Gravity Lab - Gravitational Testing Facility & Observations
Build your incredible machine with gravity bending appliances from Gravity Lab! Our new lunar testing facility welcomes you to try out our standardised testing scenarios - now designed for humans!
Alle recensies:
Positief (31) - 83% van de 31 gebruikersrecensies voor deze game is positief.
Releasedatum:
18 mei 2017
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Opmerking: Headset voor virtual reality vereist. Bekijk de sectie VR-ondersteuning voor meer info.

GravLab - Gravitational Testing Facility & Observations kopen

 

Recente updates Alles weergeven (15)

24 februari

Teleport / Grip Button Fixed

Hey everyone,

I have uploaded a new version just now (version number 1.51, Build ID 2554420) which should fix the grip button issue.

For anyone who is interested in what caused the bug, I filed an issue on the SteamVR github page with more details: https://github.com/ValveSoftware/openvr/issues/754

Thank you to everyone who reported this issue.
3 opmerkingen Meer informatie

18 februari

Teleport / Vive grip button broken (fixed now)

// Update Feb 25th
This issue has now been fixed: http://steamcommunity.com/games/408340/announcements/detail/1664514804457959904


// Original Post


Hey everyone,

I am working on a new fix for this. Sorry if the game isn't working currently. Something has changed in the SteamVR backend and the method to get the grip buttons (which has worked for the last 2 years) stopped working reliably. I was hoping this was just a fluke in the SteamVR beta, but it looks like it went now into the main branch....

Feel free to refund the game. Sorry for the broken teleport :(

Will update the store page ASAP once I have fixed it.
3 opmerkingen Meer informatie

Recensies

“I have lost hours to Grav|Lab. The VR immersion is almost secondary to the mental immersion in eking out the best solutions to the problems.”
Road to VR

Native VR SDK support for both Vive and Rift

The Steam version of Gravity Lab has support for both native OpenVR and native OVR.
This means when you play Gravity Lab with a Vive connected, it uses the native OpenVR runtime and when you play it with a Rift, it has access to the native Oculus runtime and does not use OpenVR. This will give the best experience on both devices.

Over dit spel

Gravity Lab would like to introduce our new range of gravity modifying appliances!



No matter how fast or how heavy your objects are, we can move them! Save money and time by replacing your entire human workforce with automated appliances from Gravity Lab


Currently awaiting regulatory approval, we invite you to visit our testing facility and give them a go! We have prepared a selection of test scenarios for you and we are certain you can solve them! Also, feel free to create your own test scenario and share them with fellow participants!

Please be aware that strong gravitational forces can cause severe brain damage! Never look directly at the emitted particles! While we tried our best to avoid the creation of micro wormholes, please never try to stack gravitational objects. All damages to the time and space continuum and involved repair cost will be passed on to you!

Our testing facility has limited amount of gravitation resistant controllers, so please bring your own headset when you visit our premises, preferably the HTC Vive or Oculus Rift+Touch.

-- Gravity Lab Management

Systeemeisen

    Minimum:
    • Besturingssysteem: 7
    • Processor: i5
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia GTX 980 / AMD R9 390x
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: 10
    • Processor: i7
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia GTX 1080 / AMD RX 580
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
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