Legends of Dawn Reborn invites players to the brutal northerly reaches of Narr. Survival depends on your magic, your sword, and your wits. Legends of Dawn Reborn takes place in a world of Narr and events take place before those from Wave of Darkness released on Steam Early Access in June.
User reviews:
Overall:
Mostly Negative (56 reviews) - 33% of the 56 user reviews for this game are positive.
Release Date: 20 Oct, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Legends of Dawn Reborn

27,99€
 

About This Game

Legends of Dawn Reborn invites players to the brutal northerly reaches of Narr. Survival depends on your magic, your sword, and your wits.
Legends of Dawn Reborn takes place in a world of Narr and events take place before those from Wave of Darkness released on Steam Early Access in June.
What makes Legends of Dawn Reborn unique is an ability to play without restrictions. The world of Narr is a huge place, where you won't stumble upon "invisible walls", or loading screens.
The world of Narr spans across continents through stunning picturesque landscape that stimulates the mind. There are magical regions where the mountains and hills defy gravity, buoyant as balloons. We have also created countless dungeons awaiting for you to discover what mysteries lie within their cold depths, as well as camps, impressive docks and grim fortresses that bear silent witness to battles. Mausoleums and cemeteries also await your exploration.

Furthermore, the choices you make during game play does not prevent you from trying something else later, or simultaneously if you wish. You are able to play with the classes and combine sword with magic. The choice is entirely up to your creativity.
But, bear in mind. All those beautiful landscapes hide a mysterious darkness that has spread from the ancient battlefield of Ashglades; warping and poisoning every creature in its path, creating bloodthirsty monsters.

What is Legends of Dawn Reborn

Legends of Dawn Reborn is a re-release of our first RPG title, Legends of Dawn. While we were developing Wave of Darkness, the engine and RPG systems were dramatically improved, so that instead of patching original game we realized that we’d be able to offer much better gaming experience if we take over its content to the new engine and adapt it to the new RPG system rather than to patch it.

The response to Wave of Darkness during Early Access development phase was very encouraging. The players liked the improvements and in general loved the game much more than the original Legends of Dawn, so we decided to discontinue it and re-release it revamped with the new engine and RPG system “under the hood” so here is the list of differences and similarities:

Massive Inventory and Items Upgrades:

One of the biggest concerns players had was item management. We introduced runes as the main component required to craft spells and other resources such as metals, bones, wood and herbs used to craft other items. Players collected all of these resources extensively.
This resulted in players having almost all of the inventory space spent on resources of one kind or another. To add insult to injury, there was limit in number of inventory slots and maximum weight players could carry.

First of all, there is a change in the way inventory works. Players can now expand their inventory so that they can carry much more items. Bags can be bought in stores or you can find them in various itemholders (chests, locked crates, on bodies of defeated humanoids etc). Each bag expands your total inventory space. This way you can expand your starting inventory that has approximately 14 slots to one that has gargantuan 1000+ slots. This means players can carry bunch of items, provided that they are not overly heavy. Since runes, scrolls, keys and other small items have zero weight, this should be enough for even most demanding players.

Also, magical items, blessed or empowered items can now be crafted if you have scrolls describing such items.

Regarding empowered items - some items have magical bonuses which draw their power from certain relics. Player can have up to four such relics active at any given time. These relics improve all item’s special bonuses. For example, if you have empowered 'Long Sword of Fire' which causes +5 fire damage on each hit and if this sword is empowered using Jeweled Skulls, if you have one such skull, your sword will cause +10 fire damage, if you have two skulls, sword will cause +15 fire damage etc. up to +25 fire damage if you have four such relics. There are over 20 types of relics scattered throughout the world and thousands of items (practically all equipable items) that can be empowered using such relics. This means all swords, axes and other weapons, armors, helmets, pants, boots, rings, necklaces, shields and many other items can be empowered in this way. Catch is that they do not all use the same relic to empower them so you will have to choose whether you wish to empower your weapons, or armors, or maybe magical rings.

On the other hand, we have created new types of item parameters. Now, players can find various new magical items. One example of such items are “blessed” items. These items are blessed by one of three main gods - Perun, Svarog or Veles and they give players additional bonuses at the cost - each item has blessing that lasts for up to one hour of gameplay. Once blessing runs out, item behaves as normal non-magical item. Blessings can be 'recharged' using god shrines that are placed throughout the wilderness.

We have added additional data about weapons such as bonuses to weapon type vs. creature, bonuses to critical hit chance whether you are using small weapons (1 handed swords/maces/axes, knives etc.) or large weapons (staves, pole-arms, 2 handed weapons) and more.

We have also introduced minimal requirements required to use certain items, such as minimal ability scores, level or skill required. Also, some items can be used only by characters of certain race or gender.

Item tooltips are heavily updated to reflect all these changes and each item tooltip describes bunch of details regarding specific item. We hope this will give players enough insight into gameplay mechanics without the need to consult the manual. Everything, from basic parameters to magical properties to crafting resources is listed in each item tooltip. Of course, we have also added many new bonuses and expanded all existing items.

We have also introduced cursed items. So far we had identifiable items. These are magical items whose properties player does not know until he identifies such items using oracle stones. Cursed items act in similar way. They look like normal or magical items but they carry curses with them. Once equipped, curse becomes active and item cannot be removed unless you visit the shrine of good god. Curses range from those that prevent you to regenerate health or faith, to those that destroy your ability to cast spells or even those that remove all your resistances making you helpless in any magical fight. Cursed items can be identified the same way players used to identify magical items - by visiting oracle stones.

We have also added scrolls of summoning which summon various creatures to fight at your side. We have various elementals you can summon, undead creatures such as zombies or skeletons, and even some reptiles.

Also, we have added durability to equippable items. Each of these items gets damaged during combat. You can fix them of course. You can buy repair tools and fix all your items as much as you like.

All these changes are just the start. Changes are too numerous to list them all here, and this is only regarding items. You can expect massive improvements on all other fronts too so you can expect much more regarding overall gameplay experience.

Unlocking and Keys:

Unlocking panel is made of rune slots where players place runes that unlock each puzzle. We have added key slot so players can use keys. Each locked chest, crate, or other itemholder has key that can be used to unlock it. You can use keys in addition to rune unlocking. Note that keys are rarely dropped so you will have to decide when its good to use them.

Smoothed Animations:

Animation for all dynamic entities are now smoothed over time when transiting between animation states. This is most noticeable on monsters and player characters.

64-bit OS Support:

Game and engine are now 64-bit only. Unfortunately that means game will no longer run on 32-bit operating systems, but good news is that memory problems are thing of the past now. Game can now utilize all the RAM you have, well over 2GB per process that is the limit of 32-bit processes.

Upgraded Physics:

NVidia Physx is not dependent on external system software anymore. No more separate installation of physics software is required. External physics installation was cause of many problems in the past - from configurations where physics software was not recognized, even though it was installed, to problems with non-steam installations where users simply forgot to install physics software. This is now solved, physics is part of the game itself and should work without any intervention from the user or external software.

Crafting:

Crafting is upgraded. Now you can buy or find scrolls of crafting that describe items you wish to create. This gives us much flexibility so now you can craft regular items, magical weapons and armors, blessed items, charged items, empowered items and more. This works for all items types, you can cook food or make armors using armorsmithing or even craft necklaces and ring using jewels and jewelcrafting. Most of the items in the game can be crafted using some skill and/or resource.

Spells:

Spells are also upgraded. Now each spell becomes stronger when you use it. This works similar to experience level player has. Each time you use the spell, its "experience" adds up until your spells gains level. Wizards casting fireballs become more experienced as the time passes by and they use the spell more often. Each spell now has more parameters all visible from the tooltips which are also heavily upgraded.

- Dreamatrix 2.0, optimized engine used in our Early Access title Wave of Darkness;
- Legends of Dawn Reborn is a 64-bit ONLY title. Streaming technology enables playing without any loading screens. All data seamlessly loads in background;
- Expandable huge inventory with bags with item stacking and sorting;
- A completely new informative tooltips with all data about single item type, including runes, potions and spells; Important data about magic level, crafting etc.
- Redefined Spell generator – create powerful magic out of runes you collect thorough the world; Your spell casting will increase your spell level (visible in tooltips).
- New full screen map with plenty of filters
- An advanced and new crafting system;
- Additional combat animations
- Upgraded Unlocking System with Keys and Runes: using specific runes or keys players can interactively unlock and activate locked chests or crates and other mechanisms in the game;
- New kind of items: Cursed Items, Blessings, Relics etc.
- Major upgrade with keyboard and mouse navigation
- With full freedom, explore hundreds of unique locations;
- Hundreds of types of wild creatures and monsters that drop loads of loot;
- Legends of Dawn quests and the world have small changes;
- Achievement system (150) and Steam Cards
- Legends of Dawn is no longer supported or available for purchase;
- If you already purchased LoD do not buy this LoD Reborn, you are qualified to get it free of charge.

System Requirements

    Minimum:
    • OS: Win 10-64 bits/Win 8-64 bits/Win 7-64 bits//Win Vista-64 bits
    • Processor: Intel Core 2 Duo 2.2 Ghz or AMD Athlon 64 X2 5000+
    • Memory: 1 GB RAM
    • Graphics: 512 Mb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce 8800 or ATI Radeon HD3850)
    • DirectX: Version 9.0c
    • Storage: 8500 MB available space
    • Sound Card: DirectSound compatible sound card
    • Additional Notes: Game uses resources streaming to avoid loading screens therefore SSD or fast HD is highly recommended
    Recommended:
    • OS: Win 10-64 bits/Win 8-64 bits/Win 7-64 bits//Win Vista-64 bits
    • Processor: Intel Core 2 Quad or AMD Phenom X4
    • Memory: 1 GB RAM
    • Graphics: 1 Gb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce GTX260 or ATI Radeon HD4850)
    • DirectX: Version 9.0c
    • Storage: 8500 MB available space
    • Sound Card: DirectSound compatible sound card
    • Additional Notes: Game uses resources streaming to avoid loading screens therefore SSD or fast HD is highly recommended
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Negative (56 reviews)
Recently Posted
Isher
( 0.4 hrs on record )
Posted: 3 April
It's still a pretty terrible game. Graphics are improved with the new engine. Still no idea how to regenerate magic, or do much of anything, really. First quest in the game is a perfect example of what the game is like- the guy at the dock asks you to get him 'a beer'. So you bring him the item, Beer- that's not the right item. You have to specifically buy him some special type of drink. Merchants are not labelled, and there is no real way to tell which NPC is talking to you.

All of these issues were there at launch a few years ago. Do not buy this game, do not buy the old version, do not buy the new game they are developing.
Helpful? Yes No Funny
Wolfie
( 4.5 hrs on record )
Posted: 29 March
There really, really, really needs to be a 50/50 receommendation option... Not just yes or no. Why, well, because I'd like to recommend the game based on the open world aspect, as well as all the little details that went into making this game. From things like spell crafting all the way to the smaller details like picking locks.

BUT.....

There are quite a few points about this game that make me cringe whenever I try to play. And I have played both the original, and have started to play the "reborn" version (and I say that lightly, because like many others have said, not much has changed.)

My biggest gripe, and some would see this as something not worth griping about, is movement, or travelling, etc. It takes a dog's age to get anywhere! There is no "fast travelling". Then add that to the already slow and clunky moving character, and well. Hope you're up for long journeys from A to B.

Which leads me to my next gripe. There is absolutely no quest markers, at all. What kind of adventurer would go out on a quest and not mark their map in some way so that they know where they should go, where they should look, and who to return to once the objective is complete? You can easily spend several hours just trying to figure out who it was that gave you what quests, and where the heck you're supposed to even go to begin, let alone finish... oh, and once you do figure it out, it takes FOREVER to get there and back again.

Don't get me wrong. The game has got a lot going for it. But some times it's the little things that can really make or break.

I, for one, will continue to bust through this, it might just take me a year or two to do it. :-)
Helpful? Yes No Funny
AstrihKonnash
( 0.3 hrs on record )
Posted: 2 March
Warning, this game is very bad and still expensive, don't buy it even if Steam pays you, I'm serious.

Got this game, or better (if you can call it), before Dreamatrix re-released it as the Reborn version with a big discount. BIG error.

Made a negative review back then, as the game was awful.

What can I say? Dreamatrix says it fixed the game, but the gameplay is as horrible as before, framerate is very low, even with a good pc.

I pity the players who helped to fund this game on Kickstarter - so many promises, all broken.

Dreamatrix, get your game back and please don't mess it anymore.

-10/10
Helpful? Yes No Funny
wolfwood444 vel Bazi
( 7.5 hrs on record )
Posted: 19 February
Do not buy this crap. Developer thinks he is smarter then he looks. He 'relaunched' the game as 'Reborn' version to flush down all the negative reviews he got, trying to lure new customers, unaware of what garbage this game is.

Ohh and also he is playing the censor game. Banned me from disccusion permanently when I warned someone against buying this worthless game.

Says it all
Helpful? Yes No Funny
tyrell
( 1.1 hrs on record )
Posted: 25 January
no pathfinding
Helpful? Yes No Funny
知っているプロに
( 0.4 hrs on record )
Posted: 8 December, 2015
JUST NO!
Helpful? Yes No Funny
TastyToast
( 2.2 hrs on record )
Posted: 1 December, 2015
one of the worst games ive ever purchased. it was a buggy mess, crappy graphics, horrible gameplay. so they renamed it and rereleased it. and now its a buggy mess, crappy graphics, horrible gameplay. 0/10
Helpful? Yes No Funny
Pedro Q.
( 0.1 hrs on record )
Posted: 27 November, 2015
I'm afraid I couldn't find anything redeeming about this RPG. The story, the graphics, the pathfinding, the combat, the interface... all subpar.
Helpful? Yes No Funny
Floyd ^A^
( 0.1 hrs on record )
Posted: 25 November, 2015
Level Editor will not start due to some missing Scintilla or something dll.
Only reason I bought this game is because it has a level editor.
When I asked in the discussions before buying about the level
editor the devs pretty much just blew me off. They said, yeah it has one
but wouldn't say anything else. So I'm not going to bother asking them
for help getting the POS to work. Way it is...
Helpful? Yes No Funny
Never Knows Best
( 0.1 hrs on record )
Posted: 6 November, 2015
Absolutely do NOT buy this game. It is a scam. I am not stating that ironically, or to be malicious; this game is unequivocally the buggiest, most poorly managed, poorly updated, and awful piece of garbage that has graced Steam's greenlight program.

BUT, for the sake of a review, lets discuss why.

Entire subsystems and 'class mechanics' dont work.
Pathing is a nightmare, and its possible to get stuck in terrain, path through cliffs and never be able to walk back up them, etc. You can die from falling a foot, and die from falling in water.
Textures and meshes seeming load in and out of the camera's view randomly. Entire houses will pop up around you, or disappear entirely as you're walking into them.
Progression is entirely arbitrary. Items are random, quests may or may not work depending on the alignment of the stars, "dialogue" is schizophrenic and characters will seemingly have entirely random or baseless reactions to spoken text.
Skill progression and pseudo-class progression is trivial and unimaginative. (The only exception being the ability to craft magic)
The graphics are abysmal, character models, NPCs, and monsters appear to have been created using software from 1998.
The camera and movement controls are horrifically limited. The camera will only allow about a 620x480 field of view, no matter the resolution you're attempting to play it in.
Anything and everything can be locked, and the 'rune' system to unlock ANYTHING is never explained and so convoluted theres multiple sections of the manuel that attempt to cover it.
The storyline is non-existent.
The game has hardware and technical issues, crashes, buggy meshes / textures, etc, etc.
Inventory and item management is a chore, and I had found myself not even bothering to loot drops at a certain point.

I can go on. Honestly, I havent even listed half of the things wrong with this travesty of a title, but hopefully this will suffice. AVOID. THIS. TITLE.

I dont even hate the developers, im sure they're great people. Im sure they're nice and loving and wonderful individuals. However, they have produced one of the absolute worst titles to ever hit steam, and I cannot in good faith recommend this to anyone. Seriously.

Dont even buy this for 50 cents. This game is going to go down in history as the next E.T. for the Atari. There's going to just be a virtual landfill with Legends of Dawn (Reborn) and anyone's wallet that accidentally purchased this title.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
223 of 252 people (88%) found this review helpful
20 people found this review funny
Not Recommended
3.2 hrs on record
Posted: 21 October, 2015
Once again, dreamatrix shows that it is perfectly willing to rip people off.

Before you continue reading, this reveiw was originally written after playing 0.4 hours of total playtime. The response from dreamatrix was "saltmummy626 0.4 hrs on record, you actually have no clue what we changed inside." I have comitted another three or so hours to LoDR, and am ready to say that "yes, I do have a clue of what you changed, and that is hardly anything at all." and so, my review remains, except for this paragraph, unchanged. It's easier to push negative reviews under the rug when it looks like people have hardly touched the game I guess. Read on potential buyer, and you'll get what I mean.

THE COMMUNITY-DEVS
Legends of dawn is a game made about two or so years ago. Two or so years of empty promises and exagerated claims on the part of dreamatrix caught up with them in the sheer number of negative reveiws their barely functioning framework had garnered. One day, fairly recently, they decided that they would slap "reborn" on the title and re-release it and take down the games older listing. By the way, taking down the games older listing also took down the negative reviews and the amount of time played by the negative reveiwers, which was undoubtedly the plan all along.

The community around this game is mostly made up of dissatisfied customers regularly getting banned and thrown out of the games forums and steam community page, and a very small, caustic, sect of zealous fans. Moderators and the developers on the forums and community hub for this game are unhelpful and downright unfriendly, especially towards people with complaints or bug reports. "We are a small studio." is the go to excuse for dreamatrix when it comes to serious bugs, disregarding the fact that other smaller studios have made far superior games with fewer horrendous bugs.

THE GAME ITSELF
The game itself? It is almost a complete copy paste of the "old" version. same game, very few changes. Same ability to devour your computers memory and run poorly regardless of it's power and the games outdated graphics. Same stock sound effects and music which is suspiciously similar to music from other games. Same awful character creator with the same races (Human, Elf, Ferengi.) Same equipment peices which are no better than other equipment peices (a steel helmet still gives the same defense as a cloth hat.) Same abymsal voice acting. Same miniscule FOV. Same enemies which detonate hilariously when they are killed. Same NPCs who do not care that a stranger is in their home, stealing their underwear. Same Same Same. The only "improvement" I saw was a change to the games already fairly creative lockpicking system and magic system. Some other changes I saw were the massively reduced inventory size and reworked crafting. Both of which work together to make the experiance slightly more unpleasant. Oh yeah, another change? even though this is the same as the old one, they somehow have the audacity to raise the price a full 10$. maybe that doesnt sound like a lot, but 30$ is a hell of a lot to pay for a product as shoddy as this. Even if it were free, you would still be paying too much. I only wish I could find the backup I made of the old reveiw so I could repost it here, becuase everything in it still stands.

Some stuff from the games description on the store page.
- Legends of Dawn Reborn is a 64-bit ONLY title. Streaming technology enables playing without any loading screens. All data seamlessly loads in background- except there are loading screens. They suddenly appear when you travel long distances, a bit like the little bar that said "loading" which would appear at the bottom of the screen in morrowind, except LoDs is a splash screen and not an unobtrusive bar.

- Expandable huge inventory with bags with item stacking and sorting- well item stacking is a nice new feature, but you still collect a large amount of valueless junk which uses up that small "upgradable" space pretty quick.

- A completely new informative tooltips with all data about single item type, including runes, potions and spells; Important data about magic level, crafting etc.- screen filling, and confusing. There is such a thing as "too much information." also, these tooltips will compare your weapon to your food for some bizarre reason, which just takes up twice as much screen real estate.

- Additional combat animations- Not really, no.

- Major upgrade with keyboard and mouse navigation - A Bald faced lie, the controls are exactly the same.

- With full freedom, explore hundreds of unique locations;- If you don't get stuck on the geometry and have to load your game that is. It's pretty easy to do too, the pathfinding is prehistoric and youll clip into objects you are trying to interact with, and get stuck in them and even though you are stuck on the container, you still won't be able to open it becuase you aren't positioned right.

- Hundreds of types of wild creatures and monsters that drop loads of loot;- eh. Don't you know? Creature variants don't actually count as another creature type. just becuase you change the color and size, it doesn't mean you have made a new creature.

- Legends of Dawn is no longer supported or available for purchase;- Except for an extra ten bucks on this store page. "Look, we put "Reborn" in the title! that means it's a whole new game right?"

- If you already purchased LoD do not buy this LoD Reborn, you are qualified to get it free of charge.- Just their way of making it look less like a scam.

IN CONCLUSION
Do not buy, do not buy, DO NOT BUY!
If you really MUST buy this game, than all I can say is: Welcome to the septic tank, thank god steam offers refunds now.
Was this review helpful? Yes No Funny
221 of 305 people (72%) found this review helpful
7 people found this review funny
Not Recommended
0.1 hrs on record
Posted: 20 October, 2015
I don't normally leave reviews. But I can not recommend this game for it's current price point. This game was originally a kickstarter which I was one of the backers. The game was terrible, graphics were terrible, the engine was terrible. At first most players couldn't even open the game. The developers attempted to patch it and while it did address some of the concerns, it really did nothing to improve the game. Now the older version of the game is removed from Steam which had a ton of negative reviews. Yes everyone who bought the game before received this game for free. However, my main concerns for this Legends of Dawn: Reborn are still present. I didn't even need to play any more than five minutes before it hit me in the face.

1. Pathfinding is terrible. You click for your character to move and often will be stopped by objects that should have a clear path around it.

2. No tutorial! Come on guys I know this game is suppose to have an "old school style" but let's face it we need some basic controls to be explained so that we do not rage quit in the first minute of the game.

3. The character generation is just plain ugly. Now I don't need good graphics to enjoy a game. However, if that is going to be the case please balance it with amazing gameplay.

4. While not a factor for me, but this games price point is just way to high. Not worth it.

Was this review helpful? Yes No Funny
91 of 121 people (75%) found this review helpful
5 people found this review funny
Not Recommended
0.5 hrs on record
Posted: 21 October, 2015
I tried really hard to make it to the 1 hour mark, but the game is just that horrible, it's intolerable, even for a small dev team. I can not recommend this game except as an ALPHA build for a college students proof of concept. This is in no way fit to be released into modern market, even as a "retro return" to classic RPGs.

My rig for arguments sake

Win7 64bit Ultimate
24 gig ram
FX9370-oc-4.7ghz
R9-390x 8gb


SHORT TL:DR review

TOTAL 3.8/10

Story 7.5/10
Graphics 3/10
Gameplay 1/10

PROs
-Custom Difficulty Design
http://steamcommunity.com/sharedfiles/filedetails/?id=539215438
-Fully Voiced conversations
-Story is nice

CONs
Textures
Interface
Introduction gameplay
World design
Graphic Engine limitation
Over all gameplay
Player Character Creation


LONG REVIEW

First off, you will feel like it is very Baldurs Gate 1, and I mean BG1, classic, not redux version.

Story 7.5/10
Storywise, from what I could encounter, 7.5/10, good world premise, voice acted scripts with generic NPC's. Overall not horrible, the story itself is fine, and in a better gameplay style perhaps even superior.

Graphics 3/10
BTW game ran at 35 FPS MAXED OUT....and maxed out looked like crap on a cracker
Character creation graphics are on par with NWN2. Which is not horrible, but not great either. There's a list for modding so community overhauls could in theory be designed
http://steamcommunity.com/sharedfiles/filedetails/?id=539215344
what does irk me in character creation, facial hair can not be matched to head hair
http://steamcommunity.com/sharedfiles/filedetails/?id=539215397

I'm not saying a game has to be shiny, games don't have to be shiny, but modern games do have to have a basic level of antialiasing and world detail. When i said BG1 i meant BG1, shadows are blocky low res and jaggy, same with everything in the game. you can not used enhanced options from AMD Catalyst or NVIDA software because it breaks the game.

http://steamcommunity.com/sharedfiles/filedetails/?id=539215469
with forced options

http://steamcommunity.com/sharedfiles/filedetails/?id=539227534
with USE APPLICATION SETTINGS

look at the shadow cast by the ropes, these are on MAXIMUM settings, look at all the edges everywhere, it's just painful. granted graphics don't really affect gameplay, but this is fairly horrible. Even retro style games like Divinity OS, and BaldursGate remastered use modern AA methods

Gameplay 1/10
This is where the game really suffers, I'm not saying a HUGE DEEP walk through is needed, but this is horrid. From character creation to your first moments in the game you are given no feedback on what affects what.
http://steamcommunity.com/sharedfiles/filedetails/?id=539215316
nothing is told to you on how stats will affect the game or that TRADING is like 80% of this games system, really, the game goes deep deep into trades and politics, which is fine except that you aren't told that Charisma and talking is going to be more valuable then swinging a sword,
Basic Movement is HORRIBLE, almost broken
in the first few moments of the game you talk to the NPC nearby, he tells you to go aboard the ship, 5 HORRID path finding minutes later you manage to get over the lip of the ramp onto the ship to find gear. Apparently height difference breaks path finding, you can't path find up ramps, stairs, any elevation. All movement in this game is path finding, even if your mouse pointer is a CM away, if it's over a lip of elevation like a single stair case, you have a 50% chance of just stopping at the first step. I got onto the ship by WASD, which for an "over the top view 3rd person" game is miserable. The crate with gear, was not highlightable unless i moused over it, on a ship of crates that are identical and not interactable (also you need to figure out on your own what interacts with things, careful though you may interact with a friend by swinging your sword.....

OK so basic movement needs work, controls need to be explained. You find a locked box early early on and come across an 8x8 grid of runes, a key and no explanation at all followed by an UNLOCK button at the bottom of the UI...What the hell? I never figured out how to open locks, but considering nothing in that 8x8 grid was interactable I ASSUME i'm missing something, not that I would know what I was missing. From then on it's down hill, find the tavern.. Buildings aren't labeled, unless you open up the screen covering map and highlight buildings you've already been to, to get their names... How about a Flagon on a tavern? NOPE, not there, How about a smart village design, Taverns need to be near trade passages like docks, not on the far side of town next to a forest, basic commercial sector design has driven town placement in RPG's since the 1990's, no thought was placed in this, making navigation of the town irksome. You wouldn't place a prison next to a school for young children, unless you live in this world apparently.

Basicaly gameplay, from navigation, to interacting with the world is miserable, like no thought was placed into how a player would or should interact with the game.

SUMMATION
in the hands of another studio this game would be awesome, keep the isometric BG1 style, put a better level design team, engine design team, game play design team in charge. Very little of the concept of the game has to be changed, but the interaction of the player to the game it self is unacceptable at any price. at best, this should be an ALPHA proof of concept, it is not BETA quality, let alone a RE-RELEASE quality.
Disappointing, the intro movie story was interesting, but the games flaws are too jarring to work with. IP should be sold to Larian studios. The devs should go back to school or play OTHER ISOmetric games to understand what makes a playable game.
Was this review helpful? Yes No Funny
65 of 81 people (80%) found this review helpful
2 people found this review funny
Not Recommended
0.8 hrs on record
Posted: 24 October, 2015
So, I was willing to give them another chance. I really was! Sure, they released a hot mess the first time, and as a Kickstarter backer, I'm not elegable for a refund, and really had no other choice, but hey! Maybe they had learned from their mistakes and made it better! This bit of their email announcing the rerelease worried me however:

"Therefore, we are taking this opportunity to humbly ask you to post a "Positive" review on Legends of Dawn Reborn Steam page. That is, if you enjoyed Legends of Dawn and recognized our willingness to keep improving it.
On the other hand, if some of you don’t like Legends of Dawn, even after so many changes and improvements, we kindly ask you to refrain from negative reviews and posts for the sake of others who would like to experience further development and improvements."

Hm... Okay. They've had some rough spots, and there were some bruised feelings. Maybe they just want to try a fresh start. I can accept that. I gave it a try! I waneted to see what had changed. The answer? Nothing of note. I gues it looks moderately better, but the controles and UI are still awful, combat is still a tedious click fest (seriously, I have to click for EVERY swing? I can't just hold down the button?) And all the bad design and art decisions are still there (Their elves manage to out ugly The Elder Scrolls' elves) What really gets me is this second email:

"Since the release on Steam, Legends of Dawn Reborn is overrun by the negative reviews, and yet we somehow believe that people who actually play and enjoy the game kept their silence."

Really? You believe that, do you? Well Dreamatrix, you can believe whatever you want I guess, but the evidence is quite clearly to the contrary. Now, I don't believe the devs are trying to bilk us out of money. I don't think this is some kinda scam. I think they really do what to make a greak game! They're just not very good at it. I'm sorry Dreamatrix, I really do think you tried, but you aren't living up to the games you're trying to emulate, and no amount of walls of text, or rereleases will fix that. You just made too many bad decisions in developement. Too many of your systems are just no good. (combat and the awdul rune chest unlocking thing at the top of the list) It's time to really re-evaluate your design decisions before releasing another game, and really considder that your audience might be being honest with you!

You tried, Dreamatrix, but it's really not us. It's you. This game just isn't as good as you want it to be, and you need to go back to the drawing board, and listen to people about why that is. Keep on dreaming, and making games, but remember, you have to give people something they actually want. not what you want them to want.
Was this review helpful? Yes No Funny
35 of 37 people (95%) found this review helpful
2 people found this review funny
Not Recommended
7.5 hrs on record
Posted: 19 February
Do not buy this crap. Developer thinks he is smarter then he looks. He 'relaunched' the game as 'Reborn' version to flush down all the negative reviews he got, trying to lure new customers, unaware of what garbage this game is.

Ohh and also he is playing the censor game. Banned me from disccusion permanently when I warned someone against buying this worthless game.

Says it all
Was this review helpful? Yes No Funny
50 of 72 people (69%) found this review helpful
6 people found this review funny
Not Recommended
1.3 hrs on record
Posted: 22 October, 2015
This game has the potential to wreck your PC by overheating the CPU's and GPU's, and that is on high end machines.


Riddled with problems, glitches, slow down, low quality textures, meshes, interface... I don't know what to really say, but I gave the original a try, same issues, tried out the reborn one here, same issues once more. I need my PC to function, don't need it self destructing from this. This game had potential, so it seemed, but I am under the impression it is just a way to make a quick buck. There are games with smaller dev teams on steam which are of much higher quality and are truly a joy to play, this game... If you can get a look at it, or somehow try it be for purchase I reccomend that you do so. Something is not right with this title. Honestly too, this is supposed to be a new engine, updated, and smoother. I cry foul, it is exactly the same as the original. Runs just as poorly, and makes your fans on your machine go insane. Play it and watch your PC temps rize to new heights!,lol. No more guys, sorry. I did give it a chance, twice even.
Was this review helpful? Yes No Funny
26 of 31 people (84%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: 6 November, 2015
Absolutely do NOT buy this game. It is a scam. I am not stating that ironically, or to be malicious; this game is unequivocally the buggiest, most poorly managed, poorly updated, and awful piece of garbage that has graced Steam's greenlight program.

BUT, for the sake of a review, lets discuss why.

Entire subsystems and 'class mechanics' dont work.
Pathing is a nightmare, and its possible to get stuck in terrain, path through cliffs and never be able to walk back up them, etc. You can die from falling a foot, and die from falling in water.
Textures and meshes seeming load in and out of the camera's view randomly. Entire houses will pop up around you, or disappear entirely as you're walking into them.
Progression is entirely arbitrary. Items are random, quests may or may not work depending on the alignment of the stars, "dialogue" is schizophrenic and characters will seemingly have entirely random or baseless reactions to spoken text.
Skill progression and pseudo-class progression is trivial and unimaginative. (The only exception being the ability to craft magic)
The graphics are abysmal, character models, NPCs, and monsters appear to have been created using software from 1998.
The camera and movement controls are horrifically limited. The camera will only allow about a 620x480 field of view, no matter the resolution you're attempting to play it in.
Anything and everything can be locked, and the 'rune' system to unlock ANYTHING is never explained and so convoluted theres multiple sections of the manuel that attempt to cover it.
The storyline is non-existent.
The game has hardware and technical issues, crashes, buggy meshes / textures, etc, etc.
Inventory and item management is a chore, and I had found myself not even bothering to loot drops at a certain point.

I can go on. Honestly, I havent even listed half of the things wrong with this travesty of a title, but hopefully this will suffice. AVOID. THIS. TITLE.

I dont even hate the developers, im sure they're great people. Im sure they're nice and loving and wonderful individuals. However, they have produced one of the absolute worst titles to ever hit steam, and I cannot in good faith recommend this to anyone. Seriously.

Dont even buy this for 50 cents. This game is going to go down in history as the next E.T. for the Atari. There's going to just be a virtual landfill with Legends of Dawn (Reborn) and anyone's wallet that accidentally purchased this title.
Was this review helpful? Yes No Funny
24 of 28 people (86%) found this review helpful
5 people found this review funny
Not Recommended
2.2 hrs on record
Posted: 1 December, 2015
one of the worst games ive ever purchased. it was a buggy mess, crappy graphics, horrible gameplay. so they renamed it and rereleased it. and now its a buggy mess, crappy graphics, horrible gameplay. 0/10
Was this review helpful? Yes No Funny
121 of 202 people (60%) found this review helpful
6 people found this review funny
Not Recommended
0.1 hrs on record
Posted: 20 October, 2015
dont fall for it! they may have wiped out all the old (mostly negative) reviews, but they havent really improved the game. i mean sure you could "pretend" its somehow better with a new engine.. but its the same game! a turd floating in 1 toilet is the same turd floating in another.. and rest assured this game is a turd. re-releasing it was probably a sham in hopes of milking a few more $ out of the game to pay for the second one they are making (despite blowing this game off ages ago only to "re-release" this garbage).

its the same game as before, the old reviews should stick. ugliest character creation screen ever for the record.
Was this review helpful? Yes No Funny
37 of 54 people (69%) found this review helpful
3 people found this review funny
Not Recommended
5.2 hrs on record
Posted: 22 October, 2015
I wanted to give this game a second chance, but once again was disapointed.

My computer overheats everytime I launch the game even on Low setting, which looks like S,,,,,t


My Rig:

Intel Core I5-3570 CPU 3.4GHz
16 Gb Memory
GTX 660
Was this review helpful? Yes No Funny