William "Bill" Sherman a un problème : il est mort. Pulvérisé par sa propre charge d'explosif qui était destinée à l'élimination d'un seigneur de la drogue sud-américain. Il a également causé la mort de nombreux innocent et l'Enfer ne va pas être regardant pour réclamer son âme.
Évaluations des utilisateurs : Plutôt négative (76 évaluation(s))
Date de parution: 27 oct 2009
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Acheter Painkiller: Resurrection

Soldes d'automne ! Fin de l'offre : 2 décembre

-60%
$9.99
$3.99

Packages qui comprennent ce jeu

Acheter Painkiller Complete Pack

Inclut les 14 articles suivants : Painkiller Hell & Damnation, Painkiller Hell & Damnation: City Critters, Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, Painkiller Hell & Damnation: Full Metal Rocket, Painkiller Hell & Damnation: Heaven's Above, Painkiller Hell & Damnation: Medieval Horror, Painkiller Hell & Damnation: Operation "Zombie Bunker", Painkiller Hell & Damnation: Satan Claus DLC, Painkiller Hell & Damnation: The Clock Strikes Meat Night, Painkiller Overdose, Painkiller Redemption, Painkiller: Black Edition, Painkiller: Recurring Evil, Painkiller: Resurrection

Soldes d'automne ! Fin de l'offre : 2 décembre

 

À propos de ce jeu

William "Bill" Sherman a un problème : il est mort. Pulvérisé par sa propre charge d'explosif qui était destinée à l'élimination d'un seigneur de la drogue sud-américain. Il a également causé la mort de nombreux innocent et l'Enfer ne va pas être regardant pour réclamer son âme. Bill est maintenant au purgatoire et il a attiré les regards des guerriers du Paradis. On lui offre alors une chance de se racheter en maniant des armes délirantes.

Le jeu

Développé par Homegrown Games par l'équipe de Painkiller en collaboration avec les studios Studio Med-Art et les conseils d'un prêtre catholique, Painkiller Resurrection combine l'action avec une histoire profonde. Dans un monde original influencé par des idées médiévales sur l'Enfer, le Purgatoire et l'Enfer de Dante, explorez des régions immenses remplies des pires créations de l'Enfer.


  • Histoire originale avec des coupures de scènes en forme de "nouvelle graphique"
  • "Painkiller 2.0 engine" totalement retravaillé avec de nouveaux effets et un système anti-triche
  • Les meilleurs armes dans la tradition des Painkiller et de nouveaux outils mortels
  • Jeu de tir subjectif classique avec niveaux énormes
  • Modes multijoueurs compétitifs, nombreuses mises à jour de cartes

Configuration requise

    • Interface : Windows XP / Vista / 7
    • Processeur : 2.4GHZ+ (par core)
    • Mémoire : 2 Go ou plus
    • Graphismes : Radeon 3800 / Geforce 7800 ou meilleure
    • DirectX®: 9.0c (inclus)
    • Disque dur : 6 Go
    • Son : Requis
Évaluations intéressantes des utilisateurs
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
4.4 heures en tout
Posté le : 9 novembre
Bug here, bug there, bug everywhere !!! As the only painkiller game, this is really a true simulator of hell.. long loading times, approximately a 3 minutes, frustrating level design, where you have to jump through bad placed textures, and one bad jump leads to game over, or at least 50+-HP down.. some mobs also deal damage as if you were playing on the hardest difficulty while you play on the easiest.. and sometimes enemies (even bosses) just explode and die without any specification about what caused that.. good thing is, if you dont like to fight some types of enemies, or u dislike the arena you are currently fighting at, this painkiller doesnt force you to kill all enemies, you can simply run through the level, and if u run away far enough, the mobs will despawn and its solved.. i also like the "non-linear" design of levels.. u can go wherever you want, but be careful, if u see textures disappearing in front of your eyes, you better go back, or else youll be stucked in the place even worse than the hell, which is the bug between textures.. and what about new content ? One new enemy two "new" bosses (on of them has the exact moveset and attacks like that one new enemy and second is reskined alastor from original game), and one new weapon, with extremely OP primary fire, and extremely useless and bugged secondary fire.. and thats all.. and you know what ? i think this is a great simulation of hell or that idiotic purgatory at which this game takes place.. if i take it that way, and if i exclude the last level, which simulated hell maybe too much and was frustrating as ♥♥♥♥, i can say, that i had tons of fun with this game, because if i just reminded myself, that this game is meant to be serious, i just really had to laugh and thats the purpose of games isnt it ?
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 30 octobre
I gave it a shot . . . . it has huge unintuitive maps but that didn't bother me, it has bugs and that didn't bother me either. I like the painkiler series. But after i got stuck in in certain areas . . . . and having to reload to the last saves over an over . . . and wait for the maps to load . . . . i gave up. I cannot recommend this game at full price. Maybe at a 75% discount and even then be warned, this game is far from perfect.

It's playable and since it's fan made i didn't expect much . . . . I'll give it a 6.5 out of 10. If it was not fan made i would have given it a 4 out of 10.
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2 personne(s) sur 8 (25%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 1 novembre
good game love the story line its like a comic book and game play is very easy and i love how evil it is
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2.9 heures en tout
Posté le : 2 novembre
This game is no gem of the Painkiller Series, it is more or less one of the games that could probably rightfully be called a lemon.

Given there are some things that are good, the game itself isn't - it is a repetition of the original game just with much larger Levels - the first level is huge, as are most of the other levels, and this is causing one of the problems of this game. The loading time also is very "huge" - sometimes you wait for what seems an eternity just to start the level, reloading also takes a lot of time when you die during the level.

The graphics are as they were in the original Painkiller, but there is not much new about this episode regarding the graphics. The level design is what might also be a great drawback, you are left alone and you will fail - a lot of times just by walking off in the wrong direction or because the level was designed to make the player suffer. A good example is the spiral staircase in the cathedral, another one the chaotic layout of the valley, were you suddenly can't stop a skid and fall into your death. But there are even worse design errors - like the sparsely added new demons and monsters. Off course the huge levels are looking good, but the design errors are unforgiving and regretfully also unforgivable.

The story starts out nice, in comic style you are told why you are cast into "hell" - but then the game starts and you realize, "Oh, it still is purgatory... Bummer!". It had a lot of potential, which is regretfully left unused. I know some people who love the game as a multiplayer game - but it still is bugging around a lot, and furthermore - the loading time is taking again away a lot of fun for this game.

Graphics: 7/10 (some options have to be customized, especially on some newer cards)
Sound: 6/10 (mostly the old soundtrack, with time it becomes enervating)
Playability: 4/10 (This is representing also the loading time and the design errors which can be a mess)
Story: 5/10 (since this game isn't really making a lot out of the backdrop of the story)
Value: 3/10 (Even at 9,99 it's too expensive since it isn't living up to the potential - wait till it gets cheap, real cheap)

Overall: 5/10 (This average is a representing my own opinion, the game isn't the best in the painkiller series and as such you could decide if you require it or if you pass and try playing the other games).
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2.3 heures en tout
Posté le : 4 novembre
I liked the voice acting of the male protagonist. But it is a huge mess, you get lost most of the times, and there is no sense of direction. The loading times are punishing for simple mistakes. "hey, that water looks shallow, I probably can walk on it" Nope... you die, and you are rewarded with long loading times.

The engine is showing its age too, there are a few nice places to look at, but it definetely does not do well with inclinations like mountains.

Download this, and just play through the story(or watch the well made, but with spelling mistakes, videos in comic book format by going through \Steam\steamapps\common\Painkiller Resurrection\data\movies)
http://pkzone.org/downloads/powermad-resurrection-0-44/
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12 personne(s) sur 13 (92%) ont trouvé cette évaluation utile
9.2 heures en tout
Posté le : 4 juin
What's that? You say you like bugs? Glitches good too? Excellent, have we got a game for you!

We've got save game corruption bugs, falling through the map bugs, enemy AI bugs, checkpoint bugs, scripting bugs! We've even managed to add bugs to the process of selecting a tarot card!

Yessir, if you enjoy being kicked out of a game and back to your steam library every nearly ten to fifteen minutes, have we got a game for you right here. What's that I hear? Overdose was buggy, you say? Well yes, Overdose was a buggy, slightly unfinished seeming product, glad you noticed. We've managed to more than triple the bugs in that as well as reduce overall stability!

Remember back in the good old days of playing through Painkiller: Overdose when you'd randomly morph into demon mode and it'd boot ya to your desktop? ENJOY THAT EVERY SINGLE TIME YOU MORPH THIS GO-ROUND, FRIENDO!

And the level design is unintutive, what with checkpoints that fail to load, enemies spawning on top of each other, on top of you, and on top of a void outside the map! We've got necessary progression points hidden in corners you'd NEVER think to look here, boy howdy!

What's that you say? This isn't enough for you? Try a heaping helping of FIRST PERSON PLATFORMING! Yes, the bane of all gamers' existance, the reason nobody liked Xen, good ol' FPS platforming is back, this time in a painkiller game! Nothing goes together like mustard and chocolate cake quite like having to jump up a large spiral staircase very high up with nothing to meet you when you inevitably fail like a fifteen minute load time.

A 15 minute load time that, mind you, will fail to load almost each and every time, simply freezing you on a load screen.

BUT IF YOU'RE STILL NOT IMPRESSED, REMEMBER: Your save games can and will become corrupted for virtually no reason, oftentimes making the game fail to launch and booting you out to your desktop before you even get a chance to see past the main menu!

All in all, if you don't spend enough time not playing games and not looking at your steam library, highly recommended.

Easily the best rebooting your videogame upwards of twice every 30 minutes simulator on the market today.
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 1 octobre
Don't get me wrong, I love this series. Running around shooting swarms of crazy looking enemies with crazier weapons is both hilarious and a massive adreniline rush. This particular game, however, was built by the fans and it shows. There is little or no direction to the only way out of any level and the monsters are put into senarios that don't play to their strengths or themes. Skip this one, play the other Painkillers instead.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
6.6 heures en tout
Posté le : 13 septembre
You know I really enjoyed all the painkiller series...but this one ...well it is a good game...extremely looooooong, loooooong, looooooooong load times and a few bugs but it is not like the rest of the series.
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2 personne(s) sur 10 (20%) ont trouvé cette évaluation utile
4.2 heures en tout
Posté le : 20 juin
Painkiller is a great shoot em up game series, One of my favorite is Painkiller: Overdose (I totally suggest you get that)
There are a dozen guns to use, and some fun other stuff too.

If you are bored and feel like chopping up some enemies, i suggest trying this
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2 personne(s) sur 14 (14%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 22 juin
some ♥♥♥♥
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17 personne(s) sur 22 (77%) ont trouvé cette évaluation utile
10.6 heures en tout
Posté le : 9 mai
As good the first two (actually three) Painkillers were, this one is as bad. It gives the real What-How-Who-Why? feeling.

Pros:
The level design of the first (weird) and the last level (open-wide overbright depressing). Sorry but that’s all!

Cons:
Only 6 levels, but don’t think it will be a short fun thingy, not at all! I nearly played it as much time as the whole Black Edition! Why? Beacuse five of the levels are sooooooo big that there is enough space for a mediocre RPG’s whole storytaking. But they are not just big but you don’t even have a clue where to go! The compass that always helped in the previous games are mostly not working (as it seems they only function near a checkpoint), or it just shows a near health item (really, it happened to me!).
So the gameplay is: You wander aimlessly in big wide areas or ridiculously hard maze-alikes, sometimes triggering enemy spawns, fight them then toddle further without any clue what to do. The enemy spawns are randomly placed, no chance to find them all. On one of these enormous levels to earn a card you have to kill all mobs, of course i missed a quarter of them. Sometimes you find a checkpoint and you are happy thinking you have found ’The Route’, but soon realize there are more checkpoints when accidentally backtracked because of no directions given and a shortway (again thinking this is ’The Route’) just lead you back there.
Have to mention here that even if it’s a fan made product (like the mighty Overdose), the several clipping and stucking problems, incomplete areas with missing parts and walk-out-the-map-and-die things are still not acceptable!
The new enemies are ugly, some really amorphous, and extremly unbalanced. Most of them are boring easy and some are. . . ehhh: One time i walked into an open area and i’ve been presented with a new chaingun enemy, not one but like twenty. Guess who died . . . 30 times in rapid succession, until i was able to retract somehow with my remaining 4 HP and hide behind a wagon. It took me 20 minutes to clear the area by picking them one by one and of course it costed me again like 30 deaths as the guys use perfect aimbot hitscans.
Older Painkillers were famous of that the enemies were in context with the design of the levels and areas they appeared on. In here absolutely nothing. Everything seems randomly thrown into.
For the record i was able to earn only one card (first level). Yes, I’m a pretty mediocre player but seeing how far i was to reach other cards’ requirements i say that’s a joke.
Here comes the best part: SUICIDAL ENEMIES. Let’s say this is a very unique feature of this product, as i never saw this behavior in other FPSs. It must be connected somehow with the messed up checkpoint system that sometimes (not even rarely) when you approach a new area you see a bunch of puffs meaning the mobs just vaporized themselves. Even better one of the minibosses (or boss? not sure :P) did this to me, really! I was wandered around half-crying in some Gobi Desert size crater when i found a hundred meters high door like wall. I was sure a boss is behind it, but could not open it. Hardened by the hours of playing this game I was a pro at this moment and i knew i have to find some randomly dropped checkpoints to trigger the opening. So i staggered away to hunt for the little red saviours. Periodically checked back and after a while (an hour or so), hurray! it was open. Run through it with readied heavy weaponry but i was only greeted by a big puff and a cutscene began. After it was done i gathered the fair amount of ammunitions around and started shooting at the poor enviroment to lessen my frustration.
The protagonist is an idiot for sure. As someone (J.Johnson) in an another review pointed out he (the ’hero’) „calls himself a 'world class killer' blows himself up because he can't read a bus schedule”.
The plot itself is chaotic, the conversations tells nothing besides the antipathy between the protagonist and the bosses (but there is no why). Normally i would not care but the big pile of other problems just strengthen this as well. BTW I know i did not see the real ending (again i ’only’??!! played at normal) but i have no intention to play this mess again.

2/10 - Total mess. A wandering for hours FPS.

(Sorry for my English!)
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
7.7 heures en tout
Posté le : 7 février
The most buggy game in the series, however also the most innovative. I only recommend you purchase as part of the complete pack or while it's on sale as there's content only a fan of the series would enjoy. Large, interesting levels and new content (weapon + enemy variants) make it worth a buy, for the right price.
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12 personne(s) sur 17 (71%) ont trouvé cette évaluation utile
4.4 heures en tout
Posté le : 11 mai
Okay, let me gat this straight - this is not a good game to play. Damn, it is barely playable at all - loading goes for 10 minutes (versus 1-2 in the original game), sometimes game freezes and slows down. Some triggers don't want to work and you have to run around for another hour to find some little zombie behind some door. Design goes from quite cool to disgracefully awful and gameplay is just ruined - but hey, there is still a good side. Developers had a great idea of making maps REALLY BIG, so somehow I had a feeling of open-world. This is really cool. But technically this game is hell in all aspects, so I don't think that you want it.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
2.7 heures en tout
Posté le : 20 décembre 2012
The artwork during the cutscenes is really nice.

The rest is ♥♥♥♥.
Worst Painkiller game ever made.

Miskude's rating: 3.2/10
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 12 mars
One of the buggiest, most insipid, and most uninspired shooters ever conceived. Stay away at all costs from this garbage and play the original.
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9 personne(s) sur 13 (69%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 28 mars
this is by far the worst pankiller ever made. it is buggy and glitchy like hell. The guy that made it just didn't have enough experience making levels interesting and fluent.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 15 mars
5 years after the original Painkiller game its 3rd expansion titled Resurrection was released. It was an unoriginal expansion offering a "unique" story and "enormous, explorable" areas for the Painkiller fans to discover. The 2nd expansion was already a mediocre game but that at least could offer new weapons and enemy types. What is more Resurrection has an awful level design in place and just because they introduce a new protagonist and comic book style "cutscenes" it does not become a brand new game. It's almost like a mod branded as a new game in order to cash in on a famous franchise.

Avoid it if you can and pick the original's Black Edition instead or the remake titled Hell & Damnation.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
3.0 heures en tout
Posté le : 11 octobre 2013
Unnecessarily long loading times, horrendous AI, atrocious map design, maxes out my GPU for no reason, and I quit playing because it wouldn't continue after level 1.

Get Painkiller Black Edition, or Painkiller Hell and Damnation if you want to play a good Painkiller game.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
2.1 heures en tout
Posté le : 19 février
Don't get me wrong, I love the Painkiller series, but this is really not a very good Painkiller game. This is a fan-made mod that tries to make Painkiller more open world, and it fails utterly. Levels contain a total of 600+ enemies, with confusing layouts and little direction. There are not enough checkpoints on any difficulty and the enemies are frequently buggy, even sometimes almost invincible. Want more Painkiller? Look elsewhere.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
4.5 heures en tout
Posté le : 29 novembre 2010
First impressions of PKO prompted me to get a Refund. PKR had a demo which left a sour taste in my brain. the lack of EVERYTHING in the way of quality testing leaves you with a game feeling thrown together and cheap. This is supposed to be a full production game of a much beloved IP. On this level I crashed soon after on a load point. autosave, crash, load crash. so essentially there was no way past it. I should have known when the Demo was an exact duplicate of the first level in all its horridness. Here is a Screen of the level mentioned above complete with its missing waterfall texture. http://img.photobucket.com/albums/v209/metclan/Shot0018.jpg

3/10
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