You get the motorcycle and now you're trying to outrun the death. Riding the ruined world, you should choose: save or be saved, live or survive, kill or be killed. Press the gas and find a way to survive.
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Release Date:
Mar 8, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to make a good product and therefore we have to send our game to Early Access in order to test the game mechanics (craft system, combat system and its balance, content generation system and others). It is very important for us that people who liked our project could contribute to it and tell us about all the bugs and negative points that they found at earlier stages of development.”

Approximately how long will this game be in Early Access?

“The product will be in Early Access stage until all mechanics are finally be approved by the community. It is in our interests that this will happen as soon as possible. We hope that by the spring of 2018 the product is guaranteed to leave Early Access.”

How is the full version planned to differ from the Early Access version?

“In the full version of the game, there will be available a full storyline, a fully functioning game content generation system (we're currently really actively working on this one), support for more languages and much more.”

What is the current state of the Early Access version?

“Alpha testing”

Will the game be priced differently during and after Early Access?

“During Early Access, product price will not change. After leaving out the Early Access program, the amount of content in the game will be significantly increased, so the price of our game will increase too, but insignificantly.”

How are you planning on involving the Community in your development process?

“We are already actively communicating with players in social networks and in discussions of the game on Steam. The Early Access program will allow us to be even closer to the players, they will be able to directly offer their ideas for improving the game process and literally, in the next patches will see these changes.”
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Available: March 8

This game will unlock in approximately 12 days


Recent updates View all (8)

February 3

EA Release Date Revealed and Translator's Hub Opened

As we heading into 2018, Failed State gets a lot of major updates related to game mechanics and content. And today we would like to share with you some new screenshots and updates information as well as a new release date set to March 8, 2018

For this time the slight shift in the date happened because we reimagined and substantially improved core gameplay mechanics, adding more features and possibilities for players. The game universe is extending as well as Rose’s skills. As always, improving our players’ experiences takes a lot of time, but it’s definitely worth it.

Today we also cover one of the new in-game features. This is the backpack system. In game Rose is wearing a backpack with some separated pockets, she will place found important things right there. Items that she probably won’t use later for their intended purpose will be disassembled into components for crafting. Items in a backpack are gravity affected and of course, you have an ability to manage its contents.

Disclaimer: screenshot below was taken from a very early version of the game, that contained only a feature prototype.

The game is now divided into chapters, each of them ends with a certain plot milestone. There will be several chapters, and what will be released in the first version of early access is actually the first chapter. After the release of this first version of the early access, we will collect feedback and bug reports, so hotfixes and patches will be released very quickly. Then, prior to the releases of the next major updates, new chapters will be available for playing, this will be additionally announced.

Do not worry about your in-game progress. Save files will be fully compatible with all versions and platforms on PC. And if you played the Demo version, you will receive a small in-game award.

Below there are a few new screenshots of the locations from the game.

And the last announcement for those who want to substantially support the project. We would like to get help from you, our players, in translating the game into English. We are ready to provide you with tools for localization process. Also, if you have suggestions for translating the game into other languages (for example French or Chinese), write to us, and we will certainly discuss the possibility of adding them to the game.

If you are confident in yourself ​and are ready to help the project, write to us at We will accept your submissions until February 17. Everyone who will make a significant contribution to the localization of the game will be captured in the credits (if you want, of course).

That's all for today. Thank you once again for your support and we remind you that the latest news and insides appear in our Twitter @Red_Spinner.
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December 31, 2017

Happy New Year from Dev Teams

In fact, in a few hours, 2018 will come in our houses. Now it is accepted to remember the events of the leaving year, its ups and downs. Everyone evaluates them in his own way, we can only sincerely congratulate our small (so far) community of players and testers, who see in games something more. You judged us strictly but fairly, responding to almost every update of the demo version of our game. We are really working hard to release a really worthy and interesting product (some of testers help us a lot by actively participating in preliminary beta-testing). Frankly speaking, you are really a living community nice to deal with. We want to sincerely congratulate and thank you. All the best to you and thank you for being with us.

May the New Year begin on a prosperous note!

Sinserely from project development teams Red Spinner Studio and INT-Works.
6 comments Read more
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About This Game

The old world is gone. The Earth decided to get rid of humanity that has poisoned it for thousand years. Earthquakes, tsunamis, volcano erupts and following technological catastrophes - results of the first wave. The most of cities are in ruins, and people search the way to prevent future catastrophes and save the ashes of civilization. But nature has its own plans. The second wave started in Ukraine, and so did the story of Rose, the girl that almost forgot what the old world used to be like.

You get the motorcycle and now you're trying to outrun the death. Riding the ruined world, you should choose: save or be saved, live or survive, kill or be killed. Press the gas and find a way to survive.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista
    • Processor: Any Dual Core processor 2.1 GHz (Intel Core 2 Duo)
    • Memory: 512 MB RAM
    • Graphics: Any Embedded Graphics Solution (Intel HD Graphics)
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Sound Card: Any
    • Additional Notes: Also supports OpenGL ES rendering method
    • OS: OSX 10.8 Mountain Lion
    • Processor: Intel Core 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Any Embedded Graphics Solution (Intel HD Graphics)
    • Storage: 460 MB available space
    • Sound Card: Any
    • Additional Notes: Supports API Metal
    • OS: Debian, Ubuntu 12.04 LTS, Steam OS
    • Processor: Any Dual Core processor 1.0 GHz (Intel Core 2 Duo)
    • Memory: 512 MB RAM
    • Graphics: Any Embedded Graphics Solution (Intel HD Graphics)
    • Storage: 470 MB available space
    • Sound Card: Any
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