, and the gameplay is basically endless. I love this game.

The pickaxe is the best weapon in the game
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77 of 124 people (62%) found this review helpful
3 people found this review funny
386.7 hrs on record
Posted: November 26, 2013
This game is very fun! Nothing is quite as great as swinging weapons around while flying your ship. Game is a bit buggy but nothing too bad. Highly Recommend!
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17 of 19 people (89%) found this review helpful
26.9 hrs on record
Posted: August 2, 2014
I can highly recommend this game. Doesn't take that long to complete the campaign but I had more than enough fun to play it through a couple of times which will also be needed to explore the entire game. Well worth its cost.
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32 of 46 people (70%) found this review helpful
40.3 hrs on record
Posted: January 6, 2014
If you can get over the somewhat difficult to understand story and the occasional bug, this game is fantastically fun. I spent hours swinging around weapons and smashing ships and flying maggot things. It's incredibly satisfying landing a strong hit on a creature or an opponent and send them careening into the walls/ceiling. If nothing else it's a fun little physics game.
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28 of 39 people (72%) found this review helpful
19.4 hrs on record
Posted: October 26, 2013
Will you load for ♥♥♥ sake? Yea this ♥♥♥♥ is buggy as hell. But, it is great.

Quite amazing how a completely new game, that was not influenced by any other games, can bee so deep.
To unlock all of the weapons (I believe it is more than 50 !!! ) you will have to finish the campaign several times, oh yea and you will have a few choices there. There is more - a few minigames, arenas, weapon socketing and even weapon combinations. Some combined weapons have a bug that spins them automatically, like your dryer during full moon.

Hammerfight could be easily worth even $20 if it was slightly more polished - better resolution, fixed bugs and some sort of meaningful help system. Before you play it make sure you have enough elbow grease and your mice is warmed up.
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20 of 25 people (80%) found this review helpful
79.7 hrs on record
Posted: December 23, 2013
Best game I've gotten out of a humble bundle, never gets old thanks to the arena and hunting mode. Probably my fave game to play when I can't think of anything else to do.
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Recently Posted
16.2 hrs
Posted: October 12
Nice game
Helpful? Yes No Funny
0.3 hrs
Posted: October 9
Fun with physics, if you enjoy drawing circles with your mouse non stop. If you like somewhat unpredictable physics-based games, this little brawler is for you.

It was slightly enjoyable but you don't feel very much in control and it's not very fun to get damaged from enemy corpses for no reason. Gets boring fast and I didn't even get to try any other weapons. Also, super tiny resolution with no size options.
Helpful? Yes No Funny
Effluvial Kraken
52.1 hrs
Posted: October 7
Criminally underappreciated! This game is packing more quality pound for pound than most others. It's a real diamond in the rough, and it certainly is rough, but it offers so much that you can't find in other games. I don't think that there's any other game that uses its thematic style, for one thing. It seems vaguely middle eastern but not really, vaguely steampunk but not really. It's just endlessly interesting. The engine, too, is astounding considering how little it's talked about. It's so robust that it enables crazy things to occur. I once hit a guy so hard that, in the endlessly looping arena, he passed over my head multiple times before he hit the ground. It really is amazing. The game has so much replay value, too. You start out with only the ability to do your story missions as an almost nameless grunt, but you unlock the ability to buy weapons and go on hunts. Eventually you're decked out in ornate armor and weaponry, with titles so long that they take half a minute to list. It never stops being satisfying. Definitely buy this game. 5 bucks is a steal.

A few vital bits of information, though:
- When you first load the game up, go into the options menu and set your DPI as low as it can go. It often gets set too high and players can hardly move. If you've set it properly, then the cursor should be very sensitive in menus and your craft should be quite responsive. You should be able to swing your weapon in a circle without removing your mouse from the center of the pad.

- When you first get to choose which mission to take, choose the harder worm hunt mission. Doing it unlocks a game mode that's incredibly profitable and supplies you with powerful stones that you otherwise can't get.

- You can spare people by either lowering their health until the bar turns red or disarming them and knocking their weapon away. Given how cluttered and dangerous the ground gets during battles, you'll want to be hitting people upwards. Giving them more time to fly will often make it so that you won't be credited with a kill even when they land on a sword and explode. Knocking their weapon away works way better, though. If you manage to launch it outside of the level boundaries (usually up, but sometimes to the side) then the enemy will bloodlessly retreat unless it can find a new weapon. There are no fights against humans in which you have to completely kill them, but sparing them doesn't influence the story.
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25.6 hrs
Posted: September 25
The game that actually force player to have a skill.
Helpful? Yes No Funny
5.3 hrs
Posted: September 19
I play this game years ago... for free... And is still the same. Still buggie, bad AI. And the smoke.... OH the SMOKE. I can't see ♥♥♥♥ playing this crap and the levels the health everything is so random. So annoying. I pay 5$ for this game, now I fell like a jackass.
The play vision is limited af. Some npc just randomly die...

I want my money back... no joke... ♥♥♥♥ this game.
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10.7 hrs
Posted: September 10
This game is worth checking out for the unique mechanics alone. i haven't played all the way through and might not ever, but still glad it was made. It definitely helps to modify your mouse sensitivity in windows before playing as some have suggested. A sequle with multiplayer woudl be great to see.
Helpful? Yes No Funny
15.2 hrs
Posted: September 9
Just want to say I feel like this game is one of those under-appreciated treasures.
I find the combat cathartic af.
8/10 would reccomend
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0.3 hrs
Posted: September 4
Physics game. Conceptually nifty, but there's no way to practice or fget a good feel for it.

A diamond in the rough.
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A Ruthless Gang of Rapist Monks
16.6 hrs
Posted: August 26
Don't listen to any scrub who tells you Hammerfight is bad. You pick up a hammer, you smash it on things. This is not a hard concept.
Helpful? Yes No Funny