By the creators of Panzer Elite Action: Stormregion; this real-time strategy title will once more take you onto the European battlefields of the Second World War. 1944–1945: In a race for the German capital Berlin, you take command of American, British, French and Soviet Red Army forces.
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Overall:
Veldig positive (73 anmeldelser) - 83% av 73 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 29. okt, 2009

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Om dette spillet

By the creators of Panzer Elite Action: Stormregion; this real-time strategy title will once more take you onto the European battlefields of the Second World War. 1944–1945: In a race for the German capital Berlin, you take command of American, British, French and Soviet Red Army forces. We are witnessing the final and complete defeat of the Third Reich and the end of the War in the European theater. As the player approaches Berlin, he is confronted with increasingly difficult challenges, with the defenders of the Fatherland becoming more numerous and desperate. In the German Campaign, you challenge the invaders in an alternate reality. What if the futuristic prototypes of German engineering had reached mass production? Once more, you can expect a strategy game of unparalleled optical opulence that will always focus on fun and intriguing gameplay. Tactical war-gaming brimming with new ideas!

  • The latest real-time strategy hit by the creators of Panzers: Stormregion
  • Groundbreaking war-gaming thanks to innovative gameplay and fresh ideas
  • Western Allies and the Red Army race each other in the Rush for Berlin '44-'45
  • In an alternate reality, the Germans counter-attack with their prototypes
  • The new Gepard Engine delivers foto-realistic and sophisticated graphical opulence
  • More than 100 different units, including numerous prototypes
  • Storyline and graphics provide entertainment and atmosphere, mirroring the greatest war movies
  • The Officers represent special units with heroic individual powers
  • The detailed damage model of the vehicles requires tactically sound movements
  • Soldiers can occupy vehicles and buildings and fight inside houses
  • Factories produce supplies, including "camouflage tanks" for misguiding the enemy's airborne reconnaissance
  • Day and night as well as the weather influence the game action
  • Challenging new AI that reacts aggressively to player actions

Systemkrav

    • OS: Windows® 2000, XP with SP1 or XP64
    • Processor: Pentium® 4 with 1.7 GHz
    • Memory: 512 MB RAM
    • Graphics: DirectX® 9.0c-compatible 3D-Graphicscard with at least 32 MB RAM (ATI Radeon 8000 or GeForce 3)
    • DirectX®: DirectX® 9.0c-compatible 3D-Graphicscard with at least 32 MB RAM (ATI Radeon 8000 or GeForce 3)
    • Hard Drive: 7.0 GB free HDD space
    • Sound: DirectX® 9.0c-compatible 16 Bit-Soundcard
Customer reviews
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Overall:
Veldig positive (73 anmeldelser)
Recently Posted
Siminis
6.6 hrs
Publisert: 15. desember, 2015
(warning: this review contains personal opinions, and a loot of spelling errors)

Allot of the points made below are smal things that i pick on, its a good game overal and if you like RTS games you might want to take a look at this.

Sorta like codename: panzers 1 og 2 but at the same time different, it focuses more on gameplay and much less on story and realism.

unlike codename: panzers this game doesn't focus on realism and real life things that happened, like the maus and the T95 tank that never saw combat in real life.

This game doesn't realy have any story compared to codename panzers 1 and 2. in codename panzers you had a commander with memorable personality and story to go with that and its missions focused on real life events that happened in the second world war. this game lacks both of those tings.

In this game instead of spending your prestige on your own units and building an unique army you instead you have to pick a random sett of units at the start of every map (the units you had last mission carries over to the next mission like panzers) you get extra points for doing optinal objective. overal this part of the game feels dumbed down

you can choose a (or several) "special units" with a special abilities of sort, like a flare ability that reduces the damage enemies deal or extra artillery range. This adds more variation to the gameplay but it doesn't really give much sence and it feels wierd

On some missions you can capture factories where you can build tanks or troopers. while it takes some time to build units, you can build as many as you want and you dont need any resources/supplies to do so (inn panzers you had a limit to how much a supply building could heal or repair). I got some mixed feelings about this. it removes the risk of ever loosing on some missions, but it works better on missons where the enemy constantly attacks back

I could probably write a lot more but i think i have said enought

Overal this game feels like a dumbed down version of codename panzers 1 og 2 and my final score for this game is 7.5/10
 
Helpful? Ja Nei Morsom
Most Helpful Reviews  Overall
Anbefalt
6.6 timer registrert
Publisert: 15. desember, 2015
(warning: this review contains personal opinions, and a loot of spelling errors)

Allot of the points made below are smal things that i pick on, its a good game overal and if you like RTS games you might want to take a look at this.

Sorta like codename: panzers 1 og 2 but at the same time different, it focuses more on gameplay and much less on story and realism.

unlike codename: panzers this game doesn't focus on realism and real life things that happened, like the maus and the T95 tank that never saw combat in real life.

This game doesn't realy have any story compared to codename panzers 1 and 2. in codename panzers you had a commander with memorable personality and story to go with that and its missions focused on real life events that happened in the second world war. this game lacks both of those tings.

In this game instead of spending your prestige on your own units and building an unique army you instead you have to pick a random sett of units at the start of every map (the units you had last mission carries over to the next mission like panzers) you get extra points for doing optinal objective. overal this part of the game feels dumbed down

you can choose a (or several) "special units" with a special abilities of sort, like a flare ability that reduces the damage enemies deal or extra artillery range. This adds more variation to the gameplay but it doesn't really give much sence and it feels wierd

On some missions you can capture factories where you can build tanks or troopers. while it takes some time to build units, you can build as many as you want and you dont need any resources/supplies to do so (inn panzers you had a limit to how much a supply building could heal or repair). I got some mixed feelings about this. it removes the risk of ever loosing on some missions, but it works better on missons where the enemy constantly attacks back

I could probably write a lot more but i think i have said enought

Overal this game feels like a dumbed down version of codename panzers 1 og 2 and my final score for this game is 7.5/10
 
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