William "Bill" Sherman tem um problema - ele está morto. Explodido em pedacinhos pela sua própria carga de explosivos C4, com os quais ele queria eliminar um traficante sul-americano em nome de um pessoal do serviço secreto.
Data de lançamento: 27 Out 2009
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Comprar Painkiller: Resurrection

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Pacotes que incluem este jogo

Comprar Painkiller Complete Pack

Inclui 14 itens: Painkiller: Black Edition, Painkiller Overdose, Painkiller: Resurrection, Painkiller Redemption, Painkiller: Recurring Evil, Painkiller Hell & Damnation, Painkiller Hell & Damnation: Medieval Horror, Painkiller Hell & Damnation: The Clock Strikes Meat Night, Painkiller Hell & Damnation: Full Metal Rocket, Painkiller Hell & Damnation: Heaven's Above, Painkiller Hell & Damnation: Satan Claus DLC, Painkiller Hell & Damnation: Operation "Zombie Bunker", Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, Painkiller Hell & Damnation: City Critters

Sobre o jogo

William "Bill" Sherman tem um problema - ele está morto. Explodido em pedacinhos pela sua própria carga de explosivos C4, com os quais ele queria eliminar um traficante sul-americano em nome de um pessoal do serviço secreto. O fato de ter acidentalmente explodido um ônibus cheio de cidadãos inocentes e mandá-los para o além fez um novo problema dar as caras - o Inferno não tem dificuldade em reclamar sua alma. Mas agora Bill está no Purgatório e chamou a atenção dos guerreiros do Céu. Foi oferecida uma chance de se redimir pelos seus atos usando suas habilidades especiais. Claro, com armas também. Bizarras. Insanas...

O jogo

Desenvolvido pela Homegrown Games com os criadores e modificadores dos jogos anteriores da série Painkiller em colaboração com o Studio Med-Art e com a ajuda de um padre católico, Painkiller Resurrection combina ação pesada e ininterrupta com uma história empolgante e com detalhes meticulosamente pesquisados. Em um mundo bizarro influenciado por ideias medievais sobre o inferno, o purgatório e o inferno de Dante, a mistura de níveis rápidos e lineares com regiões enormes e exploráveis contendo a pior escória de qualquer inferno fornece uma experiência única em jogabilidade.


  • História única contada usando animações no estilo de "romances gráficos" de alta qualidade
  • Engine Painkiller 2.0 completamente retrabalhada com efeitos de sombra, sistemas de clima e tempo, uma engine física fantástica e um netcode super rápido, incluindo um sistema antitrapaças
  • As melhores armas de todos os jogos Painkiller além de novas e criativas ferramentas mortais
  • Níveis no estilo dos jogos clássicos de FPS e áreas enormes e exploráveis fornecem jogabilidade variada
  • Incontáveis modos multijogador com vários mapas novos e atualizados

Requisitos de sistema

    • OS: Windows XP / Vista / 7
    • Processor: 2.4GHZ+ (per core)
    • Memory: 2GB or better
    • Graphics: Radeon 3800 / Geforce 7800 or better
    • DirectX®: 9.0c (included)
    • Hard Drive: 6GB
    • Sound: Required
Análises úteis de usuários
8 de 10 pessoas (80%) acharam esta análise útil
393 produtos na conta
11 análises
4.4 hrs registradas
Okay, let me gat this straight - this is not a good game to play. Damn, it is barely playable at all - loading goes for 10 minutes (versus 1-2 in the original game), sometimes game freezes and slows down. Some triggers don't want to work and you have to run around for another hour to find some little zombie behind some door. Design goes from quite cool to disgracefully awful and gameplay is just ruined - but hey, there is still a good side. Developers had a great idea of making maps REALLY BIG, so somehow I had a feeling of open-world. This is really cool. But technically this game is hell in all aspects, so I don't think that you want it.
Publicada: 11 maio 2014
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7 de 9 pessoas (78%) acharam esta análise útil
1,047 produtos na conta
27 análises
10.6 hrs registradas
As good the first two (actually three) Painkillers were, this one is as bad. It gives the real What-How-Who-Why? feeling.

Pros:
The level design of the first (weird) and the last level (open-wide overbright depressing). Sorry but that’s all!

Cons:
Only 6 levels, but don’t think it will be a short fun thingy, not at all! I nearly played it as much time as the whole Black Edition! Why? Beacuse five of the levels are sooooooo big that there is enough space for a mediocre RPG’s whole storytaking. But they are not just big but you don’t even have a clue where to go! The compass that always helped in the previous games are mostly not working (as it seems they only function near a checkpoint), or it just shows a near health item (really, it happened to me!).
So the gameplay is: You wander aimlessly in big wide areas or ridiculously hard maze-alikes, sometimes triggering enemy spawns, fight them then toddle further without any clue what to do. The enemy spawns are randomly placed, no chance to find them all. On one of these enormous levels to earn a card you have to kill all mobs, of course i missed a quarter of them. Sometimes you find a checkpoint and you are happy thinking you have found ’The Route’, but soon realize there are more checkpoints when accidentally backtracked because of no directions given and a shortway (again thinking this is ’The Route’) just lead you back there.
Have to mention here that even if it’s a fan made product (like the mighty Overdose), the several clipping and stucking problems, incomplete areas with missing parts and walk-out-the-map-and-die things are still not acceptable!
The new enemies are ugly, some really amorphous, and extremly unbalanced. Most of them are boring easy and some are. . . ehhh: One time i walked into an open area and i’ve been presented with a new chaingun enemy, not one but like twenty. Guess who died . . . 30 times in rapid succession, until i was able to retract somehow with my remaining 4 HP and hide behind a wagon. It took me 20 minutes to clear the area by picking them one by one and of course it costed me again like 30 deaths as the guys use perfect aimbot hitscans.
Older Painkillers were famous of that the enemies were in context with the design of the levels and areas they appeared on. In here absolutely nothing. Everything seems randomly thrown into.
For the record i was able to earn only one card (first level). Yes, I’m a pretty mediocre player but seeing how far i was to reach other cards’ requirements i say that’s a joke.
Here comes the best part: SUICIDAL ENEMIES. Let’s say this is a very unique feature of this product, as i never saw this behavior in other FPSs. It must be connected somehow with the messed up checkpoint system that sometimes (not even rarely) when you approach a new area you see a bunch of puffs meaning the mobs just vaporized themselves. Even better one of the minibosses (or boss? not sure :P) did this to me, really! I was wandered around half-crying in some Gobi Desert size crater when i found a hundred meters high door like wall. I was sure a boss is behind it, but could not open it. Hardened by the hours of playing this game I was a pro at this moment and i knew i have to find some randomly dropped checkpoints to trigger the opening. So i staggered away to hunt for the little red saviours. Periodically checked back and after a while (an hour or so), hurray! it was open. Run through it with readied heavy weaponry but i was only greeted by a big puff and a cutscene began. After it was done i gathered the fair amount of ammunitions around and started shooting at the poor enviroment to lessen my frustration.
The protagonist is an idiot for sure. As someone (J.Johnson) in an another review pointed out he (the ’hero’) „calls himself a 'world class killer' blows himself up because he can't read a bus schedule”.
The plot itself is chaotic, the conversations tells nothing besides the antipathy between the protagonist and the bosses (but there is no why). Normally i would not care but the big pile of other problems just strengthen this as well. BTW I know i did not see the real ending (again i ’only’??!! played at normal) but i have no intention to play this mess again.

2/10 - Total mess. A wandering for hours FPS.

(Sorry for my English!)
Publicada: 9 maio 2014
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7 de 9 pessoas (78%) acharam esta análise útil
92 produtos na conta
1 análise
1.0 hrs registradas
One of the buggiest, most insipid, and most uninspired shooters ever conceived. Stay away at all costs from this garbage and play the original.
Publicada: 12 março 2014
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8 de 11 pessoas (73%) acharam esta análise útil
166 produtos na conta
75 análises
2.3 hrs registradas
this is by far the worst pankiller ever made. it is buggy and glitchy like hell. The guy that made it just didn't have enough experience making levels interesting and fluent.
Publicada: 28 março 2014
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2 de 2 pessoas (100%) acharam esta análise útil
363 produtos na conta
148 análises
0.1 hrs registradas
5 years after the original Painkiller game its 3rd expansion titled Resurrection was released. It was an unoriginal expansion offering a "unique" story and "enormous, explorable" areas for the Painkiller fans to discover. The 2nd expansion was already a mediocre game but that at least could offer new weapons and enemy types. What is more Resurrection has an awful level design in place and just because they introduce a new protagonist and comic book style "cutscenes" it does not become a brand new game. It's almost like a mod branded as a new game in order to cash in on a famous franchise.

Avoid it if you can and pick the original's Black Edition instead or the remake titled Hell & Damnation.
Publicada: 15 março 2014
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