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For centuries Europe has been dominated by the church and nobility. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. This was the incontrovertible, divine world order. A truly dark era… In the 14th Century the world order is beginning to transform itself.
Julkaisupäivä: 28. heinä, 2010
Katso HD-video

Osta The Guild II: Renaissance

Stand-Alone version, The Guild II or any of its add-ons are not required to play this game.

Paketit, jotka sisältävät tämän pelin

Osta The Guild Collection

Sisältää 4 kohdetta: The Guild II, The Guild II - Pirates of the European Seas, The Guild II Renaissance, The Guild Gold Edition

ERIKOISTARJOUS! Tarjous päättyy:

Tietoja pelistä

For centuries Europe has been dominated by the church and nobility. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. This was the incontrovertible, divine world order. A truly dark era…

In the 14th Century the world order is beginning to transform itself. Due to trade and commerce an increasing middle class obtains more and more power and wealth. Entire towns purchase their freedom and more privileges from the nobility. Reading and writing is no longer the domain of the nobility and the clergy and the invention of printing information may eventually be spread everywhere. This is the beginning of the renaissance...

Features:

  • 8 completely new professions: mercenary, grave digger, stonemason, juggler, innkeeper, banker, miller and the fruit grower
  • New goods, buildings, ambient details and effects
  • All new scenarios ("Transylvania", "The Rhineland" and "The Alps") & bigger world maps
  • Improved AI, title and nobility system as well as new options (e.g. “God Measures”, levels of difficulty)

Järjestelmävaatimukset

    Minimum:

    • OS: Windows® XP, Vista
    • Processor: 2 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: DirectX9 capable graphics adapter with Pixelshader Model 1.1
    • DirectX®: DirectX 9.0
    • Hard Drive: 3.5 GB space free
    • Sound: DirectX 9.0 compatible sound card

    Recommended:

    • OS: Windows® XP, Vista
    • Processor: 2.8 GHz Processor or better
    • Memory: 1 GB RAM
    • Graphics: DirectX9 capable graphics adapter with Pixelshader Model 2
    • DirectX®: DirectX 9.0
    • Hard Drive: 3.5 GB space free
    • Sound: DirectX 9.0 compatible sound card
Hyödylliset arvostelut
73/87 (84%) arvioi tämän hyödylliseksi
161 tuotetta tällä tilillä.
1 arvostelu
24.8 tuntia pelattu
Killed the mayor for voting against me in council. Attempted to burn down the prosecutor's house the morning of the trial. Acquitted of all charges. 10/10
Julkaistu 15. kesäkuu.
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73/98 (74%) arvioi tämän hyödylliseksi
113 tuotetta tällä tilillä.
6 arvostelua
30.6 tuntia pelattu
"The sims for men"
Julkaistu 13. kesäkuu.
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20/31 (65%) arvioi tämän hyödylliseksi
77 tuotetta tällä tilillä.
2 arvostelua
90.4 tuntia pelattu
Somehow, despite some fiddly controls and abit of a lack of direction at first, this game still remains one of the best, and one of the most fun.
Julkaistu 24. maaliskuu.
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5/6 (83%) arvioi tämän hyödylliseksi
66 tuotetta tällä tilillä.
1 arvostelu
60.8 tuntia pelattu
This game is fun only if you have the patches. if you dont have the patches it will run still fine just crash a little more. I would recommend this game to friends as I have been playing The guild 2 when it first came and had the actual hard copy of the game. Now I bought this one and it is way better than the guild 2 so I would say buy this one over the guild 2.

P.s. this one just has a few things added to it.
Julkaistu 11. kesäkuu.
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7/11 (64%) arvioi tämän hyödylliseksi
142 tuotetta tällä tilillä.
1 arvostelu
28.8 tuntia pelattu
If you want to play this one on Multiplayer, Legacy Mod is a must. It fixes many OOS (out of sync) errors, and enchances the overall game experience. With that, the game is simply awesome!
Julkaistu 19. kesäkuu.
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139/140 (99%) arvioi tämän hyödylliseksi
192 tuotetta tällä tilillä.
3 arvostelua
137.2 tuntia pelattu
I will not belabor the point: The Guild is my favorite game. In this review I’ll try to explain why this is, and where I’m coming from in terms of my interest in the game, and probably games generally speaking. Hopefully this will help introduce like-minded gamers to The Guild and perhaps also steer some people, if they have different tastes, from the game.

I have always enjoyed simulation games, particularly economic and life sims. I grew up playing what now seem like fairly simplistic sims (e.g., Theme Park, The Settlers, and The Sims) and was fascinated by the seemingly living world of the AI inhabitants in these games. As I began to enjoy role playing games more, and in particularly Ultima Online, I longed for a simulation game in which I wasn’t in complete control, but instead could actually be one of those small inhabitants in the simulated world. Nothing like this existed until I played the first Guild game (Europa 1400) and I was immediately won over, realizing that it was as close to a perfect game as I would ever find, short of developing one myself.

The Guild is indeed a simulated world. It doesn’t attempt to be huge like Skyrim. You are controlling a small family in a single town or on some maps a single town out of up to four. There are up to eleven other “dynasties” (i.e. families) living in these towns, and they all go about their business without your intervention. You are not god in this game – you are just a family existing and striving in the middle ages, and it is amazing fun. It seems there is not one area that The Guild has left out of its gameplay. You can get involved in politics, your character has a religiosity meter, favor (or disfavor) with every single sim in the game, a disposition based on their criminality or lack thereof, skills, perks (think fallout), marriage, children, trials, duals, and the list goes on.

The world in The Guild feels more alive than any game I have played. NPCs go about their business with a real purpose, and it is all simulated. They will do everything from sit around town and chat, go to the pub, hire a ♥♥♥♥♥♥♥♥♥♥, to run for office and command the city guard (who, by the way, are also governed by some degree of AI logic). In short, the game feels a lot like living in a real, functioning medieval town.

This all sounds extremely ambitious, and it is. Unfortunately, these ambitions come with a price: bugs (and lots of them!). The Guild has been officially patched twice (only once here on steam) and even with these patches there are numerous bugs. The more you play, the more you notice them and the more they suspend the reality of controlling a family in this simulated world. You can probably get about 100 hours of gameplay out of The Guild before these bugs really start to ruin the experience (I have played 100s of hours of the non-steam version).

The good news is that The Guild still has a small but surprisingly active community (go to the runeforge forums for this). McCoy! and a few other modders have made huge progress fixing bugs in the game and even adding some very cool features (e.g., the ability to become the pope and accuse people of heresy) and they continue to work on the game. My recommendation is to go to the runeforge forums and download the 4.17b patch and McCoy!’s legacy mod, then you’ll be ready to go for hundreds of hours of relatively bug-free simulation bliss.

In summary, if you’ve always enjoyed god games, economic sims, and life sims, but wanted to be part of the world rather than the controller of the world – wanted to have to work within the confines of human ability to influence the world (e.g., become mayor and change the law instead of using a hand in the sky to smite someone) then this is the game for you. If you want complete control over the world and all of its inhabitants then you might not enjoy this as much, but I still say it’s worth a try. Finally, if you’re a gifted or even aspiring coder (the game uses lua for everything) head over to the runeforge forums and join the modding community. I have no coding experience but they have been extremely kind and patient with me and I even managed to churn out a few helpful fixes/mods for the game.
Julkaistu 21. joulukuu, 2013.
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