Requer AI War: Fleet Command no Steam para ser acessado.

Análises de usuários:
Todas:
Positivas (3 análises) - 100% das 3 análises de usuários deste jogo são positivas.
Data de lançamento: 13/jan/2010

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Observação:

This game requires the Steam version of AI War: Fleet Command in order to play.

Conteúdo adicional

Requer AI War: Fleet Command no Steam para ser acessado.

Comprar AI War: The Zenith Remnant

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

-83%
$4.99
$0.84

Pacotes que incluem este jogo

Comprar AI War Bundle (2014)

Inclui 7 itens: AI War: Ancient Shadows, AI War: Children of Neinzul, AI War: Destroyer of Worlds, AI War: Fleet Command, AI War: Light of the Spire, AI War: The Zenith Remnant, AI War: Vengeance Of The Machine

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

 

Sobre este conteúdo

Cada planeta é uma escolha. Cada escolha tem uma consequência.The Zenith Remnant é a primeira expansão para o hit espacial indie híbrido de RTS/4X da Arcen Games, AI War: Fleet Command.Esta expansão inclui uma quantidade gigantesca de novo conteúdo que traz vida à galáxia de maneiras empolgantes .Capturáveis, naves IA especiais e antigos artefatos alienígenas estão espalhados pelo cosmos, tornando as suas escolhas como jogador mais variadas do que nunca.Você arrisca uma guerra aberta contra a IA capturando e reconstruindo um Golem massivo? Adquire superarmas defensivas dos mercadores de Zenith?
Talvez você gostaria de finalmente poder construir as poderosas naves Núcleo que a IA tanto usa - ou as totalmente novas naves experimentais com estranhas e poderosas habilidades. Alie-se à perigosa Esfera Dyson alienígena ajudando-a contra as forças da IA ou se esgueire furtivamente por ela para evitar sua ira (essa coisa é temperamental). Se você ver um Golem Devorador, não se esqueça de correr - de preferência enquanto ele esmaga os seus inimigos. Seja qual for o caminho que tomar, haverá consequências; AI War é conhecido por ser muito estratégico mesmo entre os jogos de estratégia e The Zenith Remnant leva isso a novos patamares.

  • 122 novas naves, incluindo: 14 novas classes de naves com uma variedade de habilidades, 7 naves "Golem" gigantescas e capturáveis e dezenas de outros capturáveis , incluindo as naves "experimentais".
  • 12 novos tipos de AI
  • 4 facções alienígenas Zenith menores (PNJs)
  • Mais de 40 minutos de novas músicas no jogo
  • Diversos novos funcionamentos da IA e muitas armas especiais da IA relacionadas
  • Diversos novos estilos de mapa

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 or later
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
    • OS: Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
    • OS: Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Todas:
Positivas (3 análises)
Últimas análises
AxiomExotic
Publicada: 24 de junho de 2015
New music, new ship types, new minor factions all spicing up the game.
burntfield
Publicada: 8 de junho de 2015
Do you see that description labeled "About This Content"? a little way up the page? With two paragraphs and a six-point list?

It's selling this short.

Really short.

The wiki entry of this expansion's new features is several *pages* long. Pages of new features, not lines.

I'm so used to the content in this expansion that I tend to forget it doesn't come with the base game, but that in itself is a compliment: it all meshes so smoothly and seamlessly, that you won't realise that the real cause of you just losing your game is the stuff that came out of this expansion.

The golems are the must-have feature, of course, and they're fun, fun, fun. Fun to capture, fun to repair as fast as possible, fun to use. Oh, so very fun to use! These things offer tactical options like no others.

Faced with a single, large target? Artillery Golem.

Faced with bristling massed defences? Hive Golem. Or a Cursed Golem.

Faced with swarms of smaller AI ships? Widow Golem.

The Botnet Golem is almost a game in its own right.

And so it goes on.

There's enough material in this expansion to replay the game time and again (and again (and again) and again) and again.

And you will, because the expansion also features Raid Engines, the single feature that has caused me to see the game over screen time and again (and again (and again) and again) and again. I hate them. I have still never beaten the Raid Engine AI type.

TLDR: What possible reason is there for *not* buying this?
imelman
Publicada: 9 de fevereiro de 2015
This DLC will add to this game a bit of content to make you play longer,challenge and such.
Recommend buying the bundle for full experience.
Análises mais úteis  No geral
11 de 11 pessoas (100%) acharam esta análise útil
Recomendado
Publicada: 8 de junho de 2015
Do you see that description labeled "About This Content"? a little way up the page? With two paragraphs and a six-point list?

It's selling this short.

Really short.

The wiki entry of this expansion's new features is several *pages* long. Pages of new features, not lines.

I'm so used to the content in this expansion that I tend to forget it doesn't come with the base game, but that in itself is a compliment: it all meshes so smoothly and seamlessly, that you won't realise that the real cause of you just losing your game is the stuff that came out of this expansion.

The golems are the must-have feature, of course, and they're fun, fun, fun. Fun to capture, fun to repair as fast as possible, fun to use. Oh, so very fun to use! These things offer tactical options like no others.

Faced with a single, large target? Artillery Golem.

Faced with bristling massed defences? Hive Golem. Or a Cursed Golem.

Faced with swarms of smaller AI ships? Widow Golem.

The Botnet Golem is almost a game in its own right.

And so it goes on.

There's enough material in this expansion to replay the game time and again (and again (and again) and again) and again.

And you will, because the expansion also features Raid Engines, the single feature that has caused me to see the game over screen time and again (and again (and again) and again) and again. I hate them. I have still never beaten the Raid Engine AI type.

TLDR: What possible reason is there for *not* buying this?
Você achou esta análise útil? Sim Não Engraçada
4 de 4 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
Publicada: 9 de fevereiro de 2015
This DLC will add to this game a bit of content to make you play longer,challenge and such.
Recommend buying the bundle for full experience.
Você achou esta análise útil? Sim Não Engraçada
0 de 1 pessoas (0%) acharam esta análise útil
Recomendado
Publicada: 24 de junho de 2015
New music, new ship types, new minor factions all spicing up the game.
Você achou esta análise útil? Sim Não Engraçada