Sacraboar is an RTS game in which players have to capture their opponent's boar trophy. Featuring an intuitive and easy to use resource management system, the game offers fast-paced game play without lengthy and tedious construction phases.
User reviews: Mostly Negative (48 reviews)
Release Date: Nov 6, 2009
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About This Game

Sacraboar is an RTS game in which players have to capture their opponent's boar trophy. Featuring an intuitive and easy to use resource management system, the game offers fast-paced game play without lengthy and tedious construction phases.


During the game players can build towers, which either give them access to powerful spells or increase their budgets for producing units.


Get yourself some awards in league and cup competitions as well as bronze, silver, and gold medals in over 80 challenging missions and battle it out against human opponents via LAN.

  • Multiplayer via LAN
  • League in four difficulties (Bronze, Silver, Gold, All Star)
  • Cup in four difficulties (Bronze, Silver, Gold, All Star)
  • 89 Missions, each one in three difficulties (Bronze, Silver, Gold)
  • 6 additional tutorial missions
  • Replays (record your matches and share them with your friends)
  • 18 difficulties in Skirmish mode (from very easy to ultra-hard)
  • Lots of different game modes that can be combined
  • Easy to use code system for sharing cool game settings
  • Test Center for testing units and spells
  • Encyclopedia with all information about units, spells, game modes etc.
  • Trophy Room that lists all your achievements

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: 2.2 GHz CPU (Intel Pentium 4 or Athlon 64 XP) or better
    • Memory: 1 GB
    • Graphics: 256 MB DirectX™ 9 compatible graphics card (NVidia 7600, ATI X1600) or better
    • DirectX®: 9.0
    • Hard Drive: 350 MB
    • Sound: 100% DirectX™ 9 compatible sound card
Helpful customer reviews
22 of 30 people (73%) found this review helpful
0.3 hrs on record
Posted: November 25, 2013
Pretty bland game with a cool concept. I liked the idea of playing capture the flag in a RTS enviroment but the limited unit selection, below standard mechanics, and over all dated feel kept this game from hitting it's mark by a long shot.

I'd say try it if you don't have any other games at all and you like RTS but I even think F2P options are higher quality.
It's not that horrible, but I would not even play it if it was free it's so sub-par.
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13 of 18 people (72%) found this review helpful
0.8 hrs on record
Posted: June 7, 2014
Yet another "strategy" game that is nothing but a clickfest. I couldn't click faster than the computer (what a surprise) so I lost. I guess this is what some people like and call "fast paced", but I call it frustrating and unsatisfying. Graphics and concept seemed OK, but way too many games to choose among to settle for another one of these experiences.
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7 of 11 people (64%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: December 10, 2014
People were right, this sucks. Only 6 units, only 1 side. You get set number of gold and can't build bigger army, you just replace guys that die. You build buffing towers, thats it. Do the exact same CTF scenario the entire time. Its just a micromanage click fest and computer is better at it than you.
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4 of 6 people (67%) found this review helpful
1.3 hrs on record
Posted: July 18, 2012
It's a low-rent RTS/capture the flag/zoning game.

After doing the tutorials and starting a real game, the quickest thing that stood out, is there's no standard resource gathering. You start with set gold, and you gain more by turning builder units into towers, that just instantly give a set amount of gold. But towers must be so far away from each other and maps are small, so there's a fight for territory constantly. You could also turn those builders into spell towers, which are global use, but with a long-cooldown, and every one is pretty damn strong.

So the building itself is quite novel, but then army mechanics are pretty light. There's no tech tree, and no fog of war. Just watch what the other guy's doing, and make counters. All small army/lone unit stuff.
If a unit dies, you get back all the gold from it, and can build a new one at your base within 3 seconds.

I'd have to play more to get a broader sense of tactics, but it's just really different from most RTS games out there.
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10 of 21 people (48%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: December 22, 2011
DURING WORLD WAR TWO JAPANESE INTERROGATORS FORCED CAPURED SOLDIERS TO PLAY THIS GAME. ITS USE WAS DISCONTINUED AS MOST SUBJECTS WOULD TURN TO MADNESS BEFORE INFORMATION COULD BE EXTRACTED.
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