One of the worst games I've ever had to play in my entire life.
The whole premise of swinging around a mace, hammer, ball in a circular motion to smash enemies seems like a great premise for an indie title. However, it's executed so terribly that they might've well not tried. When you swing your hammer or ball around, it feels sluggish and incredibly slow, and not powerful in the slightest. You'd think that this could be fixed with sensitivity settings, but no, if you try to crank it up, your weapon spazzes out and cannot even complete a full circle. Your character, which is a ship that swings this weapon around, also moves like a escaped gorilla that's just been shot with four tranquilizer darts. Sometimes it moves too fast or too slow, but never at the speed you want it to.
One of the other biggest flaws about the game is its difficulty. I'm usually the last person to complain about if a game is too hard or not, but this game went way too overboard. The difficulty is straight up unfair and heavily biased to the unfortunately dimwitted AI. They can nudge you for a good chunk of your health while not even swinging their weapon around, but if you try to do it, they take no damage and instead, you get hurt. Don't even get me started on how the AI, usually allies in a fight, love to just shout random phrases and one-liners in the middle of combat with these giant dialogue bubbles that obscure the combat. I've died on several occasions because of this horrible idea, where the developers felt the need for these poorly-rendered faces to say stupid phrases while the enemy sneaks underneath the dialogue bubble to get a cheap shot.
Speaking of poorly-rendered, the graphics are atrocious. Particle effects like smoke and sparks, dramatic red flashes that block the screen if you get hit for like 5% of your health, and just noisy textures makes it extremely difficult to see what the ♥♥♥♥ is going on. It's bad enough when you can barely make out what's happening on the screen, but this is one of the few times a game has actually made me think I was controlling a different unit than my own, which ends up in me getting killed. It's quite depressing when the original Fallout games had better visuals with the same sort of graphical style, especially when it came out 12 years before this game did.
And sadly, unlike Fallout, the story is virtually non-existant and very two-dimensional. It's a standard "big evil empire comes in to crush our native, peaceful way of life" story, with no attempt on trying to give it life or make it feel like you're invested into it. Sometimes, bad gameplay can be set aside for a good story, but the plot here is nowhere near decent and even if it was, I'd probably still wouldn't want to play through the awful controls and cluttered mess that Hammerfight is.
I played through the whole game thinking it would eventually get better.
It didn't. So, for the sake of your sanity, stay away from this game at all costs. The fact that this game costs $10 by default is a joke as it is. I paid four cents for a pack with the Humble Indie Bundle a good while ago, and I still feel cheated out of my money.
Postat: 30 Noiembrie 2013