Vertigo Void is a challenging 3D puzzle-platformer which demands a keen eye and sharp memory. As a lone astronaut, walk up walls, jump across the void of space (or fall in) and teleport your way to safety or else face the Sun's wrath.
User reviews:
Overall:
Positive (31 reviews) - 83% of the 31 user reviews for this game are positive.
Release Date: May 12, 2016

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Recent updates View all (6)

March 15

Update!

Changelog

  • Fixed issue with player score not saving in Level 210. The Mastermind & Expert achievements should now fire correctly.
  • Added "perfect" score indicator to level select screen. Levels which have been previously completed with a perfect are highlighted in gold.
  • Fixed rare issue with Time capsules being collected during the level assembly phases.
  • And many, many more bugs fixed!
Please Note If your perfect scores do not appear, please verify your cache by right clicking Vertigo Void in your library, then Properties, then select the Local Files tab, then Verify Integrity of Game Cache… This should repair any data loss.

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About This Game



Vertigo Void is a challenging 3D puzzle-platformer which demands a keen eye and sharp memory. As a lone astronaut, walk up walls, jump across the void of space (or fall in) and teleport your way to safety or else face the Sun's wrath. Pit your wit and skill against the Sun's encroaching menace as you chart your way through over 200 puzzling levels brimming with challenge and surprise.



Loads of Game Content
Over 200 levels to complete
Lots of gameplay manipulating items
An estimated 12 hours of gameplay
Xbox 360 Controller support
Compatibility with Windows, Mac and Linux operating systems



Create Your Own Levels
Share your own levels with friends.
Use the fully featured in-game editor to create your own levels
An infinite number of possibilities, make the most unusual and mind-bending designs!
You have access to the complete library of items available in the game.
Where will your imagination take you?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual core processor
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card with 512 MB memory
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    Minimum:
    • OS: Mac OS X 10.7
    • Processor: Intel dual core processor
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card with 512 MB memory
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Dual core processor
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card with 512 MB memory
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (31 reviews)
Recently Posted
Zee Zaa Zo
1.6 hrs
Posted: August 24
No thanks... Not even if you gave me the game although maybe, just maybe, if it didnt have STEAM Trading Cards I might have found something to like.
Helpful? Yes No Funny
organza_drone
0.8 hrs
Posted: July 18
I initially thought this was going to be a bit like Kula World (a PS1 puzzle game where you play a ball traversing platforms in 3D with no favoured direction for "down") but it was not exactly like that. No matter. I liked the aesthetic and loved the idea of an astronaut exploring a platforming system in 3D where one has to change perspective to find the next correct place to jump, explore, and activate buttons - so as to activate the exit and head through it to complete the level. What I severely did not appreciate was the fact that the player is not given the chance at all to appreciate the level, because they placed a 30 second countdown to finish the level.

On the level I got stuck at, after several tries, I managed to figure out exactly where to go and jump and where all the traps , obstacles, bonuses, and buttons were, but to get one's bearings in a 3D arena with no "down" is a bit too difficult for me in 30 seconds. I never manage to clear the level I got stuck at. I was pushed into a state of horrid time urgency that made the game unenjoyable. If they had implemented a system where one got better bonuses the quicker one completed, I'd understand that and appreciate trying to get a better and better score as I improved in skill, but to rush around like bloody headless chicken trying to find the activator buttons and then get to the exit within 30seconds was too much. It was extremely frustrating and I thumb this down forcefully. Some others might have the skill to blaze through the level in 30seconds but for me personally, it was an unpleasant experience.
Helpful? Yes No Funny
Epicwindow+-
25.6 hrs
Posted: April 17
Remember Wonderland Adventures?This is the space version of it.2usd for ~26 hours of pain and satsification
Helpful? Yes No Funny
Intelligent_Fern
1.7 hrs
Posted: March 23
Wonderful puzzles, craptons of content (210 levels), adorable little spaceman, what more do you want? an actual spaceship so he can escape this mortal danger? You serious?
Helpful? Yes No Funny
abcdefghijklmnopqrstuvwxyz
0.4 hrs
Posted: March 23
Why the timer? The game requires you to pause and scope out your environment but then punishes you for taking too long. then you have to start over, go to the point where you died, and continue to figure it out. The timer just gets in the way. I can understand a Time trial mode though, or maybe a free-view mode where the timer stops.
Helpful? Yes No Funny
SalmonFamine
0.4 hrs
Posted: March 19
Clever little puzzler, with some unique mechanics I haven't really seen in any other game. Relies on your memory and spatial reasoning to make sense of each level Good stuff.
Helpful? Yes No Funny
Juggin Season
0.3 hrs
Posted: March 15
Not bad, not good either. Kinda a neat idea, but super easy levels to begin with bored me out way to quickly.
Helpful? Yes No Funny
Desolater IV
4.8 hrs
Posted: February 17
A Gravity Shifting Puzzle-Platformer in Space
https://youtu.be/SUCvbVjW77k
+ Interesting mechanics where you can walk up (or down) walls, and essentially rotate gravity (as if your shoes were magnetic and you were in space)
+Nice soundtrack
+ The puzzles themselves are very unique you are supposed to press a button or two to open a hatch and then jump through it, but the buttons and hatch are often in very obscure hard to get places.
+ Very challenging, it will like make your head hurt as your orientation to the level constantly flips and changes

- Takes a bit too long to start a level, you have to wait 10-15seconds just to wait for the camera to stop spinning to start
- I feel like it's missing a story, I feel like it could have been something like "you need to fix your ship before it falls into the sun" and maybe make the levels based on that, currently there's no real goal just "get to the hatch"
- I felt like the time limit was not needed and just an annoyance overall
- I didn't really understand why you could walk on the sides of some squares but not others

Overall I thought it was a pretty unique puzzle game, and will definitely challenge those who enjoy these types of games.
Helpful? Yes No Funny
Misukiko
0.3 hrs
Posted: January 11
love this little game for several reasons:
1: As a puzzle solver this game is pretty good the levels get progressivly harder which you would expect but the time constraints make it harder for those that want a challenge to get the level complete with the extra pickups.
2: Graphics wise it may not be the best but that is not what this game is about its about challenging yourself so if graphics are a selling point for you then thats a shame
3: the levels are designed very well including the fact u can walk on every side of most blocks and also if you die you just restart the level which i love personally mainly because i like finding the quickest route to get the best time and further the challenge of getting a better time than my previous.
Overall i reccomend this game for anyone that likes a challenge and likes a puzzle or two.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
13 of 15 people (87%) found this review helpful
Recommended
1.4 hrs on record
Posted: October 30, 2015
It was also a cruel mistress and punished you for not remember the layout of the stage.. Thankfully the control layout isnt sloppy and you have good control over the Rocket Man!!!!! ( burning out his fuse up here alone)

It was one of those games that kind of made you fail a few times to learn the stage, then you can hit the nail on the head. Well, I almost forgot to mention all the different types of blocks that each had different properties. The small list of these blocks is as follows, Bouncing, attraction, dissolving, and this fan that throws you across decent sized gaps.

Among all these blocks there are a few traps set up around you that you need to try and avoid well navigating the sometimes huge environment.. Thats when the game can get frustrating. If you dont complete each stage in a certain amount of time the sun comes careening towards you. That can lead to death, which is a bad thing.

The sole premise of this game is to hit all the buttons on a given stage and make it to the exit before you get burnt to a crisp. Although there are collectibles on every stage, you dont need to get them, unless you want to get a 3 star ranking..

To top it all off with a cherry, YOU CAN CREATE YOUR OWN MASOCHISTIC WORLDS. The game supports workshop and I hope it will be a very active community. In the wake of Mario Maker, a game like this on the PC is VERY welcomed.

All in all, I would have to say the game is worth the $2 asking price. If this is your type of puzzle game.


https://youtu.be/UenuLAKC60Q
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
3 people found this review funny
Recommended
8.5 hrs on record
Posted: October 30, 2015
I had just began to play today but the game seems to have a great potential. The level creator is not so hard to master but, because it was made with unity, you must change you control key via a little menu that appear when you launch the game.

This game remember to me an other old game that was nammed "Kula world" so if this game tell you something go buy the game since he only cost less than 2 euros :).
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: July 18
I initially thought this was going to be a bit like Kula World (a PS1 puzzle game where you play a ball traversing platforms in 3D with no favoured direction for "down") but it was not exactly like that. No matter. I liked the aesthetic and loved the idea of an astronaut exploring a platforming system in 3D where one has to change perspective to find the next correct place to jump, explore, and activate buttons - so as to activate the exit and head through it to complete the level. What I severely did not appreciate was the fact that the player is not given the chance at all to appreciate the level, because they placed a 30 second countdown to finish the level.

On the level I got stuck at, after several tries, I managed to figure out exactly where to go and jump and where all the traps , obstacles, bonuses, and buttons were, but to get one's bearings in a 3D arena with no "down" is a bit too difficult for me in 30 seconds. I never manage to clear the level I got stuck at. I was pushed into a state of horrid time urgency that made the game unenjoyable. If they had implemented a system where one got better bonuses the quicker one completed, I'd understand that and appreciate trying to get a better and better score as I improved in skill, but to rush around like bloody headless chicken trying to find the activator buttons and then get to the exit within 30seconds was too much. It was extremely frustrating and I thumb this down forcefully. Some others might have the skill to blaze through the level in 30seconds but for me personally, it was an unpleasant experience.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
0.2 hrs on record
Posted: November 11, 2015
This game began as a simple looking little puzzle game and slowly developed into a more complex version. I feel as if I would not be able to complete this as I would become frustrated and burn my pc. All in all this game seems fun yet it needs to work on smoother controls as jumping was difficult and turning was very fast.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
4.8 hrs on record
Posted: February 17
A Gravity Shifting Puzzle-Platformer in Space
https://youtu.be/SUCvbVjW77k
+ Interesting mechanics where you can walk up (or down) walls, and essentially rotate gravity (as if your shoes were magnetic and you were in space)
+Nice soundtrack
+ The puzzles themselves are very unique you are supposed to press a button or two to open a hatch and then jump through it, but the buttons and hatch are often in very obscure hard to get places.
+ Very challenging, it will like make your head hurt as your orientation to the level constantly flips and changes

- Takes a bit too long to start a level, you have to wait 10-15seconds just to wait for the camera to stop spinning to start
- I feel like it's missing a story, I feel like it could have been something like "you need to fix your ship before it falls into the sun" and maybe make the levels based on that, currently there's no real goal just "get to the hatch"
- I felt like the time limit was not needed and just an annoyance overall
- I didn't really understand why you could walk on the sides of some squares but not others

Overall I thought it was a pretty unique puzzle game, and will definitely challenge those who enjoy these types of games.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
1.7 hrs on record
Posted: November 25, 2015
What a clever game.

In Vertigo Void, you control a little spaceman who needs escape from the expanding sun. This is done by walking, jumping, and being flung across the outside of your ship, hitting buttons to open the hatch, then diving in and zipping away.

The challenges in this game are fresh and clever, their variety keeping things interesting, and the graphics and soundtrack are pleasant to the senses.

Gameplay generally consists of failing a few times when you first reach a new level to get a good grip of its layout ( the game really makes you think in 3 dimensions) then following the correct route and completing level. You can place little beacons that persist between deaths to help out with this. They're very convenient and rather visible. The hatch you need to enter to complete the level also has a glow to it when open that helps you see it from around the sharp corners that this game is filled with. Because of this, dying at this game isn't very frustrating at all, it just makes you think more about what you need to do on your next try.
Clearly some thought and consideration was put into making this game, and it turned out really well.

Oh, there's a level editor too, which means potentially limitless puzzles. Isn't that exciting?
It's one of the best puzzle games I've seen on Steam in a while.

For $2 it's absolutely worth it. It's a token price to pay to have access to such a nice game.
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1 of 1 people (100%) found this review helpful
Recommended
1.7 hrs on record
Posted: March 23
Wonderful puzzles, craptons of content (210 levels), adorable little spaceman, what more do you want? an actual spaceship so he can escape this mortal danger? You serious?
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
3.0 hrs on record
Posted: November 19, 2015
Vertigo Void is probably the most charming puzzle game I've come across on Steam so far. The graphics are pixelated but still have a refined feel to them, something you don't get in many Unity games right now.

The game handles the combination of puzzles and platforming very well. It puts you into a situation I'm sure at least a few of us thought of as kids: What if we were isolated in space away from our ship, on The Sun? You must remember the layout of the level and use the odd rules of gravity in the game to press all the buttons and unlock the hatch before time runs out and The Sun expands and you disintegrate.

This sounds intense, but actually the game is very calming. The music is soothing and complements the game to create a finished product: A relaxing puzzle game to play to wind down at any time of the day.

For two dollars? This game is great.
For one dollar? If you like puzzles then you absolutely must get this game.
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4 of 7 people (57%) found this review helpful
Recommended
0.2 hrs on record
Posted: November 1, 2015
I love space and puzzle games, and so cheers to the dev(s)
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1 of 2 people (50%) found this review helpful
Recommended
7.4 hrs on record
Posted: November 19, 2015
I'll be honest, I'm not as big on puzzle games as I was as a kid and I will probably not end up getting 3 Stars/Perfect on levels but I still love this game, mainly because it is basically a new version of the PS1 classic Kula World (or Roll Away for you Americans).

Simple mechanics of moving on each block and then the game puts you into the third dimension with walking around blocks and taking leaps of faith.
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