The Rise of the Chubtan is a chaotic and fast paced fighting game with constant looming death for all the players. Knock your enemies into pools of acid, spinning saw blades or even under a speeding train. You play a Mayan god fighting his brother for the souls of mankind.
User reviews:
Overall:
Mostly Positive (4 reviews) - 75% of the 4 user reviews for this game are positive.
Release Date: Jan 21, 2016

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About This Game

THE APOCALYPSE IS HERE …
… SO IT’S TIME TO PARTY LIKE THERE IS NO TOMORROW!


Rise of the Chubtan is a chaotic and fast paced fighting game with constant looming death for all the players. Knock your enemies into pools of acid, spinning saw blades or even under a speeding train.

You are a Mayan god, fighting your brothers for the souls of mankind. Battle around the world in different arenas, containing deadly traps. The gods, immortal and equal in strength, are not able to directly harm each other. Utilize the traps of the arenas to obliterate your foes…for a brief while.

Features:

  • Chaotic combat where everyone loses but one is still a winner
  • Arenas, each with unique set of traps to outlast your foe
  • The pleasure of hearing the lamentation of your enemy.

System Requirements

    Minimum:
    • OS: 7
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: HD4000
    • DirectX: Version 9.0c
    • Sound Card: Yes please
Customer reviews
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Overall:
Mostly Positive (4 reviews)
Recently Posted
Polskija
0.6 hrs
Posted: July 13
Product received for free
Mwhahaha!

Fun fast paced fighter err platformer!

Good pace changer for breaks at serious lan parties.
Helpful? Yes No Funny
Gunderson Mallard
9.8 hrs
Posted: January 28
The Rise of Chubtan gives eager players another excuse to let out their aggression on friends in a local deathmatch game. While the Mayan setting stands out, the foretold apocalypse must not have been caused by too much in-game content. Chubtan doesn’t rise so much as he kind of just leans up.

The objective in Chubtan is to use your palette swap character to hit the switch in the arena as many times as possible, with each hit changing the switch’s location and activating a trap, to build up your score before time runs out. Players can punch for knock back or send out a projectile with a brief stun, both of which won’t directly kill your opponent but rather help to manipulate them into traps. The focus of the game is less about killing and more about score, and some of the traps are more likely to punish careless players than be used for murder.

The traps demand blood and will continue firing and resetting until someone is killed. Players die instantly from traps, and there are a few pickups that spawn on each map that can offer small boosts like speed or invincibility. Traps can stack on each other with each switch hit, which can make it an interesting game of survival as chaos erupts. There are currently 4 maps each with a handful of traps exclusive to each that range from acid covering the floor to a robot firing lasers. The frenzy of matches can be fun and exciting, but Chubtan definitely hits a wall.

Chubtan has one game mode, the option to change the time limit, and requires human players. There are no co-op modes or bot options. The fact that all 4 players can play on the same keyboard with moderate comfort does soften the blow, and the devs have stated that they are willing to add an online option if people show interest. Given the rather low amount of content, online play would certainly be a step in the right direction, but Duck Game, Fighties and Brawlhalla already offer solid online play in addition to them being polished and interesting.

There is not something that really grabs players here. Chubtan does not have much going on in terms of style. The gameplay does not feel quite snappy or dynamic enough. At the same time, this isn’t as easy to pick up and play as other options: some more unskilled players will find themselves dying constantly from traps and having a hard time trying to maneuver around platforms. Mechanics wise, a dash or counter would help make matches livelier, movement speed could be a pinch faster, and arenas could use more space because at the moment players are mostly tripping through traps rather than besting each other with skill. The lack of variety between matches also adds to this with limited options and modifiers. There is not a strong hook here; it’s a simple idea played mildly.

On a technical level, Chubtan is functional and it can be fun. But, with all the other options to choose from, Chubtan is just a game to hold you over in between bouts of Towerfall or Crawl. So far Chubtan is so bland and bare that it is the Communion wafer of local multiplayer options. By no means is it horrible or broken, but unless it gets a substantial update, it’s also not appealing.
Helpful? Yes No Funny
Seanarchy
1.7 hrs
Pre-Release Review
Posted: January 22
The Rise of Chubtan is a different kind of fighting game that makes you want to rethink how the genra should be played out. Watch the full review here https://www.youtube.com/watch?v=R05YQ18sJqY
Helpful? Yes No Funny
TaigaStudios
0.1 hrs
Posted: January 21
Congrats friends
Helpful? Yes No Funny
Most Helpful Reviews  Overall
14 of 15 people (93%) found this review helpful
4 people found this review funny
Not Recommended
9.8 hrs on record
Posted: January 28
The Rise of Chubtan gives eager players another excuse to let out their aggression on friends in a local deathmatch game. While the Mayan setting stands out, the foretold apocalypse must not have been caused by too much in-game content. Chubtan doesn’t rise so much as he kind of just leans up.

The objective in Chubtan is to use your palette swap character to hit the switch in the arena as many times as possible, with each hit changing the switch’s location and activating a trap, to build up your score before time runs out. Players can punch for knock back or send out a projectile with a brief stun, both of which won’t directly kill your opponent but rather help to manipulate them into traps. The focus of the game is less about killing and more about score, and some of the traps are more likely to punish careless players than be used for murder.

The traps demand blood and will continue firing and resetting until someone is killed. Players die instantly from traps, and there are a few pickups that spawn on each map that can offer small boosts like speed or invincibility. Traps can stack on each other with each switch hit, which can make it an interesting game of survival as chaos erupts. There are currently 4 maps each with a handful of traps exclusive to each that range from acid covering the floor to a robot firing lasers. The frenzy of matches can be fun and exciting, but Chubtan definitely hits a wall.

Chubtan has one game mode, the option to change the time limit, and requires human players. There are no co-op modes or bot options. The fact that all 4 players can play on the same keyboard with moderate comfort does soften the blow, and the devs have stated that they are willing to add an online option if people show interest. Given the rather low amount of content, online play would certainly be a step in the right direction, but Duck Game, Fighties and Brawlhalla already offer solid online play in addition to them being polished and interesting.

There is not something that really grabs players here. Chubtan does not have much going on in terms of style. The gameplay does not feel quite snappy or dynamic enough. At the same time, this isn’t as easy to pick up and play as other options: some more unskilled players will find themselves dying constantly from traps and having a hard time trying to maneuver around platforms. Mechanics wise, a dash or counter would help make matches livelier, movement speed could be a pinch faster, and arenas could use more space because at the moment players are mostly tripping through traps rather than besting each other with skill. The lack of variety between matches also adds to this with limited options and modifiers. There is not a strong hook here; it’s a simple idea played mildly.

On a technical level, Chubtan is functional and it can be fun. But, with all the other options to choose from, Chubtan is just a game to hold you over in between bouts of Towerfall or Crawl. So far Chubtan is so bland and bare that it is the Communion wafer of local multiplayer options. By no means is it horrible or broken, but unless it gets a substantial update, it’s also not appealing.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: July 13
Product received for free
Mwhahaha!

Fun fast paced fighter err platformer!

Good pace changer for breaks at serious lan parties.
Was this review helpful? Yes No Funny
8 of 23 people (35%) found this review helpful
1 person found this review funny
Recommended
1.7 hrs on record
Pre-Release Review
Posted: January 22
The Rise of Chubtan is a different kind of fighting game that makes you want to rethink how the genra should be played out. Watch the full review here https://www.youtube.com/watch?v=R05YQ18sJqY
Was this review helpful? Yes No Funny
5 of 71 people (7%) found this review helpful
10 people found this review funny
Recommended
0.1 hrs on record
Posted: January 21
Congrats friends
Was this review helpful? Yes No Funny