"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their...
User reviews:
Recent:
Mixed (30 reviews) - 66% of the 30 user reviews in the last 30 days are positive.
Overall:
Very Positive (780 reviews) - 86% of the 780 user reviews for this game are positive.
Release Date: Oct 21, 2009

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Buy AI War: Fleet Command

Packages that include this game

Buy AI War Bundle (2014)

Includes 7 items: AI War: Ancient Shadows, AI War: Children of Neinzul, AI War: Destroyer of Worlds, AI War: Fleet Command, AI War: Light of the Spire, AI War: The Zenith Remnant, AI War: Vengeance Of The Machine

 

Reviews

"AI War breaks most of the genre’s rules. Which is precisely why it’s incredible… This out-of-the-blue one-man passion project is one of this year’s finest strategy games."
- Alec Meer, PC Gamer UK, November 2009

It’s a balancing act, with your own strength on one side, and the AI’s opinion of you on the other. Piss it off before you’re ready to face it, and you’re going to get squashed. That moment, when you’re finally in a position to turn the tables, is about as glorious as gaming gets.
- Phill Cameron, Eurogamer, February 2011

I think I’ve stumbled across this year’s Really New Thing. There’s a lot of 2009 to go, but I’ll be surprised if anyone else twists the RTS formula this dramatically and this effectively. And I’m hoping it’ll be the Next Big Thing, because it’s big, different, entirely unprecedented and an exciting way to play an RTS.
- Tom Chick, Crispy Gamer, August 2009

Having played this title at two distinct points in its life cycle what really stands out is the incredible dedication of Arcen Games in keeping on top of how the game evolves and expands. Even though a great many features have been added and tweaked and refined, it was possible for me to drop back into AI War after more than a year away and not find it to be a confusing mish-mash of feature overload. The post-release support is, quite honestly, the best I’ve seen for any game.
- Peter Parrish, IncGamers, February 2011

AI War is, quite simply, the best experience you could have with co-op or single-player real-time strategy in this or any year. It combines grand strategy with emergent AI to form an excellent game perfect for parties and multiplayer. It is easily worth double the price that the developer is selling it at, and anyone with any affinity or taste for strategy games should not miss it. It may be daunting at first, but an excellent tutorial and amazing gameplay mechanics alleviate this into a game that almost anyone can - and should - play.
- James Murff, Big Download, November 2009

About This Game

"You are outgunned. You are massively outnumbered. You must win." These are your orders.

Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown.

This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late.

You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores.

Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 or later
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
    • OS: Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
    • OS: Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (30 reviews)
Overall:
Very Positive (780 reviews)
Recently Posted
burt burgle
( 1.1 hrs on record )
Posted: May 2
i had no idea what i was doing but i enjoyed it
give it a try
Helpful? Yes No Funny
Spring-heeled Jack
( 80.2 hrs on record )
Posted: May 2
Quit reading and give Arcen your money.
Helpful? Yes No Funny
Bronze
( 107.9 hrs on record )
Posted: April 30
Still want to play this multiplayer!
Helpful? Yes No Funny
Lion Heart
( 7.3 hrs on record )
Posted: April 25
There are so many things i love about this game, so first I'll go over the pros and cons,

-Lackluster Graphics
-Learning Curve
+Amazing AI
+Wonderful Features
+Amazing Gameplay
+Lots of options
+Replayability
+Gui
+Sheer amount of different things to build
+-Very complex
As you can see, the pros outweigh the cons.
Helpful? Yes No Funny
omg.pmsl79
( 0.7 hrs on record )
Posted: April 24
really not very good :(
Helpful? Yes No Funny
m.mill3085
( 0.4 hrs on record )
Posted: April 20
cool game
Helpful? Yes No Funny
arthur_the_hero
( 39.4 hrs on record )
Posted: April 18
Spent entire game developing mega nuke to destroy the Galaxy.


10/10 Would win at life again.
Helpful? Yes No Funny
The Zodiac Thriller
( 0.6 hrs on record )
Posted: April 17
more like ai chore, what the ♥♥♥♥ is this even
Helpful? Yes No Funny
Lyshkami
( 0.1 hrs on record )
Posted: April 16
This game does not properly support windowed mode. While in windowed mode, where it 'thinks' your mouse is pointing is offset about an inch from where your mouse cursor actually is. In a game that involves clicking on a lot of buttons, this naturally makes things rather hard to play.
Helpful? Yes No Funny
傅rank
( 8.8 hrs on record )
Posted: April 16
If you are a lover of strategy genre, you will surely enjoy hours of fun.

Pros:
1.Challenging difficulty:
The ememies significantly outgun you--virtually they own the entire map. The tactics (and number) of the computer is surprising. Feels like a survival horror in the beginning. Yummy.
2.Unique elements of exploration:
In this game you have to find and destroy the key structures and base of enemy(in the start you know virtually nothing but the location of your own home), so information is the key to victories. Every hostile planet have procedurally generated layout and unique units, and every "hub" have its unique strength and weakness. Have fun scouting and cursing the computer!
3.Emphasis of strategy/tactics over micromanagement:
Units are quite automated... and therefore pretty reliable.(the only thing you need to do is set such things as "roaming repair" and "auto produce") Game clock can be slowed & paused to allow you planning and arranging your assults. This is one of the few game I can have the luxury to plan on paper.
4.Diverse possibility of tactics
The game's variety of units allows a wide range of tactics from sneak attack(well my favorite) to zerg rush.
5.Friendy tutorial and tips
The tutorial thoroughly explained the system and common strtegies.
6.High replayability
7.Sabotaging
Find and capture(steal) interesting structures and techs from the enemy!
8.Relaxing music(that you will start to hum after several hours).

Cons:
1.Please buy the DLCs or you'll miss a lot of fun.
2.Limited tech tree(the only thing to do is develop a small number of researchable units and upgrading. Quite suitable to the setting of the game, eh?) The only way to get new units is stealing.
3.Simplified econ and diplomacy system.
4.No more online enemy or AI allie.
5.You won't (and won't have the leasure to) mind about the graphics, I'm sure.
6.Relaxing music.
Helpful? Yes No Funny
JustAnotherBailey
( 5.6 hrs on record )
Posted: April 15
god damn AI
Helpful? Yes No Funny
Nax_o
( 6.5 hrs on record )
Posted: April 15
Still doing early steps with the game but it's obvious already that the top reviews on this game are not bs reviews. This game is very different as it's the only 4Xgame on the market where it's you (and maybe allies) vs. the AI and the name of the game is.... guerilla warfare.

Yes you read that right. You dont just explore, expand, exploit, exterminate in a classical sense. You are not tough. You are nothing. You have been beaten already at the beginning of the game and now the AI wants to finish what they started. In fact the enemy is hell bent on the that last extermination part and typical game starts are such that you have 1 planet and enemy has all the rest. Your fleet? 0 ships and enemy has 4000 with all kinds of goodies to go with it.

But it's a machine you are fighting against so figuring out where to defend and where to run away is the name of the game.

Learning curve is high. At 4,5 hours i am doing ok (doing easy-games and getting moderately beaten back) but still learning. And i am loving every moment of it.

So put away those more pompous 4X space games for awhile and take a look at this game. Few know about this and that is a real shame.
Helpful? Yes No Funny
Booty & Drinks
( 136.2 hrs on record )
Posted: April 10
Im an RTS fan, and AI WAR: Fleet Command is very addictive, I can´t ´put my finger on why... 10/10
Helpful? Yes No Funny
ratchetnhan
( 105.5 hrs on record )
Posted: April 8
i cleared out a bunch of planets and lost 6/9 would screw myself over again
Helpful? Yes No Funny
SilentButDeadly
( 0.3 hrs on record )
Posted: April 4
I couldn't bring myself to play past the tutorial. I felt like the graphics lacked style and were uninteresting, the controls too cumbersome, the text based non-interactive tutorial too tedious to follow, the music grating. This game feels like a spreadsheet tool I might use at work where I have to sit down and memorize a bunch of commands and icons the programmer made by himself.

Basically it just comes down to low-cost development combined with low production values. THat's not to say I only enjoy expensive games - Sins of a Solar Empire was made for under a million dollars. Look at screenshots for that game and this one and see which one makes you more excited.
Helpful? Yes No Funny
mr.fletcher
( 0.1 hrs on record )
Posted: April 3
got bored 10 minutes into the first tutorial.
the tutorial is shown in a small window you have to constantly scroll to read. too bad the scroll wheel also zooms the game map, so you're constantly repositioning it. UI is full of glitches and annoying details to keep enough of my attention to learn the game.
Helpful? Yes No Funny
BaNaNa The Great
( 81.5 hrs on record )
Posted: March 31
This game, it shattered my very excistence. and not in the fun way.

When you start this game it all seems so easy, this cannot be hard, can it? Oh but it can. It luls you into an illusion of safety, where you think you are in control but then it changes. More and more Ai come to attack you but you can still handle it, you lose a planet for a couple of seconds but you soon rebuild.Then the Ai comes again and it leaves you on the brink of destruction with no fleet to defend you but you still have your planets, you can rebuild.

Or so you think but the Ai does not rest it comes again with an even bigger fleet and soon you are in a war of attrition fighting for each planet, deciding that maybe if you rergroup you can lose 2 planets to save 10 more but to no avail. Planet per planet,turret per turret you lose it all until your home planet is being overrun from every wormhole around you and then, then you know despair for you see how 7 hours of hard labour is destroyed without a emotion . The Ai simply needs to destroy.

Now there is just a dark screen in a dark room with the words "you lose" and you sit there in your chair full of despair and anguish unable to comprehend what just happend, rethinking every decision you ahve made up to this point until it breaks your very soul.

10/10 would buy again.
Helpful? Yes No Funny
Mizipzor
( 15.6 hrs on record )
Posted: March 31
Grand scale RTS, you're playing against an AI that's stronger than you so you have to outsmart it by playing carefully. This game is incredibly difficult, not in the mechanics themselves but in the sheer amount of stuff you need to know. This is one of those games were you read as much as you play, both the in-game texts and online wikis and guides, at least in the beginning. It's vast, intricate, complex and complicated. The minimalistic graphical style and UI allows for an absolutely staggering amount of units, buildings, rules and concepts. If you like complicated strategy games this is absolutely recommended. It doesn't challenge you to play, it challenges you to understand. It cannot be overstated just how overwhelming this game is.
Helpful? Yes No Funny
Promie Motz
( 72.8 hrs on record )
Posted: March 30
I really like this game, but I can only recomend it for patiente people. Succes will came in time.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 5 people (80%) found this review helpful
Recommended
6.5 hrs on record
Posted: April 15
Still doing early steps with the game but it's obvious already that the top reviews on this game are not bs reviews. This game is very different as it's the only 4Xgame on the market where it's you (and maybe allies) vs. the AI and the name of the game is.... guerilla warfare.

Yes you read that right. You dont just explore, expand, exploit, exterminate in a classical sense. You are not tough. You are nothing. You have been beaten already at the beginning of the game and now the AI wants to finish what they started. In fact the enemy is hell bent on the that last extermination part and typical game starts are such that you have 1 planet and enemy has all the rest. Your fleet? 0 ships and enemy has 4000 with all kinds of goodies to go with it.

But it's a machine you are fighting against so figuring out where to defend and where to run away is the name of the game.

Learning curve is high. At 4,5 hours i am doing ok (doing easy-games and getting moderately beaten back) but still learning. And i am loving every moment of it.

So put away those more pompous 4X space games for awhile and take a look at this game. Few know about this and that is a real shame.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
7 of 8 people (88%) found this review helpful
1 person found this review funny
Recommended
220.6 hrs on record
Posted: March 5
Best strategy and coop game ever. The only game that is deep enough that I keep coming back to, year after year.

So much options and different playstyles that I never seem to grow tired of this.
However, it is very hard to get into, but the effort is really worth it.

Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
2 people found this review funny
Recommended
81.5 hrs on record
Posted: March 31
This game, it shattered my very excistence. and not in the fun way.

When you start this game it all seems so easy, this cannot be hard, can it? Oh but it can. It luls you into an illusion of safety, where you think you are in control but then it changes. More and more Ai come to attack you but you can still handle it, you lose a planet for a couple of seconds but you soon rebuild.Then the Ai comes again and it leaves you on the brink of destruction with no fleet to defend you but you still have your planets, you can rebuild.

Or so you think but the Ai does not rest it comes again with an even bigger fleet and soon you are in a war of attrition fighting for each planet, deciding that maybe if you rergroup you can lose 2 planets to save 10 more but to no avail. Planet per planet,turret per turret you lose it all until your home planet is being overrun from every wormhole around you and then, then you know despair for you see how 7 hours of hard labour is destroyed without a emotion . The Ai simply needs to destroy.

Now there is just a dark screen in a dark room with the words "you lose" and you sit there in your chair full of despair and anguish unable to comprehend what just happend, rethinking every decision you ahve made up to this point until it breaks your very soul.

10/10 would buy again.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
107.5 hrs on record
Posted: March 21
This is an amazing RTS. This is the smartest RTS I've ever played. The idea is that you build up your forces slowly over time, only fight when you need to, and most importantly you only take over areas that you decide are of high importance. If you play this game like an ordinary RTS, you will lose every time. No rushing here, folks.

The interface is also great, though you need a good memory to take advantage of that. Do you want your forces to stay in formation while moving, and them to guard an area? Hold down the right key combination and it shall be done. There's several keys that dictate how your forces can move and what they do when they get there, and you simply hold the key or keys down when you move your forces. Brilliant!

I know some people who were turned off because the graphics aren't amazing, but they're easily good enough for me. I normally play the game zoomed out, but if you zoom in the ships looks neat.

I really can't say enough good things about how good an RTS this is. It's not a quick game, it's definitely a thinking man's game. It's almost a turtler's dream ... but you must be a SMART turtler. Oh and the expansions are great too, giving you fun missions you can do, keeping you occupied while you slowly build up your forces.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
21.2 hrs on record
Posted: March 19
Steep learning curve, but it is one of the best RTS games I have ever played.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.1 hrs on record
Posted: March 22
Awesome game. I hear Arcen was in financial trouble as of January this year, pick up this game to support them! Very highly polished, dauntingly detailed in mechanics but with a very well paced tutorial for those with the nessescary patience.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.0 hrs on record
Posted: March 28
I played this a few times but did not get very far. I did play once and had somehow made the ai spawn something that manufacted literally hundreds of thousands of ships. My game almost crashes because there were ♥♥♥♥♥♥♥♥ amounts of units being shoved down my throat. I am also not too sure how this game actually works. Very interesting though.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
291.0 hrs on record
Posted: February 23
AI War is literally one of the best games ever published on the PC. It is a timeless classic with endless replayability and impossible depth. After 6 expansions the game has evolved into an unbelievable experience. The learning curve is very steep but your dedication will be rewarded for hundreds of hours afterwards; check Steam Guides for help.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
0.5 hrs on record
Posted: February 7
...definitely requires more than 30 mins to even scratch the surface of this quirky sci-fi indie game... definitely looks like a game for fans of the genre - somehow reminds me of my old sci-fi adventure games on the Amiga / C64 - maybe it's the basic aesthetic... definitely worthy of a closer look (doesn't play well with steam controller)
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
2.7 hrs on record
Posted: March 21
friends saw a game that occasionally you come across a game that gives meaning to your life , a game that gives meaning to your life frie ds , a game which gives meaning to change your religion to love .. . Buddhism. amazin this island you will encounter. this amazing strategy FPS RTS RPG Puzzle Adventure stone belongs in a museum

sorry arab english not
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Most Helpful Reviews  In the past 180 days
133 of 138 people (96%) found this review helpful
3 people found this review funny
Recommended
42.6 hrs on record
Posted: November 9, 2015
For me, it’s a rare thing indeed for a game to move from total obscurity to a fixed place on my hard drive in the course of a handful of days. Admittedly, I was less-than-enthused as I first started playing this little gem from Arcen Games. I was thoroughly prepared to slog through yet another space-based RTS, and be on way to bigger and better titles. Then, slowly, I began uncovering a depth of play that I just wasn’t expecting in a freshman game from a tiny indie studio. After a few more hours, I realized that I was not only having a blast with my initial runs through the game, I was planning many additional excursions even after my review was written. Although not for the faint of heart, AI Wars: Fleet Command is a surprising, delightful, and thoroughly engrossing RTS title.

AI Wars is just brimming with innovative twists on the 4X-style RTS. First up: regardless of the number of players, from the solo outing to an eight-player mash-up, AI Wars is always Human vs. AI. At first blush, this may sound like a Bad Thing, but it works quite well. Due to this co-op only setting, Arcen dodged a huge problem with many RTS games: the need for balancing several different factions.

Next up is the AI itself. In a very cool take on enemy behavior, the AI advances in difficulty and aggressiveness in direct proportion to the amount of territory the human teams take. Destroying key AI structures increases the “AI Progress” value, meaning a greater buildup of enemy forces, and a greater willingness for them to be used. The AIs themselves can be set from several different flavors at the start of a game, giving players the chance to face turtling AI, highly aggressive ones, tech-mad researchers, or some combination of the mix. Just one little change in AI setting makes for a very different game.

Speaking of game setup, there are scads of options to choose from at the outset. Galaxy size and planet distribution choices are endless, with millions of possible combinations (and the ability to preserve the random seed for those who want to re-try a favorite map). AI style and aggressiveness, as mentioned above, greatly changes the challenge level of the game. In addition, there are several choices about player tech level, bonus units, and other small flavor changes.

The scope of AI Wars is staggering. Played over a series of planetary gravity wells connected by jump points, a typical game can have dozens of active battlefronts with literally thousands upon thousands of ships slugging it out. Thankfully, the control scheme is more than capable of handling the hordes. With just a few clicks, entire sweeping fleets can be sent across the galaxy. Typical RTS necessities, such as tech upgrades, resource management, and unit building, are likewise streamlined to allow players to spend much more time in big-picture decisions. The tech tree itself is rather small compared to other games of this type, but it fits well with the flow nonetheless.

The strategy for playing AI Wars is something truly unique. Due to the AI Progress aspect, it’s often not in players’ best interest to completely take over every planet. Those that take that approach will soon find themselves swamped with enemy forces, since the AI doesn’t have to play by the same resource-limited rules that the players do. Careful scouting of neighboring systems, following by surgical strikes and opportunistic lunges is the name of the game. Because of this, players are often spreading out across the galaxy in a piecemeal fashion, leaving enemy forces interspersed between the growing empire. Thus, players need to find that perfect balance between careful defensive turtling and selective offense. Adding additional human teammates increases the difficulty proportionally, so the challenge doesn’t fade with the increased number of allies.

AI Wars looks good, although I did take a little while to warm up to the almost old-school style. The ability to quickly zoom in and out over massive battlefields is impressive, as is the ability for the game to visually keep everything straight. I found the background music to also be surprisingly good, since it’s often something I either just overlook or soon disable in this sort of game. The controls are solid, although they did seem just a little clunky at first. After a bit of time, however, I soon had everything flowing smoothly in my quest for human dominance.

All told, AI Wars: Fleet Command is bound to be a delight to any fan of the heavier strategy titles. It’s an absolute bargain as well, and this title has the rumblings of a very strong, even if not terribly large, community support. I was pleasantly surprised by just about everything I saw in this game, and I would heartily suggest this for those wanting a meaty, unique galactic RTS romp. Although not for the faint of heart (or even the casual strategy gamer), AI Wars: Fleet Command is a surprising, delightful, and thoroughly engrossing RTS title.
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23 of 25 people (92%) found this review helpful
2 people found this review funny
Recommended
117.6 hrs on record
Posted: December 31, 2015
107 hours on this game, ive yet to win, on normal. There are 10+ higher difficulty options, and a dozen easier ones. Every time humanity is crushed and the AI triumphs. I refuse to play on less, and every game I learn a little more. One day, I will triumph, and it will be the most glorious feeling in the world.

This game, is everything RTS should be, massive battles, amazing soundtrack, huge depth of strategy, tons of options. I can sit and lose 6-8 hours playing this every time I sit down. And I love it every single loss. The huge variety of AI types, the huge way they adapt and change the game. I wish more folks played this, because its a pinnacle of good rts gameplay that deserves a try, win or lose.

DLC wise, each dlc is worth it, expanding both new AI's, new ships, new options, new victory types and new music too by the amazing pablo vega. Look him up, he nails the soundtrack as frank klepacki got Command and Conquer.

This games worth every penny ive spent so far.
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16 of 19 people (84%) found this review helpful
Recommended
426.1 hrs on record
Posted: December 1, 2015
This game is amazeballs and you should buy it now.
Oh, and if you want to play Ai War multiplayer with me just send me a friend request. :)
Alright so if that wasnt enough for you and my hours of playtime arent very convincing lemme tell you about Ai War. This game has been called by many people a tower defense of sorts. I would mostly agree but you cant just put it as a tower defense when thats not what it aims to be. This is a real time strategy with some light 4X here and there, well mostly the Expand and Exterminate parts. This game does not feature a diplomacy system because it is always the ai against you beacuse of the plot of the game. Its written in the description of the game on the store page check it out and you will know why the ai is always your enemy.




Alright, so with my almost 400 hours played of this game i have to say this is my favorite game of all time. Just the base game is super amazing and totally worth it. But, then there is the DLC and oh boy does it add alot of stuff to the game!
Also, for you people looking to play Ai War multiplayer take note, there is no matchmaking or such as this is not a game that can be completed in one sitting therefore there are many forums in the "Disscussions" page about people looking for other people to start a game up. And take note that if you want to play multiplayer, you should also own all the DLC becasue alot of people, dont like playing without the DLCs.





Anyways, let me get started with the mechanics of the game. When you first start the game, you will see a button called "Tutorial" you should really do it, but if you want to go balls to the walls like me :P and not care about the tutorial, go ahead i actually found it alot more fun to learn it all myself. Anyways, once you have done that click the "start new game". You will see alot of options infront of you, even more so if you have the DLC enabled. Some people would say start with DLC off but i say dont because its better to learn all the mechanics at the same time but it might be alot more to take in the normal. Also, dont be put off about the graphics as some people may say is disgusting to look at, but in reality UNLESS YOU DELIBERATLY MAKE AN EFFORT TO LOOK AT THE SHIPS you will never see any graphics becasuse most of the time you will be zoomed out and it then shows icons for your units instead of ship art and such. Im not going to cover the options of setting up your game and such because that is explained in guides for the game. So, once you are ingame i recommend going to the little "ctrls" button and enabling "Auto Build Energy Collector" as it will save you some time and otherwise you might just forget about putting one down which is a waste since you may not need it at the time, but you will forget you dont have one later. And considering there are so many tutorials on strategies and such for this game im not gonna tell you about it and instead tell you NOT to go watch any of those tutorials becasue its more fun discovering what works for yourself.




All in all ill give this game a 10/10
I might be biased as ♥♥♥♥ because i love RTS and strategy games but so be it.
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13 of 15 people (87%) found this review helpful
Recommended
22.6 hrs on record
Posted: January 14
This game is fantastic, the level of depth and complexity is mindboggling and yet it wasn't a pain to learn. The UI is clear and effeicent and there are options to customize the game in almost any way you could imagine. Also a side story about why this developer deserves your money. They care.
A whie ago my first laptop destroyed itself and unfortunatley my only saved copy of my activation code went with it (I know, hahahha backups right?). Not only was I able to get my code sent back to me but the head of Arcen Games himself, Chris, emailed me and sympathised about the laptop. A man running a business in a truly tough and cruel marketplace, went out of his way to say hello and treat one of his thousands of customers as a real person.
You know what? That says saomething.
So yes, I recommend this game, all of thier games.
Chris, if you see this: Thank you, the code worked and I am LOVING the game : )
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4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
0.8 hrs on record
Posted: November 18, 2015
This game is proably amazing but I will never know. I tried, I really did. I wanted to learn how to play on my own. I didn't even manage to buid a single ship. So I went to the tutorial and I EVEN failed at that. Alas, my games must be like me, simple.





10/10 (needs a For Dummies book)
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1 of 1 people (100%) found this review helpful
5 people found this review funny
Recommended
29.7 hrs on record
Posted: November 29, 2015
I got steamrolled by the AI. In the tutorial mission!
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2 of 3 people (67%) found this review helpful
Recommended
52.6 hrs on record
Posted: November 10, 2015
This game is a perfect example of a really good game!
One of the very few 4X strategy game that constantly keeps you at the enge of defeat or victory untill the very end of campaign.
Game definitely offers unique, challanging, and satisfying experience, as well as very nice music.
If you like games where you have almost endless ways to win (or loose), then buy it!


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Most Helpful Reviews  Overall
370 of 375 people (99%) found this review helpful
174 people found this review funny
Recommended
35.6 hrs on record
Posted: June 16, 2015
This game plots you against 2 super powerful AI's, and starts you with one planet, one base, and you must build up from there.

So my 2 other friends and i have a fleet of over 3000 ships. We have captured 12 combined planets, and we are doing amazingly, when we find the husk of an ancient ship.
It calls to us, and asks us to repair it.
We start repairing it with everything we had.
10 minutes later, it gets fixed, and we get a ship called the 'Exodian Blade.'
The Blade shoots a laser that instakills most ships in its path. However, it is super, super slow.
We become greedy, and we start capturing planets, with the Blade singlehandley defeating everything on it.

But when one of my scientists conducts a survey and finds a strange subspace signal, the AI gets mad, and launches a full scale assault.

Even with the Exodian Blade, we couldn't defend forever.

We had lost all but 2 of our planets; only our capital and a far-off isolated colony remained.
We had repositioned the 300 ships left from our 3000 ship fleet at the capital.
When suddenly, my friend completes a nuke.
He had been building it all game.

We use the nuke, completely destroying every ship and planet except for one AI's home and our captial.
We track down the AI home, and send the Exodian Blade there.

Meanwhile, a devourer golem appears, which slowly moves and instakills any ships next it, at my capital.

Fast forward, I had kited the golem away, and the Blade arrived at the AI home.
We were surprised to see that there were only 300 ships there. Nothing that we can't handle.

Then we realize that we needed to destroy 13 different shield generators around the planet that protected the AI core.

"We can do that! We have the most overpowered ship in the game! We can just instakill them all," we all exclaimed.

"The most overpowered ship in the game" looked like crap to what came in next.

A exogalactic wormhole appears, and through it come 3000 different max level ships, ships with missiles, ships with integrated shields, ships we have never evever seen before.

It took a minute for the Exodian Blade, with 200 million hitpoints, to die.

We hadn't destroyed a single thing on the AI home planet.

We had lost on difficulty 'very easy.'

I cant even imagine what the highest difficulty level is like.

This game is the only game that can make you go from amazing to crap so quickly, and still be fun.
This game is the only game that makes losing fun.
This game is the spawn of Satan.
But it might have well been a gift from heaven.
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