Set several years after the end of Risen, raging titans have devastated the world and pushed humanity to the brink of existence. Subsequently, monstrous creatures have risen from the watery depths of the sea and their attacks have brought all seafaring to a grinding halt.
User reviews:
Recent:
Mostly Positive (61 reviews) - 70% of the 61 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (2,491 reviews) - 76% of the 2,491 user reviews for this game are positive.
Release Date: Apr 26, 2012

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Buy Risen 2: Dark Waters

Packages that include this game

Buy Risen 2: Dark Waters Gold Edition

Includes 4 items: Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Air Temple DLC, Risen 2: Dark Waters - Treasure Isle DLC

Buy Risen Franchise Pack

Includes 9 items: Risen, Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Air Temple DLC, Risen 2: Dark Waters - Treasure Isle DLC, Risen 3 - Adventure Garb, Risen 3 - Fog Island, Risen 3 - Titan Lords, Risen 3 - Uprising of the Little Guys

 

About This Game

Set several years after the end of Risen, raging titans have devastated the world and pushed humanity to the brink of existence. Subsequently, monstrous creatures have risen from the watery depths of the sea and their attacks have brought all seafaring to a grinding halt. The hero, now a member of the Inquisition, is sent out to find out how to stop the chaos caused by these creatures from the deep. His quest begins with rumors that the pirates who frequent the southern islands are the only ones who know a way to get rid of the creatures once and for all and end their reign of terror.

With an all-new pirate-based theme, Risen 2: Dark Waters aims to combine the most loved classic RPG gameplay mechanics of the original Risen with a fresh theme and setting on a huge variety of themed island locales. A third-person role-playing game set in a dark and gritty universe, Risen 2: Dark Waters maintains the most immersive features of the original Risen, with multiple approaches to every challenge allowing players to shape the game world based on their own decisions. These choices will serve to unlock new paths, features and additional skills for the character. Together with a highly interactive environment and a full day/night-cycle affecting countless aspects of the game world, Risen 2 will be set in the most immersive RPG game world so far.

System Requirements

    Minimum:
    • OS: Windows XP (with Servicepack 2)
    • Processor: Dual Core with 2.1 GHz
    • Memory: 2 GB System RAM
    • Hard Disk Space: 5.5 GB
    • Video Card: 512 MB Radeon 3870 / GeForce 8800 GTX
    • DirectX®: 9.1c
    • Sound: DirectX compatible soundcard
    • Additional: Keyboard/mouse or gamepad required Internet Connection required for online activation
    Recommended:
    • OS: Windows XP (with Servicepack 3), Windows Vista (with Servicepack 1), Windows 7
    • Processor: Dual Core with 3 GHz
    • Memory: 4 GB System RAM
    • Video Card: 1024 MB Radeon 4890 / GeForce GTX 260
Customer reviews
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Recent:
Mostly Positive (61 reviews)
Overall:
Mostly Positive (2,491 reviews)
Recently Posted
葛城
( 4.3 hrs on record )
Posted: May 24
10/10 Would bang Patty again
Helpful? Yes No Funny
Valaryon
( 16.0 hrs on record )
Posted: May 24
It will probably sate your hunger if you're a big Gothic fan, just don't expect fireworks. Otherwise, pass.
Helpful? Yes No Funny
deepcut
( 0.7 hrs on record )
Posted: May 22
I was enjoying everything else about this, up until the point where you get your first tastes of combat.
Maybe I just don't "get it", but based on other reviews, even some positive ones, I don't think that's it.
Some people were obviously willing to get past that, and enjoy PB's games anyway; But the combat seems like such garbage that I'm done with the game already.
Helpful? Yes No Funny
KubaFKubaF
( 24.8 hrs on record )
Posted: May 22
Very frustrating.
There is a chest at every corner, but all it contains are 5 coins and a piece of food.
In combat opponent can attack you without interruption, unless you interrupt him with a parry, which if not done precisely just launches a simple attack which causes you to get hit.
Oh and the game is too demnding on hardware making the combat choppier.
Helpful? Yes No Funny
nCoded
( 21.0 hrs on record )
Posted: May 21
whyyyyyyyyyyy kann man nach dem ende der hauptstory nicht mehr weiterspielen? leicht dämlich.

Pro:
-Es gibt viele Nutten im Spiel
-Saufen auch außerhalb vom Wochenende
-Seeeeeeeehr wenige nervige Nebencharaktere
-Man kann keine der Nebencharaktere killen, wut <.<
-Dunkelhäutige werden Molukken genannt, viel kek und wenig Nazis
-Hawkins kocht besser als meine Mutter

Contra:
-Laggt in 8K auf VR daher 0/10
Helpful? Yes No Funny
Momokii
( 43.6 hrs on record )
Posted: May 21
The best game of the Risen series in my opinion.

If you read my other reviews, you may have noticed that I love atmospheric games. I love games with immersion and a fascinating storyline. And Risen 2 does a great job at delivering this.

First of all the pirates setting of the game is great. It's good to see that the devs have gone away from the magic theme of the first game and made something more interesting (I still like Risen 1 don't get me wrong). Instead of one big island there are now several smaller ones you can head for on your own pirate ship. There also are new weapons like pistols and muskets. Furthermore you can learn voodoo magic from the tribal guys in the jungle, unearth treasures, loot dangerous ruins, drink rum and grog - just pirate things. I love it!

The graphics and the graphical effects are stunning. It's not to colorful (like Risen 3), not to grey, just right. And especially the creatures look great and realistic because of high resolution sprites. The only graphical letdown are the NPCs: Many of them look alike, their eyes are a bit too glossy and stuff like that.

The graphical and weather effects as well as the sound effects are doing a great job at adding to the atmosphere. Especially rain and storms are really heavy and atmospheric.

The main characters are charismatic. Every crew member has their strengths and weaknesses which makes them believable. Voice acting is above average.

But the combat system is crap and by far the biggest letdown of the game. It's worse than Risen 1's combat system (Risen 3's is even worse!). Ok, it's a Piranha Bytes game but still.. this is awful. But luckily there are companions in this game, so it's playable. Seriously now, it's not that bad if you get used to it. You may need some time but it's well spend, believe me.

Conclusion:
All Risen and Gothic games have a certain something that makes them so extremly immersive. They are all great in some way but also have severe flaws. Despite the bad combat system, I think Risen 2 is a gem. The setting is great. The atmosphere is great. The story is ok.

Buy the Gold Editon! The DLCs are nice, you won't regret it.
Helpful? Yes No Funny
GeT_DoWn | CSGOx14.com
( 0.4 hrs on record )
Posted: May 19
Buy this game
Download it
Hit PLAY button
Nothing happen => You've been ♥♥♥♥ed !
Helpful? Yes No Funny
kris.aalst
( 73.9 hrs on record )
Posted: May 19
Risen 2 is a third person open world action roleplaying game made by Piranha Bytes, the team that gave us the Gothic games and of course the first Risen game. It's hard to talk about Risen 2 without referring to their previous games, which I'll call 'PB games' for short.

To summarize: Risen 2 sometimes feels like a 'PB game lite' but it's certainly not completely dumbed down from previous PB games. The atmosphere and the 'feel' of the PB games is there, so I'll enjoy playing this game more than I would 9 out of 10 similar games. The fact that melee combat is almost as bad as it was in Gothic 3 and the absence of 'real' magic are the only two problems that certainly knock off some points in the final score for Risen 2.

To talk about this game more in-depth, I'll take the list I used for my 'Risen' review to elaborate about the aspects that make PB games enjoyable experiences in a way that only PB can create them. Now, as I will be focusing on the differences in Risen 2 compared to earlier PB games, this may come across as a pretty negative review. This is not my intention though. I like this game and recommend it to everyone who is looking for a decent but challenging roleplaying game. But I think people who are familiar with previous PB games will benefit from reading about the differences between previous PB games and Risen 2 to help them decide whether to buy this game or not, more than they would from reading yet again that Risen 2 is a nice but not a flawless pirate-themed RPG. So let's...

- Exciting melee combat... well, NOT. Not this time. You'll soon discover that the melee combat is just as clunky and worthless as it was in Gothic 3. Against beasts it's a clickfest, so you won't experience some form of tactical melee combat like in Gothic, Gothic 2 and Risen here. Against human(oid) opponents, the melee combat becomes more tactical but somewhat boring because opponents can block forever unless you counter their endless block with a specific move... which leaves you open for attacks and after which both parties will get back to blocking. This makes fighting humanoid opponents a slow experience. Only when your level in swordfighting is very high, so in the second half of the game at the earliest, will you be able to learn 'Powerful Riposte' which makes melee combat actually fun. But by then, you'll most likely have adopted a whole different style of fighting, most probably ranged combat (style 'hit-and-run' or 'kite'). This is really Gothic 3 all over.

About the ranged combat. At first, I couldn't get over the fact that Risen 2 has no bows or crossbows at all, unlike all previous PB games. Risen 2 starts a short time after where Risen 1 ended, but all of a sudden nobody uses bows anymore and everyone uses guns instead. But once you get over that, you find that the ranged combat in this game is actually quite effective and fun. Yup, just like in Gothic 3. In Risen 2, you can wield a sword in one hand and a pistol in the other, if you want to stick with blades as your main weapon. But pistols only become decent weapons when you learn a skill to reload them a lot faster. The alternative is fully choosing guns and wielding two-handed guns like the musket or the shotgun.

Usually, 'magic' is another alternative to melee combat in PB games, but not this time around. Don't get me wrong, you can join a faction that allows you to learn some sort of magic (Voodoo) but it is limited to curses and debuffs. So there are no magic attack spells whatsoever in Risen 2.

It's too bad there's only one decent option, really, but let's focus on the good news here: going with guns (or blade + pistol) is a good and fun build in this game. Or maybe you will like the challenge of going with swords and/or Voodoo anyway. You can always change the difficulty of the game in the options menu if you want to play a certain way but find it too difficult (for the first part of the game).

- Learning curve for your character: like in all PB games there isn't just a learning curve for the player but for the character, too. He needs to learn to fight better. As the game progresses and you improve your character's skills, you actually feel your character getting better. This curve is pretty steep in Risen 2. The reason why they had to do this is because for about 90% of the game, you will have an NPC fighting alongside you. So you can't become a godlike solo fighting machine (too soon) or the game would be too easy for people who choose to take a follower NPC with them, as is the case in Risen 3. Now, we had follower NPCs in all the previous PB games but they where very temporary, more like for 10% of the game so the opposite of Risen 2.

- Factions: this time, there are only two factions to choose from. You will join other 'factions' through the main storyline, but the only real choice you have to make, will be between the Inquisition and the Natives. As usual, each faction has their own set of preferred skills and weapons. The Inquisition = guns, the natives = Voodoo and throwing weapons (which are very weak but hey, it's an option). Another difference with earlier PB games is that there is no real 'faction armor'. You will wear the clothes that offer the best defense, whether you side with the natives or with the inquisition. Also, of all the PB games, the faction choice in Risen 2 has the least impact on the game as a whole. Right after making your choice, a few quests are different for each of the factions, but after that the game has 97% the same quests and storyline for all players.

- Trainers: to learn new skills, you will still need to visit a trainer who can teach you. But not so for your stats anymore. 'Strength' and 'dexterity' have been replaced with more interesting stats (blades, guns, defense, thieving and voodoo). You increase these by spending XP (called 'glory' as of Risen 2) directly in the character screen. Each of the 5 stats has an impact on 3 talents (e.g. for gunfighting you have muskets, shotguns and pistols) and each of the 5 stats determines which skills you can learn providing you can afford the price in gold and find an appropriate teacher. At first, it seems like a bummer they removed the old and well-loved strength and dexterity system, but the new system is actually a lot more elaborate and interesting, and makes for more varied character development options.

- Great atmosphere: the settings, the NPCs, the towns, the music, the humour, ... everything adds to a distinct atmosphere that only PB can create. Although, I must admit in this aspect the 'slightly dumbing down' of the game is most noticeable. Nothing huge, little things really. But it's the little things... Example: there is only one type of food in your inventory, called 'provisions'. So you'll pick up apples and cheese like in previous PB games, but in your inventory they are immediately converted into 'provisions'. You'll still loot raw meat from animals you killed and you can fry this meat at a fire, but once the meat is fried, it's converted into 'provisions' as well. Another example: after beating an NPC in a duel, you can no longer loot them or even pick up their weapon. One last example: in most cases you can steal items in NPC's houses without any real repercussions. They will moan something to let you know they saw you steal but that's it.

Like I said earlier, things like that often made me feel like I was playing a 'PB game lite'. Simplifying things is not necessarily a bad thing, and people who never played another PB game wouldn't even think twice about things like that. But all in all, I'll take a 'PB lite' game over 9 out of 10 similar games any time!

Note about achievements: some achievements are bugged but completionists can unlock them, mostly by using console commands. There is a nice guide here on Steam (scroll down or use the index to jump to the english translation): http://steamcommunity.com/sharedfiles/filedetails/?id=179681304
Helpful? Yes No Funny
goredarsmash
( 0.2 hrs on record )
Posted: May 19
worse than the first one...holy ♥♥♥♥ what a crap game
Helpful? Yes No Funny
ThaSoulz
( 5.2 hrs on record )
Posted: May 19
I'm absolutely sick of people giving this a positive review saying "well it's ♥♥♥♥ but kinda less ♥♥♥♥ than the last one". This game has the worst fighting system I've ever seen, leveling up is a chore, every skill costs a fortune and your character who is supposed to save the world can barely hold the sword for the first 5 hours of the game and misses every other shot in point blank range. Meanwhile your opponents have unblockable attacks, do not stop their animations even when get hit even though that applies to you. A flask of grog to the one who wins any swordfight in the early game in other way than by rolling around the enemy like an idiot and shooting them with the pistol. You have to pay 1000 gold to LEARN HOW TO KICK. FFS. I've had enough of this garbage.
Helpful? Yes No Funny
ChrisP
( 2.0 hrs on record )
Posted: May 18
Risen 2 is a worthy sequel and the second best pirate-themed game to date, after Assassin's Creed IV. It features an open world that is filled with detail and fun areas to explore. One of the game's few cons is the combat system which can take some time, getting used to. Another might be the voice acting but considering the subtitles included, it is also only a minor nuisance. All in all, the game is not as good as the first Risen but it is most certainly better than Risen 3.
Helpful? Yes No Funny
tqwert20
( 4.7 hrs on record )
Posted: May 17
Very fun game, best of the Risen series.
Helpful? Yes No Funny
Zastřelovač
( 34.0 hrs on record )
Posted: May 17
Worse than the first game, but still playable. It takes time to get used to new combat system (which is worse btw.). Story is average, graphics is better a bit i guess, nothing else to say.
Helpful? Yes No Funny
Unidentified
( 1.0 hrs on record )
Posted: May 7
Product received for free
Most Disappointing Sequel Ever. Should probably avoid it unless you really want to continue the story or just happen to see it on sale.

Pros:
- Hilarious Dialogue

- Raiding houses, beating people up and stealing their stuff is so much fun

- Ranged Weapons are more viable in combat than they were in Risen 1

- Murdering NPCs was removed, however enemies will stay down after being beaten, until you leave the area or left-click while they are selected

- NPCs stay offended for much less time after being robbed or defeated



Cons:
- Despite being funny, dialogue is still super cringy for most of the game

- The plot from the previous game is very poorly continued, most of it is revealed from speaking to random NPCs and making certain dialogue choices later on; but some questions still have no answers

- The A.I. of both NPCs and animals is dreadful and often make clumsy decisions

- Factions are even less involved than the previous game

- Characters have paper-thin personalities, especially the bad guys who appear for barely 5 minutes and proceed to die in the least dramatic way possible

- There are now minigames, and one of them (Shooting Contest) is near impossible and if it's needed for a quest you're going to be reloading saves for a while

- Optimisation is VERY BAD. Graphics are barely a step up from Risen 1, but if you have a low-end PC and experienced near zero lag on the first game; you're still likely to get frequent game freezes on this one

- Looting NPCs after beating them up is no longer possible, thus removing plenty of quest alternatives that would have been possible in Risen 1
Helpful? Yes No Funny
Kristjanmn
( 28.0 hrs on record )
Posted: May 6
So I gave the game another try, ignoring the almost non-existing combat system. Story was not bad, tho I would have prefered longer game than just 27 hours including all the loading times, times I died or just spent AFK. Boss fights were way too easy, even regular fights with warriors were harder. I give this game "meh"/10, buy at own risk.
Helpful? Yes No Funny
j🎧j
( 5.5 hrs on record )
Posted: May 5
The lag is still real.
Helpful? Yes No Funny
sloan2189
( 34.0 hrs on record )
Posted: May 1
A giant fetch quest. Buy this if you have mono and don't have anything else to do.
Helpful? Yes No Funny
Stingygamer
( 4.4 hrs on record )
Posted: May 1
no quest indicators, no mpas no nothing. I dont feel like guessing where I'm supposed to go.
Helpful? Yes No Funny
Captain Fry
( 23.7 hrs on record )
Posted: April 18
It's somewhat to play, but very rough and un-polished. The combat is VERY bad, the skill/XP system is worse and seems mostly half-♥♥♥♥♥ and not thought-out. The quests and the storyline are kind of domb, but not as dumb as literally every main character in the game. The characters have one-liners that they repeat to no end, and it gets annoying.

I have to go back to the combat, because it's legendarily bad. It just queues your actions when another action is in progress, and it's impossible to stop the queued actions. For example, you press attack three times, you cannot do ANYTHING until you've attacked three times. ANYTHING includes pausing the game, running away, using secondary attack, opening inventory etc. but not using items in your quickbar, which is a relief, because you need all that healing when you can't dodge any attacks.

The skill system is the weirdest. You have "Glory" which is XP and used to increase your 4 base talents, which increase their 3 or so each sub-talents. The talents are useless if you don't know any skills, which you need GOLD to learn, by paying someone and also having the required talent (and prerequisite skill) levels. The XP amount needed to increase the talents is also half-assedly chosen, just multiply the talent level by 1000.

The movement is hilarious, Jumping works like if you are put on an invisible conveyor belt that transports you 0.5 meter up and 1 meter forward.

The thieving system is half-♥♥♥♥♥, you need to learn two skils and then just keep increasing your thievery skill and you can open any lock, if you have a lockpick, that is. You can also pick pockets, but you do this by talking to someone, instead of sneaking up to them. And you can only pickpocket certain characters at certain times. Lockpicking is the least challenging in all the RPG games, you just move the mouse back and forth and it will open, you can't fail.

You can dig for gold and treasure, the treasure appears as a literal red X on the spot once you have the map. You need a shovel for digging treasure and a pickaxe for mining gold (there are very few randomly scattered gold veins). You can have many pickaxes and shovels and they are classified under consumables, but they never get consumed, like the lockpick. Seems like they were maybe planning to make them consumable? I don't know.

One good thing is, that you can skip all dialogue sentences and it makes the horribly stretched-out dialogues more bearable.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
16 of 23 people (70%) found this review helpful
Recommended
2.0 hrs on record
Posted: May 18
Risen 2 is a worthy sequel and the second best pirate-themed game to date, after Assassin's Creed IV. It features an open world that is filled with detail and fun areas to explore. One of the game's few cons is the combat system which can take some time, getting used to. Another might be the voice acting but considering the subtitles included, it is also only a minor nuisance. All in all, the game is not as good as the first Risen but it is most certainly better than Risen 3.
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: May 22
I was enjoying everything else about this, up until the point where you get your first tastes of combat.
Maybe I just don't "get it", but based on other reviews, even some positive ones, I don't think that's it.
Some people were obviously willing to get past that, and enjoy PB's games anyway; But the combat seems like such garbage that I'm done with the game already.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
73.9 hrs on record
Posted: May 19
Risen 2 is a third person open world action roleplaying game made by Piranha Bytes, the team that gave us the Gothic games and of course the first Risen game. It's hard to talk about Risen 2 without referring to their previous games, which I'll call 'PB games' for short.

To summarize: Risen 2 sometimes feels like a 'PB game lite' but it's certainly not completely dumbed down from previous PB games. The atmosphere and the 'feel' of the PB games is there, so I'll enjoy playing this game more than I would 9 out of 10 similar games. The fact that melee combat is almost as bad as it was in Gothic 3 and the absence of 'real' magic are the only two problems that certainly knock off some points in the final score for Risen 2.

To talk about this game more in-depth, I'll take the list I used for my 'Risen' review to elaborate about the aspects that make PB games enjoyable experiences in a way that only PB can create them. Now, as I will be focusing on the differences in Risen 2 compared to earlier PB games, this may come across as a pretty negative review. This is not my intention though. I like this game and recommend it to everyone who is looking for a decent but challenging roleplaying game. But I think people who are familiar with previous PB games will benefit from reading about the differences between previous PB games and Risen 2 to help them decide whether to buy this game or not, more than they would from reading yet again that Risen 2 is a nice but not a flawless pirate-themed RPG. So let's...

- Exciting melee combat... well, NOT. Not this time. You'll soon discover that the melee combat is just as clunky and worthless as it was in Gothic 3. Against beasts it's a clickfest, so you won't experience some form of tactical melee combat like in Gothic, Gothic 2 and Risen here. Against human(oid) opponents, the melee combat becomes more tactical but somewhat boring because opponents can block forever unless you counter their endless block with a specific move... which leaves you open for attacks and after which both parties will get back to blocking. This makes fighting humanoid opponents a slow experience. Only when your level in swordfighting is very high, so in the second half of the game at the earliest, will you be able to learn 'Powerful Riposte' which makes melee combat actually fun. But by then, you'll most likely have adopted a whole different style of fighting, most probably ranged combat (style 'hit-and-run' or 'kite'). This is really Gothic 3 all over.

About the ranged combat. At first, I couldn't get over the fact that Risen 2 has no bows or crossbows at all, unlike all previous PB games. Risen 2 starts a short time after where Risen 1 ended, but all of a sudden nobody uses bows anymore and everyone uses guns instead. But once you get over that, you find that the ranged combat in this game is actually quite effective and fun. Yup, just like in Gothic 3. In Risen 2, you can wield a sword in one hand and a pistol in the other, if you want to stick with blades as your main weapon. But pistols only become decent weapons when you learn a skill to reload them a lot faster. The alternative is fully choosing guns and wielding two-handed guns like the musket or the shotgun.

Usually, 'magic' is another alternative to melee combat in PB games, but not this time around. Don't get me wrong, you can join a faction that allows you to learn some sort of magic (Voodoo) but it is limited to curses and debuffs. So there are no magic attack spells whatsoever in Risen 2.

It's too bad there's only one decent option, really, but let's focus on the good news here: going with guns (or blade + pistol) is a good and fun build in this game. Or maybe you will like the challenge of going with swords and/or Voodoo anyway. You can always change the difficulty of the game in the options menu if you want to play a certain way but find it too difficult (for the first part of the game).

- Learning curve for your character: like in all PB games there isn't just a learning curve for the player but for the character, too. He needs to learn to fight better. As the game progresses and you improve your character's skills, you actually feel your character getting better. This curve is pretty steep in Risen 2. The reason why they had to do this is because for about 90% of the game, you will have an NPC fighting alongside you. So you can't become a godlike solo fighting machine (too soon) or the game would be too easy for people who choose to take a follower NPC with them, as is the case in Risen 3. Now, we had follower NPCs in all the previous PB games but they where very temporary, more like for 10% of the game so the opposite of Risen 2.

- Factions: this time, there are only two factions to choose from. You will join other 'factions' through the main storyline, but the only real choice you have to make, will be between the Inquisition and the Natives. As usual, each faction has their own set of preferred skills and weapons. The Inquisition = guns, the natives = Voodoo and throwing weapons (which are very weak but hey, it's an option). Another difference with earlier PB games is that there is no real 'faction armor'. You will wear the clothes that offer the best defense, whether you side with the natives or with the inquisition. Also, of all the PB games, the faction choice in Risen 2 has the least impact on the game as a whole. Right after making your choice, a few quests are different for each of the factions, but after that the game has 97% the same quests and storyline for all players.

- Trainers: to learn new skills, you will still need to visit a trainer who can teach you. But not so for your stats anymore. 'Strength' and 'dexterity' have been replaced with more interesting stats (blades, guns, defense, thieving and voodoo). You increase these by spending XP (called 'glory' as of Risen 2) directly in the character screen. Each of the 5 stats has an impact on 3 talents (e.g. for gunfighting you have muskets, shotguns and pistols) and each of the 5 stats determines which skills you can learn providing you can afford the price in gold and find an appropriate teacher. At first, it seems like a bummer they removed the old and well-loved strength and dexterity system, but the new system is actually a lot more elaborate and interesting, and makes for more varied character development options.

- Great atmosphere: the settings, the NPCs, the towns, the music, the humour, ... everything adds to a distinct atmosphere that only PB can create. Although, I must admit in this aspect the 'slightly dumbing down' of the game is most noticeable. Nothing huge, little things really. But it's the little things... Example: there is only one type of food in your inventory, called 'provisions'. So you'll pick up apples and cheese like in previous PB games, but in your inventory they are immediately converted into 'provisions'. You'll still loot raw meat from animals you killed and you can fry this meat at a fire, but once the meat is fried, it's converted into 'provisions' as well. Another example: after beating an NPC in a duel, you can no longer loot them or even pick up their weapon. One last example: in most cases you can steal items in NPC's houses without any real repercussions. They will moan something to let you know they saw you steal but that's it.

Like I said earlier, things like that often made me feel like I was playing a 'PB game lite'. Simplifying things is not necessarily a bad thing, and people who never played another PB game wouldn't even think twice about things like that. But all in all, I'll take a 'PB lite' game over 9 out of 10 similar games any time!

Note about achievements: some achievements are bugged but completionists can unlock them, mostly by using console commands. There is a nice guide here on Steam (scroll down or use the index to jump to the english translation): http://steamcommunity.com/sharedfiles/filedetails/?id=179681304
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
16.0 hrs on record
Posted: May 24
It will probably sate your hunger if you're a big Gothic fan, just don't expect fireworks. Otherwise, pass.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
5.5 hrs on record
Posted: May 5
The lag is still real.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
41.1 hrs on record
Posted: April 5
4 years has passed and still enjoyable and fun to play
everything you like in an rpg game is here , open world ,exploration ,freedom , a lot of quest , choices that change the main plot , skills ...etc
the same thing that maid me love the first game is present here in this game and that is your choices and the side quest really do matters, in fact the whole plot of this second game was in the beginning a side quest that you can find in the first risen game ( so i suggest you to play the first game to really understand this one )
-beautiful and dynamic open world with amazing graphics to explore
-a lot of main and side quests that you can complete with different strategy ( sometimes you fight and sometime you think)
-smooth gameplay, easy to understand how the game works , skills are easy to use but a bit chaotic at the beginning and takes time to unlock them , in fact i had to use a cheat code to complete a side quest (require a high skill at the very beginning of the game with a find annoying ) + fast travel between location ( save a lot of time)
-no bugs or glitches except one time in a side quest, my partner was stuck and didn't want to move so i had to reload a save game ( you can save anytime you want and thats great)
-most of the achievements are easy to unlock ( just by playing) but the others needs the DLCs ( i hate that in a game)
finally i highly recommend this game to fan of the first risen game and also gamers that love a good RPG game , worth the money but you can always get in on sales
9/10
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9 of 11 people (82%) found this review helpful
1 person found this review funny
Recommended
201.0 hrs on record
Posted: April 3
+ Better graphics
+ Companions
+ The storyline it's more interesting but less immersive
+ Treasures and items that gives permanent bonus
+ The skill system was remade
+ Leveling it's a bit easier because you spend your experience (Glory) directly to your main attributes, you still need to spend gold to train different skills
+ Pirates

- Graphic bugs, don't forget to change your refresh rate, you will experience some serious problems
- Somehow the story it's more linear and shorter then in the first game
- Sometimes the game is unresponsive, need to click multiple times and stuff like that.
- Companions can get stucked or remain behind especially in combat
- The combat system didn't changed to much, sometimes is getting very annoying because the creatures or NPCs can que multiple attacks and even at a higher level you can die easily.
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5 of 6 people (83%) found this review helpful
Recommended
37.9 hrs on record
Posted: March 18
- This review isn't written by a native speaker, thank you for your understanding -

Rating
Must Play

- Key features below ---- Review after -----------------------------------------------

Play time needed (perfect)
about 40 hours and more
Gaming level
between Casual (+) and Gamer (-)
Achievement level
between Casual (+) and Gamer (-)
Game style
RPG, Adventure, Fantasy, Pirate
Game modes
Story mode
Story
A great story indeed.
Playthrough
1 or 2 (save file before joining a faction)
Voice
Great acting.
Music
Good musics.
Camera
Good, a very few time annoying.
Controls
Keyboard and Mouse. (controller?)
Combat
Yes, use skills.
Tutorial
Yes.
Unmissable / backtracking content
Definitely.
Customization
Like all RPG.
Download contents DLC
Yes, 2 DLC campaigns and 1 cloth DLC.
Glitches / bugs
Yes, but still possible to get the achievements. Refer to (*) below.
Worth price
It worth it full price and DLCs if you accept the (*) section below.

- Review below ----------------------------------------------------------------------

I never played Risen before, I just learned that Risen 2 relate new events several years after Risen 1. In Risen 2 you don't have a mana bar anymore, which was a feature of Risen 1.

This game have all features of a RPG : quests, attributs, skills, crew, faction, glory (experience) ...

It's one of the great pirate game I've ever played so far. You can choose on how you build your character : using blades (2 kinds) and/or firearms (2 kinds) and/or fists and/or Voodoo. You can also have some tricky tricks by throwing sand or breathing fire.. You earn glory (experience) everytime you defeat an opponent or finish a quest. Glory is used to level up your attributs and some attributs levels are required to buy and learn new skills. You can also find "legendary" treasures that will boost your stats or making a brewage of some rare plants to increase some talents.

So more you go through the story more you unlock crew members that have their own skills, you can have one crew member at time with you to help you in your journey. (The others guard the boat) You can set sail to many island, beat many animals or humans foes..

Well this game is really awesome, even if some part used in fight can miss often as you may not have the skills needed. (firearms, cunning or voodoo ?)

You also have some mini games. (drunking game, duels and shooting game)

(*) :
Only one bad thing happens to the PC game I may guess, all of the stats (kills, treasures found, lockpicks) are reseted everytime you close the game. BUT the good thing is that you can reload one savefile as many time as you want until you get an achievement related to the stats shown above. I suggest you to refer to the achievements guide.
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6 of 9 people (67%) found this review helpful
Recommended
82.2 hrs on record
Posted: March 9
Best pirate game out there, only thing I could want more from it, 100 more hours gameplay with one of the most epic video game chars.
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5 of 8 people (63%) found this review helpful
1 person found this review funny
Recommended
23.1 hrs on record
Posted: March 28
It's like Monkey Island meets Fable. Highly recommended if you enjoyed Monkey Island original.
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1 of 1 people (100%) found this review helpful
Recommended
79.0 hrs on record
Posted: April 5
I have to say I quite liked this game even if I am not so much into pirate themes. The first game in the series is one of the better RPG's I have played in recent years, so ofcourse I had to delve into the sequel. Not quite as good as Risen 1 but still entertaining!

I would have liked to know a little bit more about the story and what occured between the games, mainly the background concerning some of the main characters and the antagonist. Several years have apparently passed according to the game description. A little is explained here and there, and in the loading screens, but I have would have liked to know more.

Pros?

Nice gfx, Humorous dialogue exchanges, voodoo (even though mostly useless)

Cons?

For some reason, not quite as captivating as Risen 1 (personal taste only). Some minor bugs here and there but nothing really noteworthy in my opinion that ruins the experience. I also used Risen 2 modstarter (downloadable from the web) to get a community patch and to fix some small issues, mainly graphic related. Other than that - no crashes and rather stable on my system. Pcgamingwiki.com is a good a place to go if you have problems with games in general. Risen 2 included.


Verdict: 7.5/10

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1 of 2 people (50%) found this review helpful
1 person found this review funny
Recommended
129.6 hrs on record
Posted: April 6
Just to start I love this game concept, and the 2nd and much needed game to the trilogy, but I have much hate for the shity way it was released...... And continues to be....

first i love the game in every aspect but these....

1: Clunky as hell- Even with a beast PC I have had lag, when it rains, when I'm in shadows, even when I play for long times with out end. I couldn't walk around the Gnome town without lag, the rest of the island was fine.

2: Combat- Lags SOOOOOOOO MUCH if you fight more than 3 opponets, and you companion will just watch the battle more than fight, throwing in the occasional hit or so... Makes them more of a rage then help. Glitch with Slane battle never fixed, if you don't follow him on the island of thieves the game never makes him a bad guy and once yu two fight it out it just turns into a slap fight where no one gets hurt. Had to use console commands to kill him. Final fight with Mara sucks, easy as hell, but great video after.

3: No Cursor sensitivity- Like WTF ARE WE IN THE 90"s

4: Ending was very anti-climatic and set up nothing for another game, which there was and my review on that points out like the Devs just started a whole nother time line with no conection to the trilogy.

I try so hard to love this one and it completes the story line (meaning it ENDS it with this game) but WTF did anyone give a ♥♥♥♥ about bugs in this, or even FPS????? Still a ok game to buy (Cheaply) But Devs where you pushed to release this or what. Didn't you learn from Gothic 3?
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5 of 10 people (50%) found this review helpful
1 person found this review funny
Not Recommended
16.3 hrs on record
Posted: March 25
I want to enjoy this game so badly. I bought it on sale, so I don't feel too bad about my purchase, but it's a shame that there's a few bugs that just make the game unplayable, in my opinion. I've been looking for a good, open world, pirate RPG for ages, and as of R2:DW, I'm still looking. It's been sitting in my library for months for a reason.

The bugs in question are mouse sensitivity and combat, and both seem to be the result of a lazy console port. Combat is extremely difficult due to timing oddities. You see your opponent start to move, and you react to him. Good so far, right? Next, he hits you before your character even starts to move. There's some sort of breakdown between user input and character reaction. If I recall correctly, rolling around works fine in combat, so it's really just the dedicated combat controls that offend. The other bug is axis sensitivity. Ohhhh boy. This is the one that put the first and last nail in the coffin for me. It was the first thing I noticed, and the last thing I remember before pressing alt+f4 in a huff. The y-axis is slower than a snail moving up a hill covered in molasses on a hot day, and the x-axis is faster than Sonic the Hedgehog on crack. Just recently, I revisited the problem. The internet says that you need to modify a specific config file to adjust the sensitivity. As far as I can tell, that file doesn't exist in the Steam version of the game. The only one we have is a template file.

Pros? It's pretty, I guess. I like the general atmosphere.

If not for those two glaring issues, I could probably get far enough into the game to complain about the game's staleness and repetitive nature (which I have not noticed, for obvious reasons.), which everyone else seems to complain about. I might pick it up for a console at some point in the future, but right now, I can't be asked.

Before we go, here's a little ditty to cheer you up.

Yo-ho, ahoy and avast
Being a pirate is really badass
Hang a black flag from the end of the mast
You are a pirate!
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Most Helpful Reviews  In the past 180 days
26 of 30 people (87%) found this review helpful
2 people found this review funny
Recommended
45.2 hrs on record
Posted: December 18, 2015
Risen 1 took me 67 hours to complete and I thought it was great. I immediately bought risen 2 and risen 3. I am 30 hours into risen 2 and i am again loving this PB product. Not sure why all the hate for their games. I have been playing Computer RPGs since 1982 and these are great games. These are difficult games but if you stay with it you will be entertained and have fun. Two thumbs up.
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15 of 17 people (88%) found this review helpful
2 people found this review funny
Recommended
49.8 hrs on record
Posted: December 11, 2015
Risen 2: Dark Waters is a pirate themed RPG, which takes place after the events of the first Risen. It is a seriously underestimated game. I personally enjoyed playing it. It's a great game worth playing which has a good story, great well-made pirate atmosphere and world with many islands and places to explore. The only kinda negative things that i found in the game are some technical problems that may be found while playing (mainly fps drops, but they can easily get fixed), and the combat for some people seems to be bad and hard to manage.

I personally, enjoyed playing Risen 2 and I would gladly play it again for sure. I recommend it to any fan of pirates and RPG player out there. It's a quite good game and worth trying!
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8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
46.5 hrs on record
Posted: February 14
This game has very hard beginning, but once you start to get some better equipment, the fighting gets easier and easier. The pirate themed setting is great and yet it feels like old Gothic/Piranha Byte game all the way. Give a shot, you landlubber! Arrr!

PS. I recommend some modding or this compilation that I created just recently, to boost up the graphics and the performance.
http://forum.worldofplayers.de/forum/threads/1458406-Release-Risen-2-Enhanced
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1 of 1 people (100%) found this review helpful
Recommended
31.9 hrs on record
Posted: December 12, 2015
I enjoyed this game, but it felt very disconnected from the first. It starts off acknowledging the first's events but seems force you away the relationships you may have developed. (I played a Mage in the first and there was no real equivalent to it in this game).

I felt like I wanted the two games to really meld but it really does feel like two completely different games.

That being said, I'd only recommend it to people who played the first and really want to see how the series will end up.
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1 of 1 people (100%) found this review helpful
Recommended
5.7 hrs on record
Posted: December 5, 2015
Look past the (imo outdated yet good GFX) and enjoy life as a pirate.
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1 of 1 people (100%) found this review helpful
Recommended
66.3 hrs on record
Posted: November 30, 2015
this is a review based on my first 30 hours of play. about 10 or so of that was a seperate playthrough, because i restarted in order to better allocate my xp and cash.
i am far more impressed with this game than i thought i would be. so far, i have not experienced a single crash, or gamebreaking bug. performance on my above average pc (amd 8350 @ 4.81 ghz, 16 gb ram, amd 6970 oc'd) i experience some sub-30 fps at times with all settings maxed, but it remains playable at all times, and framerates are around or over 60 most of the time. and not one cdt or anything of the sort. if it does happen, i would most likely suspect a system bug, not the game code at this point. solid game.
the rpg elements are true rpg quality, with character progression direction being entirely up to the player, progression speed balanced about right (not too slow or too fast, both of which can ruin the overall game experience), and the progression mechanisms partially built right in to the environment. weapon availablilty depends on location and certain choices you make in the story. you can't just expect to max this character out over the course of the game, i very much doubt based on the arc so far, as well as the increasing requirements vs the limited ability to achieve those requirements.
there are numerous weapons, each attached to a skill. clothing is another high mark in this game. in all cases, the crap you start out with looks average at best, but as you gain fame and money, and reach new destinations, the clothing and weapons available get better and better, and have a high standard of quality when you see them on your character in the game.
every bit of dialogue is voice acted, and character models remain animated during voice interactions. alot of detail went in to building the environments as well, and each location, while sometimes similar to eachother to say the least, is a pleasant experience to look at. the lockpicking minigame is the best execution of a lockpick minigame in any rpg i have played with such a mechanic. how many ♥♥♥♥ing lockpicks does a real lockpicker break, anyway lol. zero, that's how many. good choice on this, pirahna bites. i mean it.
what else can be said... collectibles are plentiful enough, shoplifting only earns you a fight instead of permanently ruining your relations with an entire town (here's looking at you bethesda), there are multiple ways to do many things in the game, the locations are large and plentiful... this is a top tier game in my book.
is it perfect? of course not. also, while plenty large enough for my tastes (and i do prefer a whole lot of world to explore), it is probably smaller in content than a bethesda masterpiece, but this game actually does alot of things better. think of it as... more focused. and it is still huge. you can't train a little monkey to steal for you in skyrim, or throw a parrot at your enemies face, or salt in their eyes, or breathe fire with a bottle of rum. maybe with mods, but you see my point probably. alot of variety and creativity are present.
i will add these notes: i use an xbox one controller, i play on easy (i tried medium but it was just too hard to be fun for me, though i may bump it back up if it gets TOO easy), i play on a smallish monitor but the game looks great at this resolution, i am impressed with this game, and heartily recommend it to any fan of pirates, rpg or even a not-bad action game. 8.8 out of 10.

edit: after completing this game, im lowering my rating a bit. still a great game, but it was a little short, and a little rushed at the end. what seemed like half way turned out to be 3/4, leaving me a little disappointed. so 7.5/10 after completion. solid and worth playing.
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1 of 1 people (100%) found this review helpful
Recommended
35.8 hrs on record
Posted: January 14
If I had one complaint for Risen 2 is that it's a bad Pirhana Byte game.

I'm not someone who complains about a game being too casualized or too easy, but I can't ignore how many ways Risen 2 is a step back from Risen 1.

That being said, I can still admire Risen 2 as a good game. Maybe someone who doesn't like the style of Gothic 1/2 and Risen 1 would still enjoy the game. The power of the game's theme carries it far, and if you want a light-hearted, challenging pirate game then Risen 2 is a great choice.

(Just don't expect ship-battles.)

If you have played Risen 1, you MUST play this game on Hard mode (even if you played the first game on Easy, like myself). Even at that setting you'll probably get by with far fewer deaths than the first game.

If you haven't played Risen 1, I wouldn't recommend Risen 2 as an entry into the Gothic games. It's an accessible title for newcommers, yes, but the game doesn't have that freeform sense of discovery, replayability and challenge which makes PB games what they are known for.

It wouldn't prepare you to play the other games.

Arr Role To Play the Game (ARPG)

If Risen 1 was centered on the mage role with Rune Magic, then Risen 2 is focused on a Thief/Pirate character. The difference is R1 allowed you to be more liberal with your playstyle and offered you multiple paths to make you curious to play the game again. R2 feels tailored to a specific playthrough.

Swords, Guns and Thievery are what you will want to specialize in to get the most out of the game. Voodoo is far too strict/limiting to use in the main game and you'd be better off not crafting items of any kind and be better off looting what you can find. Alchemy, Distillery, Smithing and animal trading are useless fluff for immersion.

Even if you don't care of replaying the same playstyle over again, then you'll find little to offer a second playthrough. There is a fork in the road to make the game feel like it's made for two runs. In reality, however, it's all a ruse.

For one, if you're someone like me, you'll side with what you think is the good/right faction. The benefit of R1 was that the Don's men and the Order had both positive and negative qualities, making it unable to say who were the good guys. In R2, the natives are obviously portrayed as the underdog with little to no faults.

Second, the branching paths connect together sooner than they part. They only shape how you go through the scenario, which feels way too linear to make you feel like you're accomplishing anything. (For example, you can't just make voodoo dolls of anyone to figure out how to solve a problem.)

My recommendation is to make a Pirate-themed character, side with the natives for the Voodoo to change things up a little bit for the rest of the game--you don't even need to invest in the skill--and you'll get an enjoyable 25 to 30 hours of an experience. (Especially if you get the DLC.)

Streamlined Combat

Unlike other fans, I am actually okay with the new format for the control scheme. It plays similar enough to Risen 1 that it doesn't feel out of place--instead of side-stepping we have Witcher 2 style rolling and we also have Demons' Souls memory of your inputs.

However, it's far from being perfect. The problem is actually that PB didn't make the controls simple enough, and the combat animations are too janky to read properly.

On an X1 controller, you use X for attack (power-attack, riposte, etc.), Y for kick, jump and dodge, LT for parrying (the block) and RT for using a projectile weapon. When you hold down the LT button, you lock on to the nearest enemy and you can do a real parry and riposte (clicking X then Y simaltaneously). B and A are not used in combat. At all.

This becomes a problem when you want to dodge rather than kick. Had they maped it to another button then you'd never have the problem of kicking by accident when the enemy circle-strafes your camera in the forward direction. And because you get a different control when holding LT for Y, then I don't see why they didn't do the Assassin's Creed layout of mapping buttons over one another. Switching them out with the LT.

If that's too technical, the problem is they mapped way too many actions to one button when they have a better alternative, overlaying the buttons with a way to switch between them. It causes problems because some actions are based on where you are moving and how the camera moves.

Another change I would suggest is implementing a Dark Souls stamina meter. It would counter-act spaming the dodge-roll button or make your attacks carry more weight in every battle. That would be one innovation I'd like to see.

Speaking of abusing missing frames, the other major problem with R2 are the animations. Some enemies are too inconsistent to know when to strike in order to counter their attack, so you're better off dodging than parrying.

Also, the block, for example, will sometimes block some enemies but refuse to block other attacks (like the Warthog). It's not clear what is acceptable and what is not from the animations shown. You simply won't know until you try, which I don't think is all that great.

Despite these problems, I think the combat is an improvement; it's simpler, which makes each encounter full of tension with every strike you make. So long as you get over that inconsistency curve.

(Oh, and the boss fights still suck. Not surprised.)

Is Less More or Is More Less?

The biggest change from R1 to R2 is the exploration. Instead of being on one landmass with multiple entrances/exits and shaping how you traverse the island from the story's progression, you are exploring about 10 islands (with DLCs included) of a similar size.

It's hard to tell whether every major island is bigger or smaller than R1's location because the enemy mobs are much less of a problem than Risen 1. That change is definitely something I like as I found Ch 2 to 4 tedious from the enemy mobs.

As a result of the variety of the islands, and the non-linear manner of the game, the islands sometimes lack an identity. Only a few have major differences than being a tropical beach for colonization.

But because you're always finding something new to explore you will want to continue playing. The game has some Legendary items to give you permanent stat boosts and secret crew members to accompany you to make the exploration worthwhile. The best thing to do when arriving on an island is to ignore the settlements and go wander on your own--you'll get a lot more done that way.

The worst change in exploration, however, is how much they've neutered the sense of exploration. Climbing is no longer as free to the player as in R1; dungeon crawling isn't about spatial awareness to traps or secret pathways; and exploring the environment to shortcuts doesn't feel as rewarding as before.

Some might argue that it's due to consoles--especially the unnecessary QTEs--but Risen 1 was on the 360, even in a crappy state they didn't implement these changes. So why they limited the game this way makes no sense.

Something To Be Found Beneath the Grime

If it seems like I'm bashing Risen 2 a lot more than prasing its improvements, that's because there is a gem of a game to be found underneath the rough edges. The lore continues on from Risen 1 in some interesting ways, the characters you come across are more memorable, and even the horrible voice-acting and writing continue to have an amusing charm.

Instead of being a grim, hardcore Pirate RPG, we have a light-hearted, self-aware yet still challenging Pirate game that has a lot more to enjoy than to lament on its shortcomings. At some point you should consider playing this game for fun.
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