About the Game
William "Bill" Sherman has a problem - he's dead. Blown to pieces by his own C4 payload, which he wanted to eliminate a South American druglord with on behalf of some shady secret service people. The fact that he accidentally blew a bus full of innocent civilians into the Great Beyond has given rise to an all new problem - Hell doesn't exactly have any problems with claiming his soul. But now Bill's in purgatory and he's caught the eye of heaven's warriors. He's been offered a chance to make good the havoc he wrought using his quite special skills. And with weapons of course. Bizarre weapons. Crazy weapons...
Developed by Homegrown Games with former developers and modders from the previous Painkiller games in collaboration with Studio Med-Art and with a Catholic priest advising, Painkiller Resurrection combines rock-hard, no-frills action and an exciting story with painstakingly researched details. In a bizarre world influenced by medieval ideas about hell and purgatory and Dante's Inferno, the mixture of fast, straightforward levels and enormous, explorable regions containing the worst scum of any hell provides a unique gaming experience.
- Unique storyline told using top quality "graphic novel" style cutscenes
- Completely reworked "Painkiller 2.0 engine" with shader effects, weather systems, a superb physics engine, and ultra-fast netcode, including an anticheat system
- The best weapons from all of the Painkiller titles + new, inventive tools of death
- Classic-style FPS levels and enormous, explorable areas provide varied gameplay
- Countless eSports-grade multiplayer modes with numerous new and updated maps
Painkiller Resurrection © 2009 by JoWooD Productions Software AG, Austria.
Published by JoWooD Productions Software AG, Austria.
Developed by Homegrown Games, Austria.
The JoWooD design and mark are registered trademarks of JoWooD Productions Software AG.
The Dreamcatcher design and mark are registered trademarks of Dreamcatcher.
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