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用户评测: 特别好评 (203 篇评测)
发行日期: 2009年12月10日

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购买 Samorost2

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-50%
$4.99
$2.49

含有此游戏的游戏包

购买 Amanita Collection

包含 4 件物品: Botanicula, Machinarium, Machinarium Soundtrack, Samorost2

秋季大特卖!12月2日 截止

 

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关于这款游戏

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有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:11月6日
Wonderful little game. Fun to look at and play. Puzzles were pretty intuitive on the first "planet," but not on the second. In all, awesome, but if you're going to get it, buy the bundle with Botanicula and Machinarium, because those are fantastic.
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1 人中有 1 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:11月23日
Pros:

+ great music & sound effects
+ graphic style
+ weird, bizarre world
+ atmosphere
+ cute main character
+ funny ending scene

Cons:

- way too short (one hour of gameplay)
- weak plot
- non-intuitive interaction
- very tiny play area

One word review: Bizarre

6/10
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3 人中有 2 人(67%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:11月8日
Really interesting to look at and hear. Unpleasant to interact with. It's unclear what you can interact with. At some points, even if you know you can interact with something, you won't know what part of it to click on. This becomes bad especially towards the end. A simple effort to make it more obvious what can be clicked on without making players resort to pixel hunting would've made me recommend this, but I can't because of this issue.
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10 人中有 9 人(90%)觉得这篇评测有价值
2.4 小时(记录在案的)
发布于:6月18日
Highly recommend this Point & Click adventure!

It is short, sweet and nasty and from the makers of Machinarium and Botanicula. Nice sound and at minimum (if you know it all) about 30mins, but took me well over an hour, even with the occassional cheating, I must admit.
I found Machinarium easier than this one, but it hasn't got such a sad ending than the former.
You got no hints as in Machinarium and this time you are a little dwarf on your mission to save your dog from alien abuse.
Some people rightly complain that too often objects seem to fall out of thin air rather than having an understandable mechanism behind it (unlike Machinarium and the first half of Samorost2).

Intelligent game, not only for kids - but a must buy for the own kids. Funny and witty and not too expensive for showing support to an Indie Game, if people spend big Dollars on cheap Multiplayer Map Shooters (which act as nothing but cash cows for the big brands).
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2 人中有 2 人(100%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:6月25日
A game that is finished quickly, but that you remember fondly.
Beautiful art style, and sweet story.

If you like point'n'click, buy it when it's cheap.
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2.7 小时(记录在案的)
发布于:8月31日
this was a fun but puzzling game. i think it was fun
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1.0 小时(记录在案的)
发布于:7月25日
Samorost 2 is a wonderful, short and sweet point-and-click adventure game that has great music from Amanita regular Tomáš Dvořák/Floex, and art that looks just as earthy as it does extraterrestrial. This game's atmosphere is absolutely stellar. Story is simple, but there are tons of interesting details in the game's settings. Like Machinarium, but in a smaller dose!

You might be better off buying the game direct from the developer's site, though (same price, but you also get the soundtrack--which you will want!).
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0.9 小时(记录在案的)
发布于:6月29日
Point-and-click adventure with a surreal feel. Inspires curiosity about nature, like Amanita's work usually does. Not for the gamer in the mood for action - but will bring enjoyment to people who enjoy art and curiosity.
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1.5 小时(记录在案的)
发布于:6月3日
Score: 6/10

The first game is free to play online if you search for it. They are a strange pair, but I liked them. They are probably the weakest games by this developer, but not bad games by any means. If you like these I suggest all the ones by this dev.
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8.9 小时(记录在案的)
发布于:7月17日
I never played the first Samorost, so I can't comment on how they compare, but this is an excellent little point-and-click puzzle game in its own right. For a novice gamer, it took me a total of about 8 hours of gameplay to get through the entire thing.
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31 人中有 30 人(97%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:2013年11月26日
Most of what makes this game great is its style. It is a very simple point and click adventure game with no dialogue and its puzzle are mostly just a small roadblock to getting to the next area and seeing the new scenery. You can play the first Samorost here for free: http://amanita-design.net/samorost-1/

That should give you some idea of the style (though the second game is longer, rather more polished and with more sensible puzzles). The demo for Samorost2 is here: http://amanita-design.net/samorost-2/
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16 人中有 13 人(81%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:2013年7月27日
Very short, very charming. It's worth the hour if you've played other Amanita games and like them.
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15 人中有 12 人(80%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2013年10月9日
One of Amanita Designs earlier games. Their great talent of sound/music immersion and telling a story without a single word said/written ever present.

It's super short, but remember that the first part of the Samorost story is free. If you enjoyed the first, you'll certainly enjoy the second!
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8 人中有 8 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:2013年12月22日
Interesting and creative take on the point-'n-click formula. My only complaint? Waaaay too short. Beat it in well under 1 &1/2 hours? What?! With that kind of life-span the $5 price tag isn't exactly reasonable. However, that being said, this is a dev team worth supporting. So if you consider the fact that you're supporting a job well-done, as well as likely jobs well-done in the future, it doesn't feel like such a rip-off.
OR...
You can buy it on sale, fully justified, like I did (for ~$1.75) :P
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13 人中有 10 人(77%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:1月26日
Samorost 2 is short. It's going to resonate differently with each individual. I personally found nothing particularly fantastic about it. The original Samorost sets itself apart by using close-up photographs of various objects, mostly forestial, to create the illusion of large landscapes. Samorost 2 relies more on a traditional hand-drawn approach, and struggles to be as visually interesting as the first game, which is available for free on the Amanita Design website.

Samorost 2's music, as usual for an Amanita game, is top-notch, and one of its highlights.

There are only a handful of puzzles in the game, and the design is problematic in certain areas. For example, the point-and-click interface allows you to click anywhere on the screen to interact with any object - yet for certain objects, it requires your little hero character to be standing in a certain area, making it easy to dismiss something as non-interactive when in fact you were just incorrectly positioned.

And the very last puzzle of the game is a frustrating chore - it's a timing-based puzzle, already something I don't care for, and if you get it wrong, which is highly likely as it takes a bit of trial-and-error to figure out, you have to grind out the game's previous puzzle to get back into the situation needed to try your luck again. The previous puzzle involves collecting animal farts. Of the 90 minutes I played the game, I spent maybe 30 minutes collecting animal farts. That kind of ♥♥♥♥es me off.

So I can't really recommend the game. It's not exciting, challenging, or visually appealing enough to merit even a short playthrough, and spending money on it seems silly. It should have been a free flash release. Skip this and play the excellent Machinarium.


4/10
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8 人中有 6 人(75%)觉得这篇评测有价值
2.6 小时(记录在案的)
发布于:2013年12月29日
[See the English version below]

Персональный рейтинг - 7,5 из 10

Samorost 2, как ясно из названия, является продолжением небольшой адвенчуры за авторством Якуба Дворски, художника и дизайнера из Чехии, основавшего в свое время студию Amanita Design, из под пера которой впоследствии выйдут и Machinarium и Botanicula.

Первая часть Samorost является бесплатной, благо является дипломной работой автора, и поиграть в нее можно совершенно свободно на сайте разработчика. Описывать сюжет первой игры не стану, лучше поиграйте в нее сами - уверен, вам понравится! Да и не о ней сейчас речь...

Samorost 2 следует букве и стилю оригинала и те, кто знаком с творческим подходом автора, тут же почувствуют себя как дома. Это по-прежнему маленькая, уютная и в то же время очень необычная игра, что подкупает причудливостью игрового мира. Это история об одиночестве, об уединении, о незримой связи с окружающим нас миром, чуть меланхоличная, нарочито неторопливая. Просто представьте - вы живете один на целой планете, пусть крохотной, и в друзьях у вас лишь только верный пес! А вокруг - непонятный мир, полный чудес и загадок. Samorost 2, как и первая часть, больше похожа на интерактивную сказку, чем на игру. Не хочелось бы проводить прямые параллели с "Ежиком в тумане" Норштейна, но почему-то именно это сравнение приходит в голову.

Ценители прекрасного, где вы? Эта игра для вас.
__________

Personal rating - 7,5 out of 10

Samorost 2 is basically a sequel to small, cute and quite popular adventure game made by Jakub Dvorsky, czech artist and designer, founder of Amanita Design development studio, whose latter works include Machinarium and Botanicula.

The very first Samorost is free, thanks to being author's graduation thesis so if anyone's interested you can proceed to developer's site and play it right there free of charge. See no reason in describing it's plot, guess it would be much better to see for yourself - I am sure you will enjoy this experience! Nevertheless, that's not what we're focused on now...

Samorost 2 follows the line and style of the original and those who are familiarized with Dvorsky's art and vision will not notice any significant differences. It is still tiny, cute and peculiar game which steals your attention and time by it's unusual setting, visuals and grotesque. It is still a story about loneliness and solitude, about privacy and seclusion, about unseen connection to environment and world around us, melancholic and slow-paced. Just imagine... you are living on a planet, even though it's a tiny planet, and you're alone out there... and got no friends but a dog! And surrounded by strange, unexplored, dangerous, yet so alluring world full of mystery. It feels like an interactive fairytale...

Any art-house lovers/dreamers in the house? This game's made for you.
这篇评测是否有价值?
10 人中有 7 人(70%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:1月1日
Get this game only in the situation of:
1) It's on sale, AND;
2) You like point-and-click games.

Otherwise, frankly, it's not worth USD 5. It's a flash game that's over in about an hour. The puzzles can't be figured out short of pixel-hunting or guide-checking. For this style of game, check out Machinarium (by the same guys, Amanita Design), which I highly recommend.

Pros:
+ visuals
+ music
+ story (it's cute, and well communicated without words)

Cons:
- too many timing-based puzzles
- non-intuitive interface
- final puzzle is annoyingly punishing

I did enjoy my play-through, though I admit that I needed the guide to get through it (I don't have the patience any more). Again - get their next game, Machinarium - it's far superior.
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3 人中有 3 人(100%)觉得这篇评测有价值
2.1 小时(记录在案的)
发布于:2013年2月13日
An early flash game from the makers of Machinarium and Bontanicula. Not as good as either of those games, but it has some of the same charm. It only takes an hour or so to play. TIP: To see full screen, right-click, Zoom In, right-click again, Zoom Out. Things are much easier to see that way.
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3 人中有 3 人(100%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:2月23日
Samorost 2 is a point-and-click adventure game that is worth playing because of its level design, music and puzzles. On the other hand, the plot isn't intriguing (you're a sort of Little Prince living in a tiny planet and your mission is to rescue your dog, given that it was kidnapped by some aliens that stopped by to catch some fruits) and the game is too short (I bet you won't take longer than two hours to beat it). Besides that, Samorost 2 may be remembered mainly because of its atmosphere: both the classy soundtrack and the environment overgrown with wild roots and strange creatures are moving and unique. So, if you're into point-and-click games and feel like enjoying some art work, even though for a couple of hours, this game will surely be a hell of a ride for you.
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5 人中有 4 人(80%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2011年6月26日
I think finding out some things is way too hard since nothing really gives you a hint what you have to do and the point you have to click is tiny.
I didn't really enjoy this game.
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