Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (13 arvostelua) - Edellisten 30 päivän aikana tehdyistä 13 arvostelusta 92% on myönteisiä.
Yhteensä:
Neutraali (1,425 arvostelua) - 63% / 1,425 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 19. syys, 2009

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Osta Hammerfight

KESÄALE! Tarjous päättyy 4. heinäkuu

-75%
$4.99
$1.24

Paketit, jotka sisältävät tämän pelin

Osta KranX Complete Pack

Sisältää 3 kohdetta: Hammerfight, Musaic Box, Yumsters 2: Around the World

KESÄALE! Tarjous päättyy 4. heinäkuu

 

Arvostelut

“There are a lot of reasons to play Hammerfight. It has a good story, unique gameplay and it provides a good challenge.”
– Geoff Gibson, DIYgamer
“The moment you start up the game, you will be kicked in the balls”
– Anthony Burch, Destructoid
“The physics are well-tuned, the art is fantastic. Go get it, physics game fans!”
– Matthew Wegner, Fun-Motion

Tietoja pelistä

Hammerfight is about 2D battles of flying machines equipped with various slashing, piercing and blunt weaponry.A unique combat system is based on realistic physics simulation, and it ties the movements of the rider to the movements of your mouse. As you wave the mouse, your rider swings his warhammer, smashing the foe into the wall!
This creates an unequaled feel of the real strike, a feel of the mass of the weapon in your hands. Simulated physics and direct mouse control creates a huge variety of possible battle techniques and an unlimited field for perfecting one's fighting skill.
  • Intuitive mouse control
  • Realistic physics, breakable objects
  • Great storyline
  • High quality art
  • More that 50 weapons
  • 3 additional modes, up to 4 players

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows 98SE / ME / XP / Vista
    • Processor: Athlon / Pentium III 2 GHz
    • Memory: 256 Mb
    • Graphics: DirectX 8.0 compatible with 64 Mb VRAM
    • DirectX®: 8.0
    • Hard Drive: 150 Mb
    • Sound: DirectX 8.0 compatible
    • OS: Mac OS X 10.5 or later
    • Processor: Intel (32 or 64 bit)
    • Memory: 256 Mb
    • Graphics: Any GPU supported by Mac OS X
    • Hard Drive: 150 Mb
    • Sound: Any hardware supported by Mac OS X
    • OS: Compatible with Ubuntu 11.04
    • Processor: x86 or amd64 2GHz
    • Memory: 256 Mb
    • Graphics: Any reasonable GPU supported
    • Hard Drive: 150 Mb
    • Sound: Any reasonable hardware supported
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (13 arvostelua)
Yhteensä:
Neutraali (1,425 arvostelua)
Lähiaikoina julkaistu
soylvak
( 4.4 tuntia pelattu )
Julkaistu 25. kesäkuu.
The combat in this game, which is the real reason to play it, is really fun, and I haven't seen other games like it . You use entirely the mouse to swing your weapons and deal damage. The force you get form the momentum is how strong the damage will be. Dodging while swinging and being dragged by the physics is amusing.

That said, the story was quite short, though you can redo and pick a few different routes, seems like... and it wouldn't be a problem if the arena afterwards were more fun and more fleshed out. I liked the idea of it, but not only is it lackluster but it's way too hard. Some enemies can throw bombs that hit you even from pretty darn far away, and it's really hard to do anything about it besides one stage. If it was just hard, that'd be one thing, but it feels a bit unfair.

I recommend it just for the first while of fun, at least on sale.
Hyödyllinen? Kyllä Ei Hauska
Crembels
( 49.4 tuntia pelattu )
Julkaistu 25. kesäkuu.
This game is seriously incredible. It has its problems stemming from not quite perfect coding ability of its developer and some very frustrating design choices. The tutorial is barely adequate so dont be afraid to look up wiki's and spend ages in the training room with your weapons until you GIT GUD with the physics and can hit the target consistently.

You WILL be ♥♥♥♥ at this game in the beginning. You will only have a big rock attached to a chain and no idea how to control yourself or even hit things accurately. PERSEVERE. Take the hard road at every oppertunity (ie, fight the bug canyon) and you will be rewarded for it. Get a mouse that has an adjustable DPI, a high one. Crack that ♥♥♥♥ way up and set the ingame sensitivity to 100. More sensitivity = more power and more agility.

However, this is an extremely fun game that i have replayed over and over and over again and is easily the best indie games I have ever seen. The minigames of Arena and Bug Hunt modes are fun and you will be able to unlock plenty of weapons and items through them which you can then use in the campaign and wreck those steampunk arabs even harder.

Get this game. It's wonderful. Enjoy the ULTRA satisfying *Crunch* as you swing a gigantic spiked flail into ancient Arabic steampunk helicopters and watch them smash straight into destructible walls. Bathe in the green blood of wierd floating worm things and explosive bees as you swing a house sized spiked-chain buzzsaw blade all around you in a whirlwind of death and destruction.

Try not to strangle your AI companions as they throw Siege Bombs at you to "help" kill your attackers. :I
Hyödyllinen? Kyllä Ei Hauska
Exiltruman
( 9.3 tuntia pelattu )
Julkaistu 25. kesäkuu.
One on the best indie games I have ever played.
Story is really good, arena too.
Lots of weapons and fighting styles to choose from.
You can explore the caves for jewels you can equip in your weapons.

Really good stuff here.
Give it a try.
Hyödyllinen? Kyllä Ei Hauska
Ignare
( 18.9 tuntia pelattu )
Julkaistu 24. kesäkuu.
Simple and hugely enjoyable gameplay.
Hyödyllinen? Kyllä Ei Hauska
Novibear
( 0.4 tuntia pelattu )
Julkaistu 20. kesäkuu.
Hammer fight is a neat little physics based brawler of some sort. You control your little ship using the mouse the importance in your mousing abilities is that your weapon weather it be a boulder on a chain, a hammer, or an axe or whatever else you unlock swings in a circular motion.

Its fun to play as its simple however the solo mode gets to be quite challenging.
Hyödyllinen? Kyllä Ei Hauska
Esoteric Wombat
( 1.9 tuntia pelattu )
Julkaistu 18. kesäkuu.
I want to like it, I really do.
Hyödyllinen? Kyllä Ei Hauska
Adynathos
( 31.4 tuntia pelattu )
Julkaistu 18. kesäkuu.
I enjoyed this very much.
Combat is extremely satisfactory and depends on your skill. I have not seen that concept in any other game, so it is worth trying if you look for something new.
The lore is quite mysterious, but it creates a feeling that the game is set in a great, fascinating world (which is never shown, apart from small pieces).
Hyödyllinen? Kyllä Ei Hauska
Palidian
( 10.0 tuntia pelattu )
Julkaistu 12. kesäkuu.
This game can be intensely frustrating, but once you get the hang of the mechanics and you get past the terrible UI (and turn up your mouse dpi all the way to max) it's actually pretty fun to smash things with a giant, swinging, spiked mace. Slap a red gem in there and bathe in the blood of the fallen.
Hyödyllinen? Kyllä Ei Hauska
Arazeal
( 28.5 tuntia pelattu )
Julkaistu 8. kesäkuu.
Great game, great concept, but has some really wonky problems that you have to be aware of.


Pros:

Immensly satisfying to do well in, the gameplay is very fun at the lowest leveel (nothing but a rock on a chain) and still very fun (but very different) at higher levels (armor, consumables, ranged and melee, fire aspect...)

Some very fun mechanics for battles, including the best ear ringing effect I have yet seen. Environments are partially destructable, and they used this to full effect (some campaign missions have you break through walls, faling debris can damage you...)

Amazing single player campaign- choice based, different experience for different choices (took me about 4 run throughs to explore the options).

Art style is a hit or miss- I personally liked steam punk arabic? or whatever this is, but i can very clearly see why many people wouldn't like it. See cons. The universe too is well developed, it actually had me interested in the world as well as the gameplay.

Cons:

some artistic decisions are very controversial, and there is no ability to disable them. Emoticons and text appears when you land solid hits, and you can't disable them. Coins fly around too.

Multiplayer is funky to get working. look to other reviews as to that- I didn't explore it much. (they have dual mouse support????)

---------------------------IMPORTANT----------------
Mouse sensitivity is roughly equivelent to difficulty level in this game!!
spend a LOT of time messing with the in game mouse sensitivity function!
you will have to find a sweet spot, where you ship doesn't feel unbearably slow, or you don't have to lift and reset your mouse.
however: the game can become boring and far too easy on other settings; the mouse sensitivity can straight up increase your speed and agility. In a game where inertia and dodging are key, this makes a HIUGE difference.

After reading a few of the negative reviews, I bet they had their sensitivity wrong, and never thought to change it.
----------------------------------------------------------

I recommend trying this game out, even if you just get the single player out of it, it will be worth it. If you can grab it on sale, even better.
remember to adjust the mouse sensitivty often, makes the game much more fun. Thanks for reading this far!

thanks for skimming!
Hyödyllinen? Kyllä Ei Hauska
Zaelaporro-Udon
( 4.1 tuntia pelattu )
Julkaistu 7. kesäkuu.
SOOOO satisfying to SMASH! Story sucks, lots of bugs..... but just get used to controls. Its a great game.
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Kaikken aikojen
1/1 (100%) arvioi tämän hyödylliseksi
Ei suositeltu
0.1 tuntia pelattu
Julkaistu 8. toukokuu, 2014.
..............
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
0.2 tuntia pelattu
Julkaistu 9. toukokuu, 2014.
no pelit on kivoja muta yx peli on munmielestä paras ja se oli jänixenyö
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
151/182 (83%) arvioi tämän hyödylliseksi
Suositeltu
12.9 tuntia pelattu
Julkaistu 19. joulukuu, 2013.
I love this game with the same passion that I hate it. I can't recommend it to general/casual players, because it is so harsh, unfriendly and unforgiving. But I can recommend it to people looking for a real challenge, who won't mind looking for information on the Internet and dealing with frustrating game features (which are most of them).

The core mechanic of this game (a brawler fight with flying machines and attached weapons) is loads of fun. It's a fresh original concept and it is done perfectly. Different weapons have _very_ different characteristics, every each one feels different, and there is extreme attention to detail. Basically, every pixel matters - if you hit your enemy with the tip of your sword has a completely different effect than if you hit it with your blade (and how much you slash him) or the hilt. Every weapon has different weight, different sharpness, it's harder or easier to manage. Blades are very good againt skin, but it's difficult to penetrate armor with them. This is a paradise for someone enjoying exactly this - different weapon/armor combinations and their interactions.

The game is based purely on skill. It's extremely hard to master and there are so many details you wouldn't even think of (until you read web guides). You'll die all the time, and repeat, repeat, repeat. But once you become good at it, the battles are so enjoyable. They are still very hard - you haven't dodged a flying debris? Half dead. You haven't dodged or deflected a sword thrust? Dead. But you'll start seeing the details and be able to react better; it won't be just a chaos on screen. And then it starts to be a real fun.

Unfortunately, as much as the battle mechanics are awesome, the rest of the game implementation is awful. Weapon selection is bad, weapon market is bad, game UI is especially tragic, a lot of features are not explained at all, there is a lot of bugs, often you have no idea why you died, enemies are frequently off-screen but still can attack you, allies often perform actions that hurt you (like shooting or throwing bombs your way), .... I could go on and on. You'll grind your teeth every time you have to deal with this or you make some mistake that can't be reversed (like imbuing your weapon with a gem during the battle because of clicking a mouse button in the wrong time - what a great feature).

If you want to play this game, here are some tips:
* http://wikicheats.gametrailers.com/Hammerfight_-_PC
* http://hubpages.com/search/Hammerfight
* http://forums.steampowered.com/forums/showthread.php?t=2035787
* in order to reduce graphical clutter on the screen, set quality to 0.2 in game and also edit Config.ini and set GFX_RENDER_* to 'false'
* you can switch full-screen with alt+tab and you can release/grab your mouse cursor with ctrl+g
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
64/70 (91%) arvioi tämän hyödylliseksi
Suositeltu
52.6 tuntia pelattu
Julkaistu 23. lokakuu, 2014.
Alright listen up. I've read a lot of useless reviews about this game, and most of them contain misleading or just plain wrong information. I've played this game an insane amount (the number you see is only a fraction), so I feel like I should try to set the record straight.

If you have a mouse with adjustable DPI, put it as high as it will go. Put the in-game DPI at 100. If you still can't move around easily, buy a new mouse, because yours is horrible. You want a mouse with at least 800 DPI, which shouldn't be difficult to find. Pretty much any ♥♥♥♥♥♥ wireless mouse now days has that.

I'm not going to give this game an across the board recommendation. It's full of perplexing design choices: Really hard at the beginning, need 2 mice to trade items between profiles, can't un-equip gems without editing the game files, gem farming is really tedious,(just edit them, it's not worth farming), can't manually select levels in the arena, runs at 50 fps (why?), need to play through multiple times to unlock every game mode and weapon, and the giant hud gets in the way a lot because the game is locked at 800x600.

That being said, POWER THROUGH THE FIRST LEVEL WITH THE flying insects. Yes, it's hard. It's hard because you suck. It gets easier after that, and even easier once you actually learn how to control your momentum and spacing properly. Controlling the flying thing while wielding a weapon is weird at first, but once you get the hang of it, it works incredibly well, and the game has a ridiculous amount of depth. I'm still learning new techniques after over 100 hours in.

As for miscellaneous stuff you should probably know: Once you put a gem on a weapon, you can't take it off. You have to edit the gem away. There are plenty of guides on how to do that. Blood rubies are essential for arena (the best part of the game by far), and they are very difficult to get. I'd recommend not farming them and just editing them onto your weapons once you finish the main story.

This is one of the most unique and most satisfying games I have ever played, but it takes some time to actually learn how to play well. Give it 4 or 5 hours. If you can tolerate it that long but still aren't having fun, give it until you start doing arena fights. If you still don't like it, then I guess it's not for you.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
189/292 (65%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
9.4 tuntia pelattu
Julkaistu 25. joulukuu, 2013.
Hammerfight is based around the nifty concept of flying machines laden with swinging weaponry that you control using your mouse. However, while the concept is pretty cool, the actual game leaves a LOT to be desired; the menus, UI, controls, story, objectives and general game format are horribly confusing, the resolution is poor and the game is unfairly difficult. Often you'll die very suddenly after being stunned and rammed into a wall, and there's so much happening on screen that even when you can control your machine it's easy to lose track of what's going on. In spite of this, I enjoyed it for the most part, but a less determined gamer may quickly lose interest or quit from frustration.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
23/25 (92%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
60.3 tuntia pelattu
Julkaistu 28. kesäkuu, 2015.
One of the best indie games i have ever played. The combat mechanic is absolutely solid and completely satasfying. Now, the concept of the game is very strange i'll admit, but the world will truly grab you. This game was a massive part of my childhood and at $5 it's an absolute steal. The dozens of weapons and upgrades are incredible, and the gameplay is basically endless. I love this game.

P.S.
The pickaxe is the best weapon in the game
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
75/122 (61%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
386.7 tuntia pelattu
Julkaistu 26. marraskuu, 2013.
This game is very fun! Nothing is quite as great as swinging weapons around while flying your ship. Game is a bit buggy but nothing too bad. Highly Recommend!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
32/46 (70%) arvioi tämän hyödylliseksi
Suositeltu
30.9 tuntia pelattu
Julkaistu 6. tammikuu, 2014.
If you can get over the somewhat difficult to understand story and the occasional bug, this game is fantastically fun. I spent hours swinging around weapons and smashing ships and flying maggot things. It's incredibly satisfying landing a strong hit on a creature or an opponent and send them careening into the walls/ceiling. If nothing else it's a fun little physics game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
16/18 (89%) arvioi tämän hyödylliseksi
Suositeltu
26.9 tuntia pelattu
Julkaistu 2. elokuu, 2014.
I can highly recommend this game. Doesn't take that long to complete the campaign but I had more than enough fun to play it through a couple of times which will also be needed to explore the entire game. Well worth its cost.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
17/20 (85%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
8.4 tuntia pelattu
Julkaistu 12. marraskuu, 2015.
I just love this game, it really makes me change my personality and plunge into that steampunk Dune-like world of tub-flying knights. The secret is in the physical skill you need to develop to succeed as a young aristocrat, defending his world from all kinds of airborn dangers. Sitting in an iron barrel you energetically move your mouse in spirals to aquire hitting impulse on the dongle and crash smth ('Mount Your Friends' veterans should feel familiar). The physics model is allright and you soon get to feel the weapon almost like a real object. Overall, it is innovative & well designed, has a story, a lot of crazy incidents during fights, some roleplay elements and all the reasons to recommend!
PS: Particle Mace's author clearly has borrowed the idea from here!

Обожаю эту игру! Летаешь в пепелаце, размахивая этаким смертоносным *** (ветеранам игры "Оседлай своих друзей" будет проще) при помощи энергичных спиральных движений мышью. Эта физкультурная нагрузка вкупе с неплохо реализованной физическеой моделью заставляет плотнее вжиться в роль и сопереживать происходящему, пепелац скоро начинает восприниматься как весомый объект. Из диалогов становится понятно, что пилот - юноша из аристократической семьи в мире навроде Дюны, где большой спрос на эти навыки. В общем, присутствуют отличный новаторский дизайн, сюжет, куча веселых случайностей в боях, небольшая прокачка и все основания рекомендовать!
ПС: Попробуйте также свежую абстрактную аркаду Particle Mace, идея которой заимствована отсюда!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska