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The infamous, tough-as-nails platformer comes to Steam with a playable Head Crab character (Steam-exclusive)!
Releasedatum: 30 nov 2010
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Info over het spel

Super Meat Boy is een supermoeilijke platformer waarin je speelt als een levende kubus vlees die z'n vriendin (die toevallig uit verband bestaat) probeert te redden van een kwaadaardige foetus in een pot met een smoking aan.

Onze vlezige held zal van muren, over zeeën van cirkelzagen, door instortende grotten en bakken vol oude injectienaalden springen. Hij zet zijn eigen gezondheid op het spel om z'n vriendin te redden. Super Meat Boy brengt de moeilijkheid van klassieke NES-titels als Mega Man 2, Ghost and Goblins en Super Mario Bros. 2 (de Japanse versie) en stroomlijnt ze tot essentieel, geen-nonsens, simpel, zenuw-reflexplatforming.

Omhooggaand in moeilijkheid van uitdagend tot zielvernietigend zal SMB Meat boy door bespookte ziekenhuizen, zoutfabrieken en zelfs de hel slepen. En alsof meer dan 300 singleplayerlevels niet genoeg zijn, gooit SMB ook nog eens epische baasgevechten, een leveleditor en tonnen aan ontgrendelbare geheimen, warpzones en verborgen karakters in de mix.
  • Verhaalmodus, met meer dan 300 levels verdeeld over meer dan 5 hoofdstukken
  • Speel als een Head Crab! (Steam-exclusief)
  • 33 legitieme prestaties
  • Warpzones die je andere spellen in warpen
  • Meer dan 16 ontgrendelbare en speelbare karakters uit populaire onafhankelijke titels, zoals Minecraft, Bit.Trip, VVVVVV en Machinarium
  • Epische baasgevechten
  • Volledige leveleditor en levelportaal (januari 2011)
  • Een verhaal zo aangrijpend dat je je de rest van je leven in slaap huilt

Systeemeisen (PC)

    • OS: Microsoft® Windows® XP / Vista / 7 (Windows 8 is not officially supported)
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0)
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 300 MB
    • Controller Support: Microsoft Xbox 360 Controller or Direct Input compatible controller

Systeemeisen (Mac)

    • OS: 10.7 through 10.9 have been tested.
    • Processor: Intel based Macs only.
    • Memory: 1 GB RAM
    • Graphics: Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0)
    • Hard Drive: 300 MB
    • Controller Support: Microsoft Xbox 360 Controller or Direct Input compatible controller

Systeemeisen Linux

    • OS: If you're running the Steam client, you're good
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0)
    • Hard Drive: 300 MB
    • Controller Support: Microsoft Xbox 360 Controller or Direct Input compatible controller
Nuttige klantrecensies
176 van de 190 mensen (93%) vonden deze recensie nuttig
92 producten op account
3 recensies
52.8 uur in totaal
Fun, cheap game with awesome creativity and gameplay.

Soundtrack is marvelous through the entire game and makes some of the hardest parts less frustrating (...The Kid...).

Like how the difficulty keeps getting harder and harder as you advance through the stages, culminating in fun, well designed boss fights with awesome music.

Overall 10/10
Geplaatst: 25 november 2013
Was deze recensie nuttig? Ja Nee
152 van de 165 mensen (92%) vonden deze recensie nuttig
70 producten op account
2 recensies
12.8 uur in totaal
Amazingly slick and well made! If you like to challenge yourself, then this game is perfect for you. However, if you are not of the 0.5% of humanity who has patience enough for this game, side effects of playing may include Aneurysm, patchy loss of hair and divorce.
Geplaatst: 26 november 2013
Was deze recensie nuttig? Ja Nee
65 van de 74 mensen (88%) vonden deze recensie nuttig
215 producten op account
3 recensies
29.6 uur in totaal
One of the very few games I can compare to Super Mario Bros. with a clean conscience. It has that 80s complicated platformer physics and addictive gameplay. It's very frustrating at times but the hard work is worth the sore thumbs for the feeling of accomplishment. Bottom line is it's one of the most difficult games I've ever played and ignites the feelings of my childhood playing NES without trying to be "retro 80s" like so many of these games lately. This one could have come out in 1985 and played just as well with a NES controller. It's worth every penny of $10 or less.
Geplaatst: 25 november 2013
Was deze recensie nuttig? Ja Nee
87 van de 113 mensen (77%) vonden deze recensie nuttig
145 producten op account
22 recensies
66.8 uur in totaal
Widely considered the best platformer in existence, this game will provide many hours of delightful frustration.
Geplaatst: 16 november 2013
Was deze recensie nuttig? Ja Nee
32 van de 35 mensen (91%) vonden deze recensie nuttig
2,815 producten op account
58 recensies
28.6 uur in totaal
This has to be the most challenging platform game I’ve ever played; Super Meat Boy (SMB) rises steadily in difficulty from easy to ridiculously hard core crazy. After passing the first boss I had to stop simply because my tired old bones and aching hands were almost suffering from RSI . That said; this is a beautifully executed game that will keep the most dedicated of platformer fans wanting more.

SMB has an endearing style of its own (despite the copious trails and splashes of blood with precisely designed levels that fit the theme of the game perfectly, plus it takes me back to the days when skill was the most important attribute for getting through a level. You'll need lots of that if you are to get to the end of this game, especially unscathed. I really don't know how anyone could get through a complete area without dying at least once. You'd need to be superhuman, or one of the best platformers in the world to beat these levels.


You'll often be surprised or even relieved at how short some of the levels are (no more than about 30 seconds); that said, with a content of over 300 maps, bonus stages and hidden warp zones that contain challenging extra-maps, dark worlds (one for each stage, e.g. Salt Factory Dark World, Hell Dark World etc) and, not forgetting the unlock-able characters which can be gained by collecting bandages that are placed in hard to get locations on several levels or finishing warp zones - try getting through one of the main stages or the hidden dark worlds without dying to gain achievements - only 0.6% to 1% of the Meat boy community are getting these achievements because they are ultra hard to achieve. Anyway, with all of these extra's plus using the editor, (which you'll find in your library under tools), you have the potential to create unlimited levels, that are only limited by your imagination, need for more levels and stamina, it's hard to get bored of this game. On top of that you're able to implement Maps made by the community.
If you don't already own SMB; now that its over 3 years old, you'll easily pick it up for a bargain price, especially in the many Steam sales that we get these days.

I highly recommend this game, despite me not achieving much in the way of completing most of the levels yet , (I've spent over 20 hours playing this game already and I'm still hungry for more) nor getting many of the in game achievements (couldn't be bothered collecting the bandages, lol). I certainly intend returning to the game when my hands have recovered from the deviously executed level designs.


If you've not played this game get it as soon as you can; maybe check out the demo (unfortunately Steam don't offer a demo download), or play the browser based flash game:
http://www.kongregate.com/games/edmund/meat-boy
to get a feel for the game.

Highly recommended and a 9 out of 10 from me (it loses a point simply because its a little too hard for me.

Last words: It's one of the best platformers of the last decade in my opinion (apart from maybe Gish).
Geplaatst: 12 december 2013
Was deze recensie nuttig? Ja Nee