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Chris here. I'm going to keep this brief and try not to be annoying! First up: if you didn't already know, we're running a kickstarter for the sequel to AI War, and that's a pretty big deal to us.
If you have not already, please consider signing up for the Headtalker campaign for AI War II. The true power of this thing has only really become apparent to me today, and it's pretty awesome.
Bugfixes and an AI War II kickstarter notice on the main menu. The release notes cover the details, and we hope that you enjoy those fixes. :)
We also hope you'll stop by the campaign for AI War II and see if you think it's worth your time and/or money. We are having an exceedingly hard time reaching our existing players for AI War Classic -- of which we need only about 3% to actually back the kickstarter -- and as such, our kickstarter is stalling.
We have a variety of ways in which we're working on pulling out of the stall, but by far the best option is getting the message out to people who would directly be interested. Hopefully that includes you if you're reading this, but please also spread the word to other players you know who might have missed this!
Founder and Lead Designer, Arcen Games
"AI War breaks most of the genre’s rules. Which is precisely why it’s incredible… This out-of-the-blue one-man passion project is one of this year’s finest strategy games."
- Alec Meer, PC Gamer UK, November 2009
It’s a balancing act, with your own strength on one side, and the AI’s opinion of you on the other. Piss it off before you’re ready to face it, and you’re going to get squashed. That moment, when you’re finally in a position to turn the tables, is about as glorious as gaming gets.
- Phill Cameron, Eurogamer, February 2011
I think I’ve stumbled across this year’s Really New Thing. There’s a lot of 2009 to go, but I’ll be surprised if anyone else twists the RTS formula this dramatically and this effectively. And I’m hoping it’ll be the Next Big Thing, because it’s big, different, entirely unprecedented and an exciting way to play an RTS.
- Tom Chick, Crispy Gamer, August 2009
Having played this title at two distinct points in its life cycle what really stands out is the incredible dedication of Arcen Games in keeping on top of how the game evolves and expands. Even though a great many features have been added and tweaked and refined, it was possible for me to drop back into AI War after more than a year away and not find it to be a confusing mish-mash of feature overload. The post-release support is, quite honestly, the best I’ve seen for any game.
- Peter Parrish, IncGamers, February 2011
AI War is, quite simply, the best experience you could have with co-op or single-player real-time strategy in this or any year. It combines grand strategy with emergent AI to form an excellent game perfect for parties and multiplayer. It is easily worth double the price that the developer is selling it at, and anyone with any affinity or taste for strategy games should not miss it. It may be daunting at first, but an excellent tutorial and amazing gameplay mechanics alleviate this into a game that almost anyone can - and should - play.
- James Murff, Big Download, November 2009
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