Inspired by Super Hexagon, Protoshift is a twitch-based, fast-paced arcade game. ​Enjoy a phenomenal electronic soundtrack as you put your mouse skills to the test by attempting to complete impossible levels to compete on global leaderboards.
User reviews:
Overall:
Mostly Positive (35 reviews) - 77% of the 35 user reviews for this game are positive.
Release Date: Jan 15, 2016

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Recent updates View all (4)

May 30

Patch 1.2.5 Out Now!

After a rather harrowing weekend of development, I've finally come out the other side with a big update to publish!

Bug Fixes
- Resolved the issue where the cursor would not change back once it left the window, as well as the issue where it would disappear.
- The player's rank in the "Best" tab will now display properly.

Other
– “Welcome to the club” achievement reduced to 500 deaths
– “Prodigal square” achievement reduced to 2,500,000 or 2.5 million

Scoring system revamped
The previous scoring system was poorly implemented with achievements. To make higher scores possible and reflect the higher difficulties, some new score multipliers have been implemented.

For those interested, this is the new formula: (RAW SCORE) + (score*(0.25*difficulty + 0.5)+ BonusScore))

Where RAW SCORE = Direct time conversion up to 3 digits after the second or 00.00.000. So 00:25:21 would be 25,215 (The last digit is hidden during gameplay).

Level Difficulty is as follows:
Hard = 2
Very Hard = 3
Futile = 4

The following score bonuses are also now added upon the start of each level.
Level 2 = Bonus Score += 4000*(0.25*difficulty)
Level 3 = Bonus Score += 8000*(0.25*difficulty)
Level 4 = Bonus Score += 16000*(0.25*difficulty)
Level 5 = Bonus Score += 32000*(0.25*difficulty)

NOTE: To stay fair to those who have already placed on the leaderboards, the scores on the leaderboards will still be the raw time conversion, so the leaderboards are not affected by this change. This only affects personal stats.

Patch notes are also available here.

2 comments Read more

March 1

Patch 1.1.0 Out Now!

I tried to address essentially all the issues I saw people having. Most importantly, leaderboards are back up. There is still one major issue, the "Your Rank: " is not working, I need to fix the script and will do so in the next few days.

Bug Fixes
– Fixed a bug where the player would randomly die
– Fixed a bug where the screen would keep shaking on death and into the next round
– Fixed a bug where retry/exit and leader-boards button would be pressed at the same time and break the UI
– Fixed leader-boards (Dedicated hosting)

Other
– Made boundaries more lenient to allow some forgiveness
– Increased the effectiveness of slow down
– Improved powerup spawning
– Stopped the game from submitting 0 scores
– Minor Cleanup cleanup

Regarding some of the cursor issues, the game uses the mouse as the actual game object, so there are a lot of finicky interactions with cursor. I had to do this so the object wouldn't lag but as a result, the size of the mouse doesn't scale with the game so this is why I have limited viewing options and no fullscreen. It would be easy to cheat with a huge monitor and tiny mouse.

Let me know if you find any other bugs in the megathread, I didn't put in any new features with this patch but I am playing around with some ideas. Thanks for your support!

2 comments Read more

About This Game

Think you've got the reflexes of a tiger? Then come in test them in this ultimate crucible of unrelenting challenge!



Difficult, intense, and addicting, Protoshift is an arcade game like you've never seen before. Featuring twitch gameplay at it's finest, use your mouse to dodge incoming obstacles while rocking out to some groovy beats. Inspired by Super Hexagon and VVVVVV, Protoshift is sure to keep you playing for hours on end.


  • Keep up with the game's wild and rapid pace, lest you get swept away
  • Master three punishing difficulties, rise through each one's individual leaderboard as you climb to the top
  • Track your effort with an in-game stat system which shows you how well you've done, as well as how much you've failed
  • Rock out to an eclectic electric soundtrack comprised of a diversity of song styles
  • Treat your eyes to imaginative levels and visual effects

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8/10
    • Processor: 1.8 GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 110 MB available space
    • Additional Notes: Java Required
    Recommended:
    • OS: Windows 7/8 /10
    • Processor: 2.4 GHZ
    • Memory: 2 GB RAM
    • Graphics: A decent graphics card
    • Storage: 130 MB available space
    • Additional Notes: Java Required
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (35 reviews)
Recently Posted
RandomGamer
( 21.4 hrs on record )
Posted: April 25
<key provided by dev does not change my review>

I will make this fast and to the point I did enjoy the feel of this game a lot. It brings back memories of the good old flappy bird days. It is not an exact remake but it has the feel. I am addicted. I am going to bed now, good night.
Helpful? Yes No Funny
A sentient Potato
( 2.2 hrs on record )
Posted: March 30
THIS REVEIW IS GAOING TO SAY A INPOSSIBLE THING..............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999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Helpful? Yes No Funny
Jaster
( 3.2 hrs on record )
Posted: March 25
If you liked Super Hexagon, this one's for you
Helpful? Yes No Funny
BlueCat
( 4.5 hrs on record )
Posted: March 25
What you see on the screenshots is what you get. It's a reflex game where you navigate your cursor around plain, spinning rectangles, with barely anything you can call graphics, and little to no gameplay.
Achievements slapped onto this game also have no subsance, just like the game itself. Other than the standard "complete the level" achievements (which mean getting to the 5th score multiplier on every difficulty level, after which it just stops and stays forever on the fifth one, which is also one of the reasons it feels like an unfinished product, but I digress) there is nothing more that either tedious busywork (dying 1000 times, or collecting 100 of the rarely appearing power-ups, speaking of which, other than the invincibility one, they don't even matter) or just impossible (getting 10 million points which, depending on the difficulty level, would force you to stay alive for around 1,5 to 3 hours... but no one is actually sure, since the game doesn't give you any feedback to how many points you actually get, and even the developer is not completely sure as to how the game calculates that.)
There's not much I can say about this game, since there is not much to the game itself (which is why 80% of my review is about achievements.) It has Steam Cards which is nice, I suppose.
Helpful? Yes No Funny
bigh
( 11.3 hrs on record )
Posted: March 13
"Simple and cheap quick reactions game"
Protoshift is a skill game like SuperHexgon. Instead of spiral shapes it follows the Flappy Bird principle to lead your mouse pointer through gaps in barks. The rotation of the playfield gets faster and uncalcable on higher levels and difficulties (highest is futile). 3 Powerups (clock, snowflake, shield) are helpful. The tutorial is also OK. Unfortunately there are some bugs like loosing the mousepointer on the window borders or too late activated powerups. Also is insuffienct how a proper pointgiving algorithm has not been developed yet. So I had to grind much time til the 10M achievement unlocked ...
Helpful? Yes No Funny
 
A developer has responded on May 30 @ 11:08pm
(view response)
Penny Lane
( 0.2 hrs on record )
Posted: March 5
For such a simple game, shockingly little polish has gone into the game. So often your dying depends much more on the random generator than on your skill that this game felt unfair far too many times. Another example of lazy design is a slow-time "powerup" that basically kills you the moment it wears off 50% of the time because you don't have enough time to get in sync with the movement of the walls again. Adding a second or two of invulnerability after this feels like game design 101.

On the more technical side, the game has a very limited range of resolution options and no full-screen mode. Leaving the window makes the square that represents you disappear which ruins the already shaky collision detection completely.
Helpful? Yes No Funny
Vico ツ
( 0.3 hrs on record )
Posted: March 2
Pros:
- Fun & Challenging
- Simple concept
- Nice soundtrack
- Just the mouse is needed, amazing game for school !

Cons:
- Only three choices for screen resolution : 768*576, 1024*768, 1208*960
Helpful? Yes No Funny
Resplined
( 13.1 hrs on record )
Posted: February 29
Nice soundtrack, but the game itself is not very exciting.. However, if you absolutely love Super Hexagon, you'll probably enjoy this - just don't expect it to be as good as SH.
Helpful? Yes No Funny
Ravenquick
( 6.2 hrs on record )
Posted: February 8
A very simplistic game granted even though I say it's simplistic that doesn't mean it isn't fun or a challenge. In this game you only use the mouse and prepare yourself for a good challenge. Only bad thing is if you have a history of epilepsy you may wish to avoid playing because there are random flashing and the stage movements can make one dizzy or worse. Hands down if you want a simple game that's easy to learn but a challenge to master look no further.
Helpful? Yes No Funny
Snowfox
( 4.9 hrs on record )
Posted: January 28
~Key provided by developer/publisher. This does not affect my review.~
Tags: Action, Indie, Great Soundtrack, Minimalist, Mouse Only.
Intro
Protoshift is an action indie game developed by Reflextions and published by Black Shell Media, released on January 15th, 2016.

Pros:
  • 3 different difficulty modes + training. The 3 different modes are Hard, Very Hard, and Futile. They are in endless mode with each level having increased difficulty, rotating pipes, and speed. If you die, you have to start from the beginning again.
  • Upbeat electronic soundtrack
  • There’s a level of difficulty for everyone to enjoy the game
  • Controls are super simple: just drag your mouse and avoid the pipes (think of it as rotating flappy bird with a square, but instead of clicking, you use your mouse to control the square).
  • Indication when the rotation direction will change, making it easier to predict which way to move your square.
  • In-game stat system to keep track of how many times you die, how many power ups you have collected, and your score (which keeps adding up from how well you play each time?).
  • Price is fairly reasonable ($1.99) if you are planning on spending time playing this game and don’t mind a few bugs here and there.
  • Took me 30 minutes to get to level 5 on Futile mode, the rotation speeds are insane!
  • On the title screen, you can practice without the square or the possibility of dying (the screen rotates just like a regular level) I found this to be interesting, whether it was intentional or not.
Cons:
  • The slow time power up slows down the music but doesn’t slow down the rotation, making collecting the power up obsolete.
  • Various bugs that need polishing, like dying when you barely touch the wall, the screen is left shaking when you die at a certain point(you have to die again to stop it shaking), and the slow time power up slows down the music but doesn’t slow down the rotation.
  • Powerups spawning in bizarre and unreachable areas
  • Extremely short to play initially: it only took me 10 minutes to beat hard and very hard (just past level 5 where you can get the achievements). After this, you can go back and challenge yourself to get a new high score. I got all the achievements within a few hours (some of them require a higher score, more deaths, or collected power ups).
Suggestions for improvement:
There could be an option to change the color of the square (or even change the shape) by earning different color unlocks as your score increases. They could also add some more content, like a few more game modes (maybe unlockable?)

Summary:
The things that stand out in this game are the upbeat soundtrack, level of difficulty, and simple to pick up controls. A great timewaster game that will put your reflexes to the test.

My implemented rating system:
Run away! 1-2/10
Handle with caution… 3-4/10

Buy on sale: 5-6/10
Every day purchase: 7-8/10
Must buy: 9-10/10


This game’s rating: 6/10. A great way to waste some spare time.
If you feel you would enjoy this game, go ahead and buy it for $2. I would personally prefer to buy this game on sale in its current state because of how many bugs there are.
http://store.steampowered.com/app/398070
Read the review here on our website: {LINK REMOVED}
Visit our steam group: http://steamcommunity.com/groups/vantom
Helpful? Yes No Funny
Most Helpful Reviews  Overall
17 of 20 people (85%) found this review helpful
1 person found this review funny
Not Recommended
11.3 hrs on record
Posted: March 13
"Simple and cheap quick reactions game"
Protoshift is a skill game like SuperHexgon. Instead of spiral shapes it follows the Flappy Bird principle to lead your mouse pointer through gaps in barks. The rotation of the playfield gets faster and uncalcable on higher levels and difficulties (highest is futile). 3 Powerups (clock, snowflake, shield) are helpful. The tutorial is also OK. Unfortunately there are some bugs like loosing the mousepointer on the window borders or too late activated powerups. Also is insuffienct how a proper pointgiving algorithm has not been developed yet. So I had to grind much time til the 10M achievement unlocked ...
Was this review helpful? Yes No Funny
 
A developer has responded on May 30 @ 11:08pm
(view response)
8 of 12 people (67%) found this review helpful
1 person found this review funny
Recommended
2.5 hrs on record
Posted: January 19
NOTE: This copy was given to me by the developer for review purposes, this however does not change the review in anyway.

Overview
Protoshift is a colourful, fast-paced 2D indie game which requires skill, precision and concentration with your mouse to go through a number of moving obstacles to reach the highest level in this endless challenge.

Quality
Graphics - The graphics from Protoshift are of a mid-standard quality, by this I mean that they could've polished the game a bit more making the graphics more appealing. E.g. You could give the black square (the thing we move in the game) more emotion or colour, maybe even a border. A black square is ok, but they could've done better.

Sound - The soundtrack that is implemented into the game gives an electric vibe when going through the levels in the game. The voice that narrates in the game has a robotic sound, matching the music and giving the game a futuristic touch.

Gameplay - The gameplay in Protoshift is really simple after the training difficulty, which tells you about the abilities and what happens in the game. After this it's basically an endless mode, with higher time comes higher levels and with high levels becomes higher amount of turns, speed etc. Though, you can change the difficulty to hard, very hard or futile to make it more of a challenge. (If it's not challenging enough!)


Pros & Cons
Pros:
- Easy Controls and your chose of sensitivity (depending on your mouse)
- Addicting gameplay
- Has cards
- Colourful and nicely textured background


Cons:
- Has some bugs (Dying randomly or survivng when touching the obstacle etc.)
- Graphics needs to smoothened a bit more.
- Doesn't have an "easy" or "intermediate" difficulty, besides the training mode, which enforces you to go through the basics again


Conclusion
In conclusion, Protoshift is worth it's price and it's a well made game with a good concept, but it could be improve on in future updates. I would recommend this game to anyone wanting a great challenge or anyone who likes indie games in total.
7/10
^^My rating (will change if they make a difference in future updates.)


For more recommendations by LL's Game Giveaways and Reviews on quality indie games or ones with high potential follow our group curations here!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
21.4 hrs on record
Posted: April 25
<key provided by dev does not change my review>

I will make this fast and to the point I did enjoy the feel of this game a lot. It brings back memories of the good old flappy bird days. It is not an exact remake but it has the feel. I am addicted. I am going to bed now, good night.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: March 25
What you see on the screenshots is what you get. It's a reflex game where you navigate your cursor around plain, spinning rectangles, with barely anything you can call graphics, and little to no gameplay.
Achievements slapped onto this game also have no subsance, just like the game itself. Other than the standard "complete the level" achievements (which mean getting to the 5th score multiplier on every difficulty level, after which it just stops and stays forever on the fifth one, which is also one of the reasons it feels like an unfinished product, but I digress) there is nothing more that either tedious busywork (dying 1000 times, or collecting 100 of the rarely appearing power-ups, speaking of which, other than the invincibility one, they don't even matter) or just impossible (getting 10 million points which, depending on the difficulty level, would force you to stay alive for around 1,5 to 3 hours... but no one is actually sure, since the game doesn't give you any feedback to how many points you actually get, and even the developer is not completely sure as to how the game calculates that.)
There's not much I can say about this game, since there is not much to the game itself (which is why 80% of my review is about achievements.) It has Steam Cards which is nice, I suppose.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
6.2 hrs on record
Posted: February 8
A very simplistic game granted even though I say it's simplistic that doesn't mean it isn't fun or a challenge. In this game you only use the mouse and prepare yourself for a good challenge. Only bad thing is if you have a history of epilepsy you may wish to avoid playing because there are random flashing and the stage movements can make one dizzy or worse. Hands down if you want a simple game that's easy to learn but a challenge to master look no further.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Recommended
4.9 hrs on record
Posted: January 28
~Key provided by developer/publisher. This does not affect my review.~
Tags: Action, Indie, Great Soundtrack, Minimalist, Mouse Only.
Intro
Protoshift is an action indie game developed by Reflextions and published by Black Shell Media, released on January 15th, 2016.

Pros:
  • 3 different difficulty modes + training. The 3 different modes are Hard, Very Hard, and Futile. They are in endless mode with each level having increased difficulty, rotating pipes, and speed. If you die, you have to start from the beginning again.
  • Upbeat electronic soundtrack
  • There’s a level of difficulty for everyone to enjoy the game
  • Controls are super simple: just drag your mouse and avoid the pipes (think of it as rotating flappy bird with a square, but instead of clicking, you use your mouse to control the square).
  • Indication when the rotation direction will change, making it easier to predict which way to move your square.
  • In-game stat system to keep track of how many times you die, how many power ups you have collected, and your score (which keeps adding up from how well you play each time?).
  • Price is fairly reasonable ($1.99) if you are planning on spending time playing this game and don’t mind a few bugs here and there.
  • Took me 30 minutes to get to level 5 on Futile mode, the rotation speeds are insane!
  • On the title screen, you can practice without the square or the possibility of dying (the screen rotates just like a regular level) I found this to be interesting, whether it was intentional or not.
Cons:
  • The slow time power up slows down the music but doesn’t slow down the rotation, making collecting the power up obsolete.
  • Various bugs that need polishing, like dying when you barely touch the wall, the screen is left shaking when you die at a certain point(you have to die again to stop it shaking), and the slow time power up slows down the music but doesn’t slow down the rotation.
  • Powerups spawning in bizarre and unreachable areas
  • Extremely short to play initially: it only took me 10 minutes to beat hard and very hard (just past level 5 where you can get the achievements). After this, you can go back and challenge yourself to get a new high score. I got all the achievements within a few hours (some of them require a higher score, more deaths, or collected power ups).
Suggestions for improvement:
There could be an option to change the color of the square (or even change the shape) by earning different color unlocks as your score increases. They could also add some more content, like a few more game modes (maybe unlockable?)

Summary:
The things that stand out in this game are the upbeat soundtrack, level of difficulty, and simple to pick up controls. A great timewaster game that will put your reflexes to the test.

My implemented rating system:
Run away! 1-2/10
Handle with caution… 3-4/10

Buy on sale: 5-6/10
Every day purchase: 7-8/10
Must buy: 9-10/10


This game’s rating: 6/10. A great way to waste some spare time.
If you feel you would enjoy this game, go ahead and buy it for $2. I would personally prefer to buy this game on sale in its current state because of how many bugs there are.
http://store.steampowered.com/app/398070
Read the review here on our website: {LINK REMOVED}
Visit our steam group: http://steamcommunity.com/groups/vantom
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
3.2 hrs on record
Posted: March 25
If you liked Super Hexagon, this one's for you
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: March 5
For such a simple game, shockingly little polish has gone into the game. So often your dying depends much more on the random generator than on your skill that this game felt unfair far too many times. Another example of lazy design is a slow-time "powerup" that basically kills you the moment it wears off 50% of the time because you don't have enough time to get in sync with the movement of the walls again. Adding a second or two of invulnerability after this feels like game design 101.

On the more technical side, the game has a very limited range of resolution options and no full-screen mode. Leaving the window makes the square that represents you disappear which ruins the already shaky collision detection completely.
Was this review helpful? Yes No Funny
7 of 13 people (54%) found this review helpful
1 person found this review funny
Not Recommended
2.2 hrs on record
Posted: January 18
I like crazy and hard, often weird and fast-paced games like super hexagon or super meat boy or whatever. Sadly, this game has only disappointed me.

It's such a small game yet it has bugs everywhere. Dying feels cheap as often it's caused by some bug or just bad design (mostly bugs, though). Requirements for such simple game are ridiculously high (which are ofc written in store, but it's doesn't change that requirements are too high).

Bugs I encountered:
  1. colisions are ♥♥♥♥ed up, which leads to:
    • sliding over a wall and not dying
    • dying on nothing, like you would hit invisible wall
  2. died right after I took powerup that's supposed to make player immortal for 5 sec
  3. some weird shaking camera effect was locked which made the game unplayable until I died and it got away (I probably died when this effect was about to show in previous game)
  4. black square dissappeared without dying, which ofc made further game unplayable
There is also no indication that the screen rotation is about to change direction, leading you to simply die. It's probably a bug. I'm not sure but it was mentioned in super boring tutorial that it was supposed to display big warning sign when the rotation is about to change, so you don't go into wall, trying to actually avoid them. This is what makes dying cheap, imo.

Powerups are useless and actually often makes the game harder (slow-mo doesn't work the way it should, it does slow everything but rotation).

I'm really surprised how there can be so many mistakes in such a small game.
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A developer has responded on Mar 11 @ 1:03pm
(view response)
7 of 13 people (54%) found this review helpful
1 person found this review funny
Recommended
5.5 hrs on record
Posted: January 28
Review for Key dos Brode

Protoshift is a Indie Action Game, developed by Reflextions.

History

The game itself doesn't have a history,it's not needed too.

Positive Points
*Twitch based gameplay,like geometry dash,velocibox and many other twitch games.
*Nice Electronic Soundtrack
*Very Nice Gameplay(You play with the mouse,and belive,that's great)
*Achievements are a huge add to game,since it have modes.
*Three Modes, Hard,Very Hard and Futile (I can't pass this mode,Help!)

Negative Points

None.

I give the game a rating of 9.8/10.

Worth the buy?

Yes it worth the buy,because for $2 you get a challeging game to play and die everytime.

--------------------------------------------------------------------------------------------------

Review para key dos brode

ProtoShift é um jogo indie de ação, desenvolvido pela Reflextions.

Historia

O jogo não tem muita história,também não precisaria.

Pontos Positivos
*Jogabilidade viciante como a de outros jogos twitch, exemplos: geometry dash,velocibox entre outros.
*Soundtrack Eletrônica muito boa.
*Gameplay bem legal(Você joga com o mouse!)
*Achievements são bem legais.
*Três niveis de dificuldade, hard,very hard e futile(não consigo passar desse :c )

Pontos Negativos

Nenhum.

Eu dou ao game a nota de 9.8/10.

Vale a compra?

Sim! Por 4.29 o jogo oferece bastante conteúdo.
Was this review helpful? Yes No Funny