Hammerfight é sobre batalhas 2D de máquinas voadoras equipadas com várias armas cortantes, perfurantes e pesadas.Um sistema de combate único e baseado em simulação de física realista, que combina o movimento do piloto aos movimentos do seu mouse.
Análises de usuários:
Todas:
Neutras (1,419 análises) - 63% das 1,419 análises de usuários deste jogo são positivas.
Data de lançamento: 19/set/2009

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Inclui 3 itens: Hammerfight, Musaic Box, Yumsters 2: Around the World

 

Análises

“There are a lot of reasons to play Hammerfight. It has a good story, unique gameplay and it provides a good challenge.”
– Geoff Gibson, DIYgamer
“The moment you start up the game, you will be kicked in the balls”
– Anthony Burch, Destructoid
“The physics are well-tuned, the art is fantastic. Go get it, physics game fans!”
– Matthew Wegner, Fun-Motion

Sobre este jogo

Hammerfight é sobre batalhas 2D de máquinas voadoras equipadas com várias armas cortantes, perfurantes e pesadas.Um sistema de combate único e baseado em simulação de física realista, que combina o movimento do piloto aos movimentos do seu mouse. A medida que você movimenta o mouse, seu piloto balança seu martelo de guerra, esmagando seu inimigo contra a parede!
Isso cria um sentimento inigualável de ataque real, um sentimento da massa da arma nas suas mãos. Física simulada e uso direto do mouse criam uma variedade de possíveis técnicas de batalha e um campo ilimitado para aperfeiçoar a habilidade de luta de alguém.
  • Controle de mouse intuitivo
  • Física realista, objetos quebráveis
  • Grande história
  • Arte de alta qualidade
  • Mais de 50 armas
  • 3 modos adicionais, até 4 jogadores

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows 98SE / ME / XP / Vista
    • Processor: Athlon / Pentium III 2 GHz
    • Memory: 256 Mb
    • Graphics: DirectX 8.0 compatible with 64 Mb VRAM
    • DirectX®: 8.0
    • Hard Drive: 150 Mb
    • Sound: DirectX 8.0 compatible
    • OS: Mac OS X 10.5 or later
    • Processor: Intel (32 or 64 bit)
    • Memory: 256 Mb
    • Graphics: Any GPU supported by Mac OS X
    • Hard Drive: 150 Mb
    • Sound: Any hardware supported by Mac OS X
    • OS: Compatible with Ubuntu 11.04
    • Processor: x86 or amd64 2GHz
    • Memory: 256 Mb
    • Graphics: Any reasonable GPU supported
    • Hard Drive: 150 Mb
    • Sound: Any reasonable hardware supported
Análises de usuários
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Todas:
Neutras (1,419 análises)
Últimas análises
[ 14K ] = Majestikai™
( 35.5 horas registradas )
Publicada: 19 de maio
This game really needs attention, by that I mean..


-It's an indie game and so unfertunately not that much popular but I got what it takes.
-The ideia of the mouse control it's very unique just like giving you the feeling of your mouse being the ''craft/player's body'' and challenging by itself with great physics and precision.
-The customization if I may say it like that (changing your weapons between 4 classes on the arsenal) is amazing with equipments like lesser trowing weapons, bombs and more.
-The story in it is so cool, the fact that you can make decisions and they will aftect you further on while progressing throught it makes much challenging, with a rank system determined by your wins/kills.
-There is a versus function wich when two (up to 4 I guess) mouses are plugged in you can fight your friend for a battle. If Hammerfight game got that attention it could even be added the idea of a multiplayer wich is always welcome on most any game.

Yes, I do recomend, 10/10
-Daankai™
K-ralz
( 6.1 horas registradas )
Publicada: 14 de maio
I got this as part of a Humble Bundle years ago, and didn't get around playing it until the winter 2014 term. When I launched the game, I was kind of impressed at how poor the graphical quality was; it was really hard to stomach. I kept playing because the idea was neat, you control these flying machines with your mouse and beat the ♥♥♥♥ out of opponents. It's pretty niche, and I can totally see it working as a multiplayer as well, but there is none.

Regardless, the story is awful. It's some strange revenge story that never really goes anywhere, and it's a struggle to get through with the sluggish controls. I guess the setting is pretty cool, but I never really cared too much for it. The music was lame and unexciting, the enemies could be annoying and unpredictable at times, and there is little variety in the gameplay.

I would give this a 2.4/10. I think this is a pretty terrible game. The only redeeming quality it has is that it's a neat concept. But boy, is it ever poorly executed.
gmurnane
( 36.6 horas registradas )
Publicada: 3 de maio
There are some enormous problems:
There are bugs. Game breaking, the story won't progress ever again, and your save is toast, bugs.
If you do the mouse calibration in the settings, the game is unwinnable. A handful of enemies, even early on, will take no damage from wonderfully timed, direct hit smashes.

There are serious upsides, too. The game features a novel combat mechanism, a reliable story, and some tortuous challenges that can't be easily abused, avoided, or mitigated.

Overall, this is an oddly addictive game stunted by a handful of deeply entrenched flaws. I'm conflicted, but ultimately I have to conclude that there are better games to spend your dollars on.
Jesonomi
( 6.9 horas registradas )
Publicada: 17 de abril
I got this game in 2011, from the Humble Indie Bundle 3. It’s been a very long time since then, but I think I initially dropped it because there is no Steam cloud saving and I lost my save data.

As you may have noticed from the “Mixed” user reviews on Steam, Hammerfight is a bit of a conflicting game. First of all, this game does not have any sort of video options. You’re stuck with a 4:3 window. This wasn’t so bad when I played it on Windows XP, but we’re kind of far past that point now. The window is tiny if you are running a 1900 resolution setup. I can’t really say the physics engine has aged well either.

I used to love this game, really. But every time I tried to come back and play it again, it just didn’t click with me. It feels like I’m fighting against the controls, and nothing has really kept up with the times. The idea behind this game is nice, but it’s too old and doesn’t play well after all these years.
The 'Veteran' Professor
( 17.9 horas registradas )
Publicada: 17 de abril
This is one of the best physics-based action fighting game that I've ever played. To make things easier, I'll list out the pros and cons of the game.

Pros:
-Cheap and reasonable price.
-Small size. Only takes a minute or two to download the whole game.
-Great, smooth yet chaotic physics-based gameplay. So far, I haven't encountered any glitches, and the physics of the game is overall pretty smooth. You can definitely feel the weight of the weapons as you're swinging them around and crashing them into your enemies, let alone when a bunch of other machines are doing the same thing.
-Grim mode is awesome. It's essentially a casual mode where you fight flying worms, giant bees and a bunch of other random demonic creatures from hell. Mass-killing a ton of monsters by swinging around gigantic axes or maces is very stress-releasing, too.
-Decent storyline. Not much to say, I'm just kinda glad the game at least has some story to it.
-Can't really explain it, but there's just something very satisfying about swinging a flail at full momentum and hurling it towards a machine/ monster, hearing that majestic crushing sound and watching the guts/random metal parts and coins raining down upon the glorious battlefield.
-There's a multiplayer feature too, if you have a bunch of other mice that you can connect to your PC.

Cons:
-You need a large mousepad that is glued to your table in order to comfortable play this game. Otherwise, expect the mousepad to constantly move around.
-The gameplay is too chaotic for co-op missions since in a game where you're mostly ramming yourself towards the nearest guy on the battlefield, friendly fire is near unavoidable. This is especially problematic in Grim mode, since the other hunters can unexpectedly and suddenly ram into you. In most of these missions, 50% of the damage you take comes from your allies.
-Explosives are very uncontrollable, especially when a bunch of people are using them at the same time. Again, this is an even bigger problem when even your allies are using explosives.
SOC Corban
( 22.3 horas registradas )
Publicada: 12 de abril
One of the most underrated games ever. Story is difficult to follow due to it being a Russian game translated to English, but the gameplay is great if you want to kill a few hours by smashing steampunk airships with giant hammers.
Anavrin
( 0.5 horas registradas )
Publicada: 3 de abril
The production values outpaces the user experience.
[LR] Happyhyppo
( 14.6 horas registradas )
Publicada: 3 de abril
I was challenged to play this game by a friend. I finished it, and forced him to watch as I did.

We are no longer friends now.
Chara Dreemurr
( 0.4 horas registradas )
Publicada: 31 de março
controls were terrible
died as soon as enemy hit me
glitchy
0/1127389274926735963485697458584764675705698712839273982738927489345893475967767771987661221382390866681293081230813409845
Dead Gaiko
( 0.3 horas registradas )
Publicada: 22 de março
About as difficult as flying an oak barrel whilst swinging a hammer.
Engiminer
( 45.1 horas registradas )
Publicada: 21 de março
This is one of my favorite games. Sure, it's buggy at times. Sure, the story is very skippable. Sure, the enemies later on that freakin' explode when you kill them are like the shitiest things ever. But let me tell you what. When you get used to the controls, and you start swinging your mace/sword/axe/hammer/whatever around deftly and bash the enemies to bits... It really doesn't get much more satisfying than that.
xingped
( 0.3 horas registradas )
Publicada: 15 de março
Quite possibly the dumbest game I've ever played in my life. And what's with the ♥♥♥♥ed up tiny-♥♥♥ resolution?
Σnvy
( 0.7 horas registradas )
Publicada: 29 de fevereiro
I'm glad i brought a mouse with 8000dpi
Khorne
( 0.1 horas registradas )
Publicada: 25 de fevereiro
Terrible. Not worth installing. I could barely get past the first level.
D̛͢͏̢a̢̨r̷̀͜͢͞d̸̛a̵͏n҉̀ú̷͜y҉p҉
( 2.1 horas registradas )
Publicada: 25 de fevereiro
the most unintuitive controls i've ever seen
very hard fights
lag... in singleplayer? what?
ai law two harm me
( 16.2 horas registradas )
Publicada: 23 de fevereiro
♥♥♥♥.
Saal
( 48.2 horas registradas )
Publicada: 18 de fevereiro
Simple, yet very addicting. And using only mouse (and eventually keyboard for shortcuts), which is a good thing. It's just so fun to destroy everyone in this game - after you'll get used to weapons. NPCs can be painful to deal with sometimes, but it's a minor thing. Gameplay is the key - and, while it has some flaws - it's still very good and original.
Análises mais úteis  Nos últimos 90 dias
4 de 5 pessoas (80%) acharam esta análise útil
Recomendado
45.1 horas registradas
Publicada: 21 de março
This is one of my favorite games. Sure, it's buggy at times. Sure, the story is very skippable. Sure, the enemies later on that freakin' explode when you kill them are like the shitiest things ever. But let me tell you what. When you get used to the controls, and you start swinging your mace/sword/axe/hammer/whatever around deftly and bash the enemies to bits... It really doesn't get much more satisfying than that.
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Análises mais úteis  Nos últimos 180 dias
10 de 10 pessoas (100%) acharam esta análise útil
Recomendado
65.0 horas registradas
Publicada: 2 de dezembro de 2015
This is honestly one of my favorite games of all time, but I HATED it at first. The controls are some of the most counterintuive of any game I've ever played, and it feels incredibly awkward until you get used to them. Starting out, you will die, a lot. But if you stick with it, the physic-based movement and combat are incredibly satisfying; everything has a great sense of momentum and impact to it and it's a lot of fun just wailing on enemies in the arena and smashing them to bits with your giant mace helicopter.
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8 de 9 pessoas (89%) acharam esta análise útil
Recomendado
74.4 horas registradas
Publicada: 20 de dezembro de 2015
A great looking game with fantastic combat dynamics and a story which is just exceptional. This is the kind of game you play twice and mess around with and then come back to a couple of years later to do it all again.
The whole culture and society is just incredible and complex, it feels like the author's created a whole alternate universe.

I can't really say anything else without giving away the story, but trust me, if you're not put off by the graphics and aren't turned away by the idea of level / checkpoint based gameplay, you'll love it.
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5 de 5 pessoas (100%) acharam esta análise útil
Recomendado
10.6 horas registradas
Publicada: 14 de dezembro de 2015
This is one of my most favorite games, and it's a damn shame it's got mixed reviews. The gameplay is challenging but original, the controls intuitive and responsive, and the setting is interesting and unique (don't try to understand the story though it was translated from poetic russian similar to the original Pathologic). Obviously from the screenshots it doesn't have higher resolutions. It's a shame there isn't a smartphone/tablet version, I always thought it would be perfect for that platform.
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5 de 6 pessoas (83%) acharam esta análise útil
Recomendado
22.3 horas registradas
Publicada: 29 de dezembro de 2015
Hammerfight is the most underrated game I know. Its controls are physics based and more intuitive than any game I've played before. It makes you feel the weight of your weapons and there's so much room to actually be skilled at the game. The aesthetics of the game are great. Really, it's just an underrated and great game - and there's going to be a sequel, Highfleet.
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2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
16.2 horas registradas
Publicada: 23 de fevereiro
♥♥♥♥.
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3 de 5 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
39.2 horas registradas
Publicada: 15 de fevereiro
Good indie game but ♥♥♥♥ story.
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Análises mais úteis  No geral
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
0.1 horas registradas
Publicada: 10 de junho de 2014
Recomendaria sim...
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3 de 5 pessoas (60%) acharam esta análise útil
Recomendado
3.8 horas registradas
Publicada: 15 de maio de 2014
com certeza,não é nem um GTA 5 ou BF4 em questão de gráficos mas é muitoooooooooo divertido,da para perder muitaas horas de jogatina
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3 de 5 pessoas (60%) acharam esta análise útil
Não recomendado
0.3 horas registradas
Publicada: 18 de setembro de 2015
A ideia por trás desse jogo é ótima (maquinas voadoras que tem que lutam com armas penduradas em correntes, aproveitando o impulso da própria maquina), mas infelizmente é muito mal executada. Os controles são simplesmente horríveis, a experiência não é só difícil, é na verdade frustrante. Felizmente peguei o jogo em um bundle, não recomendo a compra em preço total nem para colecionadores.
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The idea behind this game is great (flying machines that have to fight with hanging chains weapons, taking advantage of the momentum of the machine itself), but it is unfortunately very poorly executed. The controls are simply horrible, the experience is not only difficult, it is truly frustrating. Fortunately I got the game in a bundle, do not recommend buying at full price even by collectors.
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1 de 2 pessoas (50%) acharam esta análise útil
Recomendado
0.7 horas registradas
Publicada: 13 de maio de 2014
Jogo mt ♥♥♥♥ hammherfight
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1 de 3 pessoas (33%) acharam esta análise útil
Recomendado
0.4 horas registradas
Publicada: 1 de outubro de 2015
sdsad
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0 de 1 pessoas (0%) acharam esta análise útil
Não recomendado
0.1 horas registradas
Publicada: 10 de maio de 2014
Pagar R$ 8,49 por algo chupinhado de outro game e quê pode ser jogado de graça lá no Kongregate? Enfim, o Steam me deu seis dias de grátis pra testar esse jogo e acho quê se fosse mais interessante (e barato), compraria sim. Mas sei lá, é um joguinho bobo demais.
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2 de 6 pessoas (33%) acharam esta análise útil
Recomendado
0.1 horas registradas
Publicada: 10 de maio de 2014
interessante...
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8 de 19 pessoas (42%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
0.7 horas registradas
Publicada: 5 de maio de 2014
jogo horrivel,com mecanicas horrives,extremamente dificil e apelativo
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1 de 5 pessoas (20%) acharam esta análise útil
Recomendado
0.1 horas registradas
Publicada: 8 de maio de 2014
Jogo bom para quem gosta de dar o ♥♥♥♥.
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4 de 12 pessoas (33%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
0.1 horas registradas
Publicada: 11 de maio de 2014
É UM LIXO
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2 de 8 pessoas (25%) acharam esta análise útil
Não recomendado
0.1 horas registradas
Publicada: 5 de maio de 2014
jogo doido!
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150 de 181 pessoas (83%) acharam esta análise útil
Recomendado
12.9 horas registradas
Publicada: 19 de dezembro de 2013
I love this game with the same passion that I hate it. I can't recommend it to general/casual players, because it is so harsh, unfriendly and unforgiving. But I can recommend it to people looking for a real challenge, who won't mind looking for information on the Internet and dealing with frustrating game features (which are most of them).

The core mechanic of this game (a brawler fight with flying machines and attached weapons) is loads of fun. It's a fresh original concept and it is done perfectly. Different weapons have _very_ different characteristics, every each one feels different, and there is extreme attention to detail. Basically, every pixel matters - if you hit your enemy with the tip of your sword has a completely different effect than if you hit it with your blade (and how much you slash him) or the hilt. Every weapon has different weight, different sharpness, it's harder or easier to manage. Blades are very good againt skin, but it's difficult to penetrate armor with them. This is a paradise for someone enjoying exactly this - different weapon/armor combinations and their interactions.

The game is based purely on skill. It's extremely hard to master and there are so many details you wouldn't even think of (until you read web guides). You'll die all the time, and repeat, repeat, repeat. But once you become good at it, the battles are so enjoyable. They are still very hard - you haven't dodged a flying debris? Half dead. You haven't dodged or deflected a sword thrust? Dead. But you'll start seeing the details and be able to react better; it won't be just a chaos on screen. And then it starts to be a real fun.

Unfortunately, as much as the battle mechanics are awesome, the rest of the game implementation is awful. Weapon selection is bad, weapon market is bad, game UI is especially tragic, a lot of features are not explained at all, there is a lot of bugs, often you have no idea why you died, enemies are frequently off-screen but still can attack you, allies often perform actions that hurt you (like shooting or throwing bombs your way), .... I could go on and on. You'll grind your teeth every time you have to deal with this or you make some mistake that can't be reversed (like imbuing your weapon with a gem during the battle because of clicking a mouse button in the wrong time - what a great feature).

If you want to play this game, here are some tips:
* http://wikicheats.gametrailers.com/Hammerfight_-_PC
* http://hubpages.com/search/Hammerfight
* http://forums.steampowered.com/forums/showthread.php?t=2035787
* in order to reduce graphical clutter on the screen, set quality to 0.2 in game and also edit Config.ini and set GFX_RENDER_* to 'false'
* you can switch full-screen with alt+tab and you can release/grab your mouse cursor with ctrl+g
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63 de 69 pessoas (91%) acharam esta análise útil
Recomendado
52.6 horas registradas
Publicada: 23 de outubro de 2014
Alright listen up. I've read a lot of useless reviews about this game, and most of them contain misleading or just plain wrong information. I've played this game an insane amount (the number you see is only a fraction), so I feel like I should try to set the record straight.

If you have a mouse with adjustable DPI, put it as high as it will go. Put the in-game DPI at 100. If you still can't move around easily, buy a new mouse, because yours is horrible. You want a mouse with at least 800 DPI, which shouldn't be difficult to find. Pretty much any ♥♥♥♥♥♥ wireless mouse now days has that.

I'm not going to give this game an across the board recommendation. It's full of perplexing design choices: Really hard at the beginning, need 2 mice to trade items between profiles, can't un-equip gems without editing the game files, gem farming is really tedious,(just edit them, it's not worth farming), can't manually select levels in the arena, runs at 50 fps (why?), need to play through multiple times to unlock every game mode and weapon, and the giant hud gets in the way a lot because the game is locked at 800x600.

That being said, POWER THROUGH THE FIRST LEVEL WITH THE flying insects. Yes, it's hard. It's hard because you suck. It gets easier after that, and even easier once you actually learn how to control your momentum and spacing properly. Controlling the flying thing while wielding a weapon is weird at first, but once you get the hang of it, it works incredibly well, and the game has a ridiculous amount of depth. I'm still learning new techniques after over 100 hours in.

As for miscellaneous stuff you should probably know: Once you put a gem on a weapon, you can't take it off. You have to edit the gem away. There are plenty of guides on how to do that. Blood rubies are essential for arena (the best part of the game by far), and they are very difficult to get. I'd recommend not farming them and just editing them onto your weapons once you finish the main story.

This is one of the most unique and most satisfying games I have ever played, but it takes some time to actually learn how to play well. Give it 4 or 5 hours. If you can tolerate it that long but still aren't having fun, give it until you start doing arena fights. If you still don't like it, then I guess it's not for you.
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